QDDouYouManagerInit.cs 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309
  1. using DouYouSdk;
  2. using UniFramework.Event;
  3. using UnityEngine;
  4. namespace GFGGame.Launcher
  5. {
  6. public class QDDouYouManagerInit : SingletonBase<QDDouYouManagerInit>
  7. {
  8. public IDouYouSDKListener douYouSDKListener;
  9. private static AndroidJavaClass _unityPlayerClass;
  10. private static AndroidJavaObject _douYouMainActivity;
  11. public void InitSDK(string adId)
  12. {
  13. if (_unityPlayerClass == null)
  14. {
  15. _unityPlayerClass = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
  16. }
  17. if (_douYouMainActivity == null)
  18. {
  19. _douYouMainActivity = _unityPlayerClass.GetStatic<AndroidJavaObject>("currentActivity");
  20. }
  21. DouYouSDKHandler eventHandler = GameObject.Find("DouYouSDKGameObject")?.GetComponent<DouYouSDKHandler>();
  22. if (eventHandler == null)
  23. {
  24. GameObject gameObject = new GameObject("DouYouSDKGameObject");
  25. gameObject.AddComponent<DouYouSDKHandler>();
  26. GameObject.DontDestroyOnLoad(gameObject);
  27. }
  28. Instance.CallDouYouMainActivity("initDouYou", adId);
  29. }
  30. //调用桥接的 DouYouMainActivity.java 对象的方法
  31. private void CallDouYouMainActivity(string functionName, params object[] args)
  32. {
  33. _douYouMainActivity?.Call(functionName, args);
  34. }
  35. /// <summary>
  36. /// 显示登录界面
  37. /// </summary>
  38. public void ShowLogin()
  39. {
  40. Instance.CallDouYouMainActivity("extShowLogin");
  41. }
  42. /// <summary>
  43. /// 角色登录数据上报
  44. /// </summary>
  45. /// <param name="id">角色ID</param>
  46. /// <param name="level">角色等级</param>
  47. /// <param name="nickname">角色名称</param>
  48. /// <param name="sid">区服ID</param>
  49. /// <param name="serverName">区服名称</param>
  50. public void ReportRoleLogin(string id, string level, string nickname, string sid, string serverName)
  51. {
  52. Instance.CallDouYouMainActivity("extReportRoleLogin", id, level, nickname, sid, serverName);
  53. }
  54. /// <summary>
  55. /// 角色数据上报
  56. /// </summary>
  57. /// <param name="logType">场景(1 - 进入游戏、2 - 创建角色、3 - 角色升级、4 - 退出、5 - 充值)</param>
  58. /// <param name="id">角色ID</param>
  59. /// <param name="level">角色等级</param>
  60. /// <param name="nickname">角色名称</param>
  61. /// <param name="sid">区服ID</param>
  62. /// <param name="serverName">区服名称</param>
  63. public void ReportRole(int logType, string id, string level, string nickname, string sid, string serverName)
  64. {
  65. Instance.CallDouYouMainActivity("extReportRole", logType, id, level, nickname, sid, serverName);
  66. }
  67. /// <summary>
  68. /// 退出登录
  69. /// </summary>
  70. public void ShowLogout()
  71. {
  72. Instance.CallDouYouMainActivity("extShowLogout");
  73. }
  74. /// <summary>
  75. /// 退出app
  76. /// </summary>
  77. public void ExitApp()
  78. {
  79. Instance.CallDouYouMainActivity("extExitApp");
  80. }
  81. /// <summary>
  82. /// 跳转信息
  83. /// </summary>
  84. public void ExtJumpInfo()
  85. {
  86. Instance.CallDouYouMainActivity("extJumpInfo");
  87. }
  88. /// <summary>
  89. /// 调起支付
  90. /// </summary>
  91. /// <param name="orderId">订单号</param>
  92. /// <param name="orderMoney">订单金额(元)</param>
  93. /// <param name="productId">产品ID</param>
  94. /// <param name="productName">产品名称</param>
  95. /// <param name="productDesc">产品描述</param>
  96. /// <param name="roleServiceId">区服ID</param>
  97. /// <param name="serviceName">区服名称</param>
  98. /// <param name="roleId">角色ID</param>
  99. /// <param name="roleName">角色名称</param>
  100. /// <param name="roleLevel">角色等级</param>
  101. /// <param name="other">透传参数</param>
  102. public void ShowSwitchPayment(string orderId, string orderMoney, string productId, string productName,
  103. string productDesc, string roleServiceId, string serviceName, string roleId, string roleName,
  104. string roleLevel, string other)
  105. {
  106. Instance.CallDouYouMainActivity("extShowSwitchPayment", orderId, orderMoney, productId, productName,
  107. productDesc, roleServiceId, serviceName, roleId, roleName, roleLevel, other);
  108. }
  109. /// <summary>
  110. /// cp激励广告订单id 登录后用户uid 角色id
  111. /// </summary>
  112. public void OpenGroMoreAD()
  113. {
  114. Instance.CallDouYouMainActivity("extOpenGroMoreAD");
  115. }
  116. public class DouYouSDKHandler : AbDouYouSDKHandler
  117. {
  118. /// <summary>
  119. /// 测试消息
  120. /// </summary>
  121. /// <param name="message"></param>
  122. public override void ReceiveMessageAb(string message)
  123. {
  124. Debug.Log($"ReceiveMessageAb:{message}");
  125. }
  126. /// <summary>
  127. /// SDK实例化成功
  128. /// </summary>
  129. /// <param name="message">SDK 实例化成功</param>
  130. public override void InitSuccessAb(string message)
  131. {
  132. UniEvent.SendMessage(new LauncherEvent.InitPlatformResult() { success = true });
