StoreView.cs 11 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using FairyGUI;
  4. using System.Collections.Generic;
  5. using ET;
  6. using UnityEngine;
  7. using System;
  8. // using System.Diagnostics;
  9. namespace GFGGame
  10. {
  11. public class StoreView : BaseWindow
  12. {
  13. private UI_StoreUI _ui;
  14. // private ValueBarController _valueBarController;
  15. private List<List<string>> _arenaSubTab = new List<List<string>>();
  16. private List<string[]> _storeTabCfgs = new List<string[]>();
  17. private int _curTabIndex = 0;
  18. private int _curSubTabIndex = 0;
  19. private string _curViewName = "";
  20. public override void Dispose()
  21. {
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. }
  26. _arenaSubTab.Clear();
  27. _ui = null;
  28. base.Dispose();
  29. }
  30. protected override void OnInit()
  31. {
  32. base.OnInit();
  33. packageName = UI_StoreUI.PACKAGE_NAME;
  34. _ui = UI_StoreUI.Create();
  35. this.viewCom = _ui.target;
  36. isfullScreen = true;
  37. isReturnView = true;
  38. this.bringToFontOnClick = false;
  39. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_fhl");
  40. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  41. _ui.m_comTab.m_c1.onChanged.Add(OnTabChange);
  42. _ui.m_listSubTab.itemRenderer = RenderListSubTabItem;
  43. _ui.m_listSubTab.onClickItem.Add(OnListSubTabClick);
  44. PreloadStoreChargeAddUp();
  45. }
  46. protected override void AddEventListener()
  47. {
  48. base.AddEventListener();
  49. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  50. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateRedDot);
  51. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, UpdateStoreMonthRedDot);
  52. EventAgent.AddEventListener(ConstMessage.STORE_BROCADE_WEAV_RECEIVE, UpdateStoreMonthRedDot);
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. GameGlobal.AutoStoreView = false;
  58. StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA);
  59. _arenaSubTab.Clear();
  60. _arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1], arenaTab.subTabArr[0][2] });
  61. for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--)
  62. {
  63. _arenaSubTab.Add(new List<string>() { string.Format("第{0}赛季", i), i.ToString(), "StoreArenaView" });
  64. }
  65. _curTabIndex = this.viewData == null ? ConstStoreTabId.STORE_CHARGE : (int)(this.viewData as object[])[0];
  66. _ui.m_comTab.m_c1.selectedIndex = _curTabIndex;
  67. _ui.m_comTab.target.scrollPane.SetPercX((float)(_curTabIndex - 1) / (float)StoreTabCfgArray.Instance.dataArray.Length, false);
  68. _curSubTabIndex = this.viewData == null ? 0 : (int)(this.viewData as object[])[1];
  69. if (_curTabIndex == ConstStoreTabId.STORE_GIFT_BAG && _curSubTabIndex > 0 && !ShopDataManager.Instance.GetShopActivityIsShow(ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY)) {
  70. _curSubTabIndex -= 1;
  71. }
  72. if (_ui.m_listSubTab.numItems > _curSubTabIndex)
  73. {
  74. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  75. _ui.m_listSubTab.ScrollToView(_curSubTabIndex);
  76. OnListSubTabChange(_curSubTabIndex);
  77. }
  78. if(_curTabIndex == ConstStoreTabId.STORE_MONTH_CARD && _curSubTabIndex == 2)
  79. ViewManager.Hide<StoreBrocadeWeavView>();
  80. UpdateRedDot();
  81. }
  82. protected override void OnHide()
  83. {
  84. base.OnHide();
  85. _ui.m_comTab.m_c1.selectedIndex = 0;
  86. _ui.m_listSubTab.selectedIndex = 0;
  87. ViewManager.Hide<StoreBrocadeWeavView>();
  88. }
  89. protected override void RemoveEventListener()
  90. {
  91. base.RemoveEventListener();
  92. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  93. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateRedDot);
  94. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, UpdateStoreMonthRedDot);
  95. EventAgent.RemoveEventListener(ConstMessage.STORE_BROCADE_WEAV_RECEIVE, UpdateStoreMonthRedDot);
  96. }
  97. private void OnClickBtnBack()
  98. {
  99. ViewManager.Hide(_curViewName);
  100. this.Hide();
  101. //ViewManager.GoBackFrom(typeof(StoreView).FullName);
  102. }
  103. private void OnTabChange()
  104. {
  105. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_ui.m_comTab.m_c1.selectedIndex);
  106. if (tabCfg == null) return;
  107. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(tabCfg.functionId))
  108. {
  109. _ui.m_comTab.m_c1.selectedIndex = _ui.m_comTab.m_c1.previsousIndex;
  110. }
  111. _curTabIndex = _ui.m_comTab.m_c1.selectedIndex;
  112. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  113. {
  114. _ui.m_listSubTab.numItems = _arenaSubTab.Count;
  115. }
  116. else
  117. {
  118. _storeTabCfgs.Clear();
  119. if (tabCfg.index == ConstStoreTabId.STORE_GIFT_BAG)
  120. {
  121. for (int i = 0; i < tabCfg.subTabArr.Length; i++)
  122. {
  123. int menu2 = int.Parse(tabCfg.subTabArr[i][1]);
