CardFosterView.cs 53 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCost _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  23. private int _selectTab = 0;
  24. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  25. private List<GGraph> _listEffectHolder = new List<GGraph>();
  26. private List<CardData> _cardList = new List<CardData>();
  27. private int _wordRow = 4; //字行数
  28. private int _wordNumber = 5;//字每行个数
  29. private int _nowIndex = 0;
  30. private bool _refDodgeStar = true;
  31. private int _isAutoSelect = 0;
  32. private EffectUI _effectUI1;
  33. private EffectUI _effectUI3;
  34. private EffectUI _effectUI4;
  35. private EffectUI _effectUI5;
  36. private EffectUI _effectUI6;
  37. private EffectUI _effectUI7;
  38. private EffectUI _effectUI8;
  39. private EffectUI _effectUI9;
  40. private EffectUI _effectUI10;
  41. private GObject _consumeSelectItem;//选中的材料item
  42. private int _consumeSelectIndex = 0;//0为减,1为加
  43. private List<int> itemsCount;
  44. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  45. //private Timer _timer;
  46. private const float _delay = 300;
  47. private double _selectTimeCount = 0;//长按时间
  48. private int _showLv = 0;
  49. private int _showExp = 0;
  50. private float _cardScale = 0.8f;
  51. private bool showCard = false;
  52. private bool playAni = false;
  53. private const int _cardResInitWidth = 1440;
  54. private const int _cardResInitHight = 1920;
  55. private Vector2 comCardImgResInitSize;
  56. private Vector2 comCardImgResTargetSize;
  57. public override void Dispose()
  58. {
  59. EffectUIPool.Recycle(_effectUI3);
  60. _effectUI3 = null;
  61. EffectUIPool.Recycle(_effectUI4);
  62. _effectUI4 = null;
  63. for (int i = 0; i < _listLongPress.Count; i++)
  64. {
  65. _listLongPress[i].Dispose();
  66. }
  67. _listLongPress.Clear();
  68. if (_valueBarController != null)
  69. {
  70. _valueBarController.Dispose();
  71. _valueBarController = null;
  72. }
  73. if (_ui != null)
  74. {
  75. _ui.Dispose();
  76. _ui = null;
  77. }
  78. base.Dispose();
  79. }
  80. protected override void OnInit()
  81. {
  82. base.OnInit();
  83. packageName = UI_CardFosterUI.PACKAGE_NAME;
  84. _ui = UI_CardFosterUI.Create();
  85. viewCom = _ui.target;
  86. isfullScreen = true;
  87. //公共组件:返回,页签,属性列表
  88. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  89. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  90. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  91. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  92. //卡面和故事界面
  93. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  94. //升级升星按钮
  95. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  96. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  97. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  98. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  99. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  100. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  101. //升级升星消耗材料列表
  102. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  103. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  104. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  105. //满星级后卡面列表
  106. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  107. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  108. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  109. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  110. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  111. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  112. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  113. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  114. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  115. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  116. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  117. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  118. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  119. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  120. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  121. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  123. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  124. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  125. }
  126. private void RefLeftAndRight()
  127. {
  128. if (_nowIndex <= 0)
  129. {
  130. _ui.m_btnLeft.grayed = true;
  131. _ui.m_btnLeft.touchable = false;
  132. }
  133. else {
  134. _ui.m_btnLeft.grayed = false;
  135. _ui.m_btnLeft.touchable = true;
  136. }
  137. if (_nowIndex >= _cardList.Count - 1)
  138. {
  139. _ui.m_btnRight.grayed = true;
  140. _ui.m_btnRight.touchable = false;
  141. }
  142. else
  143. {
  144. _ui.m_btnRight.grayed = false;
  145. _ui.m_btnRight.touchable = true;
  146. }
  147. }
  148. private void OnClickBtnLeft()
  149. {
  150. _nowIndex -= 1;
  151. RefLeftAndRight();
