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- using ET;
- using FairyGUI;
- using UI.Field;
- using UnityEngine;
- namespace GFGGame
- {
- public class FieldView : BaseWindow
- {
- private UI_FieldUI _ui;
- private ValueBarController _valueBarController;
- private FieldCfg _curCfg;
- private FieldDataManager _dataManager;
- private int _selectedIndex = 0;
- public override void Dispose()
- {
- if (_valueBarController != null)
- {
- _valueBarController.Dispose();
- _valueBarController = null;
- }
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_FieldUI.PACKAGE_NAME;
- _ui = UI_FieldUI.Create();
- this.viewCom = _ui.target;
- isfullScreen = true;
- isReturnView = true;
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- // _ui.m_btnGo.onClick.Add(OnClickBtnGo);
- _ui.m_btnTask.onClick.Add(OnBtnTaskClick);
- _ui.m_btn0.target.onClick.Add(OnDifficultyChange);
- _ui.m_btn1.target.onClick.Add(OnDifficultyChange);
- _ui.m_btn2.target.onClick.Add(OnDifficultyChange);
- // _ui.m_c1.onChanged.Add(OnDifficultyChange);
- _valueBarController = new ValueBarController(_ui.m_comValueBar);
- _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
- _ui.m_btnRule.data = 300016;
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.FIELD_RESULT, UpdateView);
- EventAgent.AddEventListener(ConstMessage.FIELD_TASK, UpdateView);
- }
- protected override void OnShown()
- {
- base.OnShown();
- _valueBarController.OnShown();
- // _valueBarController.Controller(1);
- _dataManager = FieldDataManager.Instance;
- _selectedIndex = _dataManager.difficulty;
- _ui.m_c1.selectedIndex = _selectedIndex;
- _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zhangjie_bg_1");
- _curCfg = FieldCfgArray.Instance.dataArray[_selectedIndex];
- _dataManager.chapterId = _curCfg.id;
- // FieldCfg[] cfgs = FieldCfgArray.Instance.dataArray;
- // for (int i = 0; i < cfgs.Length; i++)
- // {
- // bool isPass = i == 0 ? true : InstanceZonesDataManager.CheckLevelPass(cfgs[i].storyLvId);
- // _ui.target.GetChild("btn" + i).asButton.GetChild("imgLock").asImage.visible = !isPass;
- // }
- UpdateView();
- Timers.inst.Add(1, 0, UpdateShowTime);
- Timers.inst.AddUpdate(CheckGuide);
- if (InstanceZonesDataManager.isFightResultHide)
- UpdateStroyFightResult();
- }
- protected override void OnHide()
- {
- base.OnHide();
- Timers.inst.Remove(UpdateShowTime);
- Timers.inst.Remove(CheckGuide);
- _valueBarController.OnHide();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.FIELD_RESULT, UpdateView);
- EventAgent.RemoveEventListener(ConstMessage.FIELD_TASK, UpdateView);
- }
- private void OnClickBtnBack()
- {
- _dataManager.difficulty = 0;
- ViewManager.GoBackFrom(typeof(FieldView).FullName);
- }
- private void OnDifficultyChange()
- {
- int priorIndex = _ui.m_c1.selectedIndex - 1;
- FieldCfg selectCfg = FieldCfgArray.Instance.dataArray[_ui.m_c1.selectedIndex];
- bool isPass = InstanceZonesDataManager.CheckLevelPass(selectCfg.storyLvId);
- if (priorIndex >= 0 && !isPass)
- {
- _ui.m_c1.selectedIndex = _selectedIndex;
- StoryLevelCfg storyLevelCfg = StoryLevelCfgArray.Instance.GetCfg(selectCfg.storyLvId);
