LeagueAnsweringView.cs 13 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟答题中
  9. public class LeagueAnsweringView : BaseWindow
  10. {
  11. private UI_LeagueAnsweringUI _ui;
  12. private LeagueDataManager _dataManager;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueAnsweringUI.PACKAGE_NAME;
  27. _ui = UI_LeagueAnsweringUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing2");
  31. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  32. _ui.m_btnRule.onClick.Add(OnBtnRuleClick);
  33. _ui.m_btnSend.onClick.Add(OnBtnSendClick);
  34. _ui.m_listResult.itemRenderer = RenderListResultItem;
  35. _ui.m_listJoin.itemRenderer = RenderListJoinItem;
  36. _ui.m_listChat.itemRenderer = RenderListChatItem;
  37. _ui.m_listChat.itemProvider = GetListItemResource;
  38. _ui.m_listChat.SetVirtual();
  39. _ui.m_txtResult.onFocusOut.Add(OnFocuseOut);
  40. }
  41. protected override void AddEventListener()
  42. {
  43. base.AddEventListener();
  44. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_START, UpdateQuestion);
  45. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_END, UpdateResult);
  46. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateResult);
  47. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_RESULT_CHANGE, UpdateJoinList);
  48. EventAgent.AddEventListener(ConstMessage.LEAGUE_ANSWER_MEMBER_CHANGE, UpdateJoinList);
  49. EventAgent.AddEventListener(ConstMessage.NOTICE_CHAT_MESSAGE, UpdateChatList);
  50. }
  51. protected override async void OnShown()
  52. {
  53. base.OnShown();
  54. _dataManager = LeagueDataManager.Instance;
  55. _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  56. _ui.m_listChat.scrollPane.ScrollBottom();
  57. UpdateQuestionState();
  58. bool result = await LeagueSproxy.ReqJoinAnswer();
  59. if (result)
  60. {
  61. UpdateJoinList();
  62. UpdateChatList();
  63. }
  64. }
  65. protected override void OnHide()
  66. {
  67. base.OnHide();
  68. Timers.inst.Remove(UpdateAnswerTime);
  69. }
  70. protected override void RemoveEventListener()
  71. {
  72. base.RemoveEventListener();
  73. }
  74. private void OnBtnBackClick()
  75. {
  76. ViewManager.GoBackFrom(typeof(LeagueAnsweringView).FullName);
  77. }
  78. private void OnBtnRuleClick()
  79. {
  80. ViewManager.Show<LeagueAnswerRewardView>();
  81. }
  82. private void OnBtnSendClick()
  83. {
  84. }
  85. private void UpdateQuestionState()
  86. {
  87. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) == LeagueQuestionStatus.Open)//答题中
  88. {
  89. UpdateQuestion();
  90. }
  91. else//cd中、答题结束
  92. {
  93. UpdateResult();
  94. }
  95. }
  96. private void UpdateQuestion()
  97. {
  98. // _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  99. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  100. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  101. _ui.m_ctrlQuestionState.selectedIndex = 0;
  102. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  103. LeagueQuestionCfg questionCfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  104. _ui.m_txtAnswerNum.text = string.Format("第{0}/{1}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount), GlobalCfgArray.globalCfg.leagueQuestionNum);
  105. _ui.m_ctrlHasIcon.selectedIndex = string.IsNullOrEmpty(questionCfg.res) ? 1 : 0;
  106. _ui.m_loaIocn.url = string.IsNullOrEmpty(questionCfg.res) ? "" : ResPathUtil.GetIconPath(questionCfg.res, "png");
  107. _ui.m_txtContent.text = questionCfg.question;
  108. _ui.m_txtResult.enabled =
  109. !(!string.IsNullOrEmpty(_dataManager.LastAnswerRoleData.MyAnswer) &&
  110. _dataManager.LastAnswerRoleData.LastQuestionId == _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId)
