LuckyBoxView.cs 30 KB

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  1. using FairyGUI;
  2. using UI.LuckyBox;
  3. using UI.CommonGame;
  4. using System;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using ET;
  8. using System.Linq;
  9. namespace GFGGame
  10. {
  11. public class LuckyBoxView : BaseView
  12. {
  13. private UI_LuckyBoxUI _ui;
  14. private ValueBarController _valueBarController;
  15. private Dictionary<int, LuckyBoxController> _luckyBoxCtrl = new Dictionary<int, LuckyBoxController>();
  16. private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
  17. private DressUpObjUI _dressUpObjUIXiHe;
  18. private DressUpObjUI _dressUpObjUIChangXi;
  19. private bool isActiveBoxOpen = false;
  20. private int _activeBoxId = 0;
  21. private int _curIndex = 0;
  22. private int _activityId = 0;
  23. public override void Dispose()
  24. {
  25. // Clear Effect
  26. foreach (var v in _effectUIDic)
  27. {
  28. EffectUIPool.Recycle(v.Value);
  29. }
  30. _effectUIDic.Clear();
  31. if (_valueBarController != null)
  32. {
  33. _valueBarController.Dispose();
  34. _valueBarController = null;
  35. }
  36. foreach (int key in _luckyBoxCtrl.Keys)
  37. {
  38. _luckyBoxCtrl[key].Dispose();
  39. }
  40. _luckyBoxCtrl.Clear();
  41. if (_dressUpObjUIXiHe != null)
  42. {
  43. _dressUpObjUIXiHe.Dispose();
  44. _dressUpObjUIXiHe = null;
  45. }
  46. if (_dressUpObjUIChangXi != null)
  47. {
  48. _dressUpObjUIChangXi.Dispose();
  49. _dressUpObjUIChangXi = null;
  50. }
  51. if (_ui != null)
  52. {
  53. _ui.Dispose();
  54. _ui = null;
  55. }
  56. base.Dispose();
  57. }
  58. protected override void OnInit()
  59. {
  60. base.OnInit();
  61. packageName = UI_LuckyBoxUI.PACKAGE_NAME;
  62. _ui = UI_LuckyBoxUI.Create();
  63. this.viewCom = _ui.target;
  64. isfullScreen = true;
  65. isReturnView = true;
  66. _dressUpObjUIXiHe = new DressUpObjUI("SceneDressUp");
  67. _dressUpObjUIChangXi = new DressUpObjUI("SceneDressUp");
  68. // _ui.m_txtRemainTimes.visible = false;
  69. _valueBarController = new ValueBarController(_ui.m_valueBar);
  70. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  71. // _ui.m_btnHome.onClick.Add(OnClickBtnHome);
  72. _ui.m_btnLeft.onClick.Add(OnBtnLeftClick);
  73. _ui.m_btnRight.onClick.Add(OnBtnRightClick);
  74. // _ui.m_listBg.SetVirtual();
  75. _ui.m_listBg.itemRenderer = RenderListBgItem;
  76. // _ui.m_listBg.itemProvider = GetListItemResource;
  77. _ui.m_listBg.scrollPane.onScrollEnd.Add(OnScrollEnd);
  78. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("zx_bg");
  79. }
  80. protected override void AddEventListener()
  81. {
  82. base.AddEventListener();
  83. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  84. EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  85. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  86. EventAgent.AddEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  87. EventAgent.AddEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  88. }
  89. protected override void OnShown()
  90. {
  91. base.OnShown();
  92. Debug.Log("OnShown:LuckyBoxView");
  93. _valueBarController.OnShown();
  94. _valueBarController.Controller(4);
  95. LuckyBoxDataManager.Instance.luckyBoxIds.Clear();
  96. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_2);
  97. LuckyBoxDataManager.Instance.luckyBoxIds.Add(LuckyBoxDataManager.BOX_ID_3);
  98. _activeBoxId = 0;
  99. _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  100. //第一个活动可能为轮换活动
  101. if (LuckyBoxDataManager.Instance.RotatingId > 0)
  102. {
  103. RotatingLuckyBoxCfg rotatingLuckyBox = RotatingLuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.RotatingId);
  104. _activeBoxId = rotatingLuckyBox.luckyBoxId;
  105. LuckyBoxDataManager.Instance.endTime = TimeUtil.GetTimestamp(rotatingLuckyBox.endTime);
  106. LuckyBoxDataManager.Instance.luckyBoxIds.Insert(0, _activeBoxId);
  107. }
  108. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[1]; //默认跳转进来是第二个活动
  109. if (this.viewData != null)
  110. {
  111. int index = (int)this.viewData; //传入的值为第几个活动,不是活动id
