PoemGalleryView.cs 25 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.Poem;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. class TabType
  9. {
  10. /// <summary>
  11. /// 首页
  12. /// </summary>
  13. public static int RECOVER = 0;
  14. /// <summary>
  15. /// 投稿
  16. /// </summary>
  17. public static int JOIN = 1;
  18. /// <summary>
  19. /// 收藏
  20. /// </summary>
  21. public static int FAVORITES = 2;
  22. }
  23. class RecommendType
  24. {
  25. /// <summary>
  26. /// 推荐
  27. /// </summary>
  28. public static int RECOMMEND = 0;
  29. /// <summary>
  30. /// 好友
  31. /// </summary>
  32. public static int FRIEND = 1;
  33. /// <summary>
  34. /// 排行榜
  35. /// </summary>
  36. public static int RANK = 2;
  37. }
  38. class FavoritesType
  39. {
  40. /// <summary>
  41. /// 我的收藏
  42. /// </summary>
  43. public static int FAVORITE = 0;
  44. /// <summary>
  45. /// 我的作品
  46. /// </summary>
  47. public static int MY_SELF = 1;
  48. }
  49. public class PoemGalleryView : BaseWindow
  50. {
  51. private UI_PoemGalleryUI _ui;
  52. private GList _list;
  53. private GList _list1;
  54. private GComponent _comScroll;
  55. // private List<PoemGalleryData> _galleryDatas = new List<PoemGalleryData>();
  56. private List<long> _galleryDatas = new List<long>();
  57. private int _sortType = 0;//由GallerySortType定义
  58. private int _pageCount = 10;
  59. private int _tabIndex = 0;//当前选中大页签下标,首页0投稿1收藏2
  60. private int _subtabIndex = 0;//当前选中小页签下标,推荐0好友1排行榜2;我的收藏0我的作品1
  61. private bool isPullDown = false;//是否下拉刷新中,刷新中再次下拉不会重新请求更新数据
  62. private bool isPullUp = false;//是否上拉刷新中,刷新中再次下拉不会重新请求更新数据
  63. public override void Dispose()
  64. {
  65. if (_ui != null)
  66. {
  67. _ui.Dispose();
  68. _ui = null;
  69. }
  70. base.Dispose();
  71. }
  72. protected override void OnInit()
  73. {
  74. base.OnInit();
  75. packageName = UI_PoemGalleryUI.PACKAGE_NAME;
  76. _ui = UI_PoemGalleryUI.Create();
  77. this.viewCom = _ui.target;
  78. isfullScreen = true;
  79. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  80. _ui.m_comNormal.m_comBoBox.items = new string[] { "推荐", "最新" };
  81. _ui.m_comNormal.m_comBoBox.icons = new string[] { "ui://Poem/hl_pxpx", "ui://Poem/hl_zxzx" };
  82. _ui.m_comNormal.m_comBoBox.onChanged.Add(OnNormalTabChange);
  83. _ui.m_btnback.onClick.Add(OnBtnBackClick);
  84. _ui.m_btnRecover.onClick.Add(OnBtnRecoverClick);
  85. _ui.m_btnJoin.onClick.Add(OnBtnJoinClick);
  86. _ui.m_btnFavorites.onClick.Add(OnBtnFavoritesClick);
  87. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  88. _ui.m_comNormal.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  89. _ui.m_comNormal.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  90. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullDownRelease.Add(onPullDownRelease);
  91. _ui.m_comFavorites.m_comScroll.target.scrollPane.onPullUpRelease.Add(OnPullUpToRefresh);
  92. _ui.m_comFavorites.m_comScroll.target.scrollPane.onScrollEnd.Add(onScrollEnd);
  93. _ui.m_comNormal.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  94. _ui.m_comNormal.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  95. _ui.m_comFavorites.m_comScroll.m_listRecommend.itemRenderer = RenderListItem;
  96. _ui.m_comFavorites.m_comScroll.m_listRecommend1.itemRenderer = RenderListItem1;
  97. _ui.m_comNormal.m_listRank.itemRenderer = RenderListRankItem;
  98. _ui.m_comNormal.m_listRank.SetVirtual();
  99. _ui.m_comNormal.m_btnShop.onClick.Add(OnBtnShopClick);
  100. _ui.m_comNormal.m_btnReward.onClick.Add(OnBtnRewardClick);
