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							- using UI.DressUp;
 
- using FairyGUI;
 
- using UnityEngine;
 
- using System.Collections.Generic;
 
- namespace GFGGame
 
- {
 
-     public class ArenaDressUpFightView : BaseView
 
-     {
 
-         private UI_ArenaDressUpFightUI _ui;
 
-         // private DressUpObj _dressUpData = new DressUpObj();
 
-         private ArenaDataManager _dataManager;
 
-         private FightData _roleData;
 
-         public List<int> _itemList;//记录打开界面时的穿戴数据(保存后会更新)
 
-         private float listType1X = 0;
 
-         private float partsListX = 0;
 
-         private float partsListScrollingPosY = 0;
 
-         private DressUpListType currentListType;
 
-         private int[] _currentList2;
 
-         private GameObject _scenePrefab;
 
-         private GameObject _sceneObject;
 
-         private List<int> _currentList3 = new List<int>();
 
-         private List<int> _currentList4 = new List<int>();
 
-         private int _currentMenuType;
 
-         private int _currentSuitId;
 
-         // private StoryLevelCfg _levelCfg;
 
-         // private StoryFightCfg _fightCfg;
 
-         private const int SORT_BY_HIGH_SCORE = 0;
 
-         private const int SORT_BY_LOW_SCORE = 1;
 
-         private int _scoreIndex = SORT_BY_HIGH_SCORE;
 
-         private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
 
-         public override void Dispose()
 
-         {
 
-             if (_sceneObject != null)
 
-             {
 
-                 GameObject.Destroy(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             for (int i = 0; i < _listLongPress.Count; i++)
 
-             {
 
-                 _listLongPress[i].Dispose();
 
-             }
 
-             // _dressUpData.Dispose();
 
-             if (_ui != null)
 
-             {
 
-                 _ui.Dispose();
 
-                 _ui = null;
 
-             }
 
-             base.Dispose();
 
-         }
 
-         protected override void Init()
 
-         {
 
-             base.Init();
 
-             packageName = UI_ArenaDressUpFightUI.PACKAGE_NAME;
 
-             _ui = UI_ArenaDressUpFightUI.Create();
 
-             viewCom = _ui.target;
 
-             isfullScreen = true;
 
-             _scenePrefab = GFGAsset.Load<GameObject>(ResPathUtil.GetPrefabPath("SceneArenaDressUpFight"));
 
-         }
 
-         protected override void OnInit()
 
-         {
 
-             base.OnInit();
 
-             _ui.m_btnLastStep.visible = true;
 
-             _ui.m_btnNextStep.visible = true;
 
-             _ui.m_btnSearch.visible = true;
 
-             _ui.m_partsList.m_comboBoxRarity.items = new string[] { "高分优先", "低分优先" };
 
-             _ui.m_partsListSearch.m_comboBoxRarity.items = new string[] { "高分优先", "低分优先" };
 
-             InitLists();
 
-             _ui.m_partsList.m_comboBoxRarity.onChanged.Add(OnComboBoxRarityChanged);
 
-             _ui.m_partsListSearch.m_comboBoxRarity.onChanged.Add(OnSearchComboBoxRarityChanged);
 
-             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
 
-             _ui.m_comListType1.m_listType.onClickItem.Add(OnClickListType1Item);
 
-             _ui.m_comListType2.m_listType.onClickItem.Add(OnClickListType2Item);
 
-             _ui.m_partsList.m_list.onClickItem.Add(OnClickPartsListItem);
 
-             _ui.m_partsList2.m_list.onClickItem.Add(OnClickSuitPartsListItem);
 
-             _ui.m_partsListSearch.m_list.onClickItem.Add(OnClickSearchPartsListItem);
 
-             _ui.m_touchPad.onClick.Add(OnTouchPad);
 
-             _ui.m_btnDelete.onClick.Add(OnClickBtnDelete);
 
-             _ui.m_btnNext.onClick.Add(OnClickBtnNext);
 
-             _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);
 
-             _ui.m_btnLastStep.onClick.Add(OnClickBtnLastStep);
 
-             _ui.m_btnNextStep.onClick.Add(OnClickBtnNextStep);
 
-             // _ui.m_comValueInfo.m_btnFightScoreRule.onClick.Add(OnBtnFightScoreRule);
 
-             _ui.m_comValueInfo.GetChild("btnFightScoreRule").onClick.Add(OnBtnFightScoreRule);
 
-             _ui.m_grhCloseComFightScore.onClick.Add(OnCloseComFightScore);
 
-             _ui.m_partsList2.m_comboBoxRarity.visible = false;
 
-             _ui.m_partsList2.m_imgTop.visible = true;
 
-             _ui.m_partsList.m_imgTop.visible = false;
 
-         }
 
-         protected override void AddEventListener()
 
-         {
 
-             base.AddEventListener();
 
-             EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, UpdateSerch);
 
-             EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, UpdateSerch);
 
-             EventAgent.AddEventListener(ConstMessage.CARD_SELECTED, UpdateValueInfo);
 
-             EventAgent.AddEventListener(ConstMessage.DRESS_FILTER_RESET, DressResetSerch);
 
-         }
 
-         protected override void OnShown()
 
