RoleInfoSProxy.cs 12 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using ET;
  6. using GFGGame.Launcher;
  7. namespace GFGGame
  8. {
  9. public static class RoleInfoSProxy
  10. {
  11. //请求个人信息
  12. public static async ETTask<bool> ReqPersonalInfo()
  13. {
  14. S2C_GetPersonalInfo response = null;
  15. response = (S2C_GetPersonalInfo)await MessageHelper.SendToServer(new C2S_GetPersonalInfo());
  16. if (response != null)
  17. {
  18. if (response.Error == ErrorCode.ERR_Success)
  19. {
  20. RoleDataManager.slogan = response.Signature;
  21. RoleDataManager.headId = response.HeadItemId;
  22. RoleDataManager.headBorderId = response.HeadBorderItemId;
  23. RoleDataManager.photoDatas = response.PictureIds;
  24. RoleDataManager.badgeDatas.Clear();
  25. for (int i = 0; i < response.ItemList.Count; i++)
  26. {
  27. RoleDataManager.badgeDatas.Add(response.ItemList[i]);
  28. }
  29. RoleDataManager.mainBgID = response.MyMainBgId;
  30. RoleDataManager.achievementTaskCollect = response.AchievementTaskCollect;
  31. ActivityDataManager.Instance.PhoneNumber = response.Phone;
  32. return true;
  33. }
  34. }
  35. return false;
  36. }
  37. //请求其他玩家详细信息
  38. public static async ETTask<OtherRoleInfoDetailData> ReqOtherRoleDetailInfo(long otherRoleId)
  39. {
  40. S2C_GetOtherRoleDetailInfo response = null;
  41. response = (S2C_GetOtherRoleDetailInfo)await MessageHelper.SendToServer(new C2S_GetOtherRoleDetailInfo()
  42. { OtherRoleId = otherRoleId });
  43. if (response != null)
  44. {
  45. if (response.Error == ErrorCode.ERR_Success)
  46. {
  47. OtherRoleInfoDetailData roleInfoDetail = new OtherRoleInfoDetailData();
  48. roleInfoDetail.roleInfo = new OtherRoleInfoData();
  49. roleInfoDetail.roleInfo.roleId = response.RoleInfo.RoleId;
  50. roleInfoDetail.roleInfo.roleName = response.RoleInfo.RoleName;
  51. roleInfoDetail.roleInfo.roleLv = response.RoleInfo.RoleLvl;
  52. roleInfoDetail.roleInfo.headId = response.RoleInfo.HeadItemId;
  53. roleInfoDetail.roleInfo.headBorderId = response.RoleInfo.HeadBorderItemId;
  54. roleInfoDetail.roleInfo.offlineTimeSec = response.RoleInfo.OfflineTimeSec;
  55. roleInfoDetail.roleInfo.leagueName = response.RoleInfo.LeagueName;
  56. roleInfoDetail.roleInfo.suitCollect = response.RoleInfo.SuitCollect;
  57. roleInfoDetail.roleInfo.cardCollect = response.RoleInfo.CardCollect;
  58. roleInfoDetail.roleInfo.achievementTaskCollect = response.RoleInfo.AchievementTaskCollect;
  59. roleInfoDetail.roleInfo.roleExp = response.RoleInfo.RoleExp;
  60. roleInfoDetail.slogan = response.Signature;
  61. roleInfoDetail.SuitCollectPer = response.SuitCollectPer;
  62. for (int i = 0; i < response.PictureInfoList.Count; i++)
  63. {
  64. if (roleInfoDetail.showPhotoList.Count == i)
  65. {
  66. roleInfoDetail.showPhotoList.Add(new PoemPhotoData());
  67. }
  68. if (response.PictureInfoList[i].PictureId == 0)
  69. {
  70. roleInfoDetail.showPhotoList[i] = null;
  71. }
  72. else
  73. {
  74. roleInfoDetail.showPhotoList[i].PictureId = response.PictureInfoList[i].PictureId;
  75. roleInfoDetail.showPhotoList[i].PictureTempUrl = response.PictureInfoList[i].PictureTempUrl;
  76. }
  77. }
  78. if (response.CustomSuit != null)
  79. {
  80. roleInfoDetail.customSuitData = new CustomSuitData(response.CustomSuit.Pos);
  81. roleInfoDetail.customSuitData.dressUpData.bgId = response.CustomSuit.BgId;
  82. roleInfoDetail.customSuitData.dressUpData.suitId = response.CustomSuit.SuitId;
  83. roleInfoDetail.customSuitData.dressUpData.actionId = response.CustomSuit.ActionId;
  84. roleInfoDetail.customSuitData.dressUpData.itemList = response.CustomSuit.EquipIds;
  85. }
  86. roleInfoDetail.roleInfo.itemList.Clear();
  87. for (int i = 0; i < response.RoleInfo.ItemList.Count; i++)
  88. {
  89. roleInfoDetail.roleInfo.itemList.Add(response.RoleInfo.ItemList[i]);
  90. }
  91. return roleInfoDetail;
  92. }
  93. }
  94. return null;
  95. }
  96. //修改个人签名
  97. public static async ETTask<string> ReqModifySlogan(string slogan)
  98. {
  99. S2C_ModifySignature response = null;
  100. response = (S2C_ModifySignature)await MessageHelper.SendToServer(new C2S_ModifySignature()
  101. { Signature = slogan });
  102. if (response != null)
  103. {
  104. if (response.Error == ErrorCode.ERR_Success)
  105. {
  106. RoleDataManager.slogan = response.Signature;
  107. return RoleDataManager.slogan;
  108. }
  109. }
  110. return RoleDataManager.slogan;
  111. }
  112. //修改角色名称
  113. public static async ETTask<bool> ReqModifyRoleName(string name)
  114. {
  115. S2C_ModifyRoleName response = null;
  116. response = (S2C_ModifyRoleName)await MessageHelper.SendToServer(new C2S_ModifyRoleName() { Name = name });
  117. if (response != null)
  118. {
  119. if (response.Error == ErrorCode.ERR_Success)
  120. {
  121. GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().Name = response.Name;
