CardFosterView.cs 58 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using UI.ClothingSynthetic;
  6. using System.Collections.Generic;
  7. using UnityEngine;
  8. using System.Linq;
  9. using ET;
  10. using YooAsset;
  11. namespace GFGGame
  12. {
  13. public class CardFosterView : BaseWindow
  14. {
  15. private enum Source
  16. {
  17. COMMON, // 由普通词牌界面进入
  18. DISPLAY // 由词牌图鉴进入
  19. }
  20. private UI_CardFosterUI _ui;
  21. private UI_ComFosterBottom _comFosterBottom;
  22. private ValueBarController _valueBarController;
  23. private UI_ComCost _comLvConsumeGold;
  24. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  25. private CardData _cardData = new CardData();
  26. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  27. private int _selectTab = 0;
  28. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  29. private List<GGraph> _listEffectHolder = new List<GGraph>();
  30. private List<CardData> _cardList = new List<CardData>();
  31. private int _wordRow = 4; //字行数
  32. private int _wordNumber = 6;//字每行个数
  33. private int _nowIndex = 0;
  34. private bool _refDodgeStar = true;
  35. private int _isAutoSelect = 0;
  36. public string _fromUIType; //来自哪个界面跳转进来
  37. private EffectUI _effectUI1;
  38. private EffectUI _effectUI3;
  39. private EffectUI _effectUI4;
  40. private EffectUI _effectUI5;
  41. private EffectUI _effectUI6;
  42. private EffectUI _effectUI7;
  43. private EffectUI _effectUI8;
  44. private EffectUI _effectUI9;
  45. private EffectUI _effectUI10;
  46. private GObject _consumeSelectItem;//选中的材料item
  47. private int _consumeSelectIndex = 0;//0为减,1为加
  48. private List<int> itemsCount;
  49. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  50. //private Timer _timer;
  51. private const float _delay = 300;
  52. private double _selectTimeCount = 0;//长按时间
  53. private int _showLv = 0;
  54. private int _showExp = 0;
  55. private float _cardScale = 0.8f;
  56. private bool showCard = false;
  57. private bool playAni = false;
  58. private Vector2 comCardImgResInitSize;
  59. private Vector2 comCardImgResTargetSize;
  60. public override void Dispose()
  61. {
  62. EffectUIPool.Recycle(_effectUI3);
  63. _effectUI3 = null;
  64. EffectUIPool.Recycle(_effectUI4);
  65. _effectUI4 = null;
  66. for (int i = 0; i < _listLongPress.Count; i++)
  67. {
  68. _listLongPress[i].Dispose();
  69. }
  70. _listLongPress.Clear();
  71. if (_valueBarController != null)
  72. {
  73. _valueBarController.Dispose();
  74. _valueBarController = null;
  75. }
  76. if (_ui != null)
  77. {
  78. _ui.Dispose();
  79. _ui = null;
  80. }
  81. base.Dispose();
  82. }
  83. protected override void OnInit()
  84. {
  85. base.OnInit();
  86. packageName = UI_CardFosterUI.PACKAGE_NAME;
  87. _ui = UI_CardFosterUI.Create();
  88. viewCom = _ui.target;
  89. isfullScreen = true;
  90. isReturnView = true;
  91. //公共组件:返回,页签,属性列表
  92. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  93. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  94. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  95. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  96. //卡面和故事界面
  97. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  98. //升级升星按钮
  99. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  100. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  101. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  102. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  103. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  104. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  105. //升级升星消耗材料列表
  106. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  107. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  108. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  109. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  110. //满星级后卡面列表
  111. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  112. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  113. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  114. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  115. _ui.m_cardSyntheticBtn.onClick.Add(OnClickBtnCardSyntheticView);
  116. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  117. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  118. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  119. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  120. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  121. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  122. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  123. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  124. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  125. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  126. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  127. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  128. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  129. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  130. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  131. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  132. AdaptScreen();
  133. }
  134. private void RefLeftAndRight()
  135. {
  136. if (_nowIndex <= 0)
  137. {
  138. _ui.m_btnLeft.grayed = true;
  139. _ui.m_btnLeft.touchable = false;
  140. }
  141. else
  142. {
  143. _ui.m_btnLeft.grayed = false;
  144. _ui.m_btnLeft.touchable = true;