  111. && _dataManager.LastAnswerRoleData.MyAnswer != questionCfg.answerCorrect);
  112. _ui.m_ctrlQuestionType.selectedIndex = questionCfg.type;
  113. if (questionCfg.type == 1)
  114. {
  115. _ui.m_listResult.numItems = questionCfg.answerArr.Length;
  116. }
  117. _ui.m_txtTime.text = "";
  118. Timers.inst.Remove(UpdateAnswerTime);
  119. Timers.inst.Add(1, 0, UpdateAnswerTime);
  120. }
  121. private void UpdateAnswerTime(object param)
  122. {
  123. long curTime = TimeHelper.ServerNow();
  124. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  125. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) > LeagueQuestionStatus.End
  126. || endTime - curTime < 0)
  127. {
  128. Timers.inst.Remove(UpdateAnswerTime);
  129. return;
  130. }
  131. _ui.m_txtTime.text = TimeUtil.FormattingTime5((int)(endTime - curTime));
  132. }
  133. private void UpdateResult()
  134. {
  135. // _ui.m_txtRightCount.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  136. // _ui.txtRightCount1.text = string.Format("全员已答对{0}题", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount));
  137. _ui.m_txtRightCount.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  138. _ui.m_txtRightCount1.SetVar("value", _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionTrueCount).ToString());
  139. _ui.m_ctrlQuestionState.selectedIndex = 1;
  140. _ui.m_ctrlResult.selectedIndex = LastQuestionResult.SomeBodyRight;
  141. if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.SomeBodyRight)
  142. {
  143. _ui.m_comRightHead.target.visible = true;
  144. _ui.m_imgFail.visible = false;
  145. OtherRoleInfoData roleInfoData = _dataManager.GetMemberRoleInfo(_dataManager.LastAnswerRoleData.RightRoleId);
  146. RoleInfoManager.Instance.UpdateHeadWithLv(_ui.m_comRightHead.target, roleInfoData.headId, roleInfoData.headBorderId, roleInfoData.roleLv);
  147. _ui.m_txtInfo.text = string.Format("{0} 答对了!", roleInfoData.roleName);
  148. Timers.inst.Remove(UpdateResultTime);
  149. Timers.inst.Add(1, 0, UpdateResultTime);
  150. }
  151. else if (_dataManager.LastAnswerRoleData.LastQuestionResult == LastQuestionResult.NobodyRight)
  152. {
  153. _ui.m_comRightHead.target.visible = false;
  154. _ui.m_imgFail.visible = true;
  155. _ui.m_txtInfo.text = "哎呀,没人答对呀,大家加油鸭~";
  156. Timers.inst.Remove(UpdateResultTime);
  157. Timers.inst.Add(1, 0, UpdateResultTime);
  158. }
  159. else
  160. {
  161. _ui.m_comRightHead.target.visible = false;
  162. _ui.m_imgFail.visible = false;
  163. if (_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionCount) == GlobalCfgArray.globalCfg.leagueQuestionNum)//全部答完
  164. {
  165. _ui.m_txtInfo.text = "全部题目答完啦~";
  166. }
  167. else//答题时间结束
  168. {
  169. _ui.m_txtInfo.text = "活动结束啦~";
  170. }
  171. }
  172. }
  173. private void UpdateResultTime(object param)
  174. {
  175. long curTime = TimeHelper.ServerNow();
  176. long endTime = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatusEndTime);
  177. if (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.LeagueQuestionStatus) != LeagueQuestionStatus.WaitNext
  178. || endTime - curTime < 0)
  179. {
  180. Timers.inst.Remove(UpdateResultTime);
  181. return;
  182. }
  183. // _ui.m_txtTime.text = (endTime - curTime) / 1000 + "秒后开始下一题";
  184. _ui.m_txtTime.SetVar("value", ((endTime - curTime) / 1000).ToString());
  185. }
  186. private void UpdateJoinList()
  187. {
  188. _memberIds = new List<long>(_dataManager.ListAnsweringDatas.Keys);
  189. _ui.m_listJoin.numItems = _memberIds.Count;
  190. _ui.m_txtJoinNum.text = string.Format("当前参与人员:{0}/{1}", _memberIds.Count, _dataManager.LeagueData.LeagueMemberDatas.Count);
