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- using System.Collections;
- using System.Collections.Generic;
- using FairyGUI;
- using UI.CommonGame;
- using UI.FieldGuide;
- using UnityEngine;
- namespace GFGGame
- {
- /// <summary>
- /// 词牌图鉴界面
- /// </summary>
- public class CardGuideView: BaseWindow
- {
- private UI_CardGuideUI _ui;
- private List<int> _cardList;
- private bool _startInAnim;
- private int _lastClickIndex;
- public override void Dispose()
- {
- if(_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_CardGuideUI.PACKAGE_NAME;
- _ui = UI_CardGuideUI.Create();
- this.viewCom = _ui.target;
- isfullScreen = true;
- isReturnView = true;
- _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("quanping_moren_bg");
- _cardList = new List<int>();
- _ui.m_listCard.itemRenderer = RenderCardListItem;
- _ui.m_listCard.onClickItem.Add(OnClickListCardItem);
- _ui.m_listRole.onClickItem.Add(OnClickRoleListItem);
- _ui.m_btnBack.onClick.Add(OnClickBtnBack);
- _ui.m_listRole.selectedIndex = 0;
- _startInAnim = true;
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- EventAgent.AddEventListener(ConstMessage.CARD_FILTER, UpdateCardList);
- EventAgent.AddEventListener(ConstMessage.CARD_INFO, UpdateCardList);
- EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateCardList);
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- EventAgent.RemoveEventListener(ConstMessage.CARD_FILTER, UpdateCardList);
- EventAgent.RemoveEventListener(ConstMessage.CARD_INFO, UpdateCardList);
- EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateCardList);
- }
- protected override void OnShown()
- {
- base.OnShown();
- UpdateCardList();
- if (_startInAnim)
- {
- _startInAnim = false;
- _ui.m_listRole.scrollPane.ScrollTop();
- _ui.m_In.Play();
- }
- }
- protected override void OnHide()
- {
- base.OnHide();
- _ui.m_listRole.selectedIndex = 0;
- _lastClickIndex = 0;
- }
- private void RenderCardListItem(int index, GObject obj)
- {
- UI_ListCardItem listItem = UI_ListCardItem.Proxy(obj);
- CardData data = CardDataManager.GetCardDataById(_cardList[index]);
- ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(_cardList[index]);
- listItem.m_showType.selectedIndex = 1;
- // Have card
- if (data != null)
- {
- data.index = index;
- data.pageIndex = _ui.m_listRole.selectedIndex;
- listItem.m_unlockMask.visible = false;
- listItem.m_comCard.m_loaCard.url = ResPathUtil.GetCardIconPath(data.resources[data.resIndex]);
- int starLevelDodge = data.star / 5;
-
- listItem.m_txtLv.visible = false;
- for (int i = 0; i < 4; i++)
- {
- UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(listItem.target.GetChild("dodgeStar" + i));
- dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
- UI_ComDodgeStar.ProxyEnd();
- }
- listItem.target.data = data;
- }
- else
- {
- listItem.m_comCard.m_loaCard.url = ResPathUtil.GetCardIconPath(itemCfg.res);
- listItem.m_unlockMask.visible = true;
- listItem.target.data = null;
- }
- RarityIconController.UpdateRarityIcon(listItem.m_loaRarity, itemCfg.id, false);// ResPathUtil.GetCommonGameResPath("kp_sxing_x_" + data.itemCfg.rarity);
- listItem.m_loaMainScore.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (itemCfg.mainScore));
- listItem.m_loaBorder.url = "ui://CommonGame/kp_kuang_" + itemCfg.rarity;//ResPathUtil.GetCommonGameResPath("kp_sxing_x_" + data.itemCfg.rarity);
- listItem.m_txtName.text = itemCfg.name;
- UI_ListCardItem.ProxyEnd();
- }
- private void OnClickListCardItem(EventContext context)
- {
- object data = (context.data as GObject).data;
- int index = _ui.m_listCard.GetChildIndex(context.data as GObject);
- if (data == null)
- {
- object[] goBackDatas = ViewManager.GetGoBackDatas(typeof(CardGuideView).Name);
- object[] sourceDatas = new object[] { _cardList[index], goBackDatas, 1 };
- GoodsItemTipsController.ShowItemTips(_cardList[index], sourceDatas, false);
- }
- else
- {
- CardData cardData = CardDataManager.GetCardDataById(_cardList[index]);
- cardData.fromUIType = typeof(CardGuideView).FullName;
- ViewManager.Show<CardFosterView>(cardData);
- }
- }
- private void OnClickRoleListItem(EventContext eventContext)
- {
- if (_ui.m_listRole.selectedIndex == _lastClickIndex)
- {
- return;
- }
- _lastClickIndex = _ui.m_listRole.selectedIndex;
- UpdateCardList();
- _ui.m_listCard.scrollPane.ScrollTop();
- _ui.m_Refresh.Play();
- // 顶部选择菜单按钮的选中动画
- GObject gObject = eventContext.data as GObject;
- UI_Button21 button = UI_Button21.Proxy(gObject);
- button.m_fadeIn.Play();
- UI_Button21.ProxyEnd();
- }
- private void UpdateCardList()
- {
- UpdateCardStatusView();
- _cardList = CardDataManager.GetAllCardIdListByRoleType(_ui.m_listRole.selectedIndex);
- _ui.m_listCard.numItems = _cardList.Count;
- }
- private void UpdateCardStatusView()
- {
- CardDataManager.GetTotalProgress(out int haveCount, out int totalCount, _ui.m_listRole.selectedIndex);
- _ui.m_progress.target.max = totalCount;
- _ui.m_progress.target.value = haveCount;
- _ui.m_progress.m_title1.SetVar("value", haveCount.ToString()).SetVar("max", totalCount.ToString()).FlushVars();
- _ui.m_progress.m_rate.SetVar("rate", FieldGuideView.ProgressCalculate(haveCount, totalCount).ToString()).FlushVars();
- }
- private void OnClickBtnBack()
- {
- _startInAnim = true;
- Hide();
- }
- }
- }
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