CardFosterView.cs 58 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Linq;
  8. using ET;
  9. using YooAsset;
  10. namespace GFGGame
  11. {
  12. public class CardFosterView : BaseWindow
  13. {
  14. private enum Source
  15. {
  16. COMMON, // 由普通词牌界面进入
  17. DISPLAY // 由词牌图鉴进入
  18. }
  19. private UI_CardFosterUI _ui;
  20. private UI_ComFosterBottom _comFosterBottom;
  21. private ValueBarController _valueBarController;
  22. private UI_ComCost _comLvConsumeGold;
  23. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  24. private CardData _cardData = new CardData();
  25. private List<CardStarCfg> _cardStarRewards = new List<CardStarCfg>();
  26. private int _selectTab = 0;
  27. private List<LongPressGesture> _listLongPress = new List<LongPressGesture>();
  28. private List<GGraph> _listEffectHolder = new List<GGraph>();
  29. private List<CardData> _cardList = new List<CardData>();
  30. private int _wordRow = 4; //字行数
  31. private int _wordNumber = 6;//字每行个数
  32. private int _nowIndex = 0;
  33. private bool _refDodgeStar = true;
  34. private int _isAutoSelect = 0;
  35. public string _fromUIType; //来自哪个界面跳转进来
  36. private EffectUI _effectUI1;
  37. private EffectUI _effectUI3;
  38. private EffectUI _effectUI4;
  39. private EffectUI _effectUI5;
  40. private EffectUI _effectUI6;
  41. private EffectUI _effectUI7;
  42. private EffectUI _effectUI8;
  43. private EffectUI _effectUI9;
  44. private EffectUI _effectUI10;
  45. private GObject _consumeSelectItem;//选中的材料item
  46. private int _consumeSelectIndex = 0;//0为减,1为加
  47. private List<int> itemsCount;
  48. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  49. //private Timer _timer;
  50. private const float _delay = 300;
  51. private double _selectTimeCount = 0;//长按时间
  52. private int _showLv = 0;
  53. private int _showExp = 0;
  54. private float _cardScale = 0.8f;
  55. private bool showCard = false;
  56. private bool playAni = false;
  57. private Vector2 comCardImgResInitSize;
  58. private Vector2 comCardImgResTargetSize;
  59. public override void Dispose()
  60. {
  61. EffectUIPool.Recycle(_effectUI3);
  62. _effectUI3 = null;
  63. EffectUIPool.Recycle(_effectUI4);
  64. _effectUI4 = null;
  65. for (int i = 0; i < _listLongPress.Count; i++)
  66. {
  67. _listLongPress[i].Dispose();
  68. }
  69. _listLongPress.Clear();
  70. if (_valueBarController != null)
  71. {
  72. _valueBarController.Dispose();
  73. _valueBarController = null;
  74. }
  75. if (_ui != null)
  76. {
  77. _ui.Dispose();
  78. _ui = null;
  79. }
  80. base.Dispose();
  81. }
  82. protected override void OnInit()
  83. {
  84. base.OnInit();
  85. packageName = UI_CardFosterUI.PACKAGE_NAME;
  86. _ui = UI_CardFosterUI.Create();
  87. viewCom = _ui.target;
  88. isfullScreen = true;
  89. isReturnView = true;
  90. //公共组件:返回,页签,属性列表
  91. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  92. _ui.m_ComFosterTop.m_btnStarReward.onClick.Add(OnBtnStarRewardClick);
  93. _ui.m_ComFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  94. _ui.m_ComFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  95. //卡面和故事界面
  96. _ui.m_ComFosterTop.m_btnStory.onClick.Add(OnClickBtnStroy);
  97. //升级升星按钮
  98. _ui.m_ComFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  99. _ui.m_ComFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  100. _ui.m_ComFosterBottom.m_btnClearAll.onClick.Add(OnClcikBtnClearAll);
  101. _ui.m_ComFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  102. _ui.m_ComFosterBottom.m_btnUpSkillLv.onClick.Add(OnBtnUpSkill);
  103. _ui.m_ComFosterBottom.m_btnCheckAuto.onClick.Add(OnBtnCheckAuto);
  104. //升级升星消耗材料列表