  191. }
  192. private void UpdateChatList()
  193. {
  194. _ui.m_listChat.numItems = ChatDataManager.Instance.GetChatDatas(ChatType.LeagueQuestion).Count;
  195. _ui.m_listChat.scrollPane.ScrollBottom(true);
  196. }
  197. private void RenderListResultItem(int index, GObject obj)
  198. {
  199. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.dataArray[index];
  200. UI_Button123 item = UI_Button123.Proxy(obj);
  201. int data = index + 1;
  202. item.target.title = string.Format("{0}.{1}", data, cfg.answerArr[index]);
  203. string myAnswer = _dataManager.LastAnswerRoleData.MyAnswer;
  204. bool isAnswer = !string.IsNullOrEmpty(myAnswer);
  205. item.target.enabled = !isAnswer;
  206. item.m_c1.selectedIndex = myAnswer == data.ToString() && myAnswer != cfg.answerCorrect.ToString() ? 0 : 1;
  207. if (item.target.data == null)
  208. {
  209. item.target.onClick.Add(OnBtnChooseClick);
  210. }
  211. item.target.data = data;
  212. UI_Button123.ProxyEnd();
  213. }
  214. private async void OnBtnChooseClick(EventContext context)
  215. {
  216. GObject obj = context.sender as GObject;
  217. string answer = obj.data.ToString();
  218. ChatSProxy.ReqSendChatMsg(ChatType.LeagueQuestion, answer).Coroutine();
  219. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  220. LeagueQuestionCfg cfg = LeagueQuestionCfgArray.Instance.GetCfg(questionId);
  221. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, answer);
  222. if (result
  223. && _dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId) == _dataManager.LastAnswerRoleData.LastQuestionId
  224. && _dataManager.LastAnswerRoleData.MyAnswer != cfg.answerCorrect)
  225. {
  226. _ui.m_listResult.numItems = cfg.answerArr.Length;
  227. }
  228. }
  229. private async void OnFocuseOut()
  230. {
  231. int questionId = (int)_dataManager.GetNumeriValue(LeagueNumericType.LeagueQuestionId);
  232. bool result = await LeagueSproxy.ReqAnswerQuestion(questionId, _ui.m_txtResult.text);
  233. if (result)
  234. {
  235. _ui.m_txtResult.enabled = false;
  236. }
  237. }
  238. private void RenderListJoinItem(int index, GObject obj)
  239. {
  240. OtherRoleInfoData roleInfo = _dataManager.LeagueData.LeagueMemberDatas[_memberIds[index]].RoleInfo;
  241. UI_ListAnswerJoinItem item = UI_ListAnswerJoinItem.Proxy(obj);
  242. RoleInfoManager.Instance.UpdateHead(item.m_comHead, roleInfo.headId, roleInfo.headBorderId);
  243. item.m_txtName.text = roleInfo.roleName;
  244. item.m_txtAnswerCount.text = _dataManager.ListAnsweringDatas[roleInfo.roleId].ToString();
  245. UI_ListAnswerJoinItem.ProxyEnd();
  246. }
  247. private void RenderListChatItem(int index, GObject obj)
  248. {
  249. ChatData chatData = ChatDataManager.Instance.ChatDatas[ChatType.LeagueQuestion][index];
  250. OtherRoleInfoData roleInfo = _dataManager.LeagueData.LeagueMemberDatas[_memberIds[index]].RoleInfo;
  251. UI_ListChatItem item = UI_ListChatItem.Proxy(obj);
  252. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, roleInfo.headId, roleInfo.headBorderId, roleInfo.roleLv);
  253. item.m_txtName.text = roleInfo.roleName;
  254. string content = "";
  255. for (int i = 0; i < chatData.Content.Length; i++)
  256. {
  257. string str = i == 12 * (i + 1) ? chatData.Content[i] + "/n" : chatData.Content[i].ToString();
  258. content += str;
  259. }
  260. item.m_txtChatContent.text = chatData.Content;
  261. UI_ListChatItem.ProxyEnd();
  262. }
  263. private string GetListItemResource(int index)
  264. {
  265. if (_memberIds[index] == RoleDataManager.roleId)
  266. return "ui://League/ListChatItemMine";
  267. else
  268. return "ui://League/ListChatItem";
  269. }
  270. }
  271. }