RoleInfoView.cs 7.1 KB

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  1. using ET;
  2. using FairyGUI;
  3. using UI.CommonGame;
  4. using UI.RoleInfo;
  5. using UnityEngine;
  6. namespace GFGGame
  7. {
  8. public class RoleInfoView : BaseWindow
  9. {
  10. private UI_RoleInfoUI _ui;
  11. public override void Dispose()
  12. {
  13. if (_ui != null)
  14. {
  15. _ui.Dispose();
  16. }
  17. _ui = null;
  18. base.Dispose();
  19. }
  20. protected override void OnInit()
  21. {
  22. base.OnInit();
  23. packageName = UI_RoleInfoUI.PACKAGE_NAME;
  24. _ui = UI_RoleInfoUI.Create();
  25. this.viewCom = _ui.target;
  26. isfullScreen = true;
  27. isReturnView = true;
  28. _ui.m_btnHelp.visible = false;
  29. _ui.m_txtVersion.text = GameGlobal.version;
  30. _ui.m_txtSlogan.maxLength = GlobalCfgArray.globalCfg.maxSloganWordsCount;
  31. _ui.m_txtSlogan.onFocusOut.Add(OnFocuseOut);
  32. _ui.m_loaChangeName.onClick.Add(OnClickLoaChangeName);
  33. _ui.m_btnBack.onClick.Add(OnBtnBackClick);
  34. _ui.m_btnFieldGuide.onClick.Add(OnBtnFieldGuideClick);
  35. _ui.m_btnSkill.onClick.Add(OnBtnSkillClick);
  36. _ui.m_btnSetting.onClick.Add(OnBtnSettingClick);
  37. _ui.m_comHead.GetChild("comHead").asCom.onClick.Add(OnComHeadClick);
  38. _ui.m_list.itemRenderer = RenderListItem;
  39. _ui.m_list.onClickItem.Add(OnListItemClick);
  40. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("xc_bjbj");
  41. }
  42. protected override void AddEventListener()
  43. {
  44. base.AddEventListener();
  45. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_NAME, UpdateRoleName);
  46. EventAgent.AddEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  47. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  48. EventAgent.AddEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateList);
  49. }
  50. protected override void OnShown()
  51. {
  52. base.OnShown();
  53. _ui.m_txtRoleName.text = RoleDataManager.roleName;
  54. _ui.m_txtLvl.text = "" + GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
  55. RoleLevelCfg roleLevelCfg = RoleLevelCfgArray.Instance.GetCfg(GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl));
  56. if (roleLevelCfg.exp > 0)
  57. {
  58. _ui.m_txtExp.text = string.Format("{0}/{1}", GameGlobal.myNumericComponent.GetAsInt(NumericType.Exp), roleLevelCfg.exp);
  59. }
  60. else
  61. {
  62. _ui.m_txtExp.text = "已满级";
  63. }
  64. _ui.m_txtSlogan.text = RoleDataManager.slogan;
  65. _ui.m_btnFieldGuide.title = string.Format("套装收集度:{0}%", RoleInfoManager.Instance.GetGuideProgress());
  66. UpdateHead();
  67. UpdateList();
  68. UpdateRedDot();
  69. }
  70. protected override void OnHide()
  71. {
  72. base.OnHide();
  73. }
  74. private void OnBtnBackClick()
  75. {
  76. ViewManager.GoBackFrom(typeof(RoleInfoView).FullName);
  77. }
  78. protected override void RemoveEventListener()
  79. {
  80. base.RemoveEventListener();
  81. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_NAME, UpdateRoleName);
  82. EventAgent.RemoveEventListener(ConstMessage.CHANGE_ROLE_HEAD, UpdateHead);
  83. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  84. EventAgent.RemoveEventListener(ConstMessage.DOWNLOAD_FINISH, UpdateList);
  85. }
  86. private void UpdateRoleName()
  87. {
