SuitGuideDetailView.cs 7.2 KB

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  1. using FairyGUI;
  2. using UI.FieldGuide;
  3. using UI.CommonGame;
  4. using System.Collections.Generic;
  5. using UI.ClothingSynthetic;
  6. using UnityEngine;
  7. using System;
  8. namespace GFGGame
  9. {
  10. public class SuitGuideDetailView : BaseWindow
  11. {
  12. private UI_SuitGuideDetailUI _ui;
  13. private List<int> _suitIds;
  14. private int _suitTypeId;
  15. private bool _startInAnim;
  16. public override void Dispose()
  17. {
  18. if (_ui != null)
  19. {
  20. _ui.Dispose();
  21. _ui = null;
  22. }
  23. base.Dispose();
  24. }
  25. protected override void OnInit()
  26. {
  27. base.OnInit();
  28. packageName = UI_SuitGuideDetailUI.PACKAGE_NAME;
  29. _ui = UI_SuitGuideDetailUI.Create();
  30. this.viewCom = _ui.target;
  31. isfullScreen = true;
  32. isReturnView = true;
  33. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("tjbg");
  34. _ui.m_listSuit.itemRenderer = RenderListSuitItem;
  35. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  36. _ui.m_btnSearch.onClick.Add(OnClickBtnSearch);
  37. _startInAnim = true;
  38. }
  39. protected override void AddEventListener()
  40. {
  41. base.AddEventListener();
  42. EventAgent.AddEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);
  43. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);
  44. EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitStatus);
  45. EventAgent.AddEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateListSuit);
  46. EventAgent.AddEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
  47. EventAgent.AddEventListener(ConstMessage.DRESS_FILTER, FilterItems);
  48. }
  49. protected override void OnShown()
  50. {
  51. base.OnShown();
  52. _suitTypeId = (int)viewData;
  53. UpdateListSuit();
  54. if (_startInAnim)
  55. {
  56. _startInAnim = false;
  57. _ui.m_In.Play();
  58. }
  59. }
  60. protected override void OnHide()
  61. {
  62. base.OnHide();
  63. DressUpMenuItemDataManager.Clear();
  64. }
  65. protected override void RemoveEventListener()
  66. {
  67. base.RemoveEventListener();
  68. EventAgent.RemoveEventListener(ConstMessage.JUMP_TO_SOURCE, this.Hide);
  69. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateSuitStatus);
  70. EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateSuitStatus);
  71. EventAgent.RemoveEventListener(ConstMessage.SUIT_BOX_STATUS_CHANGED, UpdateListSuit);
  72. EventAgent.RemoveEventListener(ConstMessage.DRESS_SEARCH, FilterItems);
  73. EventAgent.RemoveEventListener(ConstMessage.DRESS_FILTER, FilterItems);
  74. }
  75. private void FilterItems(EventContext context)
  76. {
  77. UpdateListSuit();
  78. if (context.data.ToString() == ConstMessage.DRESS_SEARCH)
  79. {
  80. _suitIds = DressUpMenuItemDataManager.DressSearch(_suitIds);
  81. }
  82. else if (context.data.ToString() == ConstMessage.DRESS_FILTER)
  83. {
  84. _suitIds = DressUpMenuItemDataManager.DressFilter(_suitIds);
  85. }
  86. ViewManager.Hide<ModalStatusView>();
  87. _ui.m_listSuit.numItems = _suitIds.Count;
  88. _ui.m_Refresh.Play();
  89. }
  90. private void OnClickBtnBack()
  91. {
  92. _startInAnim = true;
  93. ViewManager.GoBackFrom(typeof(SuitGuideDetailView).FullName);
  94. }
  95. private void OnClickBtnSearch()