-         {
 
-             base.OnShown();
 
-             _dataManager = ArenaDataManager.Instance;
 
-             _roleData = _dataManager.DressupList[_dataManager.SelectThemeIndex];
 
-             _itemList = new List<int>(_roleData.itemList);
 
-             InstanceZonesDataManager.currentScoreType = _dataManager.ThemeList[_dataManager.SelectThemeIndex];
 
-             InstanceZonesDataManager.currentFightTags = _dataManager.DressupList[_dataManager.SelectThemeIndex].tags;
 
-             _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
 
-             _ui.m_grhCloseComFightScore.visible = false;
 
-             //一级菜单
 
-             _ui.m_comListType1.m_listType.RemoveChildrenToPool();
 
-             _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 3;
 
-             float maxHeight = _ui.target.height - _ui.m_comListType1.m_listType.y - DressUpView.BOTTOM_BLANK;
 
-             if (_ui.m_comListType1.m_listType.height > maxHeight)
 
-             {
 
-                 _ui.m_comListType1.m_listType.height = maxHeight;
 
-             }
 
-             _ui.m_comListType1.target.x = _ui.target.width;
 
-             _ui.m_comListType2.target.x = _ui.target.width;
 
-             _ui.m_partsList.target.x = _ui.target.width;
 
-             _ui.m_partsList2.target.x = _ui.target.width;
 
-             _ui.m_partsListSearch.target.x = _ui.target.width;
 
-             this.showListType1();
 
-             if (_sceneObject == null)
 
-             {
 
-                 _sceneObject = GameObject.Instantiate(_scenePrefab);
 
-                 MyDressUpHelper.dressUpObj.setSceneObj(_sceneObject, false, false);
 
-                 // GameObject copyObj = _sceneObject.transform.Find("CopyRole").gameObject;
 
-                 // _dressUpData.setSceneObj(copyObj);
 
-             }
 
-             MyDressUpHelper.dressUpObj.PutOnItemList(_roleData.itemList);
 
-             _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);
 
-             UpdateStepBtn(true);
 
-             UpdateValueInfo();
 
-             SendLog();
 
-             Timers.inst.AddUpdate(CheckGuide);
 
-         }
 
-         protected override void OnHide()
 
-         {
 
-             base.OnHide();
 
-             if (_sceneObject != null)
 
-             {
 
-                 GameObject.Destroy(_sceneObject);
 
-                 _sceneObject = null;
 
-             }
 
-             // _dressUpData.TakeOffAll();
 
-             // _dressUpData = null;
 
-             DressUpMenuItemDataManager.Clear();
 
-             MyDressUpHelper.ResetMemory();
 
-             Timers.inst.Remove(CheckGuide);
 
-             _ui.m_grhCloseComFightScore.visible = false;
 
-             _ui.m_comValueInfo.GetController("c2").selectedIndex = 0;
 
-         }
 
-         protected override void RemoveEventListener()
 
-         {
 
-             base.RemoveEventListener();
 
-             EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, UpdateSerch);
 
-             EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, UpdateSerch);
 
-             EventAgent.RemoveEventListener(ConstMessage.CARD_SELECTED, UpdateValueInfo);
 
-             EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER_RESET, DressResetSerch);
 
-         }
 
-         private void OnClickBtnBack()
 
-         {
 
-             bool isSave = _itemList.Count == MyDressUpHelper.dressUpObj.itemList.Count;
 
-             if (isSave)
 
-             {
 
-                 for (int i = 0; i < _itemList.Count; i++)
 
-                 {
 
-                     int itemId = MyDressUpHelper.dressUpObj.itemList[i];
 
-                     if (_itemList.IndexOf(itemId) < 0)
 
-                     {
 
-                         isSave = false;
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             if (!isSave)
 
-             {
 
-                 AlertUI.Show("当前穿搭尚未保存,是否确定退出?")
 
-                   .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
 
-                 {
 
-                     GoBackToView();
 
-                 });
 
-             }
 
-             else
 
-             {
 
-                 GoBackToView();
 
-             }
 
-         }
 
-         private void GoBackToView()
 
-         {
 
-             _roleData.itemList = _itemList;
 
-             FightDataManager.Instance.SetItemScoreList(_roleData);
 
-             ScoreSystemData.Instance.SetEquipScoresWithPartId(_roleData);
 
-             ViewManager.GoBackFrom(typeof(ArenaDressUpFightView).FullName);
 
-         }
 
-         private void OnBtnFightScoreRule()
 
-         {
 
-             _ui.m_grhCloseComFightScore.visible = true;
 
-         }
 
-         private void OnCloseComFightScore()
 
-         {
 
-             _ui.m_comValueInfo.GetController("c2").selectedIndex = 0;
 
-             _ui.m_grhCloseComFightScore.visible = false;
 
-         }
 
-         private void OnClickBtnHome()
 
-         {
 
-             AlertUI.Show("是否返回?")
 
