using System; namespace GFGGame { public class BuyTipsController : SingletonBase { private static BuyTipsView _buyTipsView; public static void Show(int itemId, int count, Action onSuccess = null) { if (_buyTipsView == null) { _buyTipsView = new BuyTipsView(); } _buyTipsView.SetParams(itemId, count, onSuccess); _buyTipsView.Show(); } public static void hide() { if (_buyTipsView != null) { _buyTipsView.Hide(); } } public static void Dispose() { _buyTipsView = null; } } }