using System.Collections; using UnityEngine; namespace GFGGame { public class ConstFunctionId { /// /// 服装店 /// public const string FU_ZHUANG_DIAN = "FU_ZHUANG_DIAN"; /// /// 服装分解 /// public const string FU_ZHUANG_DECOMPOSE = "FU_ZHUANG_DECOMPOSE"; /// /// 剧情关卡 /// public const string JU_QING_GUAN_QIA = "JU_QING_GUAN_QIA"; /// /// 服装合成 /// public const string FU_ZHUANG_HE_CHENG = "FU_ZHUANG_HE_CHENG"; /// /// 摘星 /// public const string ZHAI_XING = "ZHAI_XING"; /// /// 套装图鉴礼盒 /// public const string TAO_ZHUANG_TU_JIAN = "TAO_ZHUANG_TU_JIAN"; /// /// 套装合成礼盒 /// public const string TAO_ZHUANG_HE_CHENG = "TAO_ZHUANG_HE_CHENG"; /// /// 自动战斗 /// public const string FUNCTION_AUTOPLAY_FIGHT = "FUNCTION_AUTOPLAY_FIGHT"; // /// // /// 商城-道具兑换 // /// // public const string SHOP_EXCHANGE = "SHOP_EXCHANGE"; // /// // /// 商城-礼包 // /// // public const string SHOP_GIFT_BAG = "SHOP_GIFT_BAG"; /// /// 套装培养 /// public const string SUIT_FOSTER = "SUIT_FOSTER"; /// /// 主界面二级界面 /// public const string MAIN_SECOND_VIEW = "MAIN_SECOND_VIEW"; /// /// 每日任务 /// public const string DAILY_TASK = "DAILY_TASK"; /// /// 每周任务 /// public const string WEEKLY_TASK = "WEEKLY_TASK"; /// /// 雅集-祈福 /// public const string LEAGUE_PRAY = "LEAGUE_PRAY"; /// ///雅集-夜宴 /// public const string LEAGUE_ANSWER = "LEAGUE_ANSWER"; /// ///商城 /// public const string STORE = "STORE"; /// ///商城-充值 /// public const string STORE_CHARGE = "STORE_CHARGE"; /// ///商城-礼包 /// public const string STORE_GIFT_BAG = "STORE_GIFT_BAG"; /// ///商城-月卡 /// public const string STORE_MONTH_CARD = "STORE_MONTH_CARD"; /// ///商城-兑换 /// public const string STORE_EXCHANGE = "STORE_EXCHANGE"; /// ///商城-竞技场 /// public const string STORE_ARENA = "STORE_ARENA"; } }