using System; namespace GFGGame { public class BuyConfirmController : SingletonBase { // private static BuyConfirmView _buyConfirmView; // public static void Show(string message, string tips = "", Action onBtnSureSuccess = null, bool hideView = true) // { // if (_buyConfirmView == null) // { // _buyConfirmView = new BuyConfirmView(); // } // _buyConfirmView.SetParams(message, tips, onBtnSureSuccess, hideView); // _buyConfirmView.Show(); // } // public static void hide() // { // if (_buyConfirmView != null) // { // _buyConfirmView.Hide(); // } // } // public static void Dispose() // { // _buyConfirmView = null; // } } }