  105. _ui.m_ComFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  106. _ui.m_ComFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  107. _ui.m_ComFosterBottom.m_listSkill.itemRenderer = RenderListSkillItem;
  108. _ui.m_ComFosterBottom.m_listSkill.onClickItem.Add(OnClickListSkillItem);
  109. //满星级后卡面列表
  110. _ui.m_ComFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  111. _ui.m_ComFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  112. _ui.m_btnLeft.onClick.Add(OnClickBtnLeft);
  113. _ui.m_btnRight.onClick.Add(OnClickBtnRight);
  114. _ui.m_cardSyntheticBtn.onClick.Add(OnClickBtnCardSyntheticView);
  115. //_ui.m_loaCard.onClick.Add(OnClickLoaCard);
  116. //_ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  117. //_ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  118. //_ui.m_loaListener.onClick.Add(OnClickComCard);
  119. //_ui.m_comCard.target.onClick.Add(OnClickComCard);
  120. _ui.m_comImgCard.target.onTouchBegin.Add(onTouchCardBegin);
  121. _ui.m_comImgCard.target.onTouchEnd.Add(onTouchCardEnd);
  122. _ui.m_loaListener1.onTouchBegin.Add(onTouchCardBegin);
  123. _ui.m_loaListener1.onTouchEnd.Add(onTouchCardEnd);
  124. _ui.m_loaListener.onTouchBegin.Add(onTouchCardBegin);
  125. _ui.m_loaListener.onTouchEnd.Add(onTouchCardEnd);
  126. _ui.m_comCard.target.onTouchBegin.Add(onTouchCardBegin);
  127. _ui.m_comCard.target.onTouchEnd.Add(onTouchCardEnd);
  128. _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderflower, "ui_Activity", "SX_Top_TX");
  129. _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderfBgEff, "ui_Activity", "SX_Down_TX");
  130. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  131. AdaptScreen();
  132. }
  133. private void RefLeftAndRight()
  134. {
  135. if (_nowIndex <= 0)
  136. {
  137. _ui.m_btnLeft.grayed = true;
  138. _ui.m_btnLeft.touchable = false;
  139. }
  140. else
  141. {
  142. _ui.m_btnLeft.grayed = false;
  143. _ui.m_btnLeft.touchable = true;
  144. }
  145. if (_nowIndex >= _cardList.Count - 1)
  146. {
  147. _ui.m_btnRight.grayed = true;
  148. _ui.m_btnRight.touchable = false;
  149. }
  150. else
  151. {
  152. _ui.m_btnRight.grayed = false;
  153. _ui.m_btnRight.touchable = true;
  154. }
  155. }
  156. private void OnClickBtnLeft()
  157. {
  158. _nowIndex -= 1;
  159. RefLeftAndRight();
  160. _cardData = _cardList[_nowIndex];
  161. _cardData.fromUIType = _fromUIType;
  162. RefCardFosterInfo();
  163. }
  164. private void OnClickBtnRight()
  165. {
  166. _nowIndex += 1;
  167. RefLeftAndRight();
  168. _cardData = _cardList[_nowIndex];
  169. _cardData.fromUIType = _fromUIType;
  170. RefCardFosterInfo();
  171. }
  172. private void RefCardFosterInfo()
  173. {
  174. playAni = false;
  175. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  176. float imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;//UI界面上小图时的宽度
  177. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  178. comCardImgResInitSize = Vector2.zero;
  179. comCardImgResTargetSize = Vector2.zero;
  180. showCard = false;
  181. Input.multiTouchEnabled = false;
  182. this.ClearItemsCountList();
  183. this.UpdateCommon();
  184. this.UpdateNormal();
  185. this.UpdateCardRes();
  186. this.UpdateUpLvView();
  187. this.UpdateUpStarView();
  188. this.UpdateUpSkillView();
  189. this.UpdateRedDot();
  190. this.RefLeftAndRight();
  191. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  192. _comFosterBottom.m_listSkill.selectedIndex = 0;
  193. _comFosterBottom.m_btnClearAll.visible = false;
  194. List<CardStarCfg> cardStarCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  195. _cardStarRewards.Clear();