  112. boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index - 1];//是1的时候,就使用轮换活动,不是1就是传入的固定活动
  113. }
  114. //新手引导选中第一个活动
  115. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  116. boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  117. //第二个活动会有许愿活动出现
  118. if (_activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  119. GetWishingPoolInfo(_activityId);
  120. LuckyBoxDataManager.Instance.currentBoxId = boxId;
  121. bool actLimitTsyOpen = LuckyBoxDataManager.Instance.GetActLimitTsyOpen();
  122. if (_activeBoxId > 0)
  123. Timers.inst.Add(1, 0, CheckTime);
  124. if (actLimitTsyOpen)// && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_2
  125. Timers.inst.Add(1, 0, UpdateTime);
  126. _curIndex = LuckyBoxDataManager.Instance.luckyBoxIds.IndexOf(boxId);
  127. _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Count;
  128. _ui.m_listBg.ScrollToView(_curIndex);
  129. _ui.m_listBg.scrollPane.decelerationRate = 0.8f;
  130. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  131. OnListBgScroll();
  132. updateBoxEffect();
  133. Timers.inst.AddUpdate(CheckGuide);
  134. Timers.inst.Add(1f, 0, OnTimerUpdate, 1);
  135. }
  136. private async void GetWishingPoolInfo(int activityId)
  137. {
  138. bool result = await LuckyBoxSProxy.ReqGetWishingPoolInfo();
  139. if (result)
  140. {
  141. int index = LuckyBoxDataManager.Instance.KsActivityId.IndexOf(activityId);
  142. if (index < 0 || !LuckyBoxDataManager.Instance.VsStatus[index])
  143. ViewManager.Show<LuckyBoxWishView>(ConstLimitTimeActivityType.ActLimitTsy);
  144. }
  145. }
  146. private void OnTimerUpdate(object param)
  147. {
  148. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  149. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  150. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  151. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  152. if (freeTime > 0)
  153. {
  154. long timeDifference = freeTime - TimeHelper.ServerNow();
  155. if (timeDifference > 0)
  156. {
  157. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  158. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  159. string strFreeTime = TimeUtil.FormattingTimeTo_DDHHmm(timeDifference);
  160. comBox.m_comLuckBoxBtn.m_txtFreeTime.text = string.Format("{0}后免费", strFreeTime);
  161. }
  162. else
  163. {
  164. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  165. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  166. }
  167. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  168. }
  169. RedDotController.Instance.SetComRedDot(_ui.m_btnLeft, LuckyBoxDataManager.Instance.RedBtnLeft(_curIndex));
  170. RedDotController.Instance.SetComRedDot(_ui.m_btnRight, LuckyBoxDataManager.Instance.RedBtnRight(_curIndex),"",-60,70);
  171. UI_ComBox1.ProxyEnd();
  172. }
  173. private void RenderListBgItem(int index, GObject obj)
  174. {
  175. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index];
  176. }
  177. private void OnBtnLeftClick()
  178. {
  179. int index = _curIndex - 1;
  180. if (index < 0) return;
  181. _ui.m_listBg.ScrollToView(index, true);
  182. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  183. GetWishingPoolInfo(_activityId);
  184. }
  185. private void OnBtnRightClick()
  186. {
  187. int index = _curIndex + 1;
  188. // if (index >= LuckyBoxDataManager.Instance.luckyBoxIds.Count) return;
  189. index = Mathf.Min(_ui.m_listBg.numItems - 1, index);
  190. _ui.m_listBg.ScrollToView(index, true);
  191. if (_activityId > 0 && index + 1 == LuckyBoxDataManager.BOX_ID_2)
  192. GetWishingPoolInfo(_activityId);
  193. }
  194. private void OnScrollEnd()
  195. {
  196. // 未更新滚动位置的时候,不更新,防止不停的播放渐入动画
  197. int index = _ui.m_listBg.GetFirstChildInView();
  198. if(index == _curIndex)
  199. {
  200. return;
  201. }
  202. OnListBgScroll();
  203. }
  204. private void OnListBgScroll()
  205. {
  206. if (_luckyBoxCtrl.ContainsKey(LuckyBoxDataManager.Instance.currentBoxId)) _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnHide();
  207. _curIndex = _ui.m_listBg.GetFirstChildInView();