  122. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_NAME);
  123. QDManager.PushRoleAction(DouYouRoleLogReportType.LevelUp);
  124. return true;
  125. }
  126. }
  127. return false;
  128. }
  129. //修改角色头像
  130. public static async ETTask<bool> ReqModifyRoleHead(int headId)
  131. {
  132. S2C_AuHead response = null;
  133. response = (S2C_AuHead)await MessageHelper.SendToServer(new C2S_AuHead() { HeadItemId = headId });
  134. if (response != null)
  135. {
  136. if (response.Error == ErrorCode.ERR_Success)
  137. {
  138. RoleDataManager.headId = response.HeadItemId;
  139. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  140. {
  141. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo
  142. .headId = RoleDataManager.headId;
  143. }
  144. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  145. return true;
  146. }
  147. }
  148. return false;
  149. }
  150. //修改角色头像框
  151. public static async ETTask<bool> ReqModifyRoleHeadBorder(int HeadBorder)
  152. {
  153. S2C_AuHeadBorder response = null;
  154. response = (S2C_AuHeadBorder)await MessageHelper.SendToServer(new C2S_AuHeadBorder()
  155. { HeadBorderItemId = HeadBorder });
  156. if (response != null)
  157. {
  158. if (response.Error == ErrorCode.ERR_Success)
  159. {
  160. RoleDataManager.headBorderId = response.HeadBorderItemId;
  161. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  162. {
  163. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo
  164. .headBorderId = RoleDataManager.headBorderId;
  165. }
  166. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  167. return true;
  168. }
  169. }
  170. return false;
  171. }
  172. //修改展示图片
  173. public static async ETTask<bool> ReqModifyShowPhoto(List<long> photoDatas)
  174. {
  175. S2C_AddOpenAlbumInfo response = null;
  176. response = (S2C_AddOpenAlbumInfo)await MessageHelper.SendToServer(new C2S_AddOpenAlbumInfo()
  177. { PictureIds = photoDatas });
  178. if (response != null)
  179. {
  180. if (response.Error == ErrorCode.ERR_Success)
  181. {
  182. return true;
  183. }
  184. }
  185. return false;
  186. }
  187. public static async ETTask<bool> ReqSaveChangeGearSwitch(int isOn)
  188. {
  189. S2C_SaveChangeGearSwitch response;
  190. response = (S2C_SaveChangeGearSwitch)await MessageHelper.SendToServer(new C2S_SaveChangeGearSwitch()
  191. { Switch = isOn });
  192. if (response != null)
  193. {
  194. if (response.Error == ErrorCode.ERR_Success)
  195. {
  196. return true;
  197. }
  198. }
  199. return false;
  200. }
  201. public static async ETTask<bool> ReqSaveMainBgID(int bgID)
  202. {
  203. S2C_UpMyMainBg response;
  204. response = (S2C_UpMyMainBg)await MessageHelper.SendToServer(new C2S_UpMyMainBg() { MyMainBgId = bgID });
  205. if (response != null)
  206. {
  207. if (response.Error == ErrorCode.ERR_Success)
  208. {
  209. return true;
  210. }
  211. }
  212. return false;
  213. }
  214. public static async ETTask<bool> ReqSaveBadgeList(List<int> itemList)
  215. {
  216. S2C_UpWearBadges response;
  217. response = (S2C_UpWearBadges)await MessageHelper.SendToServer(
  218. new C2S_UpWearBadges() { ItemList = itemList });
  219. if (response != null)
  220. {
  221. if (response.Error == ErrorCode.ERR_Success)
  222. {
  223. return true;
  224. }
  225. }
  226. return false;
  227. }
  228. //新手领取套装
  229. public static async ETTask<bool> ReqNewRoleGetSuit(int id)
  230. {
  231. S2C_GetSuitSelectReward response;
  232. response = (S2C_GetSuitSelectReward)await MessageHelper.SendToServer(new C2S_GetSuitSelectReward()
  233. { SuitId = id });
  234. if (response != null)
  235. {
  236. if (response.Error == ErrorCode.ERR_Success)
  237. {
  238. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  239. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  240. EventAgent.DispatchEvent(ConstMessage.NEWROLEGETSUIT);
  241. return true;
  242. }
  243. }
  244. return false;
  245. }
  246. //新手领取套装状态
  247. public static async ETTask<bool> ReqNewRoleGetSuitStatus()
  248. {
  249. S2C_GetSuitSelectStatus response;
  250. response = (S2C_GetSuitSelectStatus)await MessageHelper.SendToServer(new C2S_GetSuitSelectStatus() { });
  251. if (response != null)
  252. {
  253. if (response.Error == ErrorCode.ERR_Success)
  254. {
  255. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  256. return true;
  257. }
  258. }
  259. return false;
  260. }
  261. //获取主题id
  262. public static async ETTask<bool> GetThemeID()
  263. {
  264. S2C_GetDataRecord response =
  265. (S2C_GetDataRecord)await MessageHelper.SendToServer(new C2S_GetDataRecord() { });
  266. for (int i = 0; i < response.AllKs.Count; i++)
  267. {
  268. if (response.AllKs[i] == MainDataManager.Instance.CardBgKey)
  269. {
  270. MainDataManager.Instance.CardBgID = (int)response.AllVs[i];
  271. return true;
  272. }
  273. }
  274. MainDataManager.Instance.CardBgID = 0;
  275. return true;
  276. }
  277. }
  278. }