  101. _ui.m_comNormal.m_c1.onChanged.Add(OnNormalTabChange);
  102. _ui.m_comFavorites.m_c1.onChanged.Add(OnFavoritesTabChange);
  103. }
  104. protected override void AddEventListener()
  105. {
  106. base.AddEventListener();
  107. EventAgent.AddEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  108. EventAgent.AddEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  109. }
  110. protected override async void OnShown()
  111. {
  112. base.OnShown();
  113. if (this.viewData != null)
  114. {
  115. _tabIndex = (int)(this.viewData as object[])[0];
  116. _subtabIndex = (int)(this.viewData as object[])[1];
  117. _ui.m_comNormal.m_comBoBox.selectedIndex = (int)(this.viewData as object[])[2];
  118. if (_tabIndex == TabType.RECOVER)
  119. {
  120. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  121. }
  122. else if (_tabIndex == TabType.FAVORITES)
  123. {
  124. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  125. }
  126. UpdateGalleryList();
  127. }
  128. else
  129. {
  130. _tabIndex = TabType.RECOVER;
  131. _subtabIndex = RecommendType.RECOMMEND;
  132. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  133. _ui.m_comNormal.m_c1.selectedIndex = _subtabIndex;
  134. _ui.m_comFavorites.m_c1.selectedIndex = _subtabIndex;
  135. _comScroll = _ui.m_comNormal.m_comScroll.target;
  136. if (_ui.m_comNormal.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend.ScrollToView(0);
  137. if (_ui.m_comNormal.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comNormal.m_comScroll.m_listRecommend1.ScrollToView(0);
  138. if (_ui.m_comFavorites.m_comScroll.m_listRecommend.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend.ScrollToView(0);
  139. if (_ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems > 0) _ui.m_comFavorites.m_comScroll.m_listRecommend1.ScrollToView(0);
  140. _ui.m_comNormal.m_comScroll.m_listRecommend.numItems = 0;
  141. _ui.m_comNormal.m_comScroll.m_listRecommend1.numItems = 0;
  142. _ui.m_comFavorites.m_comScroll.m_listRecommend.numItems = 0;
  143. _ui.m_comFavorites.m_comScroll.m_listRecommend1.numItems = 0;
  144. OnFavoritesTabChange();
  145. OnNormalTabChange();
  146. }
  147. _ui.m_c1.selectedIndex = _tabIndex;
  148. UpdateView();
  149. if (PoemGalleryDataManager.Instance.HasBonus)
  150. {
  151. bool result = await PoemGallerySProxy.ReqGetGalleryRankBonus();
  152. if (result && PoemGalleryDataManager.Instance.MyWorksRanks.Count > 0)
  153. {
  154. ViewManager.Show<PoemGalleryRewardGetView>();
  155. }
  156. }
  157. }
  158. protected override void OnHide()
  159. {
  160. base.OnHide();
  161. ResetPullRelease();
  162. _ui.m_comNormal.m_comBoBox.selectedIndex = 0;
  163. }
  164. protected override void RemoveEventListener()
  165. {
  166. base.RemoveEventListener();
  167. EventAgent.RemoveEventListener(ConstMessage.GALLERY_DATA_CHANGE, UpdateGalleryList);
  168. EventAgent.RemoveEventListener(ConstMessage.GALLERY_RANK_DATA_CHANGE, UpdateGalleryRankList);
  169. }
  170. private void OnBtnBackClick()
  171. {
  172. ViewManager.GoBackFrom(typeof(PoemGalleryView).FullName);
  173. }
  174. /// <summary>
  175. /// 积分商店
  176. /// </summary>
  177. private void OnBtnShopClick()
  178. {
  179. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  180. ViewManager.Show<GalleryShopView>(new object[] { ConstStoreId.GALLERY_STORE_ID }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  181. }
  182. /// <summary>
  183. /// 排行榜奖励
  184. /// </summary>
  185. private void OnBtnRewardClick()
  186. {
