123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194 |
- using ET;
- using GFGGame.Launcher;
- using UnityEngine;
- namespace GFGGame
- {
- public class QDManager
- {
- public bool isLogining;
- public string uid;
- public static void Init()
- {
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- QDShareManager.Instance.Init();
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.Init();
- QDShareManager.Instance.Init();
- break;
- default:
- break;
- }
- }
- public static void Login()
- {
- ViewManager.Show<ModalStatusView>("登录中...");
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- bool login = GameController.CheckLoginCache(true);
- if (!login)
- {
- ViewManager.Hide<ModalStatusView>();
- ViewManager.Show<LoginInputView>();
- }
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.Login();
- break;
- default:
- break;
- }
- }
- public static void OnCreateRole()
- {
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.OnCreateRole();
- break;
- default:
- break;
- }
- }
- public static void OnEnterGame()
- {
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.OnEnterGame();
- break;
- default:
- break;
- }
- }
- //回到登录界面,不退出账号
- public static void OnQuitToLoginView()
- {
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.OnQuitToLoginView();
- break;
- default:
- break;
- }
- }
- public static void Pay(int buyID, int count, string orderID, long price)
- {
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.Pay(buyID, count, orderID, price);
- break;
- default:
- break;
- }
- }
- public static void Logout()
- {
- GameGlobal.zoneScene.GetComponent<SessionComponent>()?.Disconnect();
- GameGlobal.zoneScene.GetComponent<ServerInfosComponent>()?.ServerInfoList?.Clear();
- GameGlobal.zoneScene.GetComponent<AccountInfoComponent>()?.Clear();
- if (PlayerPrefs.HasKey(GameConst.PASSWORD_LAST_LOGIN_KEY))
- {
- PlayerPrefs.DeleteKey(GameConst.PASSWORD_LAST_LOGIN_KEY);
- }
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.Logout();
- break;
- default:
- break;
- }
- }
- public static void Exit()
- {
- switch (LauncherConfig.ChannelId)
- {
- case (int)ChannelID.Test:
- GameController.ShowExitAlert();
- break;
- case (int)ChannelID.DouYou:
- QDDouYouManager.Instance.Exit();
- break;
- default:
- break;
- }
- }
- //上报角色行为给sdk
- public static void PushRoleAction(DouYouRoleLogReportType reportType)
- {
- //改名上报给sdk
- var zoneScene = GameGlobal.zoneScene;
- if (zoneScene == null) return;
- if (zoneScene.GetComponent<RoleInfosComponent>() == null ||
- zoneScene.GetComponent<RoleInfosComponent>().IsDisposed) return;
- var roleInfo = zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole();
- if (roleInfo == null) return;
- if (GameGlobal.myNumericComponent == null) return;
- int lvl = GameGlobal.myNumericComponent.GetAsInt(NumericType.Lvl);
- if (zoneScene.GetComponent<ServerInfosComponent>() == null) return;
- if (zoneScene.GetComponent<ServerInfosComponent>().recentlyServerInfo == null) return;
- string serverName = zoneScene.GetComponent<ServerInfosComponent>().recentlyServerInfo.ServerName;
- QDDouYouManagerInit.Instance.ReportRole((int)reportType,
- roleInfo.Id.ToString(), lvl.ToString(), roleInfo.Name, roleInfo.ServerId.ToString(),
- serverName);
- }
- public static bool IsTaptap
- {
- get { return LauncherConfig.ChannelId == (int)ChannelID.TapTap; }
- }
- public static bool IsHYKB
- {
- get { return LauncherConfig.ChannelId == (int)ChannelID.HYKB; }
- }
- public static bool IsBiliBili
- {
- get { return LauncherConfig.ChannelId == (int)ChannelID.BiliBili; }
- }
- public static bool IsHuaWei
- {
- get { return LauncherConfig.ChannelId == (int)ChannelID.HUAWEI; }
- }
- }
- }
|