  152. _cardData = _cardList[_nowIndex];
  153. RefCardFosterInfo();
  154. }
  155. private void OnClickBtnRight()
  156. {
  157. _nowIndex += 1;
  158. RefLeftAndRight();
  159. _cardData = _cardList[_nowIndex];
  160. RefCardFosterInfo();
  161. }
  162. private void RefCardFosterInfo()
  163. {
  164. playAni = false;
  165. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  166. float imgIniWidth = _cardResInitWidth * imgInitHight / _cardResInitHight;//UI界面上小图时的宽度
  167. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / _cardResInitWidth : imgInitHight / _cardResInitHight;
  168. comCardImgResInitSize = Vector2.zero;
  169. comCardImgResTargetSize = Vector2.zero;
  170. showCard = false;
  171. Input.multiTouchEnabled = false;
  172. this.ClearItemsCountList();
  173. this.UpdateCommon();
  174. this.UpdateNormal();
  175. this.UpdateCardRes();
  176. this.UpdateUpLvView();
  177. this.UpdateUpStarView();
  178. this.UpdateUpSkillView();
  179. this.UpdateRedDot();
  180. this.RefLeftAndRight();
  181. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  182. _comFosterBottom.m_listSkill.selectedIndex = 0;
  183. _comFosterBottom.m_btnClearAll.visible = false;
  184. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  185. _cardStarRewards.Clear();
  186. for (int i = 0; i < cardStarCfgs.Count; i++)
  187. {
  188. if (cardStarCfgs[i].rewardsArr.Length > 0)
  189. {
  190. _cardStarRewards.Add(cardStarCfgs[i]);
  191. }
  192. }
  193. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  194. Timers.inst.AddUpdate(CheckGuide);
  195. }
  196. protected override void OnShown()
  197. {
  198. base.OnShown();
  199. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  200. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  201. _nowIndex = _cardData.index;
  202. _comFosterBottom = _ui.m_ComFosterBottom;
  203. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  204. if (CardDataManager.isFilter == true)
  205. {
  206. //筛选
  207. _cardList = CardDataManager.FilterCardList(_cardList);
  208. }
  209. _cardList = CardDataManager.SortItemList(_cardList);
  210. RefCardFosterInfo();
  211. }
  212. protected override void AddEventListener()
  213. {
  214. base.AddEventListener();
  215. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  216. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  217. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  218. }
  219. private void ClearItemsCountList()
  220. {
  221. if (itemsCount == null)
  222. {
  223. itemsCount = new List<int>();
  224. }
  225. itemsCount.Clear();
  226. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  227. {
  228. itemsCount.Add(0);
  229. }
  230. }
  231. private void UpdateNormal()
  232. {
  233. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  234. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  235. _valueBarController.OnShown();
  236. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  237. string names = _cardData.itemCfg.name;
  238. _comFosterBottom.m_txtName0.text = "";
  239. _comFosterBottom.m_txtName1.text = "";
  240. _comFosterBottom.m_txtName2.text = "";
  241. _comFosterBottom.m_txtName3.text = "";
  242. _comFosterBottom.m_txtName4.text = "";
  243. switch (names.Length)
  244. {
  245. case 1:
  246. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  247. break;
  248. case 2:
  249. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  250. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  251. break;
  252. case 3:
  253. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  254. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  255. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  256. break;
  257. case 4:
  258. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  259. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  260. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  261. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  262. break;
  263. default:
  264. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  265. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  266. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  267. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  268. _comFosterBottom.m_txtName4.text = names.Substring(4);
  269. break;
  270. }
  271. }
  272. private void UpdateCommon()
  273. {
  274. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  275. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  276. _comLvConsumeGold.m_txtNeed.text = "0";
  277. _comLvConsumeGold.m_c1.selectedIndex = 1;
  278. UI_ComCost.ProxyEnd();
  279. }
  280. private void UpdateCardRes()
  281. {
  282. if (_effectUI1 != null)
  283. {
  284. EffectUIPool.Recycle(_effectUI1);
  285. _effectUI1 = null;
  286. }
  287. string resName = _cardData.resources[_cardData.resIndex];