  208. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  209. if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3)
  210. {
  211. _valueBarController.Controller(3);
  212. }
  213. else
  214. {
  215. _valueBarController.Controller(4);
  216. }
  217. _valueBarController.UpdateCJ();
  218. UpdateListItem();
  219. _ui.m_btnLeft.grayed = _curIndex <= 0;
  220. _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1;
  221. LuckyBoxDataManager.Instance.luckyBoxIndex = _curIndex;
  222. }
  223. List<GObject> _listActivityBtnObj = new List<GObject>();
  224. private void UpdateListItem()
  225. {
  226. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  227. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  228. LuckyBoxDataManager.Instance.InitData(boxId);
  229. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  230. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  231. _listActivityBtnObj.Add(obj);
  232. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  233. if (activityId > 0 && boxId == LuckyBoxDataManager.BOX_ID_2)
  234. {
  235. comBox.m_showActivityType.selectedIndex = 1;
  236. UpGiftBox(comBox);
  237. }
  238. else
  239. comBox.m_showActivityType.selectedIndex = 0;
  240. if (!_luckyBoxCtrl.ContainsKey(boxId))
  241. {
  242. _luckyBoxCtrl.Add(boxId, new LuckyBoxController(comBox.m_comModel.target));
  243. }
  244. _luckyBoxCtrl[LuckyBoxDataManager.Instance.currentBoxId].OnShown(LuckyBoxDataManager.Instance.currentBoxId);
  245. if(boxId != LuckyBoxDataManager.BOX_ID_3)
  246. {
  247. if(!_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
  248. {
  249. _effectUIDic.Add("Button_Text_DianCang" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_Special_eff, "ui_LuckyBox", "Button_Text_DianCang"));
  250. }
  251. }
  252. else
  253. {
  254. if (_effectUIDic.ContainsKey("Button_Text_DianCang" + boxId))
  255. {
  256. EffectUIPool.Recycle(_effectUIDic["Button_Text_DianCang" + boxId]);
  257. _effectUIDic.Remove("Button_Text_DianCang" + boxId);
  258. }
  259. }
  260. //comBox.m_comLuckBoxBtn.m_imgSpecial.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  261. //GGraph holder = comBox.m_comLuckBoxBtn.m_btnBuyTen.GetChild("holder").asGraph;
  262. //holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  263. comBox.m_comLuckBoxBtn.m_holder.visible = boxId != LuckyBoxDataManager.BOX_ID_3;
  264. //_effectUI1 = EffectUIPool.CreateEffectUI(holder, "ui_LuckyBox", "Button_Glow");
  265. comBox.m_comLuckBoxBtn.m_comCostOne.m_txtCost.text = cfg.costNum.ToString();
  266. comBox.m_comLuckBoxBtn.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  267. comBox.m_comLuckBoxBtn.m_comCostTen.m_txtCost.text = cfg.costNumTen.ToString();
  268. comBox.m_comLuckBoxBtn.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res);
  269. if (comBox.m_comLuckBoxBtn.m_btnBuyOne.data == null)
  270. {
  271. comBox.m_comLuckBoxBtn.m_btnBuyOne.onClick.Add(OnClickBtnBuyOne);
  272. }
  273. comBox.m_comLuckBoxBtn.m_btnBuyOne.data = boxId;
  274. if (comBox.m_comLuckBoxBtn.m_btnBuyTen.data == null)
  275. {
  276. comBox.m_comLuckBoxBtn.m_btnBuyTen.onClick.Add(OnClickBtnBuyTen);
  277. _effectUIDic.Add("Button_public" + boxId, EffectUIPool.CreateEffectUI(comBox.m_comLuckBoxBtn.m_btnBuyTen_eff, "ui_LuckyBox", "Button_public"));
  278. }
  279. comBox.m_comLuckBoxBtn.m_btnBuyTen.data = boxId;
  280. if (comBox.m_btnPreview.data == null)
  281. {
  282. comBox.m_btnPreview.onClick.Add(OnClickBtnPreview);
  283. }
  284. comBox.m_btnPreview.data = boxId;
  285. if (comBox.m_btnReward.data == null)
  286. {
  287. comBox.m_btnReward.onClick.Add(OnClikcBtnReward);
  288. comBox.m_btnShop.onClick.Add(OnClikcBtnShop);
  289. comBox.m_btnGiftBag.onClick.Add(OnClikcBtnGiftBag);
  290. }
  291. comBox.m_btnReward.data = boxId;
  292. obj.data = boxId;
  293. comBox.m_grpTime.visible = (boxId == _activeBoxId);
  294. if (boxId == _activeBoxId)
  295. {
  296. long endTime = LuckyBoxDataManager.Instance.endTime;
  297. long curTime = TimeHelper.ServerNow();
  298. // TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  299. long time = endTime - curTime;
