GameStartView.cs 8.6 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using ET;
  4. using FairyGUI;
  5. using UI.MiniGame;
  6. using UnityEngine;
  7. using System.Text.RegularExpressions;
  8. namespace GFGGame
  9. {
  10. public class GameStartView : BaseWindow
  11. {
  12. private UI_GameStartUI _ui;
  13. //后续这里改成读表内容,1:CardGame,2:Merge2048Game,3:HuarongRoadGame
  14. private List<string> viewJumpName = new List<string>() {"","FlipGameView", "TZFEGameCheckView" ,"ActivityHuaRongDaoView"};
  15. private List<ActivityOpenCfg> activityGameDate;
  16. private List<int> GameType = new List<int>();
  17. private List<int> ChallengeList = new List<int>();
  18. //由于每个游戏都有一个表
  19. private List<CardGame> CardGameDate;
  20. private List<Merge2048Game> Merge2048GameDate;
  21. private int NumTicketOne = 3;
  22. private int NumTicketTwo = 3;
  23. public override void Dispose()
  24. {
  25. if (_ui != null)
  26. {
  27. _ui.Dispose();
  28. _ui = null;
  29. }
  30. base.Dispose();
  31. }
  32. protected override void OnInit()
  33. {
  34. base.OnInit();
  35. packageName = UI_GameStartUI.PACKAGE_NAME;
  36. _ui = UI_GameStartUI.Create();
  37. this.viewCom = _ui.target;
  38. isfullScreen = true;
  39. _ui.m_game1.onClick.Add(OnClickBtnGameOne);
  40. _ui.m_game2.onClick.Add(OnClickBtnGameTwo);
  41. _ui.m_btnBack.onClick.Add(OnClickBtnBack);
  42. _ui.m_shopBtn.onClick.Add(OnClickBtnShop);
  43. _ui.m_addIcon.onClick.Add(OnClickBtnAdd);
  44. _ui.m_rewardBtn.onClick.Add(OnClickBtnReward);
  45. _ui.m_tipsOne.onClick.Add(RuleController.ShowRuleView);
  46. _ui.m_tipsTwo.onClick.Add(RuleController.ShowRuleView);
  47. }
  48. protected override void OnShown()
  49. {
  50. base.OnShown();
  51. activityGameDate = ActivityOpenCfgArray.Instance.GetCfgsBytype(ConstLimitTimeActivityType.ActLimitStlyc);
  52. GetGameIdByActivityDate();
  53. UpdateChallengeBtn();
  54. UpdateView();
  55. ReqChallageReward();
  56. }
  57. protected override void AddEventListener()
  58. {
  59. base.AddEventListener();
  60. EventAgent.AddEventListener(ConstMessage.MINI_GAME_UPDATE, OnNumericChange);
  61. }
  62. protected override void RemoveEventListener()
  63. {
  64. base.RemoveEventListener();
  65. EventAgent.AddEventListener(ConstMessage.MINI_GAME_UPDATE, OnNumericChange);
  66. }
  67. protected override void OnHide()
  68. {
  69. GameType.Clear();
  70. ChallengeList.Clear();
  71. base.OnHide();
  72. }
  73. private void UpdateView()
  74. {
  75. if(ChallengeList.Count == 0)
  76. {
  77. _ui.m_rewardBtn.visible = false;
  78. }
  79. else
  80. {
  81. _ui.m_rewardBtn.visible = true;
  82. }
  83. _ui.m_ticket.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(3000017).res);
  84. _ui.m_needNum1.text = NumTicketOne.ToString();
  85. _ui.m_needNum2.text = NumTicketTwo.ToString();
  86. _ui.m_needIcon1.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(3000017).res);
  87. _ui.m_needIcon2.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(3000017).res);
  88. _ui.m_needNum2.visible = false;
  89. _ui.m_needIcon2.visible = false;
  90. _ui.m_tipsOne.data = 300026;
  91. _ui.m_tipsTwo.data = 300027;
  92. ItemData item;
  93. if (BagDataManager.Instance.GetBagData().TryGetValue(3000017,out item))
  94. {
  95. _ui.m_ticketNum.text = item.num.ToString();
  96. }
  97. else
  98. {
  99. _ui.m_ticketNum.text = "0";
  100. }
  101. }
  102. private void OnClickBtnBack()
  103. {
  104. this.Hide();
  105. }
  106. private void OnClickBtnShop()
  107. {
