StoreView.cs 11 KB

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  1. using UI.Store;
  2. using UI.CommonGame;
  3. using FairyGUI;
  4. using System.Collections.Generic;
  5. using ET;
  6. using UnityEngine;
  7. using System;
  8. // using System.Diagnostics;
  9. namespace GFGGame
  10. {
  11. public class StoreView : BaseWindow
  12. {
  13. private UI_StoreUI _ui;
  14. // private ValueBarController _valueBarController;
  15. private List<List<string>> _arenaSubTab = new List<List<string>>();
  16. private List<string[]> _storeTabCfgs = new List<string[]>();
  17. private int _curTabIndex = 0;
  18. private int _curSubTabIndex = 0;
  19. private string _curViewName = "";
  20. public override void Dispose()
  21. {
  22. if (_ui != null)
  23. {
  24. _ui.Dispose();
  25. }
  26. _arenaSubTab.Clear();
  27. _ui = null;
  28. base.Dispose();
  29. }
  30. protected override void OnInit()
  31. {
  32. base.OnInit();
  33. packageName = UI_StoreUI.PACKAGE_NAME;
  34. _ui = UI_StoreUI.Create();
  35. this.viewCom = _ui.target;
  36. isfullScreen = true;
  37. isReturnView = true;
  38. this.bringToFontOnClick = false;
  39. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_fhl");
  40. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  41. _ui.m_comTab.m_c1.onChanged.Add(OnTabChange);
  42. _ui.m_listSubTab.itemRenderer = RenderListSubTabItem;
  43. _ui.m_listSubTab.onClickItem.Add(OnListSubTabClick);
  44. PreloadStoreChargeAddUp();
  45. }
  46. protected override void AddEventListener()
  47. {
  48. base.AddEventListener();
  49. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  50. EventAgent.AddEventListener(ConstMessage.SHOP_BUY, UpdateRedDot);
  51. EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, UpdateStoreMonthRedDot);
  52. EventAgent.AddEventListener(ConstMessage.STORE_BROCADE_WEAV_RECEIVE, UpdateStoreMonthRedDot);
  53. }
  54. protected override void OnShown()
  55. {
  56. base.OnShown();
  57. StoreTabCfg arenaTab = StoreTabCfgArray.Instance.GetCfgByfunctionId(ConstFunctionId.STORE_ARENA);
  58. _arenaSubTab.Clear();
  59. _arenaSubTab.Add(new List<string>() { arenaTab.subTabArr[0][0], arenaTab.subTabArr[0][1], arenaTab.subTabArr[0][2] });
  60. for (int i = ArenaDataManager.Instance.SeasonId; i > 0; i--)
  61. {
  62. _arenaSubTab.Add(new List<string>() { string.Format("第{0}赛季", i), i.ToString(), "StoreArenaView" });
  63. }
  64. _curTabIndex = this.viewData == null ? ConstStoreTabId.STORE_CHARGE : (int)(this.viewData as object[])[0];
  65. _ui.m_comTab.m_c1.selectedIndex = _curTabIndex;
  66. _ui.m_comTab.target.scrollPane.SetPercX((float)(_curTabIndex - 1) / (float)StoreTabCfgArray.Instance.dataArray.Length, false);
  67. _curSubTabIndex = this.viewData == null ? 0 : (int)(this.viewData as object[])[1];
  68. if (_curTabIndex == ConstStoreTabId.STORE_GIFT_BAG && _curSubTabIndex > 0 && !ShopDataManager.Instance.GetShopActivityIsShow(_curSubTabIndex)) {
  69. _curSubTabIndex -= 1;
  70. }
  71. if (_ui.m_listSubTab.numItems > _curSubTabIndex)
  72. {
  73. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  74. _ui.m_listSubTab.ScrollToView(_curSubTabIndex);
  75. OnListSubTabChange(_curSubTabIndex);
  76. }
  77. if(_curTabIndex == ConstStoreTabId.STORE_MONTH_CARD && _curSubTabIndex == 2)