-            .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) =>
 
-            {
 
-                GameController.GoBackToMainView();
 
-            });
 
-         }
 
-         private void UpdateValueInfo()
 
-         {
 
-             _roleData.itemList = MyDressUpHelper.dressUpObj.itemList;
 
-             FightDataManager.Instance.SetItemScoreList(_roleData);
 
-             ScoreSystemData.Instance.SetEquipScoresWithPartId(_roleData);
 
-             ArenaViewManager.Instance.UpdateValue(_ui.m_comValueInfo, _dataManager.SelectThemeIndex, _dataManager.DressupList);
 
-         }
 
-         private void OnClickListType1Item(EventContext context)
 
-         {
 
-             // GuideController.HideGuide();
 
-             GObject typeItem = context.data as GObject;
 
-             int order = (int)typeItem.data;
 
-             DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[order - 1];
 
-             if (item1.subMenusArr.Length > 0)
 
-             {
 
-                 this.showListType2(item1.subMenusArr);
 
-             }
 
-             else
 
-             {
 
-                 if (this.showListParts(item1.type) == false)
 
-                 {
 
-                     PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
 
-                     return;
 
-                 }
 
-                 this.showListParts(item1.type);
 
-             }
 
-             this.hideListType1();
 
-             UpdateListPartsSelected();
 
-         }
 
-         private void OnClickListType2Item(EventContext context)
 
-         {
 
-             GObject typeItem = context.data as GObject;
 
-             int order = (int)typeItem.data;
 
-             DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[order - 1];
 
-             if (this.showListParts(item2.type) == false)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("未获得此类部件");
 
-                 return;
 
-             }
 
-             this.hideListType2();
 
-         }
 
-         private void OnClickSearchPartsListItem(EventContext context)
 
-         {
 
-             if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
 
-             {
 
-                 return;
 
-             }
 
-             GObject listItem = context.data as GObject;
 
-             int id = (int)listItem.data;
 
-             bool isOrnament = DressUpMenuItemCfg1Array.Instance.CheckIsOrnamentsType(id);
 
-             bool isDress = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);
 
-             bool isHasSame = MyDressUpHelper.dressUpObj.CheckSameTypeIsOn(id);
 
-             bool isMaxCount = MyDressUpHelper.GetCurrentOrnamentCount() >= GlobalCfgArray.globalCfg.dressLimitCount;
 
-             if (isOrnament && !isDress && !isHasSame && isMaxCount)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("饰品穿戴数量已达上限");
 
-                 return;
 
-             }
 
-             MyDressUpHelper.dressUpObj.AddOrRemove(id, true);
 
-             _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);
 
-             UpdateStepBtn(true);
 
-             // UpdateSearchListPartsSelected();
 
-             UpdateValueInfo();
 
-         }
 
-         private void OnClickPartsListItem(EventContext context)
 
-         {
 
-             if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
 
-             {
 
-                 return;
 
-             }
 
-             GObject listItem = context.data as GObject;
 
-             int id = (int)listItem.data;
 
-             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 partsListScrollingPosY = _ui.m_partsList.m_list.scrollPane.scrollingPosY;
 
-                 this.showListParts2(id);
 
-                 this.hideListParts();
 
-                 MyDressUpHelper.dressUpObj.PutOnItemList(MyDressUpHelper.GetSuitFightItems(id));
 
-             }
 
-             else
 
-             {
 
-                 bool isOrnament = DressUpMenuItemCfg1Array.Instance.CheckIsOrnamentsType(id);
 
-                 bool isDress = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);
 
-                 bool isHasSame = MyDressUpHelper.dressUpObj.CheckSameTypeIsOn(id);
 
-                 bool isMaxCount = MyDressUpHelper.GetCurrentOrnamentCount() >= GlobalCfgArray.globalCfg.dressLimitCount;
 
-                 if (isOrnament && !isDress && !isHasSame && isMaxCount)
 
-                 {
 
-                     PromptController.Instance.ShowFloatTextPrompt("饰品穿戴数量已达上限");
 
-                     return;
 
-                 }
 
-                 MyDressUpHelper.dressUpObj.AddOrRemove(id, true);
 
-             }
 
-             _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);
 
-             UpdateStepBtn(true);
 
-             // UpdateListPartsSelected();
 
-             // UpdateListSuitPartsSelected();
 
-             UpdateValueInfo();
 
-         }
 
-         private void OnClickSuitPartsListItem(EventContext context)
 
-         {
 
-             if (ViewManager.isViewOpen(typeof(DressUpItemTipsView).FullName))
 
-             {
 
-                 return;
 
-             }
 
-             GObject listItem = (GObject)context.data as GObject;
 
-             int id = (int)listItem.data;
 
-             bool isOrnament = DressUpMenuItemCfg1Array.Instance.CheckIsOrnamentsType(id);
 
-             bool isDress = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);
 
-             bool isHasSame = MyDressUpHelper.dressUpObj.CheckSameTypeIsOn(id);
 
-             bool isMaxCount = MyDressUpHelper.GetCurrentOrnamentCount() >= GlobalCfgArray.globalCfg.dressLimitCount;
 
-             if (isOrnament && !isDress && !isHasSame && isMaxCount)
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("饰品穿戴数量已达上限");
 
-                 return;
 
-             }
 
-             if (!DressUpMenuItemDataManager.CheckHasItem(id))
 
-             {
 
-                 PromptController.Instance.ShowFloatTextPrompt("还未获得这件装扮");
 
