using FairyGUI;
using UI.Launcher;
using UnityEngine;
namespace GFGGame
{
public class HealthAdviceView : MonoBehaviour
{
private static GameObject _ui;
///
/// 打开界面
///
public static void Open()
{
var go = Resources.Load("UUI/Launcher/UIHealthAdvice");
_ui = GameObject.Instantiate(go);
}
///
/// 关闭界面
///
///
public static void Close()
{
GameObject.DestroyImmediate(_ui);
_ui = null;
//检测开启pad遮挡
float maxAspectRatio = 1080 * 1.0f / 1920;
if (Screen.width * 1.0f / Screen.height > maxAspectRatio)
PadMaskView.Open();
}
}
}