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- using System.Text.RegularExpressions;
- using ET;
- using FairyGUI;
- using UI.League;
- using UnityEngine;
- namespace GFGGame
- {
- //创建联盟
- public class LeagueCreatView : BaseWindow
- {
- private UI_LeagueCreatUI _ui;
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_LeagueCreatUI.PACKAGE_NAME;
- _ui = UI_LeagueCreatUI.Create();
- this.viewCom = _ui.target;
- this.viewCom.Center();
- this.modal = true;
- viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
- _ui.m_btnClose.onClick.Add(Hide);
- _ui.m_btnCreat.onClick.Add(OnBtnCreatClick);
- _ui.m_listIcon.itemRenderer = RenderListItem;
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- }
- protected override void OnShown()
- {
- base.OnShown();
- _ui.m_listIcon.numItems = GlobalCfgArray.globalCfg.badgeResArr.Length;
- _ui.m_listIcon.selectedIndex = 0;
- _ui.m_txtName.text = "";
- ItemUtil.UpdateItemNeedNum(_ui.m_comCost, GlobalCfgArray.globalCfg.consumeCreateArr[0][0], GlobalCfgArray.globalCfg.consumeCreateArr[0][1]);
- }
- protected override void OnHide()
- {
- base.OnHide();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- }
- private async void OnBtnCreatClick()
- {
- string leagueName = _ui.m_txtName.text;
- if (string.IsNullOrEmpty(leagueName))
- {
- PromptController.Instance.ShowFloatTextPrompt("雅集名字不能为空");
- return;
- }
- if (leagueName.Length > GFGGame.GlobalConst.MaxNameLen)
- {
- PromptController.Instance.ShowFloatTextPrompt("雅集名字最多七个字");
- return;
- }
- if (!Regex.IsMatch(leagueName, @"^[\u4e00-\u9fa5_0-9]+$"))//角色起名仅允许汉字、数字、底划线
- {
- PromptController.Instance.ShowFloatTextPrompt("雅集名字仅允许汉字、数字、下划线");
- return;
- }
- long hasCount = ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.consumeCreateArr[0][0]);
- long needCount = GlobalCfgArray.globalCfg.consumeCreateArr[0][1];
- if (hasCount < needCount)
- {
- ItemUtil.BuyCurrency(GlobalCfgArray.globalCfg.consumeCreateArr[0][0], needCount - hasCount);
- return;
- }
- bool result = await LeagueSproxy.ReqCreateLeague(leagueName, GlobalCfgArray.globalCfg.badgeResArr[_ui.m_listIcon.selectedIndex]);
- if (result)
- {
- ViewManager.Show<LeagueView>(null, true);
- }
- }
- private void RenderListItem(int index, GObject obj)
- {
- UI_ListIconItem item = UI_ListIconItem.Proxy(obj);
- item.m_loaIcon.url = ResPathUtil.GetLeagueIconPath(GlobalCfgArray.globalCfg.badgeResArr[index]);
- UI_ListIconItem.ProxyEnd();
- }
- }
- }
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