RoleInfoSProxy.cs 11 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using ET;
  6. using GFGGame.Launcher;
  7. namespace GFGGame
  8. {
  9. public static class RoleInfoSProxy
  10. {
  11. //请求个人信息
  12. public static async ETTask<bool> ReqPersonalInfo()
  13. {
  14. S2C_GetPersonalInfo response = null;
  15. response = (S2C_GetPersonalInfo)await MessageHelper.SendToServer(new C2S_GetPersonalInfo());
  16. if (response != null)
  17. {
  18. if (response.Error == ErrorCode.ERR_Success)
  19. {
  20. RoleDataManager.slogan = response.Signature;
  21. RoleDataManager.headId = response.HeadItemId;
  22. RoleDataManager.headBorderId = response.HeadBorderItemId;
  23. RoleDataManager.photoDatas = response.PictureIds;
  24. RoleDataManager.badgeDatas.Clear();
  25. for (int i = 0; i < response.ItemList.Count; i++)
  26. {
  27. RoleDataManager.badgeDatas.Add(response.ItemList[i]);
  28. }
  29. RoleDataManager.mainBgID = response.MyMainBgId;
  30. RoleDataManager.achievementTaskCollect = response.AchievementTaskCollect;
  31. return true;
  32. }
  33. }
  34. return false;
  35. }
  36. //请求其他玩家详细信息
  37. public static async ETTask<OtherRoleInfoDetailData> ReqOtherRoleDetailInfo(long otherRoleId)
  38. {
  39. S2C_GetOtherRoleDetailInfo response = null;
  40. response = (S2C_GetOtherRoleDetailInfo)await MessageHelper.SendToServer(new C2S_GetOtherRoleDetailInfo() { OtherRoleId = otherRoleId });
  41. if (response != null)
  42. {
  43. if (response.Error == ErrorCode.ERR_Success)
  44. {
  45. OtherRoleInfoDetailData roleInfoDetail = new OtherRoleInfoDetailData();
  46. roleInfoDetail.roleInfo = new OtherRoleInfoData();
  47. roleInfoDetail.roleInfo.roleId = response.RoleInfo.RoleId;
  48. roleInfoDetail.roleInfo.roleName = response.RoleInfo.RoleName;
  49. roleInfoDetail.roleInfo.roleLv = response.RoleInfo.RoleLvl;
  50. roleInfoDetail.roleInfo.headId = response.RoleInfo.HeadItemId;
  51. roleInfoDetail.roleInfo.headBorderId = response.RoleInfo.HeadBorderItemId;
  52. roleInfoDetail.roleInfo.offlineTimeSec = response.RoleInfo.OfflineTimeSec;
  53. roleInfoDetail.roleInfo.leagueName = response.RoleInfo.LeagueName;
  54. roleInfoDetail.roleInfo.suitCollect = response.RoleInfo.SuitCollect;
  55. roleInfoDetail.roleInfo.cardCollect = response.RoleInfo.CardCollect;
  56. roleInfoDetail.roleInfo.achievementTaskCollect = response.RoleInfo.AchievementTaskCollect;
  57. roleInfoDetail.roleInfo.roleExp = response.RoleInfo.RoleExp;
  58. roleInfoDetail.slogan = response.Signature;
  59. roleInfoDetail.SuitCollectPer = response.SuitCollectPer;
  60. for (int i = 0; i < response.PictureInfoList.Count; i++)
  61. {
  62. if (roleInfoDetail.showPhotoList.Count == i)
  63. {
  64. roleInfoDetail.showPhotoList.Add(new PoemPhotoData());
  65. }
  66. if (response.PictureInfoList[i].PictureId == 0)
  67. {
  68. roleInfoDetail.showPhotoList[i] = null;
  69. }
  70. else
  71. {
  72. roleInfoDetail.showPhotoList[i].PictureId = response.PictureInfoList[i].PictureId;
  73. roleInfoDetail.showPhotoList[i].PictureTempUrl = response.PictureInfoList[i].PictureTempUrl;
  74. }
  75. }
  76. if (response.CustomSuit != null)
  77. {
  78. roleInfoDetail.customSuitData = new CustomSuitData(response.CustomSuit.Pos);
  79. roleInfoDetail.customSuitData.dressUpData.bgId = response.CustomSuit.BgId;
  80. roleInfoDetail.customSuitData.dressUpData.suitId = response.CustomSuit.SuitId;
  81. roleInfoDetail.customSuitData.dressUpData.actionId = response.CustomSuit.ActionId;
  82. roleInfoDetail.customSuitData.dressUpData.itemList = response.CustomSuit.EquipIds;
  83. }
  84. roleInfoDetail.roleInfo.itemList.Clear();
  85. for(int i = 0; i < response.RoleInfo.ItemList.Count; i++)
  86. {
  87. roleInfoDetail.roleInfo.itemList.Add(response.RoleInfo.ItemList[i]);
  88. }
  89. return roleInfoDetail;
  90. }
  91. }
  92. return null;
  93. }
  94. //修改个人签名
  95. public static async ETTask<string> ReqModifySlogan(string slogan)
  96. {
  97. S2C_ModifySignature response = null;
  98. response = (S2C_ModifySignature)await MessageHelper.SendToServer(new C2S_ModifySignature() { Signature = slogan });
  99. if (response != null)
  100. {
  101. if (response.Error == ErrorCode.ERR_Success)
  102. {
  103. RoleDataManager.slogan = response.Signature;
  104. return RoleDataManager.slogan;
  105. }
  106. }
  107. return RoleDataManager.slogan;
  108. }
  109. //修改角色名称
  110. public static async ETTask<bool> ReqModifyRoleName(string name)
  111. {
  112. S2C_ModifyRoleName response = null;
  113. response = (S2C_ModifyRoleName)await MessageHelper.SendToServer(new C2S_ModifyRoleName() { Name = name });