  288. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  289. if (_cardData.itemCfg.animationCardStar > 0 && _cardData.star >= _cardData.itemCfg.animationCardStar && Versions.Contains(resPath))
  290. {
  291. _effectUI1 = new EffectUI();
  292. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  293. }
  294. if (_effectUI1 != null)
  295. {
  296. _ui.m_c1.selectedIndex = 1;
  297. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  298. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  299. }
  300. else
  301. {
  302. _ui.m_c1.selectedIndex = 0;
  303. if (comCardImgResInitSize == Vector2.zero)
  304. {
  305. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  306. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  307. comCardImgResTargetSize = new Vector2(_ui.target.height * _cardResInitWidth / _cardResInitHight, _ui.target.height);
  308. comCardImgResInitSize = new Vector2(_cardResInitWidth * _cardScale, _cardResInitHight * _cardScale);
  309. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  310. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  311. }
  312. }
  313. }
  314. private void RenderListPropertyItem(int index, GObject obj)
  315. {
  316. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  317. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  318. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  319. UI_ListScoreItem.ProxyEnd();
  320. }
  321. /***********************************************************升级***************************************************/
  322. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  323. {
  324. _showLv = isPreview == true ? lv : _cardData.lv;
  325. _showExp = isPreview == true ? exp : _cardData.exp;
  326. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  327. if (cardLvCfg == null)
  328. {
  329. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  330. return;
  331. }
  332. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  333. _comFosterBottom.m_barLv.value = _showExp;
  334. if (effLight) {
  335. EffectUIPool.Recycle(_effectUI6);
  336. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  337. }
  338. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  339. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  340. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  341. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  342. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  343. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  344. if (isPreview == true)
  345. {
  346. return;
  347. }
  348. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  349. }
  350. private void RenderListLvConsumeItem(int index, GObject obj)
  351. {
  352. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  353. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  354. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  355. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  356. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  357. listItem.m_txtUseCount.text = "0";
  358. listItem.target.data = index;
  359. _listEffectHolder.Add(listItem.m_holderTouch);
  360. if (listItem.m_btnMinus.data == null)
  361. {
  362. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  363. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  364. }
  365. if (listItem.m_loaBg.data == null)
  366. {
  367. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  368. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  369. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  370. // longPressGesture.once = true;
  371. // LongPressGesture.TRIGGER = 1f;
  372. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  373. // // longPressGesture.onEnd.Add(OnLongEnd);
  374. // _listLongPress.Add(longPressGesture);
  375. }
  376. listItem.m_btnMinus.data = 0;
  377. listItem.m_loaBg.data = 1;
  378. UI_ComConsume.ProxyEnd();
  379. }
  380. private void OnClickItemConsumsBegin(EventContext context)
  381. {
  382. // GObject obj, int type
  383. GObject sender = context.sender as GObject;
  384. int type = (int)sender.data;
  385. GObject obj = sender.parent;
  386. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  387. int index = (int)obj.data;// (int)listItem.target.data;
  388. int itemId = upgradeCardItemsArr[index];
  389. _consumeSelectItem = obj;
  390. _consumeSelectIndex = type;
  391. if (type == 1)
  392. {
  393. if (IsUpLvLimit(itemId)) return;
  394. if (ItemDataManager.GetItemNum(itemId) == 0)
  395. {
  396. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  397. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  398. }
  399. }
  400. OnTimedEvent(null);
  401. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  402. EffectUIPool.Recycle(_effectUI5);
  403. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  404. }
  405. private void OnTimedEvent(object param)
  406. {
  407. _selectTimeCount += _delay;
