using ET; namespace GFGGame { public static class SuitSProxy { public static async ETTask GetSuitGuideBoxBonus(int suitId) { M2C_GetSuitGuideBoxBonus m2C_GetSuitGuideBoxBonus = null; m2C_GetSuitGuideBoxBonus = (M2C_GetSuitGuideBoxBonus)await MessageHelper.SendToServer(new C2M_GetSuitGuideBoxBonus() { SuitId = suitId }); if (m2C_GetSuitGuideBoxBonus != null) { if(m2C_GetSuitGuideBoxBonus.Error == ErrorCode.ERR_Success) { DressUpMenuSuitDataManager.SetSuitGuideBoxBonusCompleted(m2C_GetSuitGuideBoxBonus.SuitId); SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId); BonusController.TryShowBonusList(suitCfg.boxBonusArr); } } } public static async ETTask GetSuitSyntheticBoxBonus(int suitId) { M2C_GetSuitSyntheticBoxBonus m2C_GetSuitSyntheticBoxBonus = null; m2C_GetSuitSyntheticBoxBonus = (M2C_GetSuitSyntheticBoxBonus)await MessageHelper.SendToServer(new C2M_GetSuitSyntheticBoxBonus() { SuitId = suitId }); if (m2C_GetSuitSyntheticBoxBonus != null) { if (m2C_GetSuitSyntheticBoxBonus.Error == ErrorCode.ERR_Success) { DressUpMenuSuitDataManager.SetSuitSyntheticBoxBonusCompleted(m2C_GetSuitSyntheticBoxBonus.SuitId); SuitSyntheticCfg suitCfg = SuitSyntheticCfgArray.Instance.GetCfg(suitId); BonusController.TryShowBonusList(suitCfg.boxBonusArr); } } } } }