  145. }
  146. if (_nowIndex >= _cardList.Count - 1)
  147. {
  148. _ui.m_btnRight.grayed = true;
  149. _ui.m_btnRight.touchable = false;
  150. }
  151. else
  152. {
  153. _ui.m_btnRight.grayed = false;
  154. _ui.m_btnRight.touchable = true;
  155. }
  156. }
  157. private void OnClickBtnLeft()
  158. {
  159. _nowIndex -= 1;
  160. RefLeftAndRight();
  161. _cardData = _cardList[_nowIndex];
  162. _cardData.fromUIType = _fromUIType;
  163. RefCardFosterInfo();
  164. }
  165. private void OnClickBtnRight()
  166. {
  167. _nowIndex += 1;
  168. RefLeftAndRight();
  169. _cardData = _cardList[_nowIndex];
  170. _cardData.fromUIType = _fromUIType;
  171. RefCardFosterInfo();
  172. }
  173. private void RefCardFosterInfo()
  174. {
  175. playAni = false;
  176. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  177. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  178. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  179. comCardImgResInitSize = Vector2.zero;
  180. comCardImgResTargetSize = Vector2.zero;
  181. showCard = false;
  182. Input.multiTouchEnabled = false;
  183. this.ClearItemsCountList();
  184. this.UpdateCommon();
  185. this.UpdateNormal();
  186. this.UpdateCardRes();
  187. this.UpdateUpLvView();
  188. this.UpdateUpStarView();
  189. this.UpdateUpSkillView();
  190. this.UpdateRedDot();
  191. this.RefLeftAndRight();
  192. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  193. _comFosterBottom.m_listSkill.selectedIndex = 0;
  194. _comFosterBottom.m_btnClearAll.visible = false;
  195. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  196. _cardStarRewards.Clear();
  197. for (int i = 0; i < cardStarCfgs.Count; i++)
  198. {
  199. if (cardStarCfgs[i].rewardsArr.Length > 0)
  200. {
  201. _cardStarRewards.Add(cardStarCfgs[i]);
  202. }
  203. }
  204. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  205. Timers.inst.AddUpdate(CheckGuide);
  206. }
  207. protected override void OnShown()
  208. {
  209. base.OnShown();
  210. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  211. _comFosterBottom = _ui.m_ComFosterBottom;
  212. _valueBarController.OnShown();
  213. if (this.viewData != null)
  214. {
  215. _cardData = (CardData)this.viewData;
  216. _fromUIType = _cardData.fromUIType;
  217. _cardList.Clear();
  218. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  219. {
  220. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  221. _selectTab = 2; // 默认选中技能tab
  222. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  223. for (int i = 0; i < listGuideCard.Count; i++)
  224. {
  225. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  226. if (cardInfo != null)
  227. _cardList.Add(cardInfo);
  228. }
  229. }
  230. else
  231. {
  232. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  233. _selectTab = 0;
  234. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  235. if (CardDataManager.isFilter == true)
  236. {
  237. //筛选
  238. _cardList = CardDataManager.FilterCardList(_cardList);
  239. }
  240. _cardList = CardDataManager.SortItemList(_cardList);
  241. }
  242. }
  243. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  244. _nowIndex = _cardData.index;
  245. _ui.m_cardSyntheticBtn.icon = "ui://ClothingSynthetic/kphc_huimeng";
  246. RefCardFosterInfo();
  247. }
  248. protected override void AddEventListener()
  249. {
  250. base.AddEventListener();
  251. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  252. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  253. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  254. EventAgent.AddEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  255. }
  256. private void ClearItemsCountList()
  257. {
  258. if (itemsCount == null)
  259. {
  260. itemsCount = new List<int>();
  261. }
  262. itemsCount.Clear();
  263. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  264. {
  265. itemsCount.Add(0);
  266. }
  267. }
  268. private void UpdateNormal()
  269. {
  270. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  271. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  272. string names = _cardData.itemCfg.name;
  273. _comFosterBottom.m_txtName0.text = "";
  274. _comFosterBottom.m_txtName1.text = "";
  275. _comFosterBottom.m_txtName2.text = "";
  276. _comFosterBottom.m_txtName3.text = "";
  277. _comFosterBottom.m_txtName4.text = "";
  278. switch (names.Length)
  279. {
  280. case 1:
  281. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  282. break;
  283. case 2:
  284. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  285. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  286. break;
  287. case 3:
  288. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  289. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  290. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  291. break;
  292. case 4:
  293. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  294. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  295. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  296. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  297. break;
  298. default:
  299. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  300. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  301. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  302. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  303. _comFosterBottom.m_txtName4.text = names.Substring(4);
