| using System.Collections.Generic;using System.Linq;using ET;using FairyGUI;namespace GFGGame{    //用于引导的模拟数据    public class GuideSimulationDataManager : SingletonBase<GuideSimulationDataManager>    {        //引导背景特权        //1:从商店进入        //2:从设置进入        public int GuideMonthlyJumpType = 0;    }}
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