  408. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  409. {
  410. if (_consumeSelectIndex == 0)
  411. {
  412. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  413. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  414. UI_ComConsume.ProxyEnd();
  415. if (!pointIsOnComponent)
  416. {
  417. Timers.inst.Remove(OnTimedEvent);
  418. return;
  419. }
  420. this.OnClickBtnMinus(_consumeSelectItem);
  421. }
  422. else
  423. {
  424. int index = (int)_consumeSelectItem.data;
  425. int itemId = upgradeCardItemsArr[index];
  426. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  427. {
  428. Timers.inst.Remove(OnTimedEvent);
  429. return;
  430. }
  431. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  432. }
  433. }
  434. }
  435. private void OnClickItemLvConsumsEnd()
  436. {
  437. Timers.inst.Remove(OnTimedEvent);
  438. _selectTimeCount = 0;
  439. if (_consumeSelectIndex == 0)
  440. {
  441. this.OnClickBtnMinus(_consumeSelectItem);
  442. }
  443. else
  444. {
  445. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  446. }
  447. }
  448. //返回值为此材料是否可继续消耗此材料继续升级
  449. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  450. {
  451. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  452. int index = (int)obj.data;
  453. int itemId = upgradeCardItemsArr[index];
  454. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  455. {
  456. Timers.inst.Remove(OnTimedEvent);
  457. return false;
  458. }
  459. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  460. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  461. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  462. {
  463. Timers.inst.Remove(OnTimedEvent);
  464. if (showTips == true)
  465. {
  466. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  467. }
  468. return false;
  469. }
  470. if (IsUpLvLimit(itemId, false)) return false;
  471. itemsCount[index] = itemsCount[index] + 1;
  472. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  473. UI_ComConsume.ProxyEnd();
  474. this.UpdatePreView();
  475. return true;
  476. }
  477. private void OnClickBtnMinus(GObject obj)
  478. {
  479. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  480. int index = (int)listItem.target.data;
  481. if (itemsCount[index] == 0)
  482. {
  483. Timers.inst.Remove(OnTimedEvent);
  484. return;
  485. }
  486. itemsCount[index] = itemsCount[index] - 1;
  487. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  488. UI_ComConsume.ProxyEnd();
  489. this.UpdatePreView();
  490. }
  491. private void UpdatePreView()
  492. {
  493. int count = 0;//消耗金币数量
  494. int hasExp = 0;//消耗材料提升的总经验
  495. for (int i = 0; i < itemsCount.Count; i++)
  496. {
  497. if (itemsCount[i] == 0) continue;
  498. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  499. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  500. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  501. }
  502. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  503. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  504. UI_ComCost.ProxyEnd();
  505. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  506. int previewLv = 0;
  507. int previewExp = 0;
  508. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  509. this.UpdateUpLvView(true, previewLv, previewExp);
  510. }
  511. private void OnClcikBtnAll()
  512. {
  513. int cardUpLvGoldsNeed = 0;
  514. for (int i = 0; i < itemsCount.Count; i++)
  515. {
  516. int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  517. long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  518. for (long j = 0; j < itemNum; j++)
  519. {
  520. if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  521. {
  522. break;
  523. }
  524. cardUpLvGoldsNeed += cardUpLvGolds[1];
  525. }
  526. }
  527. }
  528. private void OnClcikBtnClearAll()
  529. {
  530. this.ClearItemsCountList();
  531. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  532. this.UpdatePreView();
  533. }
  534. private void OnClickBtnUpLv()
  535. {
  536. if (_effectUI7 != null)
  537. {
  538. EffectUIPool.Recycle(_effectUI7);
  539. _effectUI7 = null;
  540. }
  541. //按钮点击特效
  542. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  543. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  544. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  545. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  546. UI_ComCost.ProxyEnd();
  547. if (itemMoneyNum == 0)
  548. {
  549. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  550. return;
  551. }
  552. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  553. {
  554. long has = ItemDataManager.GetItemNum(itemMoneyId);
  555. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  556. return;
  557. }
  558. this.UpLv();
  559. }
  560. private async void UpLv()
  561. {
  562. // itemsCount.Clear();
  563. int allConsume = 0;