-                 return;
 
-             }
 
-             MyDressUpHelper.dressUpObj.AddOrRemove(id, true);
 
-             _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);
 
-             UpdateStepBtn(true);
 
-             // UpdateListSuitPartsSelected();
 
-             UpdateValueInfo();
 
-         }
 
-         private void UpdateStepBtn(bool isAdd, int suitId = 0)
 
-         {
 
-             if (isAdd)
 
-             {
 
-                 MyDressUpHelper.AddMemoryDressup();
 
-             }
 
-             _ui.m_btnLastStep.enabled = MyDressUpHelper.stepIndex > 0;
 
-             _ui.m_btnNextStep.enabled = MyDressUpHelper.stepIndex < MyDressUpHelper.dressMemory.Count - 1;
 
-             UpdateListPartsSelected();
 
-             UpdateListSuitPartsSelected();
 
-             UpdateSearchListPartsSelected();
 
-         }
 
-         private void OnLongPress(EventContext context)
 
-         {
 
-             LongPressGesture gesture = (LongPressGesture)context.sender;
 
-             int itemId = (int)gesture.host.data;
 
-             GoodsItemTipsController.ShowItemTips(itemId);
 
-         }
 
-         private void OnTouchPad()
 
-         {
 
-             if (this.currentListType == DressUpListType.List4)
 
-             {
 
-                 this.hideListParts2();
 
-                 this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);
 
-             }
 
-             else if (this.currentListType == DressUpListType.List3)
 
-             {
 
-                 if (_currentList2 != null)
 
-                 {
 
-                     this.showListType2(_currentList2);
 
-                 }
 
-                 else
 
-                 {
 
-                     this.showListType1();
 
-                 }
 
-                 this.hideListParts();
 
-             }
 
-             else if (this.currentListType == DressUpListType.List2)
 
-             {
 
-                 this.showListType1();
 
-                 this.hideListType2();
 
-             }
 
-             else if (this.currentListType == DressUpListType.List5)
 
-             {
 
-                 this.showListType1();
 
-                 this.hideSearchListType();
 
-             }
 
-         }
 
-         private void OnClickBtnDelete()
 
-         {
 
-             MyDressUpHelper.dressUpObj.TakeOffAll();
 
-             _roleData.cardId = 0;
 
-             _ui.m_partsList.m_list.numItems = _currentList3.Count;
 
-             _ui.m_partsList2.m_list.numItems = _currentList4.Count;
 
-             _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);
 
-             UpdateStepBtn(true);
 
-             // UpdateListPartsSelected();
 
-             // UpdateListSuitPartsSelected();
 
-             UpdateValueInfo();
 
-         }
 
-         private void OnClickBtnNext()
 
-         {
 
-             // if (!MyDressUpHelper.CheckPutOnFinish())
 
-             // {
 
-             //     AlertUI.Show("换好衣服才能进行下一步哦~").SetRightButton(true, "好的");
 
-             // }
 
-             // else
 
-             // {
 
-             DressUpFinish();
 
-             // }
 
-         }
 
-         private async void DressUpFinish()
 
-         {
 
-             if (CardDataManager.GetCardListByRarity(0).Count > 0)
 
-             {
 
-                 ViewManager.Show<StoryCardChoose>(InstanceZonesDataManager.currentScoreType);
 
-             }
 
-             else
 
-             {
 
-                 bool result = await ArenaSproxy.ReqChangeArenaDressup(_dataManager.SelectThemeIndex, 0, MyDressUpHelper.dressUpObj.itemList);
 
-                 if (result)
 
-                 {
 
-                     _itemList = new List<int>(MyDressUpHelper.dressUpObj.itemList);
 
-                     PromptController.Instance.ShowFloatTextPrompt("保存成功");
 
-                     OnClickBtnBack();
 
-                 }
 
-             }
 
-         }
 
-         // private void OnClickBtnRecommend()
 
-         // {
 
-         //     if (this.currentListType == DressUpListType.List4)
 
-         //     {
 
-         //         this.hideListParts2();
 
-         //         this.showListParts(ConstDressUpItemType.TAO_ZHUANG, true);
 
-         //     }
 
-         //     MyDressUpHelper.dressUpObj.CheckCancelActionWhenPutOn(_currentSuitId);
 
-         //     MyDressUpHelper.PutOnRecommendItems2();
 
-         //     _ui.m_txtDressLimit.text = string.Format("饰品穿戴限制:{0}/{1}", MyDressUpHelper.GetCurrentOrnamentCount(), GlobalCfgArray.globalCfg.dressLimitCount);
 
-         //     UpdateListPartsSelected();
 
-         //     UpdateListSuitPartsSelected();
 
-         // }
 
-         private void InitLists()
 
-         {
 
-             _ui.m_comListType2.m_listType.itemRenderer = ListType2Item;
 
-             _ui.m_partsList.m_list.itemRenderer = ListPartsItem;
 
-             _ui.m_partsList2.m_list.itemRenderer = ListParts2Item;
 
-             _ui.m_partsListSearch.m_list.itemRenderer = ListPartsItem;
 
-             listType1X = _ui.m_comListType1.target.x;
 
-             partsListX = _ui.m_partsList.target.x - _ui.m_partsList.target.width;
 