  124. if (menu2 == ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY || menu2 == ConstStoreSubId.STORE_GIFT_BAG_TSY)
  125. {
  126. if (!ShopDataManager.Instance.GetShopActivityIsShow(menu2)) continue;
  127. }
  128. _storeTabCfgs.Add(tabCfg.subTabArr[i]);
  129. }
  130. }
  131. else
  132. {
  133. _storeTabCfgs = new List<string[]>(tabCfg.subTabArr);
  134. }
  135. _ui.m_listSubTab.numItems = _storeTabCfgs.Count;
  136. }
  137. _ui.m_listSubTab.selectedIndex = 0;
  138. _curSubTabIndex = 0;
  139. OnListSubTabChange(_curSubTabIndex);
  140. UpdateRedDot();
  141. }
  142. private void RenderListSubTabItem(int index, GObject obj)
  143. {
  144. GButton item = obj.asButton;
  145. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  146. int menu2 = 0;
  147. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  148. {
  149. item.title = _arenaSubTab[index][0];
  150. menu2 = int.Parse(_arenaSubTab[index][1]);
  151. }
  152. else
  153. {
  154. item.title = _storeTabCfgs[index][0];
  155. menu2 = int.Parse(_storeTabCfgs[index][1]);
  156. }
  157. item.data = index;
  158. }
  159. private void OnListSubTabClick(EventContext context)
  160. {
  161. GObject obj = context.data as GObject;
  162. int index = (int)obj.data;
  163. if (index < 0) return;
  164. OnListSubTabChange(index);
  165. }
  166. private void OnListSubTabChange(int index)
  167. {
  168. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  169. string viewName = "";
  170. int menu2 = 0;
  171. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  172. {
  173. menu2 = int.Parse(_arenaSubTab[index][1]);
  174. viewName = _arenaSubTab[index][2];
  175. }
  176. else
  177. {
  178. menu2 = int.Parse(_storeTabCfgs[index][1]);
  179. viewName = _storeTabCfgs[index][2];
  180. }
  181. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(viewName))
  182. {
  183. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  184. return;
  185. }
  186. ViewManager.Hide(_curViewName);
  187. if (!string.IsNullOrEmpty(viewName) && viewName != "“”")
  188. {
  189. ViewManager.Show("GFGGame." + viewName, menu2);
  190. }
  191. _curSubTabIndex = index;
  192. _curViewName = "GFGGame." + viewName;
  193. }
  194. private void UpdateRedDot()
  195. {
  196. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn0.target, RedDotDataManager.Instance.GetChargeAddUpRewardRed());
  197. for (int i = 0; i < _ui.m_listSubTab.numItems; i++)
  198. {
  199. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(i).asCom, false);
  200. }
  201. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_CHARGE)
  202. {
  203. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_CHARGE_ADDUP).asCom, RedDotDataManager.Instance.GetChargeAddUpRewardRed());
  204. }
  205. UpdateStoreMonthRedDot();
  206. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn2.target, RedDotDataManager.Instance.GetGiftBagRewardRed());
  207. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_GIFT_BAG)
  208. {
  209. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY).asCom, RedDotDataManager.Instance.GetGiftBagRewardRed());
  210. }
  211. }
  212. //月卡红点刷新
  213. private void UpdateStoreMonthRedDot()
  214. {
  215. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn1.target, RedDotDataManager.Instance.GetGoldCardRewardRed() || RedDotDataManager.Instance.GetBlackCardRewardRed() || RedDotDataManager.Instance.GetBlackCardClothingRed()
  216. || RedDotDataManager.Instance.GetStoreBrocadeWeavRewardRed());
  217. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_MONTH_CARD)
  218. {
  219. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_GOLD_CARD).asCom, RedDotDataManager.Instance.GetGoldCardRewardRed());
  220. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_BLACK_CARD).asCom, RedDotDataManager.Instance.GetBlackCardRewardRed() || RedDotDataManager.Instance.GetBlackCardClothingRed());
  221. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_BROCADE_WEAV).asCom, RedDotDataManager.Instance.GetStoreBrocadeWeavRewardRed());
  222. }
  223. }
  224. //会员中心模型预加载
  225. private void PreloadStoreChargeAddUp()
  226. {
  227. int vipIndex = Math.Max(0, RoleDataManager.vipLv - 1);
  228. for (int i = vipIndex; i >= 0; i--)
  229. {
  230. PreloadSuitModel(i);
  231. }
  232. for (int i = vipIndex + 1; i < VipCfgArray.Instance.dataArray.Length - 1; i++)
  233. {
  234. PreloadSuitModel(i);
  235. }
  236. }
  237. private void PreloadSuitModel(int index)
  238. {
  239. VipCfg vipCfg = VipCfgArray.Instance.dataArray[index + 1];
  240. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(vipCfg.suitId);
  241. ResType resType = ResType.Sprite;
  242. if (suitCfg.aniRes != "")
  243. resType = ResType.Animation;
  244. PreloadManager.Instance.PreloadSuitRes(vipCfg.suitId, resType, new int[] { ConstDressUpItemType.BEI_JING }, true);
  245. }
  246. }
  247. }