  300. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  301. comBox.m_txtTime.text = string.Format("轮换倒计时:{0}", strTime);
  302. //comBox.m_loaTitle.url = "ui://LuckyBox/zx_title_1";
  303. }
  304. else
  305. {
  306. //comBox.m_loaTitle.url = string.Format("ui://LuckyBox/zx_title_{0}", boxId);
  307. }
  308. UI_ComBox1.ProxyEnd();
  309. UpdateListItemData();
  310. UpdateFreeInfo();
  311. }
  312. private void UpdateBtnReward()
  313. {
  314. if (_curIndex == 1) {
  315. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  316. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  317. RedDotController.Instance.SetComRedDot(comBox.m_btnReward, RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitTsy), "", -21, 18);
  318. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  319. }
  320. }
  321. private void OnClikcBtnReward()
  322. {
  323. ViewManager.Show<ActivityThemeLuckyBoxBonusView>(ConstLimitTimeActivityType.ActLimitTsy);
  324. }
  325. private void OnClikcBtnShop()
  326. {
  327. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_GIFT_BAG, ConstStoreSubId.STORE_GIFT_BAG_TSY });
  328. }
  329. //刷新摘星活动期间的数据
  330. private void UpGiftBox(UI_ComBox1 comBox)
  331. {
  332. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  333. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  334. comBox.m_txtCount.SetVar("value", ActivityDataManager.Instance.lastTsyDrawCount.ToString()).FlushVars();
  335. comBox.m_txtCount.SetVar("name", cfg.name).FlushVars();
  336. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  337. var activityInfoByTypeList = ActivityGlobalDataManager.Instance.GetActivityInfoByTypeAndID(ActivityType.XSLB3, activityId);
  338. var list = activityInfoByTypeList.Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  339. if (list.Count == 0)
  340. {
  341. comBox.m_comBagTime.target.visible = false;
  342. comBox.m_btnGiftBag.visible = false;
  343. }
  344. else
  345. {
  346. bool isSoldOut = true;
  347. foreach (var activityInfo in list)
  348. {
  349. ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityInfo.ActivityId);
  350. var paramsArr = activityOpenCfg.paramsArr;
  351. foreach (var shopCfgId in paramsArr)
  352. {
  353. var shopCfg = ShopCfgArray.Instance.GetCfg(shopCfgId);
  354. var remainBuyNum = shopCfg.maxBuyNum - ShopDataManager.Instance.GetGoodsBuyNumById(shopCfgId);
  355. //只要有一个商品还能购买,就不是售罄
  356. if (remainBuyNum > 0)
  357. {
  358. isSoldOut = false;
  359. break;
  360. }
  361. }
  362. }
  363. if (isSoldOut)
  364. {
  365. comBox.m_comBagTime.target.visible = false;
  366. comBox.m_btnGiftBag.visible = false;
  367. }
  368. else
  369. {
  370. comBox.m_comBagTime.m_txtGiftBagTime.text = TimeUtil.GetTimeLeft(TimeInfo.Instance.ServerNow(), list[0].EndTime);
  371. comBox.m_comBagTime.target.visible = true;
  372. comBox.m_btnGiftBag.visible = true;
  373. }
  374. }
  375. UpdateBtnReward();
  376. }
  377. //限时礼包按钮点击执行方法
  378. private void OnClikcBtnGiftBag()
  379. {
  380. var activityInfoByTypeList =
  381. ActivityGlobalDataManager.Instance.GetActivityInfoByType(ActivityType.XSLB3);
  382. var list = activityInfoByTypeList
  383. .Where(a => a.EndTime > TimeInfo.Instance.ServerNow()).ToList();
  384. if (list.Count == 0)
  385. {
  386. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  387. }
  388. else
  389. {
  390. ViewManager.Show<RushSaleGiftBoxView>(new object[] { ActivityType.XSLB3, this.viewData });
  391. }
  392. }
  393. private void UpdateListItemData()
  394. {
  395. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  396. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  397. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  398. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  399. LuckyBoxDataManager.Instance.GetOwnedCount(boxId, out int count, out int totalCount);
  400. comBox.m_txtOwned.SetVar("v1", "" + count).FlushVars();
  401. comBox.m_txtOwned.SetVar("v2", "" + totalCount).FlushVars();
  402. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType);
  403. comBox.m_comLuckBoxBtn.m_txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount);