  564. for (int i = 0; i < itemsCount.Count; i++)
  565. {
  566. allConsume += itemsCount[i];
  567. }
  568. if (allConsume == 0)
  569. {
  570. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  571. return;
  572. }
  573. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  574. {
  575. int lv = _cardData.lv;
  576. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  577. if (result)
  578. {
  579. if (_showLv - lv >= 1)
  580. {
  581. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  582. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv , _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  583. }
  584. this.UpdateCommon();
  585. this.UpdateUpLvView(false, 0, 0, true);
  586. this.ClearItemsCountList();
  587. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  588. }
  589. }
  590. }
  591. private bool IsUpLvLimit(int itemId, bool showTips = true)
  592. {
  593. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  594. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  595. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  596. lvLimit = Mathf.Min(lvLimit, maxLv);
  597. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  598. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  599. {
  600. if (!showTips) return true;
  601. int roleLv = RoleDataManager.lvl;
  602. for (int i = roleLv + 1; i < RoleLevelCfgArray.Instance.dataArray.Length; i++)
  603. {
  604. int limit = RoleLevelCfgArray.Instance.GetCfg(i).cardLeverLimit;
  605. if (_showLv < limit)
  606. {
  607. roleLv = i;
  608. break;
  609. }
  610. }
  611. if(_showLv < maxLv)
  612. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", roleLv));
  613. return true;
  614. }
  615. return false;
  616. }
  617. /***********************************************************升星***************************************************/
  618. private void UpdateUpStarView()
  619. {
  620. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  621. if (cardStarCfg == null)
  622. {
  623. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  624. return;
  625. }
  626. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  627. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  628. //升星后星数正5才不进入
  629. if (_refDodgeStar || _cardData.star % 5 != 0) {
  630. UpdateUpStarOfStarAndText();
  631. }
  632. _refDodgeStar = true;
  633. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  634. _comFosterBottom.m_btnRule.data = 300021;
  635. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  636. {
  637. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  638. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  639. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  640. return;
  641. }
  642. else
  643. {
  644. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  645. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  646. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  647. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  648. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  649. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  650. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  651. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  652. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  653. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  654. }
  655. }
  656. private void UpdateUpStarOfStarAndText()
  657. {
  658. UpdateUpStarOfStar();
  659. UpdateUpStarOfText();
  660. }
  661. private void UpdateUpStarOfStar()
  662. {
  663. int starLevelDodge = _cardData.star / _wordNumber;
  664. for (int i = 0; i < _wordRow; i++)
  665. {
  666. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + i));
  667. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  668. UI_ComDodgeStar.ProxyEnd();
  669. }
  670. }
  671. private void UpdateUpStarOfText()
  672. {
  673. int starLevel = _cardData.star / _wordNumber;
  674. if (starLevel >= _wordRow)
  675. starLevel = _wordRow - 1;
  676. int index = starLevel * _wordNumber;
  677. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  678. string starDesc = "";
  679. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  680. {
  681. index++;
  682. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  683. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  684. str += " /";
  685. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  686. }
  687. comStarItem.m_txtContent.text = starDesc;
  688. UI_ComStarItem.ProxyEnd();
  689. }
  690. private void RenderListStarConsumeItem(int index, GObject obj)
  691. {
  692. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  693. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  694. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  695. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  696. listItem.m_CountType.selectedIndex = 1;
  697. listItem.m_ButtonType.selectedIndex = 0;
