UI_LuckBoxBonusUI.cs 4.8 KB

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  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.LuckyBox
  4. {
  5. public partial class UI_LuckBoxBonusUI
  6. {
  7. public GComponent target;
  8. public Controller m_c1;
  9. public GLoader m_loaBg;
  10. public UI_LuckyBoxBonusItem m_itemOne;
  11. public UI_LuckyBoxBonusItem m_item0;
  12. public UI_LuckyBoxBonusItem m_item1;
  13. public UI_LuckyBoxBonusItem m_item2;
  14. public UI_LuckyBoxBonusItem m_item3;
  15. public UI_LuckyBoxBonusItem m_item4;
  16. public UI_LuckyBoxBonusItem m_item5;
  17. public UI_LuckyBoxBonusItem m_item6;
  18. public UI_LuckyBoxBonusItem m_item7;
  19. public UI_LuckyBoxBonusItem m_item8;
  20. public UI_LuckyBoxBonusItem m_item9;
  21. public GGroup m_grpItems;
  22. public GButton m_btnPass;
  23. public GLoader m_loaMask;
  24. public Transition m_t0;
  25. public Transition m_t1;
  26. public const string URL = "ui://drx9d1usfka7a";
  27. public const string PACKAGE_NAME = "LuckyBox";
  28. public const string RES_NAME = "LuckBoxBonusUI";
  29. private static UI_LuckBoxBonusUI _proxy;
  30. public static UI_LuckBoxBonusUI Create(GObject gObject = null)
  31. {
  32. var ui = new UI_LuckBoxBonusUI();
  33. if(gObject == null)
  34. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  35. else
  36. ui.target = (GComponent)gObject;
  37. ui.Init(ui.target);
  38. return ui;
  39. }
  40. public static UI_LuckBoxBonusUI Proxy(GObject gObject = null)
  41. {
  42. if(_proxy == null)
  43. {
  44. _proxy = new UI_LuckBoxBonusUI();
  45. }
  46. var ui = _proxy;
  47. if(gObject == null)
  48. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  49. else
  50. ui.target = (GComponent)gObject;
  51. ui.Init(ui.target);
  52. return ui;
  53. }
  54. public static void ProxyEnd()
  55. {
  56. if (_proxy != null)
  57. {
  58. _proxy.Dispose();
  59. }
  60. }
  61. public static void ClearProxy()
  62. {
  63. ProxyEnd();
  64. _proxy = null;
  65. }
  66. private void Init(GComponent comp)
  67. {
  68. m_c1 = comp.GetController("c1");
  69. m_loaBg = (GLoader)comp.GetChild("loaBg");
  70. m_itemOne = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("itemOne"));
  71. m_item0 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item0"));
  72. m_item1 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item1"));
  73. m_item2 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item2"));
  74. m_item3 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item3"));
  75. m_item4 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item4"));
  76. m_item5 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item5"));
  77. m_item6 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item6"));
  78. m_item7 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item7"));
  79. m_item8 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item8"));
  80. m_item9 = (UI_LuckyBoxBonusItem)UI_LuckyBoxBonusItem.Create(comp.GetChild("item9"));
  81. m_grpItems = (GGroup)comp.GetChild("grpItems");
  82. m_btnPass = (GButton)comp.GetChild("btnPass");
  83. m_loaMask = (GLoader)comp.GetChild("loaMask");
  84. m_t0 = comp.GetTransition("t0");
  85. m_t1 = comp.GetTransition("t1");
  86. }
  87. public void Dispose(bool disposeTarget = false)
  88. {
  89. m_c1 = null;
  90. m_loaBg = null;
  91. m_itemOne.Dispose();
  92. m_itemOne = null;
  93. m_item0.Dispose();
  94. m_item0 = null;
  95. m_item1.Dispose();
  96. m_item1 = null;
  97. m_item2.Dispose();
  98. m_item2 = null;
  99. m_item3.Dispose();
  100. m_item3 = null;
  101. m_item4.Dispose();
  102. m_item4 = null;
  103. m_item5.Dispose();
  104. m_item5 = null;
  105. m_item6.Dispose();
  106. m_item6 = null;
  107. m_item7.Dispose();
  108. m_item7 = null;
  109. m_item8.Dispose();
  110. m_item8 = null;
  111. m_item9.Dispose();
  112. m_item9 = null;
  113. m_grpItems = null;
  114. m_btnPass = null;
  115. m_loaMask = null;
  116. m_t0 = null;
  117. m_t1 = null;
  118. if(disposeTarget && target != null)
  119. {
  120. target.RemoveFromParent();
  121. target.Dispose();
  122. }
  123. target = null;
  124. }
  125. }
  126. }