TaskSProxy.cs 5.2 KB

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  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using ET;
  4. using GFGGame;
  5. namespace ET
  6. {
  7. //M2C_TaskInfoChange
  8. // public class M2C_TaskInfoChangeHandler : AMHandler<M2C_TaskInfoChange>
  9. // {
  10. // protected override async ETTask Run(Session session, M2C_TaskInfoChange message)
  11. // {
  12. // var taskInfo = new TaskInfo
  13. // {
  14. // ID = message.TaskInfo.Id,
  15. // State = message.TaskInfo.Status,
  16. // Progress = message.TaskInfo.Progress
  17. // };
  18. // TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  19. // await ETTask.CompletedTask;
  20. // }
  21. // }
  22. //M2C_TaskClose
  23. public class M2C_TaskCloseHandler : AMHandler<M2C_TaskClose>
  24. {
  25. protected override async ETTask Run(Session session, M2C_TaskClose message)
  26. {
  27. TaskDataManager.Instance.RemoveTaskInfo(message.TaskId);
  28. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, new List<int> { message.TaskId });
  29. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  30. await ETTask.CompletedTask;
  31. }
  32. }
  33. //通知任务重置
  34. public class M2C_TaskResetHandler : AMHandler<M2C_TaskChange>
  35. {
  36. protected override async ETTask Run(Session session, M2C_TaskChange message)
  37. {
  38. var changeIds = new List<int>();
  39. message.TaskList.ForEach(proto =>
  40. {
  41. var taskInfo = new TaskInfo { ID = proto.Id, State = proto.Status, Progress = proto.Progress };
  42. TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  43. changeIds.Add(taskInfo.ID);
  44. });
  45. //NOTICE_TASK_STATE_CHANGE
  46. //NOTICE_BATCH_TASK_STATE_CHANGE
  47. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, changeIds);
  48. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  49. await ETTask.CompletedTask;
  50. }
  51. }
  52. }
  53. namespace GFGGame
  54. {
  55. public static class TaskSProxy
  56. {
  57. //获取所有类型的任务信息
  58. public static void GetTaskInfos()
  59. {
  60. TaskDataManager.Instance.Clear();
  61. for (var i = TaskFuncType.Daily; i < TaskFuncType.LessThan; i++) GetTaskInfos(i).Coroutine();
  62. }
  63. //C2M_GetTaskInfos
  64. private static async ETTask<bool> GetTaskInfos(int taskType)
  65. {
  66. //C2M_GetTaskInfos
  67. var response = (M2C_GetTaskInfos)await MessageHelper.SendToServer(new C2M_GetTaskInfos { Type = taskType });
  68. var changeIds = new List<int>();
  69. response.TaskList.ForEach(proto =>
  70. {
  71. var taskInfo = new TaskInfo
  72. {
  73. ID = proto.Id,
  74. State = proto.Status,
  75. Progress = proto.Progress
  76. };
  77. TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  78. changeIds.Add(taskInfo.ID);
  79. });
  80. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, changeIds);
  81. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  82. return response.Error == ErrorCode.ERR_Success;
  83. }
  84. //C2M_GetTaskBonus
  85. public static async ETTask<bool> GetTaskBonus(int taskId)
  86. {
  87. //C2M_GetTaskBonus
  88. var response = (M2C_GetTaskBonus)await MessageHelper.SendToServer(new C2M_GetTaskBonus { Id = taskId });
  89. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  90. TaskDataManager.Instance.UpdateTaskState(response.Id, response.Status);
  91. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, new List<int> { taskId });
  92. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  93. var taskCfg = TaskCfgArray.Instance.GetCfg(response.Id);
  94. if (taskCfg == null) return false;
  95. var bonus = TaskDataManager.Instance.GetReward(taskCfg);
  96. BonusController.TryShowBonusList(bonus);
  97. return true;
  98. }
  99. //C2M_GetAllTaskBonus
  100. public static async ETTask<bool> GetAllTaskBonus(int taskType)
  101. {
  102. //C2M_GetAllTaskBonus
  103. var response =
  104. (M2C_GetAllTaskBonus)await MessageHelper.SendToServer(new C2M_GetAllTaskBonus { Type = taskType });
  105. if (!(response is { Error: ErrorCode.ERR_Success })) return false;
  106. // BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.bonusList));
  107. var changeIds = new List<int>();
  108. foreach (var taskInfo in response.TaskList.Select(t => new TaskInfo
  109. { ID = t.Id, State = t.Status, Progress = t.Progress }))
  110. {
  111. TaskDataManager.Instance.UpdateTaskInfo(taskInfo.ID, taskInfo);
  112. changeIds.Add(taskInfo.ID);
  113. }
  114. var itemDatas = ItemUtil.CreateItemDataList(response.BonusList);
  115. BonusController.TryShowBonusList(itemDatas);
  116. EventAgent.DispatchEvent(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, changeIds);
  117. EventAgent.DispatchEvent(ConstMessage.RED_CHANGE);
  118. return true;
  119. }
  120. }
  121. }