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- using YooAsset;
- namespace GFGGame
- {
- public class ResPathUtil
- {
- public const string FONT_DIR_PATH = "Assets/ResIn/Font";
- public static readonly string UI_DIR_PATH = "Assets/ResIn/UI";
- public static readonly string UUI_DIR_PATH = "Assets/ResIn/UUI";
- public static readonly string PREFAB_DIR_PATH = "Assets/ResIn/Prefab";
- public static readonly string MATERIAL_DIR_PATH = "Assets/ResIn/Material";
- public static readonly string LoginRes_DIR_PATH = "Assets/ResIn/LoginRes";
- public static readonly string TEXTURE_FIGHT_DIR_PATH = "Assets/ResIn/Fight";
- public static readonly string CONFIG_DIR_PATH = "Assets/Game/CSShare/Sqlite";
- public const string RES_ROOT_DIR_PATH = "Assets/Res";
- public static readonly string MUSIC_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Music";
- public static readonly string SOUND_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Sound";
- public static readonly string Voice_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Voice";
- public static readonly string VIDEO_DIR_PATH = $"{RES_ROOT_DIR_PATH}/video";
- public static readonly string TEXTURE_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Texture";
- public static readonly string TEXTURE_DRESSUP_DIR_PATH = $"{TEXTURE_DIR_PATH}/DressUp";
- public static readonly string TEXTURE_SCENEBG_DIR_PATH = $"{TEXTURE_DIR_PATH}/SceneBg";
- public static readonly string TEXTURE_BGIMG_DIR_PATH = $"{TEXTURE_DIR_PATH}/BgImg";
- public static readonly string ANIMATION_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Animation";
- public static readonly string EFFECT_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Effect";
- public static readonly string Material_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Material";
- public static readonly string Shader_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Shader";
- public static readonly string Model_DIR_PATH = $"{RES_ROOT_DIR_PATH}/model";
- public static readonly string STUDIO_FILING_DIR_PATH = $"{RES_ROOT_DIR_PATH}/Texture/Studios/CYJD/";
- public static readonly string MINIGAME_DIR_PATH = $"{TEXTURE_DIR_PATH}/MiniGame/";
- public static readonly string LUCKY_BOX_TITLE_PATH = $"{TEXTURE_DIR_PATH}/LuckyBoxTitleImg/";
- public static readonly string SQLITE_FILE_PATH = CONFIG_DIR_PATH + "/" + LauncherConfig.SQL_FILE_NAME;
- public static string GetUIPackagePath(string res)
- {
- return $"{UI_DIR_PATH}/{res}/{res}";
- }
- public static string GetUUIPrefabPath(string res)
- {
- return $"{UUI_DIR_PATH}/{res}.prefab";
- }
- public static string GetScorePath(int score)
- {
- return GetCommonGameResPath("kp_sx_" + score);
- }
- public static string GetCommonGameResPath(string res)
- {
- return "ui://CommonGame/" + res;
- }
- //===================================↑↑↑UI路径↑↑↑================================
- public static string GetIconPath(string res, string extName)
- {
- if (res.IndexOf("kp_") == 0)
- {
- return GetCardIconPath(res);
- }
- return $"{TEXTURE_DIR_PATH}/Icon/{res}.{extName}";
- }
- public static string GetIconPath(ItemCfg itemCfg)
- {
- return GetIconPath(itemCfg.res, ItemUtil.GetItemResExt(itemCfg.itemType, itemCfg.subType, true));
- }
- public static string GetBgImgPath(string res, string extName = "png")
- {
- return $"{TEXTURE_BGIMG_DIR_PATH}/{res}.{extName}";
- }
- public static string GetFightBgImgPath(string res, string extName = "png")
- {
- return $"{TEXTURE_FIGHT_DIR_PATH}/{res}.{extName}";
- }
- public static string GetSceneBgPath(string res, string extName = "jpg")
- {
- return $"{TEXTURE_SCENEBG_DIR_PATH}/{res}.{extName}";
- }