  304. break;
  305. }
  306. }
  307. private void UpdateCommon()
  308. {
  309. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  310. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  311. _comLvConsumeGold.m_txtNeed.text = "0";
  312. _comLvConsumeGold.m_c1.selectedIndex = 1;
  313. UI_ComCost.ProxyEnd();
  314. }
  315. private async void UpdateCardRes()
  316. {
  317. if (_effectUI1 != null)
  318. {
  319. EffectUIPool.Recycle(_effectUI1);
  320. _effectUI1 = null;
  321. }
  322. string resName = _cardData.resources[_cardData.resIndex];
  323. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  324. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  325. float imgIniWidth = 0;//UI界面上小图时的宽度
  326. if (_cardData.itemCfg.animationCardStar > 0
  327. && _cardData.star >= _cardData.itemCfg.animationCardStar
  328. && YooAssets.CheckResExist(resPath))
  329. {
  330. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  331. _effectUI1 = new EffectUI();
  332. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  333. imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;
  334. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  335. _ui.m_comCard.m_comCardHolder.target.width = CardDataManager.CardResInitWidth;
  336. _ui.m_comCard.m_comCardHolder.target.height = CardDataManager.CardResInitHight;
  337. _ui.m_c1.selectedIndex = 1;
  338. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  339. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  340. }
  341. else
  342. {
  343. _ui.m_c1.selectedIndex = 0;
  344. if (comCardImgResInitSize == Vector2.zero)
  345. {
  346. CardDataManager.CardResInitWidth = 1440;
  347. CardDataManager.CardResInitHight = 1920;
  348. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  349. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  350. comCardImgResTargetSize = new Vector2((ViewGlobal.GetRealTopOffset() + _ui.target.height) * CardDataManager.CardResInitWidth / CardDataManager.CardResInitHight, (ViewGlobal.GetRealTopOffset() + _ui.target.height));
  351. imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;
  352. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  353. comCardImgResInitSize = new Vector2(CardDataManager.CardResInitWidth * _cardScale, CardDataManager.CardResInitHight * _cardScale);
  354. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  355. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  356. }
  357. }
  358. }
  359. private void RenderListPropertyItem(int index, GObject obj)
  360. {
  361. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  362. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  363. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  364. UI_ListScoreItem.ProxyEnd();
  365. }
  366. /***********************************************************升级***************************************************/
  367. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  368. {
  369. _showLv = isPreview == true ? lv : _cardData.lv;
  370. _showExp = isPreview == true ? exp : _cardData.exp;
  371. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  372. if (cardLvCfg == null)
  373. {
  374. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  375. return;
  376. }
  377. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  378. _comFosterBottom.m_barLv.value = _showExp;
  379. if (effLight)
  380. {
  381. EffectUIPool.Recycle(_effectUI6);
  382. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  383. }
  384. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  385. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  386. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  387. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  388. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  389. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  390. if (isPreview == true)
  391. {
  392. return;
  393. }
  394. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  395. }
  396. private void RenderListLvConsumeItem(int index, GObject obj)
  397. {
  398. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  399. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  400. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  401. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  402. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  403. listItem.m_txtUseCount.text = "0";
  404. listItem.target.data = index;
  405. _listEffectHolder.Add(listItem.m_holderTouch);
  406. if (listItem.m_btnMinus.data == null)
  407. {
  408. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  409. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  410. }
  411. if (listItem.m_loaBg.data == null)
  412. {
  413. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  414. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  415. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  416. // longPressGesture.once = true;
  417. // LongPressGesture.TRIGGER = 1f;
  418. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  419. // // longPressGesture.onEnd.Add(OnLongEnd);
  420. // _listLongPress.Add(longPressGesture);
  421. }
  422. listItem.m_btnMinus.data = 0;
  423. listItem.m_loaBg.data = 1;
  424. UI_ComConsume.ProxyEnd();
  425. }
  426. private void OnClickItemConsumsBegin(EventContext context)
  427. {
  428. // GObject obj, int type
