using System; using System.Collections.Generic; using ET; using FairyGUI; using UI.DailyWelfare; using UnityEngine; namespace GFGGame { public class DailyWelfareView : BaseWindow { private UI_DailyWelfareUI _ui; private ValueBarController _valueBarController; private int _signCount; private int _month; private int _day; public override void Dispose() { base.Dispose(); if (_valueBarController != null) { _valueBarController.Dispose(); _valueBarController = null; } if (_ui != null) { _ui.Dispose(); _ui = null; } } protected override void OnInit() { base.OnInit(); packageName = UI_DailyWelfareUI.PACKAGE_NAME; _ui = UI_DailyWelfareUI.Create(); this.viewCom = _ui.target; isfullScreen = true; _valueBarController = new ValueBarController(_ui.m_comValueBar); _ui.m_btnback.onClick.Add(OnBtnBackClick); _ui.m_list.itemRenderer = ListItemRender; } protected override void AddEventListener() { base.AddEventListener(); EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView); } protected override void OnShown() { base.OnShown(); _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("mrqd_bjbj"); _valueBarController.OnShown(); _month = DateTime.Now.Month; _day = DateTime.Now.Day; // _ui.m_list.ScrollToView(0); UpdateView(); } protected override void OnHide() { _valueBarController.OnHide(); base.OnHide(); } protected override void RemoveEventListener() { base.RemoveEventListener(); EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView); } private void OnBtnBackClick() { ViewManager.GoBackFrom(typeof(DailyWelfareView).FullName); } private void UpdateView() { UpdateSgignView(); UpdateSupplyView(); } private void UpdateSgignView() { _signCount = MathHelper.CountOnes(GameGlobal.myNumericComponent.GetAsInt(NumericType.SignDay)); _ui.m_txtSignCount.text = _signCount.ToString();// DailyWelfareManager.Instance.DailySignDatas.Count.ToString(); List signBonusCfgs = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month); _ui.m_proSign.target.max = signBonusCfgs.Count; _ui.m_proSign.target.value = _signCount; List signCfgs = DailySignCfgArray.Instance.GetCfgsBymonth(_month); for (int i = 0; i < signCfgs.Count; i++) { GComponent comProBonus = _ui.m_proSign.target.GetChild("comProBonus" + i).asCom; comProBonus.x = ((float)signCfgs[i].day / (float)signBonusCfgs.Count) * _ui.m_proSign.target.width; UI_ComProBonus item = UI_ComProBonus.Proxy(comProBonus); item.m_loaIcon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(signCfgs[i].bonusArr[0][0])); item.m_txtCount.text = signCfgs[i].bonusArr[0][1].ToString(); item.m_txtDay.text = signCfgs[i].day.ToString(); if (item.target.data == null) { item.target.onClick.Add(OnBtnGetProBonus); } item.target.data = signCfgs[i]; UI_ComProBonus.ProxyEnd(); } _ui.m_list.numItems = signBonusCfgs.Count; } private async void OnBtnGetProBonus(EventContext context) { GObject obj = context.sender as GObject; DailySignCfg signCfg = obj.data as DailySignCfg; if (_signCount < signCfg.day || MathHelper.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.SignReward), signCfg.day)) { GoodsItemTipsController.ShowItemTips(signCfg.bonusArr[0][1]); } else { bool result = await DailyWelfareSProxy.ReqGetSignReward(signCfg.day); if (result) { UpdateSgignView(); } } } private void UpdateSupplyView() { UpdateReward(_ui.m_comSupply0.target, DailySupplyCfgArray.Instance.dataArray[0].id); UpdateReward(_ui.m_comSupply1.target, DailySupplyCfgArray.Instance.dataArray[1].id); } private void ListItemRender(int index, GObject obj) { DailySignBonusCfg bonusCfg = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month)[index]; ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(bonusCfg.bonusArr[0][0]); bool isGot = MathHelper.isBitSet(_signCount, bonusCfg.day); if (itemCfg == null) return; UI_ListSignItem item = UI_ListSignItem.Proxy(obj); item.m_c1.selectedIndex = itemCfg.itemType == ConstItemType.DRESS_UP ? 