/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
namespace Live2D.Cubism.Rendering.Masking
{
///
/// Holds mask properties.
///
public sealed class CubismMaskProperties
{
///
/// RenderTexture to draw masks
///
public CubismMaskTexture Texture;
///
/// Tile where masks are drawn on Texture
///
public CubismMaskTile Tile;
///
/// Transform info to draw masks on Texture
///
public CubismMaskTransform Transform;
}
}