  429. GObject sender = context.sender as GObject;
  430. int type = (int)sender.data;
  431. GObject obj = sender.parent;
  432. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  433. int index = (int)obj.data;// (int)listItem.target.data;
  434. int itemId = upgradeCardItemsArr[index];
  435. _consumeSelectItem = obj;
  436. _consumeSelectIndex = type;
  437. if (type == 1)
  438. {
  439. if (IsUpLvLimit(itemId)) return;
  440. if (ItemDataManager.GetItemNum(itemId) == 0)
  441. {
  442. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  443. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  444. }
  445. }
  446. OnTimedEvent(null);
  447. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  448. EffectUIPool.Recycle(_effectUI5);
  449. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  450. }
  451. private void OnTimedEvent(object param)
  452. {
  453. _selectTimeCount += _delay;
  454. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  455. {
  456. if (_consumeSelectIndex == 0)
  457. {
  458. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  459. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  460. UI_ComConsume.ProxyEnd();
  461. if (!pointIsOnComponent)
  462. {
  463. Timers.inst.Remove(OnTimedEvent);
  464. return;
  465. }
  466. this.OnClickBtnMinus(_consumeSelectItem);
  467. }
  468. else
  469. {
  470. int index = (int)_consumeSelectItem.data;
  471. int itemId = upgradeCardItemsArr[index];
  472. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  473. {
  474. Timers.inst.Remove(OnTimedEvent);
  475. return;
  476. }
  477. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  478. }
  479. }
  480. }
  481. private void OnClickItemLvConsumsEnd()
  482. {
  483. Timers.inst.Remove(OnTimedEvent);
  484. _selectTimeCount = 0;
  485. if (_consumeSelectIndex == 0)
  486. {
  487. this.OnClickBtnMinus(_consumeSelectItem);
  488. }
  489. else
  490. {
  491. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  492. }
  493. }
  494. //返回值为此材料是否可继续消耗此材料继续升级
  495. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  496. {
  497. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  498. int index = (int)obj.data;
  499. int itemId = upgradeCardItemsArr[index];
  500. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  501. {
  502. Timers.inst.Remove(OnTimedEvent);
  503. return false;
  504. }
  505. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  506. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  507. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  508. {
  509. Timers.inst.Remove(OnTimedEvent);
  510. if (showTips == true)
  511. {
  512. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  513. }
  514. return false;
  515. }
  516. if (IsUpLvLimit(itemId, false)) return false;
  517. itemsCount[index] = itemsCount[index] + 1;
  518. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  519. UI_ComConsume.ProxyEnd();
  520. this.UpdatePreView();
  521. return true;
  522. }
  523. private void OnClickBtnMinus(GObject obj)
  524. {
  525. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  526. int index = (int)listItem.target.data;
  527. if (index >= itemsCount.Count || itemsCount[index] == 0)
  528. {
  529. Timers.inst.Remove(OnTimedEvent);
  530. return;
  531. }
  532. itemsCount[index] = itemsCount[index] - 1;
  533. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  534. UI_ComConsume.ProxyEnd();
  535. this.UpdatePreView();
  536. }
  537. private void UpdatePreView()
  538. {
  539. int count = 0;//消耗金币数量
  540. int hasExp = 0;//消耗材料提升的总经验
  541. for (int i = 0; i < itemsCount.Count; i++)
  542. {
  543. if (itemsCount[i] == 0) continue;
  544. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  545. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  546. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  547. }
  548. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  549. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  550. UI_ComCost.ProxyEnd();
  551. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  552. int previewLv = 0;
  553. int previewExp = 0;
  554. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  555. this.UpdateUpLvView(true, previewLv, previewExp);
  556. }
  557. private void OnClcikBtnAll()
  558. {
  559. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  560. if (_cardData.lv >= lvLimit)
  561. {
  562. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", CardDataManager.GetNextUpCardNeedRoleLv(_cardData.lv)));
  563. return;
  564. }
  565. ViewManager.Show<CardUpLevelView>(_cardData);
  566. //int cardUpLvGoldsNeed = 0;
  567. //for (int i = 0; i < itemsCount.Count; i++)
  568. //{
  569. // int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  570. // long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  571. // for (long j = 0; j < itemNum; j++)
  572. // {
  573. // if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  574. // {
  575. // break;
  576. // }
  577. // cardUpLvGoldsNeed += cardUpLvGolds[1];
  578. // }
  579. //}
  580. }
  581. private void OnClcikBtnClearAll()
  582. {
  583. this.ClearItemsCountList();
  584. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  585. this.UpdatePreView();
  586. }
  587. private void OnClickBtnUpLv()
  588. {
  589. if (_effectUI7 != null)
  590. {
  591. EffectUIPool.Recycle(_effectUI7);
  592. _effectUI7 = null;