  698. listItem.m_QualityType.selectedIndex = 4;
  699. int needCount = cardStarCfg.materiarsArr[index][1];
  700. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  701. if (_isAutoSelect == 1) {
  702. if(index == 0)
  703. hasCount += ItemDataManager.GetItemNum(6003001);
  704. else
  705. hasCount += ItemDataManager.GetItemNum(6003002);
  706. }
  707. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  708. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  709. if (listItem.target.data == null)
  710. {
  711. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  712. }
  713. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  714. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  715. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  716. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  717. if (hasCount < needCount)
  718. {
  719. //材料不足显示加号
  720. listItem.m_ButtonType.selectedIndex = 2;
  721. }
  722. }
  723. private void RenderListShowCardItem(int index, GObject obj)
  724. {
  725. GButton listItem = obj as GButton;
  726. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  727. // string res = (listItem.parent.data as List<string>)[index];
  728. if (index == _cardData.resIndex)
  729. {
  730. _comFosterBottom.m_listShowCard.selectedIndex = index;
  731. }
  732. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  733. listItem.data = index;
  734. }
  735. private async void OnClickShowCardListItem(EventContext context)
  736. {
  737. int resIndex = (int)(context.data as GObject).data;
  738. if (resIndex != _cardData.resIndex)
  739. {
  740. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  741. if (result)
  742. {
  743. this.UpdateCommon();
  744. this.UpdateCardRes();
  745. }
  746. }
  747. }
  748. private void OnClickBtnPlusStarConsum(int index)
  749. {
  750. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  751. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  752. object[] sourceDatas = new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } };
  753. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  754. }
  755. private void OnClickBtnUpStar()
  756. {
  757. if (_effectUI7 != null)
  758. {
  759. EffectUIPool.Recycle(_effectUI7);
  760. _effectUI7 = null;
  761. }
  762. //按钮点击特效
  763. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  764. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  765. if (_cardData.lv < cardStarCfg.needLv)
  766. {
  767. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  768. return;
  769. }
  770. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  771. {
  772. return;
  773. }
  774. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  775. {
  776. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  777. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  778. return;
  779. }
  780. this.UpStar();
  781. }
  782. private async void UpStar()
  783. {
  784. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  785. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  786. if (result)
  787. {
  788. UpdateCommon();
  789. _refDodgeStar = false;
  790. UpdateUpStarView();
  791. UpdateCardRes();
  792. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  793. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  794. UpdateRedDot();
  795. if (_cardData.star % 5 == 0) {
  796. int starLevelDodge = _cardData.star / _wordNumber;
  797. int starLevel = _cardData.star / _wordNumber - 1;
  798. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  799. string starDesc = "";
  800. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  801. {
  802. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  803. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  804. str += " /";
  805. starDesc += str;
  806. }
  807. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  808. UI_ComStarItem.ProxyEnd();
  809. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  810. }
  811. else
  812. OpenCardUp("starNormal");
  813. }
  814. }
  815. private void EffectTxetDisappear(object param)
  816. {
  817. if (_effectUI8 != null)
  818. {
  819. EffectUIPool.Recycle(_effectUI8);
  820. _effectUI8 = null;
  821. }
  822. //升星字体特效
  823. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  824. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  825. Timers.inst.Add(0.3f, 1, EffectTaril);
  826. }
  827. private void EffectTaril(object param)
  828. {
  829. if (_effectUI9 != null)
  830. {
  831. EffectUIPool.Recycle(_effectUI9);
  832. _effectUI9 = null;
  833. }
  834. int starLevelDodge = _cardData.star / _wordNumber;
  835. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  836. //升星字体拖尾特效
  837. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  838. UI_ComDodgeStar.ProxyEnd();
  839. UpdateUpStarOfText();
  840. Timers.inst.Add(1.4f, 1, EffectStar);
  841. }