- public static string GetDressUpLayerSpriteResPath(ItemCfg itemCfg, int layerId)
- {
- string res = GetDressUpLayerResName(itemCfg, layerId);
- if(itemCfg.subType == ConstDressUpItemType.BEI_JING)
- {
- return GetSceneBgPath(res);
- }
- return GetDressUpPath(res);
- }
- public static string GetDressUpPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DRESSUP_DIR_PATH}/{res}.{extName}";
- }
- public static string GetNpcPicSPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Npc/PicS/{res}.{extName}";
- }
- public static string GetNpcPicFPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Npc/PicF/{res}.{extName}";
- }
- public static string GetNpcPicFacePath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Npc/Face/{res}.{extName}";
- }
- public static string GetPhotographBorderPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Photograph/border/{res}.{extName}";
- }
- public static string GetFieldGuideIconPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/FieldGuide/SuitIcon/{res}.{extName}";
- }
- public static string GetChapterGuideIconPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/FieldGuide/ChapterIcon/{res}.{extName}";
- }
- public static string GetNpcHeadPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Npc/Head/{res}.{extName}";
- }
- public static string GetCardPath(string res, string extName = "jpg")
- {
- return $"{TEXTURE_DIR_PATH}/Card/Bg/{res}.{extName}";
- }
- public static string GetCardIconPath(string res, string extName = "jpg")
- {
- return $"{TEXTURE_DIR_PATH}/Card/Card/{res}.{extName}";
- }
- public static string GetCardSkillPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Card/Skill/{res}.{extName}";
- }
- public static string GetCardSoundPath(string res, string extName = "mp3")
- {
- return $"{SOUND_DIR_PATH}/Card/{res}.{extName}";
- }
- public static string GetVoicePath(string res, string extName = "wav")
- {
- return $"{Voice_DIR_PATH}/{res}.{extName}";
- }
- public static string GetVideoPath(string res, string extName = "mp4")
- {
- return $"{VIDEO_DIR_PATH}/{res}.{extName}";
- }
- public static string GetMusicPath(string res, string extName = "mp3")
- {
- return $"{MUSIC_DIR_PATH}/{res}.{extName}";
- }
- public static string GetFontPath(string res, string extName = "TTF")
- {
- return $"{FONT_DIR_PATH}/{res}.{extName}";
- }
- public static string GetPrefabPath(string res, string extName = "prefab")
- {
- return $"{PREFAB_DIR_PATH}/{res}.{extName}";
- }
- public static string GetMaterialPath(string res, string extName = "mat")
- {
- return $"{MATERIAL_DIR_PATH}/{res}.{extName}";
- }
- public static string GetLoginResPath(string res, string extName = "prefab")
- {
- return $"{LoginRes_DIR_PATH}/{res}.{extName}";
- }
- public static string GetDressUpAnimationDirPath(string res)
- {
- return $"{ANIMATION_DIR_PATH}/DressUp/{res}";
- }
- public static string GetDressUpLayerAnimationResPath(ItemCfg itemCfg, int layerId)
- {
- string res = GetDressUpLayerResName(itemCfg, layerId);
- return GetDressUpAnimationPath(res);
- }
- public static string GetDressUpAnimationPath(string res, string extName = "prefab")
- {
- return $"{GetDressUpAnimationDirPath(res)}/{res}.{extName}";
- }
- public static bool CheckDressUpAnimationResExist(string res, string extName = "prefab")
- {
- if (string.IsNullOrEmpty(res))
- {
- return false;
- }
- string resPath = ResPathUtil.GetDressUpAnimationPath(res, extName);
- return YooAssets.CheckResExist(resPath);
- }
- public static string GetDressUpLayerEffectResPath(ItemCfg itemCfg, int layerId, bool inAniDir)
- {
- if(DressUpMenuItemCfg1Array.Instance.CheckIsSceneType(itemCfg.id))
- {
- //场景类型的物品特效都不分动画和静态
- inAniDir = false;