-             //一级菜单
 
-             _ui.m_comListType1.m_listType.itemRenderer = ListType1Item;
 
-         }
 
-         private void showListType1()
 
-         {
 
-             _currentList2 = null;
 
-             currentListType = DressUpListType.List1;
 
-             _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 3;
 
-             GTween.To(_ui.target.width, listType1X, 0.5f)
 
-                 .SetTarget(_ui.m_comListType1.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType1.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void hideListType1()
 
-         {
 
-             GTween.To(listType1X, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_comListType1.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType1.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void showListType2(int[] menuStrArr = null)
 
-         {
 
-             currentListType = DressUpListType.List2;
 
-             if (menuStrArr != null && menuStrArr.Length > 0)
 
-             {
 
-                 int len = menuStrArr.Length;
 
-                 _currentList2 = menuStrArr.Clone() as int[];
 
-                 _ui.m_comListType2.m_listType.RemoveChildrenToPool();
 
-                 _ui.m_comListType2.m_listType.numItems = len;
 
-                 //_ui.m_listType2.ResizeToFit(_ui.m_listType2.numItems);
 
-                 float maxHeight = _ui.target.height - _ui.m_comListType2.m_listType.y - DressUpView.BOTTOM_BLANK;
 
-                 if (_ui.m_comListType2.m_listType.height > maxHeight)
 
-                 {
 
-                     _ui.m_comListType2.m_listType.height = maxHeight;
 
-                 }
 
-             }
 
-             GTween.To(_ui.target.width, listType1X, 0.5f)
 
-                 .SetTarget(_ui.m_comListType2.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType2.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void hideListType2()
 
-         {
 
-             GTween.To(listType1X, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_comListType2.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_comListType2.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private bool showListParts(int type, bool selectItem = false)
 
-         {
 
-             _currentMenuType = type;
 
-             UpdatePartsListSort();
 
-             if (_ui.m_partsList.m_list.numItems <= 0) return false;
 
-             _ui.m_partsList.m_list.ResizeToFit(_ui.m_partsList.m_list.numItems);
 
-             float maxHeight = _ui.m_partsList.target.height - _ui.m_partsList.m_list.y;
 
-             if (_ui.m_partsList.m_list.height > maxHeight)
 
-             {
 
-                 _ui.m_partsList.m_list.height = maxHeight;
 
-             }
 
-             if (type == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 _ui.m_partsList.m_list.scrollPane.SetPosY(partsListScrollingPosY, false);
 
-                 partsListScrollingPosY = 0;
 
-             }
 
-             currentListType = DressUpListType.List3;
 
-             GTween.To(_ui.target.width, partsListX, 0.5f)
 
-                 .SetTarget(_ui.m_partsList)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsList.target.x = t.value.x;
 
-                 });
 
-             UpdateListPartsSelected();
 
-             return true;
 
-         }
 
-         private void OnComboBoxRarityChanged()
 
-         {
 
-             _scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
 
-             this.UpdatePartsListSort();
 
-         }
 
-         private void OnSearchComboBoxRarityChanged()
 
-         {
 
-             _scoreIndex = _ui.m_partsListSearch.m_comboBoxRarity.selectedIndex;
 
-             this.UpdateSearchList();
 
-         }
 
-         private void UpdatePartsListSort()
 
-         {
 
-             if (_currentMenuType == 0) return;
 
-             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 _currentList3 = DressUpMenuSuitDataManager.GetSuitIDList();
 
-                 if (_scoreIndex == SORT_BY_HIGH_SCORE)
 
-                 {
 
-                     _currentList3 = SuitUtil.SortSuitListByHighScore(_currentList3);
 
-                 }
 
-                 else if (_scoreIndex == SORT_BY_LOW_SCORE)
 
-                 {
 
-                     _currentList3 = SuitUtil.SortSuitListByLowScore(_currentList3);
 
-                 }
 
-                 else
 
-                 {
 
-                     _currentList3.Reverse();
 
-                 }
 
-             }
 
-             else
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.getItemDatasByType(_currentMenuType);
 
-                 if (_scoreIndex == SORT_BY_HIGH_SCORE)
 
-                 {
 
-                     _currentList3 = DressUpMenuItemDataManager.SortItemListByHighScore(_currentList3);
 
-                 }
 
-                 else if (_scoreIndex == SORT_BY_LOW_SCORE)
 
-                 {
 
-                     _currentList3 = DressUpMenuItemDataManager.SortItemListByLowScore(_currentList3);
 
-                 }
 
-                 else
 
-                 {
 
-                     _currentList3.Reverse();
 
-                 }
 
-             }
 
-             if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.DressSearch(_currentList3);
 
-             }
 
-             else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.DressFilter(_currentList3);
 
-             }
 
-             _ui.m_partsList.m_list.RemoveChildrenToPool();
 
-             _ui.m_partsList.m_list.numItems = _currentList3.Count;
 
-         }
 
-         private void UpdateSuitPartsListSort()
 
-         {
 
-             if (_currentMenuType == 0) return;
 
-             _currentList4 = new List<int>(SuitCfgArray.Instance.GetSuitItems(_currentSuitId, true));
 
