using UnityEngine; using VEngine; namespace GFGGame { public class GameGlobal { public static bool isOfflineVisitor = false; public static bool isVisitor = false; //防沉迷开关 public static bool antiAddiction = true; public static long userId = 0; public static int userAge = 0; public static bool skipGuide; public static string loginApiUrl; public static string gameApiUrl; public static string gameApiUrlTest; //ET public static ET.Scene zoneScene; public static void Init() { loginApiUrl = LauncherConfig.loginApiUrl; gameApiUrl = loginApiUrl;//外网 gameApiUrlTest = "http://localhost:8081/api/"; } public static string version { get { return Application.version + "." + Versions.ManifestsVersion; } } } }