  842. private void EffectStar(object param)
  843. {
  844. if (_effectUI9 != null)
  845. {
  846. EffectUIPool.Recycle(_effectUI9);
  847. _effectUI9 = null;
  848. }
  849. if (_effectUI10 != null)
  850. {
  851. EffectUIPool.Recycle(_effectUI10);
  852. _effectUI10 = null;
  853. }
  854. int starLevelDodge = _cardData.star / _wordNumber;
  855. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  856. //星星特效
  857. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  858. UI_ComDodgeStar.ProxyEnd();
  859. Timers.inst.Add(0.7f, 1, (obj) =>
  860. {
  861. if (_effectUI10 != null)
  862. {
  863. EffectUIPool.Recycle(_effectUI10);
  864. _effectUI10 = null;
  865. }
  866. UpdateUpStarOfStar();
  867. OpenCardUp("star");
  868. });
  869. }
  870. private void OpenCardUp(string strType)
  871. {
  872. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  873. }
  874. /***********************************************************升技能***************************************************/
  875. private void UpdateUpSkillView()
  876. {
  877. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  878. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  879. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  880. }
  881. private void RenderListSkillItem(int index, GObject obj)
  882. {
  883. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  884. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  885. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  886. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  887. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  888. item.m_txtName.text = skillCfg.name;
  889. item.m_txtLv.text = string.Format("{0}级", skillLv);
  890. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  891. // item.m_txtDesc.text = skillLvlCfg.describe;
  892. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  893. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -10, 10);
  894. if (item.target.data == null)
  895. {
  896. item.target.onClick.Add(OnBtnUpSkill);
  897. }
  898. }
  899. private void OnBtnCheckAuto()
  900. {
  901. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  902. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  903. if (cardStarCfg == null)
  904. {
  905. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  906. return;
  907. }
  908. if (_isAutoSelect == 0)
  909. _isAutoSelect = 1;
  910. else
  911. _isAutoSelect = 0;
  912. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  913. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  914. }
  915. private void OnBtnUpSkill()
  916. {
  917. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  918. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId });
  919. }
  920. private float touchBeginX = 0;
  921. private void onTouchCardBegin(EventContext context)
  922. {
  923. InputEvent inputEvent = (InputEvent)context.data;
  924. touchBeginX = inputEvent.x;
  925. }
  926. private void onTouchCardEnd(EventContext context)
  927. {
  928. InputEvent inputEvent = (InputEvent)context.data;
  929. float diffValueX = touchBeginX - inputEvent.x;
  930. if (diffValueX > 20 && showCard == false)
  931. {
  932. if (_nowIndex < _cardList.Count - 1)
  933. {
  934. OnClickBtnRight();
  935. RefLeftAndRight();
  936. }
  937. }
  938. else if (diffValueX < -20 && showCard == false)
  939. {
  940. if (_nowIndex > 0)
  941. {
  942. OnClickBtnLeft();
  943. RefLeftAndRight();
  944. }
  945. }
  946. else if (diffValueX <= 20 && diffValueX >= -20)
  947. {
  948. if(_ui.m_c1.selectedIndex == 1)
  949. OnClickComCard();
  950. else
  951. OnClickLoaCard();
  952. }
  953. }
  954. private void OnClickLoaCard()
  955. {
  956. if (playAni) return;
  957. playAni = true;
  958. if (!showCard)
  959. {
  960. _ui.m_loaListener1.visible = false;
  961. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  962. {
  963. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  964. });
  965. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  966. {
  967. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  968. });
  969. _ui.m_t0.Play(() =>
  970. {
  971. playAni = false;
  972. });
  973. showCard = true;
  974. }
  975. else
  976. {
  977. _ui.m_loaListener1.visible = true;
  978. _ui.m_t1.SetHook("scale", () =>
  979. {
  980. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  981. {
  982. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  983. });
  984. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  985. {
  986. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  987. });
  988. });
  989. _ui.m_t1.Play(() =>
  990. {
  991. playAni = false;
  992. });
  993. showCard = false;
  994. }
  995. }
  996. private void OnClickComCard()
  997. {
  998. if (playAni) return;
  999. playAni = true;
  1000. if (showCard)
  1001. {
  1002. _ui.m_loaListener.visible = true;