-             if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Search)
 
-             {
 
-                 _currentList4 = DressUpMenuItemDataManager.DressSearch(_currentList4);
 
-             }
 
-             else if (DressUpMenuItemDataManager.dressFilterType == DressFilterType.Filter)
 
-             {
 
-                 _currentList4 = DressUpMenuItemDataManager.DressFilter(_currentList4);
 
-             }
 
-             _ui.m_partsList2.m_list.RemoveChildrenToPool();
 
-             _ui.m_partsList2.m_list.numItems = _currentList4.Count;
 
-         }
 
-         private void hideListParts()
 
-         {
 
-             GTween.To(partsListX, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_partsList)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsList.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void showListParts2(int suitId)
 
-         {
 
-             _currentSuitId = suitId;
 
-             _ui.m_partsList2.m_comboBoxRarity.items = new string[] { "高稀有度", "低稀有度", "最近获得" };
 
-             this.UpdateSuitPartsListSort();
 
-             _ui.m_partsList2.m_list.ResizeToFit(_ui.m_partsList2.m_list.numItems);
 
-             float maxHeight = _ui.m_partsList2.target.height - _ui.m_partsList2.m_list.y;// - DressUpView.BOTTOM_BLANK;
 
-             if (_ui.m_partsList2.m_list.height > maxHeight)
 
-             {
 
-                 _ui.m_partsList2.m_list.height = maxHeight;
 
-             }
 
-             currentListType = DressUpListType.List4;
 
-             GTween.To(_ui.target.width, partsListX, 0.5f)
 
-                 .SetTarget(_ui.m_partsList2)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsList2.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void hideListParts2()
 
-         {
 
-             _currentMenuType = ConstDressUpItemType.TAO_ZHUANG;
 
-             GTween.To(partsListX, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_partsList2)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsList2.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void showSearchListType()
 
-         {
 
-             // _currentList2 = null;
 
-             currentListType = DressUpListType.List5;
 
-             GTween.To(_ui.target.width, partsListX, 0.5f)
 
-                 .SetTarget(_ui.m_partsListSearch.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsListSearch.target.x = t.value.x;
 
-                 });
 
-         }
 
-         private void hideSearchListType()
 
-         {
 
-             GTween.To(partsListX, _ui.target.width, 0.5f)
 
-                 .SetTarget(_ui.m_partsListSearch.target)
 
-                 .OnUpdate((GTweener t) =>
 
-                 {
 
-                     _ui.m_partsListSearch.target.x = t.value.x;
 
-                 });
 
-         }
 
-         /*****************************************************************************************************/
 
-         private void DressResetSerch()
 
-         {
 
-             if (currentListType == DressUpListType.List5)
 
-             {
 
-                 OnTouchPad();
 
-             }
 
-         }
 
-         private void UpdateSerch(EventContext context)
 
-         {
 
-             if (context.data.ToString() == ConstMessage.DRESS_SEARCH)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.DressSearch(false);
 
-             }
 
-             else if (context.data.ToString() == ConstMessage.DRESS_FILTER)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.DressFilter(false);
 
-             }
 
-             ViewManager.Hide<ModalStatusView>();
 
-             UpdateSearchList();
 
-             if (currentListType != DressUpListType.List5)
 
-             {
 
-                 hideListParts();
 
-                 hideListParts2();
 
-                 hideListType1();
 
-                 hideListType2();
 
-                 showSearchListType();
 
-             }
 
-             _currentMenuType = 0;
 
-         }
 
-         private void UpdateSearchList()
 
-         {
 
-             if (_scoreIndex == SORT_BY_HIGH_SCORE)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.SortItemListByHighScore(_currentList3, true);
 
-             }
 
-             else if (_scoreIndex == SORT_BY_LOW_SCORE)
 
-             {
 
-                 _currentList3 = DressUpMenuItemDataManager.SortItemListByLowScore(_currentList3, true);
 
-             }
 
-             _currentMenuType = 0;
 
-             _ui.m_partsListSearch.m_list.numItems = _currentList3.Count; ;
 
-         }
 
-         private void ListType1Item(int index, GObject item)
 
-         {
 
-             UI.DressUp.UI_TypeItem typeItem = UI.DressUp.UI_TypeItem.Proxy(item);
 
-             DressUpMenuItemCfg1 item1 = DressUpMenuItemCfg1Array.Instance.dataArray[index];
 
-             typeItem.m_icon.url = "ui://DressUp/hz_fenleitu_" + item1.id;
 
-             typeItem.m_txtname.text = item1.name;
 
-             //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconzi_" + item1.id;
 
-             typeItem.target.data = item1.id;
 
-             typeItem.m_imgNeed.visible = false;
 
-             typeItem.m_imgNew.visible = DressUpMenuItemDataManager.CheckIsFirstMenuNew(item1.id);
 
-             UI.DressUp.UI_TypeItem.ProxyEnd();
 
-         }
 
-         private void ListType2Item(int index, GObject item)
 
-         {
 
-             UI.DressUp.UI_TypeItem typeItem = UI.DressUp.UI_TypeItem.Proxy(item);
 
-             DressUpMenuItemCfg2 item2 = DressUpMenuItemCfg2Array.Instance.dataArray[_currentList2[index] - 1];
 
