using UI.Common; namespace GFGGame { public class ModalStatusView : BaseView { private UI_ModalStatusUI _ui; protected override void OnInit() { base.OnInit(); _ui = UI_ModalStatusUI.Create(); viewCom = _ui.target; layer = ConstViewLayer.TOP; isfullScreen = true; } protected override void OnShown() { base.OnShown(); string message = "请稍后..."; if(viewData != null) { message = (string)viewData; } _ui.m_txtMessage.text = message; } protected override void OnHide() { base.OnHide(); } } }