  78. ViewManager.Hide<StoreBrocadeWeavView>();
  79. UpdateRedDot();
  80. }
  81. protected override void OnHide()
  82. {
  83. base.OnHide();
  84. _ui.m_comTab.m_c1.selectedIndex = 0;
  85. _ui.m_listSubTab.selectedIndex = 0;
  86. ViewManager.Hide<StoreBrocadeWeavView>();
  87. }
  88. protected override void RemoveEventListener()
  89. {
  90. base.RemoveEventListener();
  91. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateRedDot);
  92. EventAgent.RemoveEventListener(ConstMessage.SHOP_BUY, UpdateRedDot);
  93. EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, UpdateStoreMonthRedDot);
  94. EventAgent.RemoveEventListener(ConstMessage.STORE_BROCADE_WEAV_RECEIVE, UpdateStoreMonthRedDot);
  95. }
  96. private void OnClickBtnBack()
  97. {
  98. ViewManager.Hide(_curViewName);
  99. this.Hide();
  100. //ViewManager.GoBackFrom(typeof(StoreView).FullName);
  101. }
  102. private void OnTabChange()
  103. {
  104. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_ui.m_comTab.m_c1.selectedIndex);
  105. if (tabCfg == null) return;
  106. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(tabCfg.functionId))
  107. {
  108. _ui.m_comTab.m_c1.selectedIndex = _ui.m_comTab.m_c1.previsousIndex;
  109. }
  110. _curTabIndex = _ui.m_comTab.m_c1.selectedIndex;
  111. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  112. {
  113. _ui.m_listSubTab.numItems = _arenaSubTab.Count;
  114. }
  115. else
  116. {
  117. _storeTabCfgs.Clear();
  118. if (tabCfg.index == ConstStoreTabId.STORE_GIFT_BAG)
  119. {
  120. for (int i = 0; i < tabCfg.subTabArr.Length; i++)
  121. {
  122. int menu2 = int.Parse(tabCfg.subTabArr[i][1]);
  123. if (menu2 == ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY || menu2 == ConstStoreSubId.STORE_GIFT_BAG_TSY)
  124. {
  125. if (!ShopDataManager.Instance.GetShopActivityIsShow(menu2)) continue;
  126. }
  127. _storeTabCfgs.Add(tabCfg.subTabArr[i]);
  128. }
  129. }
  130. else
  131. {
  132. _storeTabCfgs = new List<string[]>(tabCfg.subTabArr);
  133. }
  134. _ui.m_listSubTab.numItems = _storeTabCfgs.Count;
  135. }
  136. _ui.m_listSubTab.selectedIndex = 0;
  137. _curSubTabIndex = 0;
  138. OnListSubTabChange(_curSubTabIndex);
  139. UpdateRedDot();
  140. }
  141. private void RenderListSubTabItem(int index, GObject obj)
  142. {
  143. GButton item = obj.asButton;
  144. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  145. int menu2 = 0;
  146. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  147. {
  148. item.title = _arenaSubTab[index][0];
  149. menu2 = int.Parse(_arenaSubTab[index][1]);
  150. }
  151. else
  152. {
  153. item.title = _storeTabCfgs[index][0];
  154. menu2 = int.Parse(_storeTabCfgs[index][1]);
  155. }
  156. item.data = index;
  157. }
  158. private void OnListSubTabClick(EventContext context)
  159. {
  160. GObject obj = context.data as GObject;
  161. int index = (int)obj.data;
  162. if (index < 0) return;
  163. OnListSubTabChange(index);
  164. }
  165. private void OnListSubTabChange(int index)
  166. {
  167. StoreTabCfg tabCfg = StoreTabCfgArray.Instance.GetCfg(_curTabIndex);
  168. string viewName = "";
  169. int menu2 = 0;
  170. if (tabCfg.functionId == ConstFunctionId.STORE_ARENA)
  171. {
  172. menu2 = int.Parse(_arenaSubTab[index][1]);
  173. viewName = _arenaSubTab[index][2];
