LeagueMemberView.cs 14 KB

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  1. using System.Collections.Generic;
  2. using ET;
  3. using FairyGUI;
  4. using UI.League;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. //联盟成员
  9. public class LeagueMemberView : BaseWindow
  10. {
  11. private UI_LeagueMemberUI _ui;
  12. private LeagueData _leagueData;
  13. private List<long> _memberIds;
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueMemberUI.PACKAGE_NAME;
  27. _ui = UI_LeagueMemberUI.Create();
  28. this.viewCom = _ui.target;
  29. isfullScreen = true;
  30. isReturnView = true;
  31. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  32. _ui.m_btnRecruit.target.onClick.Add(OnBtnRecruitClick);
  33. _ui.m_btnApplyList.onClick.Add(OnBtnApplyListClick);
  34. _ui.m_btnMemberLog.onClick.Add(OnBtnMemberLogClick);
  35. _ui.m_btnExit.onClick.Add(OnBtnExitClick);
  36. _ui.m_btnExit1.onClick.Add(OnBtnExitClick);
  37. _ui.m_comChairman.m_comHead.target.onClick.Add(OnShowOhterInfo);
  38. _ui.m_comCoChairman.m_comHead.target.onClick.Add(OnShowOhterInfo);
  39. _ui.m_list.itemRenderer = RenderListItem;
  40. _ui.m_list.SetVirtual();
  41. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("lm_beijing");
  42. }
  43. protected override void AddEventListener()
  44. {
  45. base.AddEventListener();
  46. EventAgent.AddEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  47. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  48. }
  49. protected override void OnShown()
  50. {
  51. base.OnShown();
  52. UpdateMember();
  53. UpdateBtnRecruit();
  54. UpdateRedDot();
  55. }
  56. protected override void OnHide()
  57. {
  58. base.OnHide();
  59. if (_ui.m_list.numItems > 0) _ui.m_list.ScrollToView(0);
  60. Timers.inst.Remove(OnUpdateTimer);
  61. }
  62. protected override void RemoveEventListener()
  63. {
  64. base.RemoveEventListener();
  65. EventAgent.RemoveEventListener(ConstMessage.LEAGUE_MEMBER_CHANGE, UpdateMember);
  66. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  67. }
  68. private void OnBtnBackClick()
  69. {
  70. ViewManager.GoBackFrom(typeof(LeagueMemberView).FullName);
  71. }
  72. //招募
  73. private void OnBtnRecruitClick()
  74. {
  75. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  76. long needCount = GlobalCfgArray.globalCfg.consumeWantedArr[0][1];
  77. long hasCount = ItemDataManager.GetItemNum(GlobalCfgArray.globalCfg.consumeWantedArr[0][0]);
  78. if (needCount > hasCount)
  79. {
  80. PromptController.Instance.ShowFloatTextPrompt("消耗不足");
  81. return;
  82. }
  83. string tips = string.Format("是否花费{0}*{1}发布24小时招募成员信息,并临时增加新加入成员上限?", itemCfg.name, needCount);
  84. AlertUI.Show(tips).
  85. SetLeftButton(true, "取消").
  86. SetRightButton(true, "确认", async (object param) =>
  87. {
  88. bool result = await LeagueSproxy.ReqSendLeagueAD();
  89. if (result)
  90. {
  91. UpdateBtnRecruit();
  92. }
  93. });
  94. }
  95. //申请列表
  96. private void OnBtnApplyListClick()
  97. {
  98. ViewManager.Show<LeagueApplyView>();
  99. }
  100. //联盟日志
  101. private void OnBtnMemberLogClick()
  102. {
  103. ViewManager.Show<LeagueMemberLogView>();
  104. }
  105. //退出联盟
  106. private void OnBtnExitClick()
  107. {
  108. long joinLeagueTime = LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].JoinLeagueTime;
  109. long curTime = TimeHelper.ServerNow();
  110. long ms = (curTime - joinLeagueTime);
  111. if (LeagueDataManager.Instance.LeagueData.OwnerId == RoleDataManager.roleId)
  112. {
  113. AlertUI.Show("一家之主不可无呀,先把会长职位给别人吧~").SetRightButton(true, "确认");
  114. }
  115. else if (ms < TimeUtil.SECOND_PER_DAY * 1000)
  116. {
  117. AlertUI.Show("您加入的时间不足一天").SetRightButton(true, "确认");
  118. }
  119. else if (LeagueDataManager.Instance.CheckTeaPartyRewardCanGet())