- StoryChapterCfg storyChapterCfg = StoryChapterCfgArray.Instance.GetCfg(storyLevelCfg.chapterId);
- string str = string.Format("完成主线{0}-{1}解锁", storyChapterCfg.order, storyLevelCfg.order);
- PromptController.Instance.ShowFloatTextPrompt(str);
- return;
- }
- // FieldCfg priorfg = priorIndex >= 0 ? FieldCfgArray.Instance.dataArray[priorIndex] : null;
- // if (priorIndex >= 0 && _dataManager.GetHighestLvByChapterId(priorfg.id) < priorfg.num)
- // {
- // _ui.m_c1.selectedIndex = _selectedIndex;
- // PromptController.Instance.ShowFloatTextPrompt("需通关前置关卡");
- // return;
- // }
- _selectedIndex = _ui.m_c1.selectedIndex;
- _curCfg = FieldCfgArray.Instance.dataArray[_selectedIndex];
- _dataManager.chapterId = _curCfg.id;
- _dataManager.difficulty = _selectedIndex;
- // UpdateView();
- OnClickBtnGo();
- if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0) {
- GuideController.TryCompleteGuideIndex(ConstGuideId.FIELD,1);
- GuideController.TryCompleteGuide(ConstGuideId.FIELD, 1);
- }
- }
- private async void UpdateStroyFightResult()
- {
- var resultData = InstanceZonesDataManager.resultData;
- FieldCfg fieldCfg = FieldCfgArray.Instance.GetCfg(FieldDataManager.Instance.chapterId);
- int needPower = 0;
- for (int i = 0; i < FieldDataManager.Instance.currFightLv + 1; i++)
- {
- needPower += fieldCfg.needPower;
- }
- if (!resultData.Result || FieldDataManager.Instance.currFightLv == fieldCfg.num || RoleDataManager.power < needPower)
- {
- bool result = await FieldSProxy.ReqFieldInstanceResult();
- if (result)
- {
- ViewManager.Show<FieldFightEndView>();
- }
- }
- else
- {
- FieldDataManager _dataManager = FieldDataManager.Instance;
- _dataManager.accumulateReward += (FieldDataManager.Instance.difficulty + 1) * 5;
- //这里判断如果获取的马蹄金超过上限了,就终止挑战
- if (_dataManager.fieldInfos.bonusWeekly + _dataManager.accumulateReward >= _dataManager.fieldInfos.bonusMaxLimit)
- {
- AlertUI.Show("本周可获得奖励已达上限,是否继续挑战?")
- .SetLeftButton(true, "取消", async (object data) =>
- {
- _dataManager.accumulateReward = 0;
- bool result = await FieldSProxy.ReqFieldInstanceResult();
- if (result)
- {
- ViewManager.Show<FieldFightEndView>();
- }
- })
- .SetRightButton(true, "确认", async (object data) =>
- {
- bool result = await FieldSProxy.ReqFieldInstanceResult();
- _dataManager.accumulateReward = 0;
- FieldCfg _curCfg = FieldCfgArray.Instance.dataArray[FieldDataManager.Instance.difficulty];
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 2);
- int curLevelId = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(_curCfg.type, 0, _curCfg.id)[0].id;
- DressUpFightType dressUpFightType = new DressUpFightType();
- dressUpFightType.levelID = curLevelId;
- dressUpFightType.teaPartID = 0;
- ViewManager.Show<DressUpFightView>(dressUpFightType, true);
- InstanceZonesDataManager.currentLevelCfgId = curLevelId;
- });
- }
- else
- {
- ViewManager.Show<FieldFightInfoView>();
- }
- }
- InstanceZonesDataManager.isFightResultHide = false;
- }
- private void UpdateView()
- {
- _ui.m_loaIcon.url = string.Format("ui://Field/tydc_zizi_{0}", _dataManager.fieldInfos.theme);