-             typeItem.m_icon.url = "ui://DressUp/hz_fenleituej_" + item2.id;
 
-             typeItem.m_txtname.text = item2.name;
 
-             //typeItem.m_imgTitle.url = "ui://DressUp/hz_iconziej_" + item2.id;
 
-             typeItem.target.data = item2.id;
 
-             // var subType = ItemUtilCS.GetItemSubType(_fightCfg.needItemId);
 
-             typeItem.m_imgNeed.visible = false;
 
-             typeItem.m_imgNew.visible = DressUpMenuItemDataManager.CheckIsSecondMenuNew(item2.id);
 
-             UI.DressUp.UI_TypeItem.ProxyEnd();
 
-         }
 
-         private void ListPartsItem(int index, GObject item)
 
-         {
 
-             UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
 
-             int id = (int)_currentList3[index];
 
-             string iconRes = "";
 
-             string partName = "";
 
-             string ext = "png";
 
-             if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-             {
 
-                 SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(id);
 
-                 iconRes = suitCfg.res;
 
-                 partName = suitCfg.name;
 
-                 listItem.m_iconSelected.visible = false;
 
-                 listItem.m_txtScore.text = "" + SuitUtil.GetSuitScore(id);
 
-                 RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false, true);
 
-                 listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + suitCfg.rarity;
 
-                 listItem.m_imgNew.visible = false;
 
-             }
 
-             else
 
-             {
 
-                 ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
 
-                 iconRes = itemCfg.res;
 
-                 partName = itemCfg.name;
 
-                 listItem.m_iconSelected.visible = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);
 
-                 listItem.m_txtScore.text = "" + ItemDataManager.GetItemAdditionScore(id, InstanceZonesDataManager.currentScoreType, _roleData.tags);
 
-                 listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
 
-                 bool isNew = DressUpMenuItemDataManager.CheckIsDressUpItemNew(id);
 
-                 listItem.m_imgNew.visible = isNew;
 
-                 if (isNew)
 
-                 {
 
-                     ItemProxy.ReqSetItemRead(id).Coroutine();
 
-                 }
 
-                 RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
 
-                 ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
 
-             }
 
-             if (listItem.target.data == null)
 
-             {
 
-                 LongPressGesture longPressGesture = new LongPressGesture(listItem.target);
 
-                 longPressGesture.once = true;
 
-                 longPressGesture.onAction.Add(OnLongPress);
 
-                 _listLongPress.Add(longPressGesture);
 
-             }
 
-             listItem.m_btnAni.visible = false;
 
-             listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
 
-             listItem.m_ScoreType.url = "ui://CommonGame/kp_sx_" + InstanceZonesDataManager.currentScoreType;
 
-             listItem.m_txtTitle.text = partName;
 
-             listItem.target.data = id;
 
-             listItem.m_imgNeed.visible = false;
 
-             UI_PartsListItem.ProxyEnd();
 
-         }
 
-         private void ListParts2Item(int index, GObject item)
 
-         {
 
-             UI_PartsListItem listItem = UI_PartsListItem.Proxy(item);
 
-             int id = (int)_currentList4[index];
 
-             string iconRes = "";
 
-             string partName = "";
 
-             string ext = "png";
 
-             if (listItem.target.data == null)
 
-             {
 
-                 LongPressGesture longPressGesture = new LongPressGesture(listItem.target);
 
-                 longPressGesture.once = true;
 
-                 longPressGesture.onAction.Add(OnLongPress);
 
-                 _listLongPress.Add(longPressGesture);
 
-             }
 
-             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(id);
 
-             iconRes = itemCfg.res;
 
-             partName = itemCfg.name;
 
-             listItem.m_iconSelected.visible = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);
 
-             listItem.m_loaBorder.url = "ui://DressUp/hz_kuangk_" + itemCfg.rarity;
 
-             RarityIconController.UpdateRarityIcon(listItem.m_rarity, id, false);
 
-             ext = ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true);
 
-             listItem.m_ScoreType.visible = true;
 
-             // int mainScore;
 
-             // int mainValuel;
 
-             // ItemDataManager.GetMainScore(id, out mainScore, out mainValuel);
 
-             listItem.m_ScoreType.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + InstanceZonesDataManager.currentScoreType);
 
-             listItem.m_txtScore.text = "" + ItemDataManager.GetItemAdditionScore(id, InstanceZonesDataManager.currentScoreType, _dataManager.DressupList[_dataManager.SelectThemeIndex].tags);
 
-             listItem.m_icon.url = ResPathUtil.GetIconPath(iconRes, ext);
 
-             listItem.m_txtTitle.text = partName;
 
-             listItem.target.data = id;
 
-             // listItem.m_txtScore.visible = false;
 
-             //listItem.m_ScoreType.visible = true;
 
-             listItem.m_imgNeed.visible = false;
 
-             listItem.m_btnAni.visible = false;
 
-             bool isNew = DressUpMenuItemDataManager.CheckIsDressUpItemNew(id);
 
-             listItem.m_imgNew.visible = isNew;
 
-             if (isNew)
 
-             {
 
-                 ItemProxy.ReqSetItemRead(id).Coroutine();
 