  120. {
  121. AlertUI.Show("当前茶话会奖励未领取无法退出雅集,是否前往领取!")
  122. .SetLeftButton(true, "取消")
  123. .SetRightButton(true, "确认", (object param) =>
  124. {
  125. ViewManager.Show<LeagueTeaPartyView>();
  126. });
  127. }
  128. else
  129. {
  130. AlertUI.Show("您忍心退出雅集,离开小伙伴们吗?")
  131. .SetLeftButton(true, "取消")
  132. .SetRightButton(true, "确认", async (object param) =>
  133. {
  134. bool result = await LeagueSproxy.ReqQuitLeague();
  135. if (result)
  136. {
  137. ViewManager.Show<MainUIView>(null, true);
  138. }
  139. });
  140. }
  141. }
  142. private void UpdateMember()
  143. {
  144. int myPos = LeagueDataManager.Instance.GetMyPos();
  145. _ui.m_c1.selectedIndex = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner ? 1 : 0;
  146. _leagueData = LeagueDataManager.Instance.LeagueData;
  147. _memberIds = new List<long>(_leagueData.LeagueMemberDatas.Keys);
  148. int ownerIndex = _memberIds.IndexOf(_leagueData.OwnerId);
  149. if (ownerIndex >= 0) _memberIds.RemoveAt(ownerIndex);
  150. int subOwnerIndex = _memberIds.IndexOf(_leagueData.SubOwnerId);
  151. if (subOwnerIndex >= 0) _memberIds.RemoveAt(subOwnerIndex);
  152. _memberIds = SortMemberIds(_memberIds);
  153. _ui.m_list.numItems = _memberIds.Count;
  154. UpdateLeader(_ui.m_comChairman.target, LeagueDataManager.Instance.LeagueData.OwnerId);
  155. UpdateLeader(_ui.m_comCoChairman.target, LeagueDataManager.Instance.LeagueData.SubOwnerId);
  156. }
  157. private void UpdateBtnRecruit()
  158. {
  159. ItemUtil.UpdateItemNeedNum(_ui.m_btnRecruit.m_comcost, GlobalCfgArray.globalCfg.consumeWantedArr[0][0], GlobalCfgArray.globalCfg.consumeWantedArr[0][1]);
  160. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  161. bool isLeader = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  162. long timeCount = (LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow()) / 1000;
  163. _ui.m_btnRecruit.target.touchable = timeCount <= 0;
  164. _ui.m_btnRecruit.m_touchable.selectedIndex = timeCount <= 0 ? 1 : 0;
  165. // _ui.m_btnRecruit.m_comcost.visible = timeCount > 0 ? false : true;
  166. // _ui.m_btnRecruit.m_txtTime.text = "";
  167. if (isLeader && timeCount > 0)
  168. {
  169. _ui.m_btnRecruit.m_txtTime.visible = timeCount > 0 ? true : false;
  170. Timers.inst.Add(1, (int)timeCount, OnUpdateTimer);
  171. }
  172. }
  173. private void OnUpdateTimer(object param)
  174. {
  175. long timeCount = LeagueDataManager.Instance.GetNumeriValue(LeagueNumericType.AdEndTime) - TimeHelper.ServerNow();
  176. if (timeCount <= 0)
  177. {
  178. _ui.m_btnRecruit.target.touchable = true;
  179. _ui.m_btnRecruit.m_touchable.selectedIndex = 1;
  180. // _ui.m_btnRecruit.m_txtTime.text = "";
  181. Timers.inst.Remove(OnUpdateTimer);
  182. }
  183. string time = TimeUtil.FormattingTimeTo_HHmmss(timeCount);
  184. _ui.m_btnRecruit.m_txtTime.text = string.Format("剩余时间: {0}", time);
  185. }
  186. private void UpdateLeader(GObject obj, long roleId)