  404. UI_ComBox1.ProxyEnd();
  405. }
  406. private void CheckTime(object param = null)
  407. {
  408. if (LuckyBoxDataManager.Instance.currentBoxId != _activeBoxId) return;
  409. long endTime = LuckyBoxDataManager.Instance.endTime;
  410. long curTime = TimeHelper.ServerNow();
  411. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  412. GObject item = _ui.m_listBg.GetChildAt(0);
  413. if (item == null) return;
  414. GObject textField = item.asCom.GetChild("txtTime");
  415. if (textField == null) return;
  416. long time = endTime - curTime;
  417. string strTime = time > TimeUtil.SECOND_PER_DAY * 100 ? TimeUtil.FormattingTimeTo_DDHHmm(time) : TimeUtil.FormattingTimeTo_HHmmss(time);
  418. textField.asTextField.text = string.Format("轮换倒计时:{0}", strTime);
  419. }
  420. private void UpdateTime(object param = null)
  421. {
  422. GObject item = _ui.m_listBg.GetChildAt(1);
  423. if (item == null) return;
  424. GObject textField = item.asCom.GetChild("txtTsyTime");
  425. if (textField == null) return;
  426. int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  427. var activityCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
  428. long endTime = 0;
  429. if (activityCfg != null)
  430. endTime = TimeUtil.DateTimeToTimestamp(activityCfg.endTime);
  431. long curTime = TimeHelper.ServerNow();
  432. if (endTime < curTime)
  433. {
  434. PromptController.Instance.ShowFloatTextPrompt("活动已结束");
  435. Timers.inst.Remove(UpdateTime);
  436. endTime = curTime;
  437. //OnClickBtnBack();
  438. }
  439. TimeUtil.FormattingTime(curTime, endTime, out int num, out string str);
  440. textField.asTextField.text = "概率提升剩余: " + TimeUtil.FormattingTimeTo_DDHHmm(endTime - curTime);
  441. //=====限时礼包倒计时
  442. //UpGiftBox();
  443. //EventAgent.DispatchEvent(ConstMessage.LUCKY_BOX_TIME);
  444. //=====限时礼包倒计时END
  445. }
  446. private void updateBoxEffect()
  447. {
  448. if (isActiveBoxOpen)
  449. {
  450. }
  451. }
  452. private void OnClickBtnPreview(EventContext context)
  453. {
  454. GObject obj = context.sender as GObject;
  455. int boxId = (int)obj.data;
  456. ViewManager.Show<LuckyBoxPreShowView>(boxId);
  457. }
  458. private void OnClickBtnBuyOne(EventContext context)
  459. {
  460. GetSuitItemController.showSingle = true;
  461. GObject obj = context.sender as GObject;
  462. int boxId = (int)obj.data;
  463. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  464. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  465. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  466. if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount)
  467. {
  468. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  469. return;
  470. }
  471. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () =>
  472. {
  473. int activityId = 0;
  474. if (boxId == LuckyBoxDataManager.BOX_ID_2) {
  475. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  476. }
  477. bool freeType = (freeTime > 0 && freeTime < TimeHelper.ServerNow());
  478. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME, freeType, activityId);
  479. if (result)
  480. {
  481. ViewManager.Show<LuckyBoxStarView>();
  482. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  483. GetSuitItemController.showSingle = false;
  484. }
  485. });
  486. }
  487. private void OnClickBtnBuyTen(EventContext context)
  488. {
  489. GetSuitItemController.showSingle = true;
  490. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  491. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0
  492. && (GuideDataManager.currentGuideId == 0
  493. || (GuideDataManager.currentGuideId == cfg.id && GuideDataManager.currentGuideIdIndex != 2)))
  494. {
  495. //防止点击太快,在引导开启前就被点击到,导致引导卡死
  496. return;
  497. }
  498. GObject obj = context.sender as GObject;
  499. int boxId = (int)obj.data;
  500. LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  501. int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType);
  502. if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount)
  503. {
  504. PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足");