-             }
 
-             UI_PartsListItem.ProxyEnd();
 
-         }
 
-         private void UpdateSearchListPartsSelected()
 
-         {
 
-             int count = _ui.m_partsListSearch.m_list.numChildren;
 
-             int suitId = MyDressUpHelper.dressUpObj.suitId;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsListSearch.m_list.GetChildAt(i));
 
-                 int id = (int)listItem.target.data;
 
-                 if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-                 {
 
-                     listItem.m_iconSelected.visible = suitId > 0 && id == suitId;
 
-                 }
 
-                 else
 
-                 {
 
-                     bool isPutOn = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
 
-                     var isSceneType = DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(id);
 
-                     bool isSuit = !isSceneType && suitId > 0 && SuitCfgArray.Instance.GetSuitIdOfItem(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
 
-                     bool isSceneSuit = isSceneType && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
 
-                     listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
 
-                 }
 
-                 UI_PartsListItem.ProxyEnd();
 
-             }
 
-         }
 
-         private void UpdateListPartsSelected()
 
-         {
 
-             GList list;
 
-             if (_ui.m_partsList.target.x == partsListX)
 
-             {
 
-                 list = _ui.m_partsList.m_list;
 
-             }
 
-             else if (_ui.m_partsListSearch.target.x == partsListX)
 
-             {
 
-                 list = _ui.m_partsListSearch.m_list;
 
-             }
 
-             else
 
-             {
 
-                 return;
 
-             }
 
-             int count = list.numChildren;
 
-             int suitId = MyDressUpHelper.dressUpObj.suitId;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 UI_PartsListItem listItem = UI_PartsListItem.Proxy(list.GetChildAt(i));
 
-                 int id = (int)listItem.target.data;
 
-                 if (_currentMenuType == (int)ConstDressUpItemType.TAO_ZHUANG)
 
-                 {
 
-                     listItem.m_iconSelected.visible = suitId > 0 && id == suitId;
 
-                 }
 
-                 else
 
-                 {
 
-                     bool isPutOn = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
 
-                     var isSceneType = DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(id);
 
-                     bool isSuit = !isSceneType && suitId > 0 && SuitCfgArray.Instance.GetSuitIdOfItem(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
 
-                     bool isSceneSuit = isSceneType && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
 
-                     listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
 
-                 }
 
-                 UI_PartsListItem.ProxyEnd();
 
-             }
 
-         }
 
-         private void UpdateListSuitPartsSelected()
 
-         {
 
-             int count = _ui.m_partsList2.m_list.numChildren;
 
-             int suitId = MyDressUpHelper.dressUpObj.suitId;
 
-             for (int i = 0; i < count; i++)
 
-             {
 
-                 UI_PartsListItem listItem = UI_PartsListItem.Proxy(_ui.m_partsList2.m_list.GetChildAt(i));
 
-                 int id = (int)listItem.target.data;
 
-                 bool isPutOn = MyDressUpHelper.dressUpObj.CheckDressUpItemIsOn(id);//非套装金判断是否穿戴
 
-                 var isSceneType = DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(id);
 
-                 bool isSuit = !isSceneType && suitId > 0 && SuitCfgArray.Instance.GetSuitIdOfItem(id) == suitId;//非场景类, 若当前穿戴套装要判断item是否属于套装(更换场景类不会改变套装穿戴状态)
 
-                 bool isSceneSuit = isSceneType && suitId > 0 && isPutOn;//场景类, 若当前穿戴套装要判断item是否属已穿戴
 
-                 listItem.m_iconSelected.visible = isPutOn || isSuit || isSceneSuit;
 
-                 UI_PartsListItem.ProxyEnd();
 
-             }
 
-         }
 
-         private void OnClickBtnSearch()
 
-         {
 
-             ViewManager.Show<DressFilterView>(false, new object[] { ViewName.DRESS_UP_VIEW });
 
-         }
 
-         private void OnClickBtnLastStep()
 
-         {
 
-             if (!MyDressUpHelper.OnClickBtnLastStep()) return;
 
-             UpdateStepBtn(false);
 
-         }
 
-         private void OnClickBtnNextStep()
 
-         {
 
-             if (!MyDressUpHelper.OnClickBtnNextStep()) return;
 
-             UpdateStepBtn(false);
 
-         }
 
-         private void SendLog()
 
-         {
 
-         }
 
-         private void CheckGuide(object param)
 
-         {
 
-             if (GuideDataManager.IsGuideFinish(ConstGuideId.BUY_CLOTHING) <= 0
 
-              || GuideDataManager.IsGuideFinish(ConstGuideId.AUTOPLAY_FIGHT) <= 0)
 
-             {
 
-                 UpdateToCheckGuide(null);
 
-             }
 
-             else
 
-             {
 
-                 Timers.inst.Remove(CheckGuide);
 
-             }
 
-         }
 
-         protected override void UpdateToCheckGuide(object param)
 
-         {
 
-             if (!ViewManager.CheckIsTopView(this.viewCom)) return;
 
-         }
 
-         protected override void TryCompleteGuide()
 
-         {
 
-             base.TryCompleteGuide();
 
-         }
 
-     }
 
- }
 
 
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