  187. ViewManager.Show<PoemGalleryRewardView>(null, new object[] { typeof(PoemGalleryView).FullName, this.viewData });
  188. }
  189. /********************************************************页签切换*************************************************/
  190. /// <summary>
  191. /// 首页
  192. /// </summary>
  193. private void OnBtnRecoverClick()
  194. {
  195. if (_tabIndex == TabType.RECOVER)//当前在推荐页要刷新
  196. {
  197. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//重新拉取数据
  198. {
  199. PullDown();
  200. onPullDownRelease();
  201. }
  202. else//切页签并重新拉取数据
  203. {
  204. _ui.m_comNormal.m_c1.selectedIndex = RecommendType.RECOMMEND;
  205. }
  206. }
  207. else//更新列表
  208. {
  209. UpdateList();
  210. UpdateGalleryList();
  211. }
  212. _tabIndex = _ui.m_c1.selectedIndex;
  213. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  214. _comScroll = _ui.m_comNormal.m_comScroll.target;
  215. }
  216. /// <summary>
  217. /// 投稿
  218. /// </summary>
  219. private void OnBtnJoinClick()
  220. {
  221. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  222. ViewManager.Show<DressUpView>(1, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas }, true);
  223. }
  224. /// <summary>
  225. ///收藏夹
  226. /// </summary>
  227. private void OnBtnFavoritesClick()
  228. {
  229. if (_tabIndex == TabType.FAVORITES) return;
  230. ResetPullRelease();
  231. _tabIndex = _ui.m_c1.selectedIndex;
  232. _comScroll = _ui.m_comFavorites.m_comScroll.target;
  233. _ui.m_comFavorites.m_c1.selectedIndex = FavoritesType.FAVORITE;
  234. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  235. OnFavoritesTabChange();
  236. }
  237. /// <summary>
  238. /// 切换首页页签
  239. /// </summary>
  240. private void OnNormalTabChange()
  241. {
  242. ResetPullRelease();
  243. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = false;
  244. _subtabIndex = _ui.m_comNormal.m_c1.selectedIndex;
  245. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RANK)//排行榜
  246. {
  247. _galleryDatas = PoemGalleryDataManager.Instance.RankDatas;
  248. ReqGalleryRankList();
  249. }
  250. else
  251. {
  252. UpdateList();
  253. if (_list.numItems > 0) _list.ScrollToView(0);
  254. if (_list1.numItems > 0) _list.ScrollToView(0);
  255. ReqGalleryList(0);
  256. }
  257. }
  258. private void UpdateList()
  259. {
  260. if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.RECOMMEND)//首页
  261. {
  262. _ui.m_comNormal.m_comScroll.target.scrollPane.header.visible = true;
  263. if (_ui.m_comNormal.m_comBoBox.selectedIndex == 0)//推荐
  264. {
  265. _sortType = (int)GallerySortType.Recommend;
  266. _galleryDatas = PoemGalleryDataManager.Instance.RecommendDatas;
  267. }
  268. else//最新
  269. {
  270. _sortType = (int)GallerySortType.Newest;
  271. _galleryDatas = PoemGalleryDataManager.Instance.NewestDatas;
  272. }
  273. }
  274. else if (_ui.m_comNormal.m_c1.selectedIndex == RecommendType.FRIEND)//好友
  275. {
  276. _sortType = (int)GallerySortType.Friend;
  277. _galleryDatas = PoemGalleryDataManager.Instance.FrinedDatas;
  278. }
  279. _list = _ui.m_comNormal.m_comScroll.m_listRecommend;
  280. _list1 = _ui.m_comNormal.m_comScroll.m_listRecommend1;
  281. }
  282. /// <summary>
  283. /// 切换收藏页签
  284. /// </summary>
  285. private void OnFavoritesTabChange()
  286. {
  287. _ui.m_comFavorites.m_comScroll.target.scrollPane.header.visible = false;
  288. _subtabIndex = _ui.m_comFavorites.m_c1.selectedIndex;
  289. if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.FAVORITE)//我的收藏
  290. {
  291. _sortType = (int)GallerySortType.MyCollect;