  114. if (response != null)
  115. {
  116. if (response.Error == ErrorCode.ERR_Success)
  117. {
  118. GameGlobal.zoneScene.GetComponent<RoleInfosComponent>().GetCurrentRole().Name = response.Name;
  119. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_NAME);
  120. QDManager.PushRoleAction(DouYouRoleLogReportType.LevelUp);
  121. return true;
  122. }
  123. }
  124. return false;
  125. }
  126. //修改角色头像
  127. public static async ETTask<bool> ReqModifyRoleHead(int headId)
  128. {
  129. S2C_AuHead response = null;
  130. response = (S2C_AuHead)await MessageHelper.SendToServer(new C2S_AuHead() { HeadItemId = headId });
  131. if (response != null)
  132. {
  133. if (response.Error == ErrorCode.ERR_Success)
  134. {
  135. RoleDataManager.headId = response.HeadItemId;
  136. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  137. {
  138. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo.headId = RoleDataManager.headId;
  139. }
  140. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  141. return true;
  142. }
  143. }
  144. return false;
  145. }
  146. //修改角色头像框
  147. public static async ETTask<bool> ReqModifyRoleHeadBorder(int HeadBorder)
  148. {
  149. S2C_AuHeadBorder response = null;
  150. response = (S2C_AuHeadBorder)await MessageHelper.SendToServer(new C2S_AuHeadBorder() { HeadBorderItemId = HeadBorder });
  151. if (response != null)
  152. {
  153. if (response.Error == ErrorCode.ERR_Success)
  154. {
  155. RoleDataManager.headBorderId = response.HeadBorderItemId;
  156. if (LeagueDataManager.Instance.Type == LeagueJoinType.Join)
  157. {
  158. LeagueDataManager.Instance.LeagueData.LeagueMemberDatas[RoleDataManager.roleId].RoleInfo.headBorderId = RoleDataManager.headBorderId;
  159. }
  160. EventAgent.DispatchEvent(ConstMessage.CHANGE_ROLE_HEAD);
  161. return true;
  162. }
  163. }
  164. return false;
  165. }
  166. //修改展示图片
  167. public static async ETTask<bool> ReqModifyShowPhoto(List<long> photoDatas)
  168. {
  169. S2C_AddOpenAlbumInfo response = null;
  170. response = (S2C_AddOpenAlbumInfo)await MessageHelper.SendToServer(new C2S_AddOpenAlbumInfo() { PictureIds = photoDatas });
  171. if (response != null)
  172. {
  173. if (response.Error == ErrorCode.ERR_Success)
  174. {
  175. return true;
  176. }
  177. }
  178. return false;
  179. }
  180. public static async ETTask<bool> ReqSaveChangeGearSwitch(int isOn)
  181. {
  182. S2C_SaveChangeGearSwitch response;
  183. response = (S2C_SaveChangeGearSwitch)await MessageHelper.SendToServer(new C2S_SaveChangeGearSwitch() { Switch = isOn });
  184. if (response != null)
  185. {
  186. if (response.Error == ErrorCode.ERR_Success)
  187. {
  188. return true;
  189. }
  190. }
  191. return false;
  192. }
  193. public static async ETTask<bool> ReqSaveMainBgID(int bgID)
  194. {
  195. S2C_UpMyMainBg response;
  196. response = (S2C_UpMyMainBg)await MessageHelper.SendToServer(new C2S_UpMyMainBg() { MyMainBgId = bgID });
  197. if (response != null)
  198. {
  199. if (response.Error == ErrorCode.ERR_Success)
  200. {
  201. return true;
  202. }
  203. }
  204. return false;
  205. }
  206. public static async ETTask<bool> ReqSaveBadgeList(List<int> itemList)
  207. {
  208. S2C_UpWearBadges response;
  209. response = (S2C_UpWearBadges)await MessageHelper.SendToServer(new C2S_UpWearBadges() { ItemList = itemList });
  210. if (response != null)
  211. {
  212. if (response.Error == ErrorCode.ERR_Success)
  213. {
  214. return true;
  215. }
  216. }
  217. return false;
  218. }
  219. //新手领取套装
  220. public static async ETTask<bool> ReqNewRoleGetSuit(int id)
  221. {
  222. S2C_GetSuitSelectReward response;
  223. response = (S2C_GetSuitSelectReward)await MessageHelper.SendToServer(new C2S_GetSuitSelectReward() { SuitId = id });
  224. if (response != null)
  225. {
  226. if (response.Error == ErrorCode.ERR_Success)
  227. {
  228. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  229. BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.RewardList));
  230. EventAgent.DispatchEvent(ConstMessage.NEWROLEGETSUIT);
  231. return true;
  232. }
  233. }
  234. return false;
  235. }
  236. //新手领取套装状态
  237. public static async ETTask<bool> ReqNewRoleGetSuitStatus()
  238. {
  239. S2C_GetSuitSelectStatus response;
  240. response = (S2C_GetSuitSelectStatus)await MessageHelper.SendToServer(new C2S_GetSuitSelectStatus() { });
  241. if (response != null)
  242. {
  243. if (response.Error == ErrorCode.ERR_Success)
  244. {
  245. RoleInfoManager.Instance.NewRoleSuitStatus = response.Status;
  246. return true;
  247. }
  248. }
  249. return false;
  250. }
  251. }
  252. }