- }
- string res = GetDressUpLayerResName(itemCfg, layerId);
- return GetDressUpEffectPath(res, inAniDir);
- }
- public static string GetDressUpEffectDirPath(string res)
- {
- return $"{EFFECT_DIR_PATH}/DressUp/{res}";
- }
- public static string GetDressUpEffectPath(string res, bool inAniDir, string extName = "prefab")
- {
- if (inAniDir)
- {
- return $"{GetDressUpEffectDirPath(res)}/{res}_2.{extName}";
- }
- return $"{GetDressUpEffectDirPath(res)}/{res}.{extName}";
- }
- public static string GetViewEffectPath(string uiName, string resName, string extName = "prefab")
- {
- return $"{EFFECT_DIR_PATH}/UI/{uiName}/{resName}.{extName}";
- }
- public static string GetCardAnimationPath(string res, string extName = "prefab")
- {
- return $"{ANIMATION_DIR_PATH}/Card/{res}/{res}.{extName}";
- }
- public static string GetActivityPath(string res, string extName = "jpg")
- {
- return $"{TEXTURE_DIR_PATH}/Activity/Activity/{res}.{extName}";
- }
- public static string GetActivityShow1Path(string res, string extName = "jpg")
- {
- return $"{TEXTURE_DIR_PATH}/Activity/Show1/{res}.{extName}";
- }
- public static string GetActivityShow2Path(string res, string extName = "jpg")
- {
- return $"{TEXTURE_DIR_PATH}/Activity/Show1/{res}.{extName}";
- }
- public static string GetTravelBgPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Travel/Bg/{res}.{extName}";
- }
- public static string GetTravelRolePath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Travel/Role/{res}.{extName}";
- }
- public static string GetHeadPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/Head/Head/{res}.{extName}";
- }
- public static string GetHeadBorderPath(string res, string extName = "png")
- {
- if (string.IsNullOrEmpty(res)) return "";
- return $"{TEXTURE_DIR_PATH}/Head/HeadBorder/{res}.{extName}";
- }
- public static string GetShaderPath(string res)
- {
- return $"{Shader_DIR_PATH}/{res}.shader";
- }
- public static string GetLeagueIconPath(string res, string extName = "png")
- {
- return $"{TEXTURE_DIR_PATH}/LeagueIcon/{res}.{extName}";
- }
- public static string GetDressUpLayerResName(ItemCfg itemCfg, int layerId)
- {
- string res = itemCfg.res;
- switch (layerId)
- {
- case 1:
- res = itemCfg.resLayer1 == "n" ? res : string.Format("{0}_{1}", res, itemCfg.resLayer1);
- break;
- case 2:
- res = itemCfg.resLayer2 == "n" ? res : string.Format("{0}_{1}", res, itemCfg.resLayer2);
- break;
- case 3:
- res = itemCfg.resLayer3 == "n" ? res : string.Format("{0}_{1}", res, itemCfg.resLayer3);
- break;
- }
- return res;
- }
- public static string GetStudioChapterPicPath(string res, string extName = "png")
- {
- return $"{STUDIO_FILING_DIR_PATH}{"dangan_"}{res}.{extName}";
- }
- public static string GetStudioFilingPicPath(string res, string extName = "png")
- {
- return $"{STUDIO_FILING_DIR_PATH}{res}.{extName}";
- }
-
- public static string GetStoryDialogCGPath(string dir, string res, string extName = "prefab")
- {
- return $"{ANIMATION_DIR_PATH}/{dir}/{res}.{extName}";
- }
- public static string GetMiniGamePicPath(string res, string dir = null, string extName = "png")
- {
- return $"{MINIGAME_DIR_PATH}{dir}/{res}.{extName}";
- }
- public static string GetHUARONGDAOPicPath(string res, string extName = "png")
- {
- return $"{MINIGAME_DIR_PATH}HRDGame/{res}.{extName}";
- }
- public static string GetLuckyBoxTitlePath(string res, string extName = "png")
- {
- return $"{LUCKY_BOX_TITLE_PATH}{res}.{extName}";
- }
-
- public static string GetEmojiResPath(string dir, string res, string extName = "prefab")
- {
- return $"{ANIMATION_DIR_PATH}/{dir}/{res}.{extName}";
- }
- }
- }
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