  292. _galleryDatas = PoemGalleryDataManager.Instance.FavoriteDatas;
  293. }
  294. else if (_ui.m_comFavorites.m_c1.selectedIndex == FavoritesType.MY_SELF)//我的作品
  295. {
  296. _sortType = (int)GallerySortType.MyWorks;
  297. _galleryDatas = PoemGalleryDataManager.Instance.MySelfDatas;
  298. }
  299. _list = _ui.m_comFavorites.m_comScroll.m_listRecommend;
  300. _list1 = _ui.m_comFavorites.m_comScroll.m_listRecommend1;
  301. if (_list.numItems > 0) _list.ScrollToView(0);
  302. if (_list1.numItems > 0) _list.ScrollToView(0);
  303. ReqGalleryList(0);
  304. }
  305. /********************************************************请求更新列表*************************************************/
  306. private void onScrollEnd()
  307. {
  308. if (_comScroll.scrollPane.percY == 1)
  309. {
  310. ReqGalleryList(_galleryDatas.Count + 1);
  311. }
  312. }
  313. //请求刷新
  314. private async void ReqGalleryList(int startIndex)
  315. {
  316. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, startIndex, _pageCount);
  317. if (result)
  318. {
  319. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, startIndex));
  320. }
  321. }
  322. private void UpdateGalleryList()
  323. {
  324. if (_tabIndex == TabType.RECOVER && _subtabIndex == RecommendType.RANK)
  325. {
  326. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  327. }
  328. else
  329. {
  330. if (_galleryDatas.Count % 2 == 0)
  331. {
  332. _list.numItems = _galleryDatas.Count / 2;
  333. _list1.numItems = _galleryDatas.Count / 2;
  334. }
  335. else
  336. {
  337. _list.numItems = (_galleryDatas.Count + 1) / 2;
  338. _list1.numItems = (_galleryDatas.Count - 1) / 2;
  339. }
  340. _list.ResizeToFit();
  341. _list1.ResizeToFit();
  342. }
  343. UpdateView();
  344. ResetPullRelease();
  345. }
  346. //请求排行榜刷新
  347. private void ReqGalleryRankList()
  348. {
  349. PoemGallerySProxy.ReqRankList().Coroutine();
  350. }
  351. private void UpdateGalleryRankList()
  352. {
  353. _ui.m_comNormal.m_listRank.numItems = _galleryDatas.Count;
  354. UpdateView();
  355. }
  356. /********************************************************界面更新*************************************************/
  357. private void UpdateView()
  358. {
  359. GalleryThemeCfg themeCfg = GalleryThemeCfgArray.Instance.GetCfg((int)PoemGalleryDataManager.Instance.ThemeId);
  360. _ui.m_comNormal.m_txtTheme.text = string.Format("本期主题:{0}", themeCfg.theme);
  361. _ui.m_comNormal.m_txtRank.text = string.Format("我的排名:{0}", PoemGalleryDataManager.Instance.MyRank);
  362. _ui.m_comNormal.m_txtRewardCount.text = string.Format("奖励次数:{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily), GalleryRewardCfgArray.Instance.dataArray.Length);
  363. _ui.m_comNormal.m_txtTime.text = string.Format("截止日期:{0}", PoemGalleryDataManager.Instance.GetThemeTime());
  364. _ui.m_comNormal.m_grpResult.visible = PoemGalleryDataManager.Instance.IsResulting();
  365. }
  366. private void RenderListItem(int index, GObject obj)
  367. {
  368. long workId = _galleryDatas[index * 2];
  369. UpdateListItem(workId, obj);
  370. }
  371. private void RenderListItem1(int index, GObject obj)
  372. {
  373. long workId = _galleryDatas[index * 2 + 1];
  374. UpdateListItem(workId, obj);
  375. }
  376. private void UpdateListItem(long workId, GObject obj)
  377. {
  378. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  379. UI_ListItem item = UI_ListItem.Proxy(obj);
  380. // if (data.Ntexture == null)
  381. // {
  382. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  383. // {
