/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; namespace UI.CommonGame { public partial class UI_GoodsIconItem { public GComponent target; public GImage m_bg; public GLoader m_icon; public GLoader m_rarity; public const string URL = "ui://eg2y0ldps2cc4i"; public const string PACKAGE_NAME = "CommonGame"; public const string RES_NAME = "GoodsIconItem"; private static UI_GoodsIconItem _proxy; public static UI_GoodsIconItem Create(GObject gObject = null) { var ui = new UI_GoodsIconItem(); if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static UI_GoodsIconItem Proxy(GObject gObject = null) { if(_proxy == null) { _proxy = new UI_GoodsIconItem(); } var ui = _proxy; if(gObject == null) ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME); else ui.target = (GComponent)gObject; ui.Init(ui.target); return ui; } public static void ProxyEnd() { if (_proxy != null) { _proxy.Dispose(); } } public static void ClearProxy() { ProxyEnd(); _proxy = null; } private void Init(GComponent comp) { m_bg = (GImage)comp.GetChild("bg"); m_icon = (GLoader)comp.GetChild("icon"); m_rarity = (GLoader)comp.GetChild("rarity"); } public void Dispose(bool disposeTarget = false) { m_bg = null; m_icon = null; m_rarity = null; if(disposeTarget && target != null) { target.RemoveFromParent(); target.Dispose(); } target = null; } } }