| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 | using System.Collections;using ET;using FairyGUI;using UI.ClothingFoster;using UI.CommonGame;namespace GFGGame{    public class ClothingFosterView : BaseWindow    {        private UI_ClothingFosterUI _ui;        private int _suitId;        private int _index;        private SortedList _propertyList;        private SortedList _addPropertyList;        private bool _canFoster;        public override void Dispose()        {            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_ClothingFosterUI.PACKAGE_NAME;            _ui = UI_ClothingFosterUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            // viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;            _ui.m_listMaterials.itemRenderer = ListMaterialItemRender;            _ui.m_listMaterials.onClickItem.Add(OnListMaterialsItem);            _ui.m_listPropertyAdd.itemRenderer = ListPropertyItemRender;            _ui.m_btnFoster.onClick.Add(OnClickBtnFoster);        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);        }        protected override void OnShown()        {            base.OnShown();            _suitId = (int)(this.viewData as object[])[0];            _index = (int)(this.viewData as object[])[1];            _propertyList = (this.viewData as object[])[2] as SortedList;            _addPropertyList = (this.viewData as object[])[3] as SortedList;            _canFoster = true;            SuitFosterCfg cfg = SuitFosterCfgArray.Instance.GetCfgs(_suitId)[_index];            _ui.m_listMaterials.numItems = cfg.materialsArr.Length;            int has = ItemDataManager.GetItemNum(cfg.costId);            int need = cfg.costNum;            UI_ComCostCurrency comConsume = UI_ComCostCurrency.Proxy(_ui.m_ComConsume);            comConsume.m_txtNeed.text = StringUtil.GetColorText(need.ToString(), has >= need ? "#FFF8EA" : "#C9F1A5");            UI_ComCostCurrency.ProxyEnd();            if (_canFoster && has < need) _canFoster = false;            _ui.m_listPropertyAdd.numItems = _propertyList.Count;        }        protected override void OnHide()        {            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);        }        private void ListMaterialItemRender(int index, GObject obj)        {            UI_ListMaterialsItem item = UI_ListMaterialsItem.Proxy(obj);            int[][] materialsArr = SuitFosterCfgArray.Instance.GetCfgs(_suitId)[_index].materialsArr;            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(materialsArr[index][0]);            item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);            int has = ItemDataManager.GetItemNum(itemCfg.id);            item.m_txtHas.text = has.ToString();            int need = materialsArr[index][1];            item.m_txtNeed.text = need.ToString();            item.m_txtHas.text = StringUtil.GetColorText(has.ToString(), has >= need ? "#F2DB96" : "#C9F1A5");            if (_canFoster && has < need) _canFoster = false;            item.target.data = materialsArr[index][0];            UI_ListMaterialsItem.ProxyEnd();        }        private void OnListMaterialsItem(EventContext context)        {            int itemId = (int)(context.data as GComponent).data;            ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { typeof(ClothingView).Name, ( this.viewData as object[])[4]  }    });        }        private void ListPropertyItemRender(int index, GObject obj)        {            UI_ListPropertyAddItem item = UI_ListPropertyAddItem.Proxy(obj);            UI_ListPropertyItem comProperty = UI_ListPropertyItem.Proxy(item.m_comProperty);            int score = (int)_propertyList.GetKey(index);            comProperty.m_txtProperty.text = _propertyList[score].ToString();            comProperty.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (score));            item.m_txtAdd.text = "+" + _addPropertyList.GetByIndex(index);            UI_ListPropertyAddItem.ProxyEnd();            UI_ListPropertyItem.ProxyEnd();        }        private async void OnClickBtnFoster()        {            if (!_canFoster)            {                PromptController.Instance.ShowFloatTextPrompt("材料不足");                return;            }            int result = await SuitFosterProxy.SendMaintainSuit(_suitId, _index + 1);            if (result == ErrorCode.ERR_Success)            {                LogServerHelper.SendNodeLog((int)PlayParticipationEnum.FU_ZHUANG_YANG_CHENG, 2);                this.Hide();            }        }    }}
 |