  187. {
  188. LeagueMemberData memberData = _leagueData.LeagueMemberDatas.ContainsKey(roleId) ? _leagueData.LeagueMemberDatas[roleId] : null;
  189. UI_ComLeader com = UI_ComLeader.Proxy(obj);
  190. if (memberData == null)
  191. {
  192. com.m_txtName.text = "虚位以待";
  193. com.m_txtLvl.text = "--";
  194. com.m_comHead.m_loaIcon.url = "";
  195. com.m_loaHeadBorder.url = "";
  196. com.m_btnAppoint.visible = false;
  197. com.m_loaTitle.url = "";
  198. com.m_comHead.target.data = null;
  199. }
  200. else
  201. {
  202. ItemCfg headCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headId == 0 ? ConstItemID.HEADID : memberData.RoleInfo.headId);
  203. ItemCfg headBorderCfg = ItemCfgArray.Instance.GetCfg(memberData.RoleInfo.headBorderId == 0 ? ConstItemID.HEADBORDERID : memberData.RoleInfo.headBorderId);
  204. com.m_comHead.m_loaIcon.url = ResPathUtil.GetHeadPath(headCfg.res);
  205. com.m_loaHeadBorder.url = "";// ResPathUtil.GetHeadBorderPath(headBorderCfg.res);
  206. com.m_txtLvl.text = memberData.RoleInfo.roleLv.ToString();
  207. com.m_txtName.text = memberData.RoleInfo.roleName;
  208. com.m_loaTitle.url = string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  209. com.m_btnAppoint.visible = memberData.Pos == LeaguePos.SubOwner && _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos == LeaguePos.Owner;
  210. if (com.m_btnAppoint.data == null)
  211. {
  212. com.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  213. }
  214. com.m_btnAppoint.data = memberData;
  215. com.m_comHead.target.data = roleId;
  216. }
  217. UI_ComLeader.Proxy();
  218. }
  219. private async void OnShowOhterInfo(EventContext context)
  220. {
  221. GObject gObject = context.sender as GObject;
  222. if (gObject.data == null)
  223. {
  224. return;
  225. }
  226. long roleId = (long)gObject.data;
  227. OtherRoleInfoData roleInfoData = LeagueDataManager.Instance.GetMemberRoleInfo(roleId);
  228. OtherRoleInfoDetailData detailData = await RoleInfoSProxy.ReqOtherRoleDetailInfo(roleId);
  229. ViewManager.Show<OtherRoleInfoView>(new object[] { roleInfoData, detailData });
  230. }
  231. private void RenderListItem(int index, GObject obj)
  232. {
  233. LeagueMemberData memberData = _leagueData.LeagueMemberDatas[_memberIds[index]];
  234. UI_ListMemberItem item = UI_ListMemberItem.Proxy(obj);
  235. RoleInfoManager.Instance.UpdateHeadWithLv(item.m_comHead, memberData.RoleInfo.headId, memberData.RoleInfo.headBorderId, memberData.RoleInfo.roleLv);
  236. item.m_txtName.text = memberData.RoleInfo.roleName;
  237. item.m_txtWeekContribuation.text = memberData.WeekContribution.ToString();
  238. item.m_txtAllContribuation.text = memberData.AllContribution.ToString();
  239. // item.m_loaTitle.visible = memberData.Pos != LeaguePos.Member;
  240. item.m_loaTitle.url = memberData.Pos == LeaguePos.Member ? "" : string.Format("ui://League/lm_chenghao_{0}", memberData.Pos);
