LauncherConfig.cs 3.8 KB

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  1. using LitJson;
  2. namespace GFGGame
  3. {
  4. public class LauncherConfig
  5. {
  6. public enum EnumNetType { DEV, LOCAL, TEMP, TISHEN }
  7. public static EnumNetType netType = EnumNetType.LOCAL;
  8. public static string cfgName;
  9. //热更代码存放位置
  10. public const string DllDirHotfix = "Assets/ResIn/Dll/Update/";
  11. public const string DllDirAOT = "Assets/ResIn/Dll/AOT/";
  12. public const int HTTP_GET_TIME_OUT = 3;
  13. public const int HTTP_POST_TIME_OUT = 15;
  14. public static string SOUND_KEY = "sound";
  15. public static string MUSIC_KEY = "music";
  16. public static string VOICE_KEY = "voice";
  17. public static string SOUND_VOLUMN_KEY = "sound_volumn";
  18. public static string MUSIC_VOLUMN_KEY = "music_volumn";
  19. public static string VOICE_VOLUMN_KEY = "voice_volumn";
  20. public const string SQL_FILE_NAME = "excelConfig.sqlite.bytes";
  21. public const string LAST_LOGIN_IS_AGREE_KEY = "LAST_LOGIN_IS_AGREE_KEY_6";//上次登录是否同意隐私政策
  22. public static string CDN_ROOT;
  23. public static string loginApiUrl;
  24. public static string gameApiUrl;
  25. public static string launcherRootUrl;
  26. public static string cfgUrl;
  27. //平台id
  28. public static int platformId = 1;
  29. //渠道id
  30. public static int ChannelId = 101;
  31. public static string logApiRootUrl;//上报普通日志接口
  32. public static string logApiReportLauncherUrl;//上报节点日志接口
  33. public static string apkVersion;
  34. public static int serverStatus;
  35. public static int onDebug;
  36. public static string manifest_v;
  37. public static string privacy_v;
  38. public static string resKey
  39. {
  40. get
  41. {
  42. #if PT_TEMP || PT_TISHEN || PT_DEV
  43. return "dfs";
  44. #else
  45. return null;
  46. #endif
  47. }
  48. }
  49. public static void InitScriptCompilation()
  50. {
  51. #if PT_DEV
  52. //外网dev版本
  53. netType = EnumNetType.DEV;
  54. cfgName = "cfg_dev";
  55. #elif PT_TEMP
  56. netType = EnumNetType.TEMP;
  57. cfgName = "cfg_temp";
  58. #elif PT_TISHEN
  59. netType = EnumNetType.TISHEN;
  60. cfgName = "cfg_ts";
  61. #else
  62. netType = EnumNetType.LOCAL;
  63. cfgName = "cfg_local";
  64. #endif
  65. if (cfgName == "cfg_local")
  66. {
  67. launcherRootUrl = "http://10.108.64.189:81/";
  68. cfgUrl = launcherRootUrl + "platform/{cfgName}.json";
  69. }
  70. else
  71. {
  72. launcherRootUrl = "http://gfg1.obs.cn-north-4.myhuaweicloud.com/14/";
  73. cfgUrl = launcherRootUrl + "platform/{cfgName}.json";
  74. }
  75. }
  76. public static void InitPlatform(string json)
  77. {
  78. var result = JsonMapper.ToObject<Result>(json);
  79. LauncherConfig.CDN_ROOT = result.cdnRoot;
  80. // CDN_ROOT = "http://10.108.64.143/";
  81. LauncherConfig.logApiRootUrl = result.logApiUrl;
  82. //LauncherConfig.logApiRootUrl = "http://10.108.64.106:8080/api/Log/";
  83. LauncherConfig.logApiReportLauncherUrl = LauncherConfig.logApiRootUrl + "ReportNode";
  84. LauncherConfig.apkVersion = result.apkVersion;
  85. LauncherConfig.serverStatus = int.Parse(result.serverStatus);
  86. LauncherConfig.onDebug = int.Parse(result.onDebug);
  87. LauncherConfig.manifest_v = result.manifest_v;
  88. LauncherConfig.privacy_v = result.privacy_v;
  89. }
  90. private struct Result
  91. {
  92. public string cdnRoot;
  93. public string logApiUrl;
  94. public string apkVersion;
  95. public string serverStatus;
  96. public string onDebug;
  97. public string manifest_v;
  98. public string privacy_v;
  99. }
  100. }
  101. }