  96. {
  97. ViewManager.Show<DressFilterView>(new object[] { 0, 2 });
  98. }
  99. private void UpdateListSuit()
  100. {
  101. _suitIds = SuitUtil.GetSuitIdList(true, true, _suitTypeId, 0);
  102. int haveCount = SuitUtil.GetSuitIdList(false, true, _suitTypeId, 0).Count;
  103. int totalCount = _suitIds.Count;
  104. SuitGuideMenuCfg cfg = SuitGuideMenuCfgArray.Instance.GetCfg(_suitTypeId);
  105. _ui.m_title.text = cfg.name;
  106. _ui.m_progress.target.value = haveCount;
  107. _ui.m_progress.target.max = totalCount;
  108. _ui.m_progress.m_title1.SetVar("value", haveCount.ToString()).SetVar("max", totalCount.ToString()).FlushVars();
  109. _ui.m_progress.m_rate.SetVar("rate", FieldGuideView.ProgressCalculate(haveCount, totalCount).ToString()).FlushVars();
  110. _ui.m_listSuit.numItems = _suitIds.Count;
  111. _ui.m_listSuit.scrollPane.ScrollTop();
  112. }
  113. private void RenderListSuitItem(int index, GObject item)
  114. {
  115. UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(item);
  116. int suitId = _suitIds[index];
  117. SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(suitId);
  118. listItem.m_txtName.text = suitCfg.name;
  119. listItem.m_loaderPic.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res);
  120. listItem.m_c1.SetSelectedIndex(suitCfg.rarity - 1);
  121. RarityIconController.UpdateRarityIcon(listItem.m_rarity, suitId, false, true);
  122. listItem.target.data = suitId;
  123. UpdateSuitStatusView(listItem);
  124. listItem.m_loaderBonusBox.target.onClick.Clear();
  125. listItem.m_loaderBonusBox.target.onClick.Add(() =>
  126. {
  127. SuitUtil.ShowSuitGuideBonus(suitId);
  128. });
  129. UI_CompSuitItem.ProxyEnd();
  130. }
  131. private void UpdateSuitStatus(EventContext eventContext)
  132. {
  133. int num = _ui.m_listSuit.numChildren;
  134. for (int i = 0; i < num; i++)
  135. {
  136. UI_CompSuitItem listItem = UI_CompSuitItem.Proxy(_ui.m_listSuit.GetChildAt(i));
  137. UpdateSuitStatusView(listItem);
  138. UI_CompSuitItem.ProxyEnd();
  139. }
  140. }
  141. private void UpdateSuitStatusView(UI_CompSuitItem listItem)
  142. {
  143. int suitId = (int)listItem.target.data;
  144. int count = 0;
  145. int totalCount = 0;
  146. DressUpMenuSuitDataManager.GetSuitProgressBySuitId(suitId, out count, out totalCount);
  147. listItem.m_progBar.max = totalCount;
  148. listItem.m_progBar.value = count;
  149. bool haveSuit = DressUpMenuSuitDataManager.CheckHaveSuit(suitId);
  150. listItem.m_unlockMask.visible = !haveSuit;
  151. int status = DressUpMenuSuitDataManager.GetSuitGuideBonusStatus(suitId);
  152. RedDotController.Instance.SetComRedDot(listItem.m_loaderBonusBox.target, status == ConstBonusStatus.CAN_GET, "", -3, -1);
  153. if (status == ConstBonusStatus.CAN_GET)
  154. {
  155. listItem.m_loaderBonusBox.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_1";
  156. }
  157. else
  158. {
  159. listItem.m_loaderBonusBox.m_loaderBonusBox.url = "ui://FieldGuide/tujian_lw_2";
  160. }
  161. listItem.m_bg.onClick.Clear();
  162. listItem.m_bg.onClick.Add(() =>
  163. {
  164. if (haveSuit)
  165. {
  166. ViewManager.Show<SuitShowView>(new object[] { _suitTypeId, suitId, _suitIds });
  167. }
  168. else
  169. {
  170. ViewManager.Show<SuitPartsDetailView>(suitId);
  171. }
  172. });
  173. }
  174. }
  175. }