  108. ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
  109. }
  110. private void OnClickBtnReward()
  111. {
  112. ViewManager.Show<ChallengeRewardView>(new object[] { ChallengeList });
  113. }
  114. private async void ReqChallageReward()
  115. {
  116. var result = await MiniGameProxy.ReqGetChallengeReward(activityGameDate[0].id);
  117. if (!result) return;
  118. }
  119. private void OnClickBtnAdd()
  120. {
  121. object[] sourceDatas = new object[] { 3000017, null };
  122. GoodsItemTipsController.ShowItemTips(3000017, sourceDatas);
  123. }
  124. private async void OnClickBtnGameOne()
  125. {
  126. var result = await MiniGameProxy.ReqMiniGameStart(CardGameArray.Instance.GetCfgsBytypeAndsubType(GameType[0], GameType[1])[0].id, GameType[0], activityGameDate[0].id);
  127. if (!result) return;
  128. ViewManager.Show($"GFGGame.{viewJumpName[GameType[0]]}", new object[] { CardGameArray.Instance.GetCfgsBytypeAndsubType(GameType[0], GameType[1])[0].id });
  129. }
  130. private void OnClickBtnGameTwo()
  131. {
  132. ViewManager.Show($"GFGGame.{viewJumpName[GameType[2]]}",new object[] { GameType[2],GameType[3]});
  133. }
  134. private void GetGameIdByActivityDate()
  135. {
  136. string pattern = @"\d+";
  137. for(int i = 0; i < activityGameDate[0].params5Arr.Length; i++)
  138. {
  139. MatchCollection matches = Regex.Matches(activityGameDate[0].params5Arr[i], pattern);
  140. foreach (Match match in matches)
  141. {
  142. GameType.Add(int.Parse(match.Value));
  143. }
  144. }
  145. }
  146. private void OnNumericChange()
  147. {
  148. ItemData item;
  149. if (BagDataManager.Instance.GetBagData().TryGetValue(3000017, out item))
  150. {
  151. _ui.m_ticketNum.text = item.num.ToString();
  152. }
  153. else
  154. {
  155. _ui.m_ticketNum.text = "0";
  156. }
  157. }
  158. private void UpdateChallengeBtn()
  159. {
  160. int index = 0;
  161. //当两个游戏都只有一关时,奖励按钮隐藏
  162. for(int i = 0;i<GameType.Count;i+=2)
  163. {
  164. switch (GameType[i])
  165. {
  166. case 1:
  167. List<CardGame> CardGameDate = CardGameArray.Instance.GetCfgsBytypeAndsubType(GameType[i], GameType[i +1]);
  168. if( CardGameDate.Count <= 1)
  169. {
  170. ChallengeList.Add(GameType[i]);
  171. ChallengeList.Add(GameType[i+1]);
  172. }
  173. if(i < 1)
  174. {
  175. //NumTicketOne = CardGameDate[0].comsumeStartArr[0][1];
  176. }
  177. else
  178. {
  179. //NumTicketTwo = CardGameDate[0].comsumeStartArr[0][1];
  180. }
  181. break;
  182. case 2:
  183. List<Merge2048Game> Merge2048GameDate = Merge2048GameArray.Instance.GetCfgsBytypeAndsubType(GameType[i], GameType[i + 1]);
  184. if (Merge2048GameDate.Count <= 1 || Merge2048GameDate[0].bonusWinFirstArr.Length > 0)
  185. {
  186. ChallengeList.Add(GameType[i]);
  187. ChallengeList.Add(GameType[i + 1]);
  188. }
  189. if (i < 1)
  190. {
  191. //NumTicketOne = CardGameDate[0].comsumeStartArr[0][1];
  192. }
  193. else
  194. {
  195. //NumTicketTwo = CardGameDate[0].comsumeStartArr[0][1];
  196. }
  197. break;
  198. case 3:
  199. List <HuarongRoadGame> HuarongRoadGameDate = HuarongRoadGameArray.Instance.GetCfgsBytypeAndsubType(GameType[i], GameType[i + 1]);
  200. if (HuarongRoadGameDate.Count <= 1)
  201. {
  202. ChallengeList.Add(GameType[i]);
  203. ChallengeList.Add(GameType[i + 1]);
  204. }
  205. if (i < 1)
  206. {
  207. //NumTicketOne = CardGameDate[0].comsumeStartArr[0][1];
  208. }
  209. else
  210. {
  211. //NumTicketTwo = CardGameDate[0].comsumeStartArr[0][1];
  212. }
  213. break;
  214. }
  215. }
  216. }
  217. }
  218. }