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- namespace GFGGame
- {
- public class MainDataManager : SingletonBase<MainDataManager>
- {
- private int _viewType = 0;
- public void Clear()
- {
- _needUpdateProxyData = true;
- }
- /// <summary>
- /// 界面类型,0:主界面,1:二级界面
- /// </summary>
- public int ViewType
- {
- get
- {
- return _viewType;
- }
- set
- {
- _viewType = value;
- }
- }
- private bool _canSwipe = true;
- /// <summary>
- /// 是否可以拖动
- /// </summary>
- public bool CanSwipe
- {
- get
- {
- return _canSwipe;
- }
- set
- {
- _canSwipe = value;
- }
- }
- private bool _needUpdateProxyData = true;
- public bool needUpdateProxyData
- {
- get
- {
- return _needUpdateProxyData;
- }
- set
- {
- _needUpdateProxyData = value;
- }
- }
- /// <summary>
- /// 收纳状态,0:已收纳,1:二级界面
- /// </summary>
- private int _StorageStatus = 0;
- public int StorageStatus
- {
- get
- {
- return _StorageStatus;
- }
- set
- {
- _StorageStatus = value;
- }
- }
- }
- }
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