  593. }
  594. //按钮点击特效
  595. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  596. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  597. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  598. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  599. UI_ComCost.ProxyEnd();
  600. if (itemMoneyNum == 0)
  601. {
  602. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  603. return;
  604. }
  605. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  606. {
  607. long has = ItemDataManager.GetItemNum(itemMoneyId);
  608. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  609. return;
  610. }
  611. this.UpLv();
  612. }
  613. private async void UpLv()
  614. {
  615. // itemsCount.Clear();
  616. int allConsume = 0;
  617. for (int i = 0; i < itemsCount.Count; i++)
  618. {
  619. allConsume += itemsCount[i];
  620. }
  621. if (allConsume == 0)
  622. {
  623. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  624. return;
  625. }
  626. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  627. {
  628. int lv = _cardData.lv;
  629. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  630. if (result)
  631. {
  632. if (_showLv - lv >= 1)
  633. {
  634. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  635. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv, _cardData.id });
  636. }
  637. ReferInfo();
  638. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  639. }
  640. }
  641. }
  642. private void ReferInfo()
  643. {
  644. this.UpdateCommon();
  645. this.UpdateUpLvView(false, 0, 0, true);
  646. this.ClearItemsCountList();
  647. }
  648. private bool IsUpLvLimit(int itemId, bool showTips = true)
  649. {
  650. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  651. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  652. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  653. lvLimit = Mathf.Min(lvLimit, maxLv);
  654. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  655. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  656. {
  657. if (!showTips) return true;
  658. if (_showLv < maxLv)
  659. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", CardDataManager.GetNextUpCardNeedRoleLv(_showLv)));
  660. return true;
  661. }
  662. return false;
  663. }
  664. /***********************************************************升星***************************************************/
  665. private void UpdateUpStarView()
  666. {
  667. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  668. if (cardStarCfg == null)
  669. {
  670. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  671. return;
  672. }
  673. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  674. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  675. //升星后星数正5才不进入
  676. if (_refDodgeStar || _cardData.star % 6 != 0)
  677. {
  678. UpdateUpStarOfStarAndText();
  679. }
  680. _refDodgeStar = true;
  681. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  682. _comFosterBottom.m_btnRule.data = 300021;
  683. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  684. {
  685. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  686. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  687. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  688. return;
  689. }
  690. else
  691. {
  692. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  693. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  694. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  695. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  696. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  697. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  698. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  699. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  700. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  701. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  702. }
  703. }
  704. private void UpdateUpStarOfStarAndText()
  705. {
  706. UpdateUpStarOfStar();
  707. UpdateUpStarOfText();
  708. }
  709. private void UpdateUpStarOfStar()
  710. {
  711. int starLevelDodge = _cardData.star / _wordNumber;
  712. for (int i = 0; i < _wordRow; i++)
  713. {
  714. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  715. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  716. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  717. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  718. UI_ComDodgeStar.ProxyEnd();
  719. }
  720. }
  721. private void UpdateUpStarOfText()
  722. {
  723. int starLevel = _cardData.star / _wordNumber;
  724. _wordRow = _cardData.itemCfg.starDescArr.Length;
  725. if (starLevel >= _wordRow)
  726. starLevel = _wordRow - 1;
  727. int index = starLevel * _wordNumber;
  728. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  729. string starDesc = "";
  730. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  731. {
  732. index++;
  733. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  734. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  735. str += " /";
  736. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  737. }
  738. comStarItem.m_txtContent.text = starDesc;
  739. UI_ComStarItem.ProxyEnd();
  740. }
  741. private void RenderListStarConsumeItem(int index, GObject obj)
  742. {