  505. return;
  506. }
  507. LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () =>
  508. {
  509. int activityId = 0;
  510. if (boxId == LuckyBoxDataManager.BOX_ID_2)
  511. {
  512. activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
  513. }
  514. bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME,false, activityId);
  515. if (result)
  516. {
  517. ViewManager.Show<LuckyBoxStarView>();
  518. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.ZAI_XING, 2);
  519. GetSuitItemController.showSingle = false;
  520. }
  521. });
  522. }
  523. protected override void OnHide()
  524. {
  525. base.OnHide();
  526. _valueBarController.OnHide();
  527. foreach (int key in _luckyBoxCtrl.Keys)
  528. {
  529. _luckyBoxCtrl[key].OnHide();
  530. }
  531. Timers.inst.Remove(OnTimerUpdate);
  532. Timers.inst.Remove(CheckTime);
  533. Timers.inst.Remove(UpdateTime);
  534. // Timers.inst.Remove(UpdateBg);
  535. Timers.inst.Remove(CheckGuide);
  536. Debug.Log("OnHide: LuckyBoxView");
  537. }
  538. protected override void RemoveEventListener()
  539. {
  540. base.RemoveEventListener();
  541. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateListItemData);
  542. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateListItemData);
  543. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_FREE_TIME_CHANGED, UpdateFreeInfo);
  544. EventAgent.RemoveEventListener(ConstMessage.LUCKY_BOX_ACTIVITY_REWARD, UpdateBtnReward);
  545. EventAgent.RemoveEventListener(ConstMessage.ACTIVITY_LUCKY_BOX, UpdateBtnReward);
  546. }
  547. private void OnClickBtnBack()
  548. {
  549. Reset();
  550. //this.Hide();
  551. ViewManager.GoBackFrom(typeof(LuckyBoxView).FullName);
  552. }
  553. private void OnClickBtnHome()
  554. {
  555. GameController.GoBackToMainView();
  556. }
  557. private void Reset()
  558. {
  559. LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0];
  560. }
  561. private void CheckGuide(object param)
  562. {
  563. if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0)
  564. {
  565. UpdateToCheckGuide(null);
  566. }
  567. else
  568. {
  569. Timers.inst.Remove(CheckGuide);
  570. }
  571. }
  572. protected override void UpdateToCheckGuide(object param)
  573. {
  574. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  575. GObject gObject = _ui.m_listBg.GetChildAt(_curIndex);
  576. if (gObject == null) return;
  577. GButton btnBuyTen = gObject.asCom.GetChild("comLuckBoxBtn").asCom.GetChild("btnBuyTen").asButton;
  578. GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600);
  579. GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。");
  580. GuideController.TryCompleteGuide( ConstGuideId.LUCKY_BOX, 2);
  581. }
  582. protected override void TryCompleteGuide()
  583. {
  584. base.TryCompleteGuide();
  585. GuideCfg cfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.LUCKY_BOX);
  586. GuideController.TryCompleteGuideIndex(ConstGuideId.LUCKY_BOX, 2);
  587. }
  588. private void UpdateFreeInfo()
  589. {
  590. int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex];
  591. LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId);
  592. long freeTime = LuckyBoxDataManager.Instance.GetFreeTime(boxId);
  593. GObject obj = _ui.m_listBg.GetChildAt(_curIndex);
  594. UI_ComBox1 comBox = UI_ComBox1.Proxy(obj);
  595. if (freeTime > 0)
  596. {
  597. if (freeTime > TimeHelper.ServerNow())
  598. {
  599. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  600. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = true;
  601. }
  602. else
  603. {
  604. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 1;
  605. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  606. }
  607. }
  608. else
  609. {
  610. comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex = 0;
  611. comBox.m_comLuckBoxBtn.m_txtFreeTime.visible = false;
  612. }
  613. RedDotController.Instance.SetComRedDot(comBox.m_comLuckBoxBtn.m_btnBuyOne, comBox.m_comLuckBoxBtn.m_comCostOne.m_c1.selectedIndex == 1, "", -29, 9);
  614. UI_ComBox1.ProxyEnd();
  615. }
  616. }
  617. }