using System; using System.Collections.Generic; using System.IO; using ET; using FairyGUI; using UnityEngine; namespace GFGGame { public class PoemGalleryDataManager : SingletonBase { /// /// 推荐数据 /// /// /// public List RecommendInfos = new List(); /// /// 好友数据 /// /// /// public List FrinedInfos = new List(); /// /// 收藏数据 /// /// /// public List FavoriteInfos = new List(); /// /// 我的作品数据 /// /// /// public List MySelfInfos = new List(); public void Clear() { RecommendInfos.Clear(); FrinedInfos.Clear(); FavoriteInfos.Clear(); MySelfInfos.Clear(); } } }