  743. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  744. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  745. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  746. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  747. listItem.m_CountType.selectedIndex = 1;
  748. listItem.m_ButtonType.selectedIndex = 0;
  749. listItem.m_QualityType.selectedIndex = 4;
  750. int needCount = cardStarCfg.materiarsArr[index][1];
  751. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  752. if (_isAutoSelect == 1)
  753. {
  754. if (index == 0)
  755. hasCount += ItemDataManager.GetItemNum(6003001);
  756. else
  757. hasCount += ItemDataManager.GetItemNum(6003002);
  758. }
  759. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  760. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  761. if (listItem.target.data == null)
  762. {
  763. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  764. }
  765. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  766. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  767. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  768. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  769. if (hasCount < needCount)
  770. {
  771. //材料不足显示加号
  772. listItem.m_ButtonType.selectedIndex = 2;
  773. }
  774. }
  775. private void RenderListShowCardItem(int index, GObject obj)
  776. {
  777. GButton listItem = obj as GButton;
  778. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  779. // string res = (listItem.parent.data as List<string>)[index];
  780. if (index == _cardData.resIndex)
  781. {
  782. _comFosterBottom.m_listShowCard.selectedIndex = index;
  783. }
  784. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  785. listItem.data = index;
  786. }
  787. private async void OnClickShowCardListItem(EventContext context)
  788. {
  789. int resIndex = (int)(context.data as GObject).data;
  790. if (resIndex != _cardData.resIndex)
  791. {
  792. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  793. if (result)
  794. {
  795. this.UpdateCommon();
  796. this.UpdateCardRes();
  797. }
  798. }
  799. }
  800. private void OnClickBtnPlusStarConsum(int index)
  801. {
  802. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  803. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  804. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  805. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  806. }
  807. private void OnClickBtnUpStar()
  808. {
  809. if (_effectUI7 != null)
  810. {
  811. EffectUIPool.Recycle(_effectUI7);
  812. _effectUI7 = null;
  813. }
  814. //按钮点击特效
  815. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  816. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  817. if (_cardData.lv < cardStarCfg.needLv)
  818. {
  819. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  820. return;
  821. }
  822. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  823. {
  824. return;
  825. }
  826. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  827. {
  828. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  829. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  830. return;
  831. }
  832. this.UpStar();
  833. }
  834. private async void UpStar()
  835. {
  836. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  837. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  838. if (result)
  839. {
  840. UpdateCommon();
  841. _refDodgeStar = false;
  842. UpdateUpStarView();
  843. UpdateCardRes();
  844. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  845. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  846. UpdateRedDot();
  847. if (_cardData.star % 6 == 0)
  848. {
  849. int starLevelDodge = _cardData.star / _wordNumber;
  850. int starLevel = _cardData.star / _wordNumber - 1;
  851. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  852. string starDesc = "";
  853. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  854. {
  855. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  856. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  857. str += " /";
  858. starDesc += str;
  859. }
  860. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  861. UI_ComStarItem.ProxyEnd();
  862. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  863. }
  864. else
  865. OpenCardUp("starNormal");
  866. }
  867. }
  868. private void EffectTxetDisappear(object param)
  869. {
  870. if (_effectUI8 != null)
  871. {
  872. EffectUIPool.Recycle(_effectUI8);
  873. _effectUI8 = null;
  874. }
  875. _ui.m_touchLayer.touchable = true;
  876. //升星字体特效
  877. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  878. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  879. Timers.inst.Add(0.3f, 1, EffectTaril);
  880. }
  881. private void EffectTaril(object param)
  882. {
  883. if (_effectUI9 != null)
  884. {
  885. EffectUIPool.Recycle(_effectUI9);
  886. _effectUI9 = null;
  887. }
  888. int starLevelDodge = _cardData.star / _wordNumber;
  889. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  890. //升星字体拖尾特效
  891. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  892. UI_ComDodgeStar.ProxyEnd();
  893. UpdateUpStarOfText();
  894. Timers.inst.Add(1.4f, 1, EffectStar);
  895. }
  896. private void EffectStar(object param)
  897. {
  898. if (_effectUI9 != null)
  899. {
  900. EffectUIPool.Recycle(_effectUI9);
  901. _effectUI9 = null;
  902. }
  903. if (_effectUI10 != null)
  904. {
  905. EffectUIPool.Recycle(_effectUI10);
  906. _effectUI10 = null;
  907. }