- // _ui.m_txtScore.text = ConstDressUpScoreType.scoreTypeList()[_dataManager.fieldInfos.theme].ToString();
- // _ui.m_txtMaxLv.text = string.Format("最高记录:{0}/{1}", _dataManager.GetHighestLvByChapterId(_dataManager.chapterId), _curCfg.num);
- FieldCfg selectCfg0 = FieldCfgArray.Instance.dataArray[0];
- FieldCfg selectCfg1 = FieldCfgArray.Instance.dataArray[1];
- FieldCfg selectCfg2 = FieldCfgArray.Instance.dataArray[2];
- _ui.m_btn0.m_txtConsume.text = string.Format("{0}", selectCfg0.needPower);
- _ui.m_btn1.m_txtConsume.text = string.Format("{0}", selectCfg1.needPower);
- _ui.m_btn2.m_txtConsume.text = string.Format("{0}", selectCfg2.needPower);
- bool isPass0 = selectCfg0.storyLvId == 0 || InstanceZonesDataManager.CheckLevelPass(selectCfg0.storyLvId);
- bool isPass1 = selectCfg1.storyLvId == 0 || InstanceZonesDataManager.CheckLevelPass(selectCfg1.storyLvId);
- bool isPass2 = selectCfg2.storyLvId == 0 || InstanceZonesDataManager.CheckLevelPass(selectCfg2.storyLvId);
- _ui.m_btn0.m_c1.selectedIndex = isPass0 ? 1 : 0;
- _ui.m_btn1.m_c1.selectedIndex = isPass1 ? 1 : 0;
- _ui.m_btn2.m_c1.selectedIndex = isPass2 ? 1 : 0;
- _ui.m_proTaskReward.max = _dataManager.fieldInfos.bonusMaxLimit;
- _ui.m_proTaskReward.value = _dataManager.fieldInfos.bonusWeekly;
- _ui.m_loaTaskReward.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(ConstItemID.DIAMOND_RED));
- RedDotController.Instance.SetComRedDot(_ui.m_btnTask, RedDotDataManager.Instance.GetFieldRed());
- }
- private void UpdateShowTime(object param)
- {
- _ui.m_txtTime.text = string.Format("{0}后刷新", TimeUtil.FormattingTime(TimeHelper.ServerNow(), TimeUtil.GetNextWeekTime(GlobalCfgArray.globalCfg.refreshTime)));
- }
- private void OnClickBtnGo()
- {
- if (RoleDataManager.power < _curCfg.needPower)
- {
- PromptController.Instance.ShowFloatTextPrompt("体力不足");
- return;
- }
- if (_dataManager.fieldInfos.bonusWeekly >= _dataManager.fieldInfos.bonusMaxLimit)
- {
- AlertUI.Show("本周可获得奖励已达上限,是否继续挑战?")
- .SetLeftButton(true)
- .SetRightButton(true, "确定", (object data) =>
- {
- StartFight();
- });
- }
- else
- {
- StartFight();
- }
- }
- private void StartFight()
- {
- LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.TIAN_YE_DIAO_CHA, 2);
- int curLevelId = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(_curCfg.type, 0, _curCfg.id)[0].id;
- DressUpFightType dressUpFightType = new DressUpFightType();
- dressUpFightType.levelID = curLevelId;
- dressUpFightType.teaPartID = 0;
- ViewManager.Show<DressUpFightView>(dressUpFightType, true);
- InstanceZonesDataManager.currentLevelCfgId = curLevelId;
- }
- private void OnBtnTaskClick()
- {
- ViewManager.Show<FieldTaskView>();
- }
- private void CheckGuide(object param)
- {
- if (GuideDataManager.IsGuideFinish(ConstGuideId.FIELD) <= 0)
- {
- UpdateToCheckGuide(null);
- }
- else
- {
- Timers.inst.Remove(CheckGuide);
- }
- }
- protected override void UpdateToCheckGuide(object param)
- {
- if (!ViewManager.CheckIsTopView(this.viewCom)) return;
- GuideController.TryGuide(_ui.m_btn0.target, ConstGuideId.FIELD, 1, "外出进行历史考察,会有意想不到的收获哦。");
- }
- }
- }
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