0 : bonusCfg.type; item.m_txtDay.text = bonusCfg.day.ToString(); item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg); item.m_txtCount.text = bonusCfg.bonusArr[0][1].ToString(); item.m_imgGot.visible = isGot;// bonusCfg.day <= _day && DailyWelfareManager.Instance.DailySignDatas.IndexOf(bonusCfg.day) >= 0; item.m_imgNotGet.visible = bonusCfg.day < _day && !isGot; RedDotController.Instance.SetComRedDot(item.target, bonusCfg.day == _day && !isGot); if (item.target.data == null) { item.target.onClick.Add(OnGetSignBonus); } item.target.data = bonusCfg.day; UI_ListSignItem.ProxyEnd(); } private async void OnGetSignBonus(EventContext context) { GObject obj = context.sender as GObject; int day = (int)obj.data; bool result = false; if (day > _day) return; if (day < _day) { int[] cost = GlobalCfgArray.globalCfg.dailySignConsumeArr[0]; AlertUI.Show(string.Format("是否确定花费{0}{1}补签?", cost[1], ItemCfgArray.Instance.GetCfg(cost[0]).name)). SetLeftButton(true, "否"). SetRightButton(true, "是", async (object param) => { result = await DailyWelfareSProxy.ReqReSign(day); }); } else { result = await DailyWelfareSProxy.ReqSign(day); } if (result) { _ui.m_list.numItems = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month).Count; } } private void UpdateReward(GObject obj, int id) { DailySupplyCfg supplyCfg = DailySupplyCfgArray.Instance.GetCfg(id); UI_ComSupply item = UI_ComSupply.Proxy(obj); long openTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.openTime).ToString("HH:mm:ss")); long endTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.endTime).ToString("HH:mm:ss")); item.m_txtTime.text = TimeUtil.FormattingTime6(openTime) + "-" + TimeUtil.FormattingTime6(endTime); if (item.m_comItem.data == null) { item.m_comItem.data = new ItemView(item.m_comItem); } ItemData itemData = ItemUtil.createItemData(supplyCfg.bonusArr[0]); (item.m_comItem.data as ItemView).SetData(itemData); (item.m_comItem.data as ItemView).ShowTips = false; ItemUtil.UpdateItemNeedNum(item.m_comCost, GlobalCfgArray.globalCfg.dailySupplyConsumeArr[0]); item.m_comCost.visible = false; if (MathHelper.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.DailySupplyReward), supplyCfg.id)) { item.m_btnGet.title = "已领取"; item.m_btnGet.enabled = false; return; } long curTime = TimeHelper.ServerNow(); if (curTime < openTime) { item.m_btnGet.title = "领取"; item.m_btnGet.enabled = false; } else if (curTime > openTime && curTime < endTime) { item.m_btnGet.title = "领取"; item.m_btnGet.enabled = true; } else { item.m_comCost.visible = true; item.m_btnGet.title = "补领"; item.m_btnGet.enabled = true; } if (item.m_btnGet.data == null) { item.m_btnGet.onClick.Add(OnBtnGetSupplyClick); } item.m_btnGet.data = supplyCfg; UI_ComSupply.ProxyEnd(); } private async void OnBtnGetSupplyClick(EventContext context) { GObject obj = context.sender as GObject; DailySupplyCfg supplyCfg = obj.data as DailySupplyCfg; long openTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.openTime).ToString("HH:mm:ss")); long endTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.endTime).ToString("HH:mm:ss")); bool result = await DailyWelfareSProxy.ReqGetSupplyReward(supplyCfg.id); if (result) { UpdateSupplyView(); } } } }