  908. int starLevelDodge = _cardData.star / _wordNumber;
  909. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  910. //星星特效
  911. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  912. UI_ComDodgeStar.ProxyEnd();
  913. Timers.inst.Add(0.7f, 1, (obj) =>
  914. {
  915. if (_effectUI10 != null)
  916. {
  917. EffectUIPool.Recycle(_effectUI10);
  918. _effectUI10 = null;
  919. }
  920. UpdateUpStarOfStar();
  921. OpenCardUp("star");
  922. _ui.m_touchLayer.touchable = false;
  923. });
  924. }
  925. private void OpenCardUp(string strType)
  926. {
  927. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id, _fromUIType });
  928. }
  929. /***********************************************************升技能***************************************************/
  930. private void UpdateUpSkillView()
  931. {
  932. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  933. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  934. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  935. }
  936. private void RenderListSkillItem(int index, GObject obj)
  937. {
  938. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  939. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  940. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  941. {
  942. item.target.mode = ButtonMode.Common;
  943. }
  944. else
  945. {
  946. item.target.mode = ButtonMode.Radio;
  947. }
  948. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  949. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  950. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  951. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  952. item.m_txtName.text = skillCfg.name;
  953. item.m_txtLv.text = string.Format("{0}级", skillLv);
  954. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  955. // item.m_txtDesc.text = skillLvlCfg.describe;
  956. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  957. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  958. {
  959. RedDotController.Instance.SetComRedDot(item.target, false);
  960. }
  961. else
  962. {
  963. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  964. }
  965. }
  966. private void OnBtnUpSkill()
  967. {
  968. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  969. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  970. }
  971. private void OnClickListSkillItem(EventContext eventContext)
  972. {
  973. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  974. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  975. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  976. }
  977. private void OnBtnCheckAuto()
  978. {
  979. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  980. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  981. if (cardStarCfg == null)
  982. {
  983. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  984. return;
  985. }
  986. if (_isAutoSelect == 0)
  987. _isAutoSelect = 1;
  988. else
  989. _isAutoSelect = 0;
  990. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  991. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  992. }
  993. private float touchBeginX = 0;
  994. private void onTouchCardBegin(EventContext context)
  995. {
  996. InputEvent inputEvent = (InputEvent)context.data;
  997. touchBeginX = inputEvent.x;
  998. }
  999. private void onTouchCardEnd(EventContext context)
  1000. {
  1001. InputEvent inputEvent = (InputEvent)context.data;
  1002. float diffValueX = touchBeginX - inputEvent.x;
  1003. if (diffValueX > 20 && showCard == false)
  1004. {
  1005. if (_nowIndex < _cardList.Count - 1)
  1006. {
  1007. OnClickBtnRight();
  1008. RefLeftAndRight();
  1009. }
  1010. }
  1011. else if (diffValueX < -20 && showCard == false)
  1012. {
  1013. if (_nowIndex > 0)
  1014. {
  1015. OnClickBtnLeft();
  1016. RefLeftAndRight();
  1017. }
  1018. }
  1019. else if (diffValueX <= 20 && diffValueX >= -20)
  1020. {
  1021. if (_ui.m_c1.selectedIndex == 1)
  1022. OnClickComCard();
  1023. else
  1024. OnClickLoaCard();
  1025. }
  1026. }
  1027. private void OnClickLoaCard()
  1028. {
  1029. if (playAni) return;
  1030. playAni = true;
  1031. if (!showCard)
  1032. {
  1033. _ui.m_loaListener1.visible = false;
  1034. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1035. {
  1036. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1037. });
  1038. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1039. {
  1040. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1041. });
  1042. _ui.m_t0.Play(() =>
  1043. {
  1044. playAni = false;
  1045. });
  1046. showCard = true;
  1047. }
  1048. else
  1049. {
  1050. _ui.m_loaListener1.visible = true;
  1051. _ui.m_t1.SetHook("scale", () =>
  1052. {
  1053. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1054. {
  1055. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1056. });
  1057. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1058. {
  1059. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1060. });
  1061. });
  1062. _ui.m_t1.Play(() =>
  1063. {
  1064. playAni = false;
  1065. });
  1066. showCard = false;
  1067. }
  1068. }
  1069. private void OnClickComCard()
  1070. {
  1071. if (playAni) return;
  1072. playAni = true;
  1073. if (showCard)
  1074. {
  1075. _ui.m_loaListener.visible = true;
  1076. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1077. float scale = _ui.m_comCard.target.scaleX;
