/**
 * Copyright(c) Live2D Inc. All rights reserved.
 *
 * Use of this source code is governed by the Live2D Open Software license
 * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
 */
using UnityEngine;
namespace Live2D.Cubism.Rendering.Masking
{
    /// 
    /// Extensions for s.
    /// 
    internal static class IntExtensionMethods
    {
        /// 
        /// Checks whether an integer is a power of two.
        /// 
        /// Value to check.
        ///  if power of two;  otherwise.
        public static bool IsPowerOfTwo(this int self)
        {
            return Mathf.ClosestPowerOfTwo(self) == self;
        }
    }
}