using System; using System.Collections.Generic; using System.Linq; using System.Text; using ET; namespace GFGGame { public class ClothingSyntheticSProxy { public static async ETTask ClothtingSynthetic(int itemId) { var response = (M2C_ClothingSynthetic)await MessageHelper.SendToServer(new C2M_ClothingSynthetic() { ItemId = itemId }); if (response != null) { if (response.Error == ErrorCode.ERR_Success) { GetSuitItemController.TryShow(itemId); return true; } } return true; } } }