QDManager.cs 3.0 KB

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  1. namespace GFGGame
  2. {
  3. public class QDManager
  4. {
  5. public static bool isInited = false;
  6. public static void Init()
  7. {
  8. }
  9. public static void InitPlatform()
  10. {
  11. ViewManager.Show<ModalStatusView>("正在初始化...");
  12. switch (LauncherConfig.ChannelId)
  13. {
  14. default:
  15. EventAgent.DispatchEvent(ConstMessage.ON_PLATFORM_SDK_INITED, true);
  16. break;
  17. }
  18. }
  19. public static void Login()
  20. {
  21. ViewManager.Show<ModalStatusView>("登录中...");
  22. switch (LauncherConfig.ChannelId)
  23. {
  24. default:
  25. bool login = GameController.CheckLoginCache(true);
  26. if (!login)
  27. {
  28. ViewManager.Hide<ModalStatusView>();
  29. ViewManager.Show<LoginInputView>();
  30. }
  31. break;
  32. }
  33. }
  34. public static void OnCreateRole()
  35. {
  36. switch (LauncherConfig.ChannelId)
  37. {
  38. default:
  39. break;
  40. }
  41. }
  42. public static void OnEnterGame()
  43. {
  44. switch (LauncherConfig.ChannelId)
  45. {
  46. default:
  47. break;
  48. }
  49. }
  50. //回到登录界面,不退出账号
  51. public static void OnQuitToLoginView()
  52. {
  53. switch (LauncherConfig.ChannelId)
  54. {
  55. default:
  56. break;
  57. }
  58. }
  59. public static void Pay(int buyID, int count, string orderID, long Price)
  60. {
  61. switch (LauncherConfig.ChannelId)
  62. {
  63. default:
  64. break;
  65. }
  66. }
  67. public static void Logout()
  68. {
  69. switch (LauncherConfig.ChannelId)
  70. {
  71. default:
  72. break;
  73. }
  74. }
  75. public static void Exit()
  76. {
  77. switch (LauncherConfig.ChannelId)
  78. {
  79. case (int)ChannelID.Test:
  80. GameController.ShowExitAlert();
  81. break;
  82. default:
  83. break;
  84. }
  85. }
  86. public static bool IsTaptap
  87. {
  88. get
  89. {
  90. return LauncherConfig.ChannelId == (int)ChannelID.TapTap;
  91. }
  92. }
  93. public static bool IsHYKB
  94. {
  95. get
  96. {
  97. return LauncherConfig.ChannelId == (int)ChannelID.HYKB;
  98. }
  99. }
  100. public static bool IsBiliBili
  101. {
  102. get
  103. {
  104. return LauncherConfig.ChannelId == (int)ChannelID.BiliBili;
  105. }
  106. }
  107. public static bool IsHuaWei
  108. {
  109. get
  110. {
  111. return LauncherConfig.ChannelId == (int)ChannelID.HUAWEI;
  112. }
  113. }
  114. }
  115. }