  384. // data.Ntexture = new NTexture(texture);
  385. // item.m_loaIcon.texture = data.Ntexture;
  386. // }));
  387. // }
  388. // else
  389. // {
  390. item.m_loaIcon.texture = data.Ntexture;
  391. // }
  392. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  393. item.m_txtName.text = data.AuthorName;
  394. item.m_btnCollect.title = data.CollectCount.ToString();
  395. item.m_btnCollect.selected = data.CollectOrNot;
  396. item.m_btnVote.title = data.VoteCount.ToString();
  397. item.m_btnVote.selected = data.VoteOrNot;
  398. if (item.m_loaIcon.data == null)
  399. {
  400. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  401. }
  402. item.m_loaIcon.data = workId;
  403. if (item.m_btnCollect.data == null)
  404. {
  405. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  406. }
  407. item.m_btnCollect.data = workId;
  408. if (item.m_btnVote.data == null)
  409. {
  410. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  411. }
  412. item.m_btnVote.data = workId;
  413. UI_ListItem.ProxyEnd();
  414. }
  415. private void RenderListRankItem(int index, GObject obj)
  416. {
  417. long workId = _galleryDatas[index];
  418. PoemGalleryData data = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  419. UI_ListRankItem item = UI_ListRankItem.Proxy(obj);
  420. // if (data.Ntexture == null)
  421. // {
  422. // Timers.inst.StartCoroutine(PictureStorageHelper.DownloadFile(data.PictureTempUrl, (Texture2D texture) =>
  423. // {
  424. // data.Ntexture = new NTexture(texture);
  425. // item.m_loaIcon.texture = data.Ntexture;
  426. // }));
  427. // }
  428. // else
  429. // {
  430. item.m_loaIcon.texture = data.Ntexture;
  431. // }
  432. item.m_loaIcon.height = item.m_loaIcon.width * item.m_loaIcon.texture.height / item.m_loaIcon.texture.width;
  433. item.m_txtName.text = data.AuthorName;
  434. item.m_btnCollect.title = data.CollectCount.ToString();
  435. item.m_btnCollect.selected = data.CollectOrNot;
  436. item.m_btnVote.title = data.VoteCount.ToString();
  437. item.m_btnVote.selected = data.VoteOrNot;
  438. item.m_c1.selectedIndex = index < 3 ? index : 3;
  439. if (item.m_loaIcon.data == null)
  440. {
  441. item.m_loaIcon.onClick.Add(OnLoaIconClick);
  442. }
  443. item.m_loaIcon.data = workId;
  444. if (item.m_btnCollect.data == null)
  445. {
  446. item.m_btnCollect.onClick.Add(OnBtnCollectClick);
  447. }
  448. item.m_btnCollect.data = workId;
  449. if (item.m_btnVote.data == null)
  450. {
  451. item.m_btnVote.onClick.Add(OnBtnVoteClick);
  452. }
  453. item.m_btnVote.data = workId;
  454. UI_ListRankItem.ProxyEnd();
  455. }
  456. private void OnLoaIconClick(EventContext context)
  457. {
  458. GObject obj = context.sender as GObject;
  459. long workId = (long)obj.data;
  460. object[] gobackParamDatas = new object[] { _tabIndex, _subtabIndex, _ui.m_comNormal.m_comBoBox.selectedIndex };
  461. ViewManager.Show<PoemGalleryPreviewView>(new object[] { _sortType, workId }, new object[] { typeof(PoemGalleryView).FullName, gobackParamDatas });
  462. }
  463. private async void OnBtnCollectClick(EventContext context)
  464. {
  465. GObject obj = context.sender as GObject;
  466. long workId = (long)obj.data;
  467. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  468. if (galleryData.CollectOrNot)
  469. {
  470. bool result = await PoemGallerySProxy.ReqCancelCollecteGalleryWorks(workId);
  471. if (result)
  472. {
  473. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  474. {
  475. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  476. }
  477. else
  478. {