  1003. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1004. float scale = _ui.m_comCard.target.scaleX;
  1005. _ui.m_t1.SetValue("scale", scale, scale);
  1006. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1007. _ui.m_t1.Play(() =>
  1008. {
  1009. playAni = false;
  1010. });
  1011. showCard = false;
  1012. }
  1013. else
  1014. {
  1015. _ui.m_loaListener.visible = false;
  1016. float scale = _ui.target.height / 1920;
  1017. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  1018. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1019. _ui.m_t0.SetValue("scale", scale, scale);
  1020. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1021. _ui.m_t0.Play(() =>
  1022. {
  1023. playAni = false;
  1024. });
  1025. showCard = true;
  1026. }
  1027. }
  1028. private void OnClickBtnStroy()
  1029. {
  1030. ViewManager.Show<CardStoryView>(_cardData);
  1031. }
  1032. private void OnChangeCtrlTab()
  1033. {
  1034. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1035. this.UpdateCommon();
  1036. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1037. {
  1038. this.ClearItemsCountList();
  1039. this.UpdateUpLvView();
  1040. }
  1041. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1042. {
  1043. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1044. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1045. {
  1046. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1047. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1048. return;
  1049. }
  1050. this.UpdateUpStarView();
  1051. }
  1052. else
  1053. {
  1054. this.UpdateUpSkillView();
  1055. }
  1056. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1057. }
  1058. private void UpdateItemChange()
  1059. {
  1060. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1061. this.UpdateUpStarView();
  1062. this.UpdateUpSkillView();
  1063. }
  1064. private void OnBtnStarRewardClick()
  1065. {
  1066. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1067. }
  1068. private void OnClickBtnBack()
  1069. {
  1070. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  1071. this._selectTab = 0;
  1072. }
  1073. private void UpdateRedDot()
  1074. {
  1075. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1076. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1077. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1078. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1079. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1080. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1081. }
  1082. protected override void OnHide()
  1083. {
  1084. base.OnHide();
  1085. EffectUIPool.Recycle(_effectUI1);
  1086. _effectUI1 = null;
  1087. EffectUIPool.Recycle(_effectUI5);
  1088. _effectUI5 = null;
  1089. EffectUIPool.Recycle(_effectUI6);
  1090. _effectUI6 = null;
  1091. EffectUIPool.Recycle(_effectUI7);
  1092. _effectUI7 = null;
  1093. EffectUIPool.Recycle(_effectUI8);
  1094. _effectUI8 = null;
  1095. EffectUIPool.Recycle(_effectUI9);
  1096. _effectUI9 = null;
  1097. EffectUIPool.Recycle(_effectUI10);
  1098. _effectUI10 = null;
  1099. Timers.inst.Remove(CheckGuide);
  1100. Timers.inst.Remove(OnTimedEvent);
  1101. UI_ComCostCurrency.ProxyEnd();
  1102. UI_ComCostCurrencyWithHas.ProxyEnd();
  1103. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1104. _valueBarController.OnHide();
  1105. _cardStarRewards.Clear();
  1106. }
  1107. protected override void RemoveEventListener()
  1108. {
  1109. base.RemoveEventListener();
  1110. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1111. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1112. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1113. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1114. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1115. }
  1116. private void CheckGuide(object param)
  1117. {
  1118. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1119. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1120. {
  1121. UpdateToCheckGuide(null);
  1122. }
  1123. else
  1124. {
  1125. Timers.inst.Remove(CheckGuide);
  1126. }
  1127. _ui.m_loaGuide.visible = false;
  1128. }
  1129. protected override void UpdateToCheckGuide(object param)
  1130. {
  1131. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1132. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1133. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1134. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1135. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1136. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1137. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1138. }
  1139. protected override void TryCompleteGuide()
  1140. {
  1141. base.TryCompleteGuide();
  1142. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1143. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1144. }
  1145. }
  1146. }