/** * Copyright(c) Live2D Inc. All rights reserved. * * Use of this source code is governed by the Live2D Open Software license * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html. */ namespace Live2D.Cubism.Rendering.Masking { /// /// Holds mask properties. /// public sealed class CubismMaskProperties { /// /// RenderTexture to draw masks /// public CubismMaskTexture Texture; /// /// Tile where masks are drawn on Texture /// public CubismMaskTile Tile; /// /// Transform info to draw masks on Texture /// public CubismMaskTransform Transform; } }