  174. }
  175. else
  176. {
  177. menu2 = int.Parse(_storeTabCfgs[index][1]);
  178. viewName = _storeTabCfgs[index][2];
  179. }
  180. if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(viewName))
  181. {
  182. _ui.m_listSubTab.selectedIndex = _curSubTabIndex;
  183. return;
  184. }
  185. ViewManager.Hide(_curViewName);
  186. if (!string.IsNullOrEmpty(viewName) && viewName != "“”")
  187. {
  188. ViewManager.Show("GFGGame." + viewName, menu2);
  189. }
  190. _curSubTabIndex = index;
  191. _curViewName = "GFGGame." + viewName;
  192. }
  193. private void UpdateRedDot()
  194. {
  195. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn0.target, RedDotDataManager.Instance.GetChargeAddUpRewardRed());
  196. for (int i = 0; i < _ui.m_listSubTab.numItems; i++)
  197. {
  198. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(i).asCom, false);
  199. }
  200. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_CHARGE)
  201. {
  202. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_CHARGE_ADDUP).asCom, RedDotDataManager.Instance.GetChargeAddUpRewardRed());
  203. }
  204. UpdateStoreMonthRedDot();
  205. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn2.target, RedDotDataManager.Instance.GetGiftBagRewardRed());
  206. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_GIFT_BAG)
  207. {
  208. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_GIFT_BAG_ACTIVITY).asCom, RedDotDataManager.Instance.GetGiftBagRewardRed());
  209. }
  210. }
  211. //月卡红点刷新
  212. private void UpdateStoreMonthRedDot()
  213. {
  214. RedDotController.Instance.SetComRedDot(_ui.m_comTab.m_btn1.target, RedDotDataManager.Instance.GetGoldCardRewardRed() || RedDotDataManager.Instance.GetBlackCardRewardRed() || RedDotDataManager.Instance.GetBlackCardClothingRed()
  215. || RedDotDataManager.Instance.GetStoreBrocadeWeavRewardRed());
  216. if (_ui.m_comTab.m_c1.selectedIndex == ConstStoreTabId.STORE_MONTH_CARD)
  217. {
  218. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_GOLD_CARD).asCom, RedDotDataManager.Instance.GetGoldCardRewardRed());
  219. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_BLACK_CARD).asCom, RedDotDataManager.Instance.GetBlackCardRewardRed() || RedDotDataManager.Instance.GetBlackCardClothingRed());
  220. RedDotController.Instance.SetComRedDot(_ui.m_listSubTab.GetChildAt(ConstStoreSubId.STORE_MONTH_BROCADE_WEAV).asCom, RedDotDataManager.Instance.GetStoreBrocadeWeavRewardRed());
  221. }
  222. }
  223. //会员中心模型预加载
  224. private void PreloadStoreChargeAddUp()
  225. {
  226. int vipIndex = Math.Max(0, RoleDataManager.vipLv - 1);
  227. for (int i = vipIndex; i >= 0; i--)
  228. {
  229. PreloadSuitModel(i);
  230. }
  231. for (int i = vipIndex + 1; i < VipCfgArray.Instance.dataArray.Length - 1; i++)
  232. {
  233. PreloadSuitModel(i);
  234. }
  235. }
  236. private void PreloadSuitModel(int index)
  237. {
  238. VipCfg vipCfg = VipCfgArray.Instance.dataArray[index + 1];
  239. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(vipCfg.suitId);
  240. ResType resType = ResType.Sprite;
  241. if (suitCfg.aniRes != "")
  242. resType = ResType.Animation;
  243. PreloadManager.Instance.PreloadSuitRes(vipCfg.suitId, resType, new int[] { ConstDressUpItemType.BEI_JING }, true);
  244. }
  245. }
  246. }