  479. UpdateGalleryList();
  480. }
  481. }
  482. }
  483. else
  484. {
  485. bool result = await PoemGallerySProxy.ReqCollecteGalleryWorks(workId);
  486. if (result)
  487. {
  488. if (_tabIndex == TabType.FAVORITES && _subtabIndex == FavoritesType.FAVORITE)
  489. {
  490. ReqGalleryList(0);//当前为收藏页要重新拉取数据
  491. }
  492. else
  493. {
  494. UpdateGalleryList();
  495. }
  496. }
  497. }
  498. }
  499. private async void OnBtnVoteClick(EventContext context)
  500. {
  501. GObject obj = context.sender as GObject;
  502. long workId = (long)obj.data;
  503. PoemGalleryData galleryData = PoemGalleryDataManager.Instance.GetGalleryDataById(workId);
  504. if (galleryData.VoteOrNot) return;
  505. bool result = await PoemGallerySProxy.ReqVoteGalleryWorks(workId);
  506. if (result)
  507. {
  508. UpdateGalleryList();
  509. int Count = GameGlobal.myNumericComponent.GetAsInt(NumericType.LikeGalleryWorksCountDaily);
  510. GalleryIntegralCfg integralCfg = GalleryIntegralCfgArray.Instance.GetCfg(Count);
  511. if (integralCfg != null)
  512. {
  513. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(integralCfg.itemId);
  514. PromptController.Instance.ShowFloatTextPrompt(string.Format("{0} +{1}", itemCfg.name, integralCfg.Count));
  515. }
  516. }
  517. }
  518. /********************************************************下拉刷新*************************************************/
  519. //自动下拉
  520. private void PullDown()
  521. {
  522. _list.ScrollToView(0);
  523. GComponent header = _comScroll.scrollPane.header;
  524. header.height = header.sourceHeight;
  525. }
  526. //下拉刷新
  527. private async void onPullDownRelease()
  528. {
  529. GComponent header = _comScroll.scrollPane.header;
  530. if (!header.visible || header.height < header.sourceHeight || isPullDown) return;
  531. isPullDown = true;
  532. _comScroll.scrollPane.LockHeader(header.sourceHeight);
  533. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, 0, _pageCount);
  534. // OnPullDownTimeComplete();
  535. if (result)
  536. {
  537. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, 0));
  538. }
  539. }
  540. private void OnPullDownTimeComplete()
  541. {
  542. GComponent header = _comScroll.scrollPane.header;
  543. Transition transition = header.GetTransition("t0");
  544. transition.Stop();
  545. _comScroll.scrollPane.LockHeader(0);
  546. isPullDown = false;
  547. }
  548. //上拉刷新
  549. private async void OnPullUpToRefresh()
  550. {
  551. GComponent footer = _comScroll.scrollPane.footer;
  552. if (footer.height < footer.sourceHeight || isPullUp) return;
  553. isPullUp = true;
  554. _comScroll.scrollPane.LockFooter(footer.sourceHeight + 10);
  555. bool result = await PoemGallerySProxy.ReqGalleryList(_sortType, _galleryDatas.Count, _pageCount);
  556. // OnPullUpTimeComplete();
  557. if (result)
  558. {
  559. Timers.inst.StartCoroutine(PictureStorageHelper.Download(_galleryDatas, _galleryDatas.Count));
  560. }
  561. }
  562. private void OnPullUpTimeComplete()
  563. {
  564. GComponent footer = _comScroll.scrollPane.footer;
  565. Transition transition = footer.GetTransition("t0");
  566. transition.Stop();
  567. // header.GetController("c1").selectedIndex = 2;
  568. _comScroll.scrollPane.LockFooter(0);
  569. isPullUp = false;
  570. }
  571. //重置上拉/下拉刷新状态
  572. private void ResetPullRelease()
  573. {
  574. // Timers.inst.Remove(OnPullDownTimeComplete);
  575. OnPullDownTimeComplete();
  576. // Timers.inst.Remove(OnPullUpTimeComplete);
  577. OnPullUpTimeComplete();
  578. }
  579. }
  580. }