  133. QDDouYouManagerInit.Instance.douYouSDKListener?.InitSuccessAb(message);
  134. Debug.Log($"InitSuccess:{message}");
  135. }
  136. /// <summary>
  137. /// 登录成功
  138. /// </summary>
  139. /// <param name="message">resUid + "|gfg|" + token</param>
  140. public override void LoginSuccessAb(string message)
  141. {
  142. Debug.Log("LoginSuccessAb: " + message);
  143. QDDouYouManagerInit.Instance.douYouSDKListener?.LoginSuccessAb(message);
  144. }
  145. /// <summary>
  146. /// 切换账号或退出登录后
  147. /// </summary>
  148. /// <param name="message">退出登录成功!</param>
  149. public override void OutLoginSuccessAb(string message)
  150. {
  151. Debug.Log("OutLoginSuccessAb: " + message);
  152. QDDouYouManagerInit.Instance.douYouSDKListener?.OutLoginSuccessAb(message);
  153. }
  154. /// <summary>
  155. /// 支付失败
  156. /// </summary>
  157. /// <param name="message">code + "|gfg|" + params.toString()</param>
  158. public override void PayFailAb(string message)
  159. {
  160. Debug.Log("PayFailAb: " + message);
  161. QDDouYouManagerInit.Instance.douYouSDKListener?.PayFailAb(message);
  162. }
  163. /// <summary>
  164. /// 支付成功
  165. /// </summary>
  166. /// <param name="message">code + "|gfg|" + params.toString()</param>
  167. public override void PaySuccessAb(string message)
  168. {
  169. Debug.Log("PaySuccessAb" + message);
  170. QDDouYouManagerInit.Instance.douYouSDKListener?.PaySuccessAb(message);
  171. }
  172. #region SDK 生命周期函数
  173. public override void SdkOnStartAb(string message)
  174. {
  175. Debug.Log($"SdkOnStartAb:{message}");
  176. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnStartAb(message);
  177. }
  178. public override void SdkOnPauseAb(string message)
  179. {
  180. Debug.Log($"SdkOnPauseAb:{message}");
  181. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnPauseAb(message);
  182. }
  183. public override void SdkOnResumeAb(string message)
  184. {
  185. Debug.Log($"SdkOnResumeAb:{message}");
  186. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnResumeAb(message);
  187. }
  188. public override void SdkOnStopAb(string message)
  189. {
  190. Debug.Log($"SdkOnStopAb:{message}");
  191. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnStopAb(message);
  192. }
  193. public override void SdkOnDestroyAb(string message)
  194. {
  195. Debug.Log($"SdkOnDestroyAb:{message}");
  196. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnDestroyAb(message);
  197. }
  198. public override void SdkOnRestartAb(string message)
  199. {
  200. Debug.Log($"SdkOnRestartAb:{message}");
  201. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnRestartAb(message);
  202. }
  203. public override void SdkOnBackPressedAb(string message)
  204. {
  205. Debug.Log($"SdkOnBackPressedAb:{message}");
  206. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnBackPressedAb(message);
  207. }
  208. public override void SdkOnNewIntentAb(string message)
  209. {
  210. Debug.Log($"SdkOnNewIntentAb:{message}");
  211. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnNewIntentAb(message);
  212. }
  213. public override void SdkOnConfigurationChangedAb(string message)
  214. {
  215. Debug.Log($"SdkOnConfigurationChangedAb:{message}");
  216. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnConfigurationChangedAb(message);
  217. }
  218. public override void SdkOnSaveInstanceStateAb(string message)
  219. {
  220. Debug.Log($"SdkOnSaveInstanceStateAb:{message}");
  221. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnSaveInstanceStateAb(message);
  222. }
  223. public override void SdkOnActivityResultAb(string message)
  224. {
  225. Debug.Log($"SdkOnActivityResultAb:{message}");
  226. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnActivityResultAb(message);
  227. }
  228. public override void SdkOnRequestPermissionResultAb(string message)
  229. {
  230. Debug.Log($"SdkOnRequestPermissionResultAb:{message}");
  231. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnRequestPermissionResultAb(message);
  232. }
  233. public override void SdkOnWindowFocusChangedAb(string message)
  234. {
  235. Debug.Log($"SdkOnWindowFocusChangedAb:{message}");
  236. QDDouYouManagerInit.Instance.douYouSDKListener?.SdkOnWindowFocusChangedAb(message);
  237. }
  238. #endregion
  239. }
  240. }
  241. /// <summary>
  242. /// 场景(1 - 进入游戏、2 - 创建角色、3 - 角色升级、4 - 退出、5 - 充值)
  243. /// </summary>
  244. public enum DouYouRoleLogReportType
  245. {
  246. /// <summary>
  247. /// 进入游戏
  248. /// </summary>
  249. EnterGame = 1,
  250. /// <summary>
  251. /// 创建角色
  252. /// </summary>
  253. CreateRole = 2,
  254. /// <summary>
  255. /// 角色升级
  256. /// </summary>
  257. LevelUp = 3,
  258. /// <summary>
  259. /// 退出
  260. /// </summary>
  261. ExitGame = 4,
  262. /// <summary>
  263. /// 充值
  264. /// </summary>
  265. Pay = 5
  266. }
  267. }