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- using System.Collections;
- using UnityEngine;
- using FairyGUI;
- using UI.ActivityHuaRongDao;
- using System.Collections.Generic;
- namespace GFGGame
- {
- public class ActivityHuaRongDaoSuccessView : BaseWindow
- {
- private UI_ActivityHuaRongDaoSuccessUI _ui;
- private HuarongRoadGame cfg;
- private List<ItemData> itemDatas;
- public override void Dispose()
- {
- if (_ui != null)
- {
- _ui.Dispose();
- _ui = null;
- }
- base.Dispose();
- }
- protected override void OnInit()
- {
- base.OnInit();
- packageName = UI_ActivityHuaRongDaoSuccessUI.PACKAGE_NAME;
- _ui = UI_ActivityHuaRongDaoSuccessUI.Create();
- viewCom = _ui.target;
- viewCom.Center();
- viewAnimationType = EnumViewAnimationType.ZOOM_CENTER;
- modal = true;
- clickBlankToClose = false;
- _ui.m_listReward.itemRenderer = RenderListRewardItem;
- _ui.m_btnExit.onClick.Add(OnClickBtnExit);
- }
- protected override void OnShown()
- {
- base.OnShown();
- cfg = (HuarongRoadGame)viewData;
- itemDatas = ItemUtil.CreateItemDataList(cfg.bonusWinArr);
- InitReward();
- Timers.inst.StartCoroutine(ShowSuitLater());
- //_ui.m_listReward.numItems = itemDatas.Count;
- //_ui.m_againCom.target.visible = (cfg.comsumeStartArr.Length > 0);
- }
- protected override void OnHide()
- {
- base.OnHide();
- }
- protected override void AddEventListener()
- {
- base.AddEventListener();
- }
- protected override void RemoveEventListener()
- {
- base.RemoveEventListener();
- }
- private void RenderListRewardItem(int index, GObject obj)
- {
- if (index >= itemDatas.Count)
- {
- return;
- }
- ItemData reward = itemDatas[index];
- if (obj.data == null)
- {
- obj.data = new ItemView(obj as GComponent);
- }
- (obj.data as ItemView).SetData(reward);
- }
- private void OnClickBtnExit()
- {
- Hide();
- ViewManager.Hide<ActivityHuaRongDaoView>();
- }
- private void InitReward()
- {
- _ui.m_reward.data = new ItemView(_ui.m_reward);
- (_ui.m_reward.data as ItemView).SetData(itemDatas[0]);
- }
- private IEnumerator ShowSuitLater()
- {
- GRoot.inst.touchable = false;
- yield return new WaitForSeconds(0.25f);
- GetSuitItemController.TryShow(0);
- GRoot.inst.touchable = true;
- }
- }
- }
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