  241. if (memberData.RoleInfo.offlineTimeSec == 0)
  242. {
  243. item.m_txtState.text = "在线";
  244. }
  245. else
  246. {
  247. TimeUtil.FormattingTime(memberData.RoleInfo.offlineTimeSec, TimeHelper.ServerNow(), out int num, out string strState);
  248. strState = strState == "秒" ? "刚刚" : num + strState + "前";
  249. item.m_txtState.text = strState;
  250. }
  251. int myPos = _leagueData.LeagueMemberDatas[RoleDataManager.roleId].Pos;
  252. item.m_btnAppoint.visible = myPos == LeaguePos.Owner || myPos == LeaguePos.SubOwner;
  253. if (item.m_btnAppoint.data == null)
  254. {
  255. item.m_btnAppoint.onClick.Add(OnBtnAppointClick);
  256. }
  257. item.m_btnAppoint.data = memberData;
  258. if (item.m_comHead.data == null)
  259. {
  260. item.m_comHead.onClick.Add(OnShowOhterInfo);
  261. }
  262. item.m_comHead.data = memberData.RoleInfo.roleId;
  263. UI_ListMemberItem.ProxyEnd();
  264. }
  265. private void OnBtnAppointClick(EventContext context)
  266. {
  267. GObject obj = context.sender as GObject;
  268. LeagueMemberData memberData = obj.data as LeagueMemberData;
  269. if (!_leagueData.LeagueMemberDatas.ContainsKey(memberData.RoleInfo.roleId))
  270. {
  271. PromptController.Instance.ShowFloatTextPrompt("该玩家已离开雅集");
  272. return;
  273. }
  274. ViewManager.Show<LeagueMemberAppointView>(memberData);
  275. }
  276. private List<long> SortMemberIds(List<long> memberIds)
  277. {
  278. memberIds.Sort((long a, long b) =>
  279. {
  280. LeagueMemberData memberDataA = _leagueData.LeagueMemberDatas[a];
  281. LeagueMemberData memberDataB = _leagueData.LeagueMemberDatas[b];
  282. if (memberDataA.Pos == LeaguePos.Flower && memberDataB.Pos != LeaguePos.Flower) return -1;
  283. if (memberDataA.Pos != LeaguePos.Flower && memberDataB.Pos == LeaguePos.Flower) return 1;
  284. if (memberDataA.RoleInfo.offlineTimeSec == 0 && memberDataB.RoleInfo.offlineTimeSec != 0) return -1;
  285. if (memberDataA.RoleInfo.offlineTimeSec != 0 && memberDataB.RoleInfo.offlineTimeSec == 0) return 1;
  286. if (memberDataA.WeekContribution > memberDataB.WeekContribution) return -1;
  287. if (memberDataA.WeekContribution < memberDataB.WeekContribution) return 1;
  288. if (memberDataA.AllContribution > memberDataB.AllContribution) return -1;
  289. if (memberDataA.AllContribution < memberDataB.AllContribution) return 1;
  290. if (memberDataA.RoleInfo.roleLv > memberDataB.RoleInfo.roleLv) return -1;
  291. if (memberDataA.RoleInfo.roleLv < memberDataB.RoleInfo.roleLv) return 1;
  292. if (memberDataA.RoleInfo.offlineTimeSec > memberDataB.RoleInfo.offlineTimeSec) return -1;
  293. if (memberDataA.RoleInfo.offlineTimeSec < memberDataB.RoleInfo.offlineTimeSec) return 1;
  294. return 0;
  295. });
  296. return memberIds;
  297. }
  298. private void UpdateRedDot()
  299. {
  300. RedDotController.Instance.SetComRedDot(_ui.m_btnApplyList, RedDotDataManager.Instance.GetLeagueMemberJoinRed());
  301. }
  302. }
  303. }