  88. _ui.m_txtRoleName.text = RoleDataManager.roleName;
  89. }
  90. private void UpdateHead()
  91. {
  92. RoleInfoManager.Instance.UpdateHead(_ui.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId);
  93. }
  94. private void UpdateList()
  95. {
  96. _ui.m_list.numItems = RoleDataManager.photoDatas.Count;
  97. }
  98. private void RenderListItem(int index, GObject obj)
  99. {
  100. long pictureId = RoleDataManager.photoDatas[index];
  101. PoemPhotoData poemPhotoData = pictureId == 0 ? null : PoemPhotoDataManager.Instance.GetPersonalPhotoDataById(pictureId);
  102. UI_ListPhotoItem item = UI_ListPhotoItem.Proxy(obj);
  103. item.target.data = index;
  104. item.m_imgNone.visible = poemPhotoData == null;
  105. item.m_grpLock.visible = false;
  106. if (RoleInfoManager.GetPosType(index) == MonthCardType.Gold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.Gold)
  107. || RoleInfoManager.GetPosType(index) == MonthCardType.BlackGold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.BlackGold))
  108. {
  109. item.m_txtLock.text = RoleInfoManager.GetSuitPosItems()[index];
  110. item.m_grpLock.visible = true;
  111. item.m_comPhoto.m_loaPhoto.texture = null;
  112. item.m_imgNone.visible = false;
  113. RoleDataManager.photoDatas[index] = 0;
  114. return;
  115. }
  116. item.m_comPhoto.m_loaPhoto.texture = poemPhotoData == null ? null : poemPhotoData.Ntexture;
  117. UI_ListPhotoItem.ProxyEnd();
  118. }
  119. private void OnListItemClick(EventContext context)
  120. {
  121. GObject obj = context.data as GObject;
  122. int index = (int)obj.data;
  123. if (RoleInfoManager.GetPosType(index) == MonthCardType.Gold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.Gold))
  124. {
  125. // PromptController.Instance.ShowFloatTextPrompt("灵犀卡开启");
  126. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_MONTH_CARD, ConstStoreSubId.STORE_MONTH_GOLD_CARD });
  127. return;
  128. }
  129. if (RoleInfoManager.GetPosType(index) == MonthCardType.BlackGold && !RoleDataManager.CheckIsMonthCardOpenByType(MonthCardType.BlackGold))
  130. {
  131. // PromptController.Instance.ShowFloatTextPrompt("璇玑卡开启");
  132. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_MONTH_CARD, ConstStoreSubId.STORE_MONTH_BLACK_CARD });
  133. return;
  134. }
  135. ViewManager.Show<PersonalPhotoView>(index);
  136. }
  137. private async void OnFocuseOut()
  138. {
  139. _ui.m_txtSlogan.text = await RoleInfoSProxy.ReqModifySlogan(_ui.m_txtSlogan.text);
  140. }
  141. private void OnClickLoaChangeName()
  142. {
  143. ViewManager.Show<ChangeNameView>();
  144. }
  145. private void OnBtnFieldGuideClick()
  146. {
  147. ViewManager.Show<FieldGuideView>();
  148. }
  149. private void OnBtnSkillClick()
  150. {
  151. ViewManager.Show<PersonalSkillView>();
  152. }
  153. private void OnBtnSettingClick()
  154. {
  155. ViewManager.Show<SettingView>();
  156. }
  157. private void OnComHeadClick()
  158. {
  159. GUIUtility.systemCopyBuffer = RoleDataManager.roleName;
  160. ViewManager.Show<ChangeHeadView>();
  161. }
  162. private void UpdateRedDot()
  163. {
  164. RedDotController.Instance.SetComRedDot(_ui.m_comHead, RedDotDataManager.Instance.GetHeadRed() || RedDotDataManager.Instance.GetHeadBorderRed(), "", -30, 40);
  165. }
  166. }
  167. }