  1078. _ui.m_t1.SetValue("scale", scale, scale);
  1079. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1080. _ui.m_t1.Play(() =>
  1081. {
  1082. playAni = false;
  1083. });
  1084. showCard = false;
  1085. }
  1086. else
  1087. {
  1088. _ui.m_loaListener.visible = false;
  1089. float scale = _ui.target.height / CardDataManager.CardResInitHight;
  1090. _ui.m_comCard.target.scrollPane.viewWidth = _ui.target.width / scale;
  1091. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1092. _ui.m_t0.SetValue("scale", scale, scale);
  1093. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1094. _ui.m_t0.Play(() =>
  1095. {
  1096. playAni = false;
  1097. });
  1098. showCard = true;
  1099. }
  1100. }
  1101. private void OnClickBtnStroy()
  1102. {
  1103. ViewManager.Show<CardStoryView>(_cardData);
  1104. }
  1105. private void OnChangeCtrlTab()
  1106. {
  1107. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1108. this.UpdateCommon();
  1109. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1110. {
  1111. this.ClearItemsCountList();
  1112. this.UpdateUpLvView();
  1113. }
  1114. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1115. {
  1116. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1117. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1118. {
  1119. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1120. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1121. return;
  1122. }
  1123. this.UpdateUpStarView();
  1124. }
  1125. else
  1126. {
  1127. this.UpdateUpSkillView();
  1128. }
  1129. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1130. }
  1131. private void UpdateItemChange()
  1132. {
  1133. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1134. this.UpdateUpStarView();
  1135. this.UpdateUpSkillView();
  1136. }
  1137. private void OnBtnStarRewardClick()
  1138. {
  1139. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1140. }
  1141. private void OnClickBtnBack()
  1142. {
  1143. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1144. this._selectTab = 0;
  1145. }
  1146. private void UpdateRedDot()
  1147. {
  1148. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1149. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1150. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1151. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1152. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1153. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1154. }
  1155. protected override void OnHide()
  1156. {
  1157. base.OnHide();
  1158. EffectUIPool.Recycle(_effectUI1);
  1159. _effectUI1 = null;
  1160. EffectUIPool.Recycle(_effectUI5);
  1161. _effectUI5 = null;
  1162. EffectUIPool.Recycle(_effectUI6);
  1163. _effectUI6 = null;
  1164. EffectUIPool.Recycle(_effectUI7);
  1165. _effectUI7 = null;
  1166. EffectUIPool.Recycle(_effectUI8);
  1167. _effectUI8 = null;
  1168. EffectUIPool.Recycle(_effectUI9);
  1169. _effectUI9 = null;
  1170. EffectUIPool.Recycle(_effectUI10);
  1171. _effectUI10 = null;
  1172. Timers.inst.Remove(CheckGuide);
  1173. Timers.inst.Remove(OnTimedEvent);
  1174. UI_ComCostCurrency.ProxyEnd();
  1175. UI_ComCostCurrencyWithHas.ProxyEnd();
  1176. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1177. _valueBarController.OnHide();
  1178. _cardStarRewards.Clear();
  1179. Input.multiTouchEnabled = true;
  1180. }
  1181. protected override void RemoveEventListener()
  1182. {
  1183. base.RemoveEventListener();
  1184. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1185. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1186. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1187. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1188. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1189. EventAgent.RemoveEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  1190. }
  1191. private void CheckGuide(object param)
  1192. {
  1193. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1194. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1195. {
  1196. UpdateToCheckGuide(null);
  1197. }
  1198. else
  1199. {
  1200. Timers.inst.Remove(CheckGuide);
  1201. }
  1202. _ui.m_loaGuide.visible = false;
  1203. }
  1204. protected override void UpdateToCheckGuide(object param)
  1205. {
  1206. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1207. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1208. //GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1209. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1210. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1211. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1212. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1213. }
  1214. protected override void TryCompleteGuide()
  1215. {
  1216. base.TryCompleteGuide();
  1217. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1218. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1219. }
  1220. private void AdaptScreen()
  1221. {
  1222. _ui.m_comImgCard.target.SetXY(_ui.m_comImgCard.target.x, _ui.m_comImgCard.target.y - ViewGlobal.GetRealTopOffset());
  1223. _ui.m_comImgCard.target.SetSize(_ui.m_comImgCard.target.width, ViewGlobal.GetRealTopOffset() + _ui.target.height);
  1224. }
  1225. private void OnClickBtnCardSyntheticView()
  1226. {
  1227. ViewManager.Show<CardSyntheticView>(new object[] { _cardData.id });
  1228. }
  1229. }
  1230. }