  196. for (int i = 0; i < cardStarCfgs.Count; i++)
  197. {
  198. if (cardStarCfgs[i].rewardsArr.Length > 0)
  199. {
  200. _cardStarRewards.Add(cardStarCfgs[i]);
  201. }
  202. }
  203. _ui.m_ComFosterTop.m_btnStarReward.visible = _cardStarRewards.Count > 0;
  204. Timers.inst.AddUpdate(CheckGuide);
  205. }
  206. protected override void OnShown()
  207. {
  208. base.OnShown();
  209. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("cp_beijing");
  210. _comFosterBottom = _ui.m_ComFosterBottom;
  211. _valueBarController.OnShown();
  212. if (this.viewData != null)
  213. {
  214. _cardData = (CardData)this.viewData;
  215. _fromUIType = _cardData.fromUIType;
  216. _cardList.Clear();
  217. if (_cardData.fromUIType != null && _cardData.fromUIType.Equals(typeof(CardGuideView).FullName))
  218. {
  219. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.DISPLAY;
  220. _selectTab = 2; // 默认选中技能tab
  221. var listGuideCard = CardDataManager.GetAllCardIdListByRoleType(_cardData.pageIndex);
  222. for (int i = 0; i < listGuideCard.Count; i++)
  223. {
  224. var cardInfo = CardDataManager.GetCardDataById(listGuideCard[i]);
  225. if (cardInfo != null)
  226. _cardList.Add(cardInfo);
  227. }
  228. }
  229. else
  230. {
  231. _ui.m_ComFosterBottom.m_c_from.selectedIndex = (int)Source.COMMON;
  232. _selectTab = 0;
  233. _cardList = CardDataManager.GetCardListByRoleType(_cardData.pageIndex);
  234. if (CardDataManager.isFilter == true)
  235. {
  236. //筛选
  237. _cardList = CardDataManager.FilterCardList(_cardList);
  238. }
  239. _cardList = CardDataManager.SortItemList(_cardList);
  240. }
  241. }
  242. _ui.m_ComFosterTop.m_c1.selectedIndex = _ui.m_ComFosterBottom.m_c_from.selectedIndex;
  243. _nowIndex = _cardData.index;
  244. RefCardFosterInfo();
  245. }
  246. protected override void AddEventListener()
  247. {
  248. base.AddEventListener();
  249. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  250. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  251. EventAgent.AddEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  252. EventAgent.AddEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  253. }
  254. private void ClearItemsCountList()
  255. {
  256. if (itemsCount == null)
  257. {
  258. itemsCount = new List<int>();
  259. }
  260. itemsCount.Clear();
  261. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  262. {
  263. itemsCount.Add(0);
  264. }
  265. }
  266. private void UpdateNormal()
  267. {
  268. _ui.m_ComFosterTop.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  269. RarityIconController.UpdateRarityIcon(_ui.m_ComFosterBottom.m_loaRarity, _cardData.id, false);
  270. string names = _cardData.itemCfg.name;
  271. _comFosterBottom.m_txtName0.text = "";
  272. _comFosterBottom.m_txtName1.text = "";
  273. _comFosterBottom.m_txtName2.text = "";
  274. _comFosterBottom.m_txtName3.text = "";
  275. _comFosterBottom.m_txtName4.text = "";
  276. switch (names.Length)
  277. {
  278. case 1:
  279. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  280. break;
  281. case 2:
  282. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  283. _comFosterBottom.m_txtName2.text = names.Substring(1, 1);
  284. break;
  285. case 3:
  286. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  287. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  288. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  289. break;
  290. case 4:
  291. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  292. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  293. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  294. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  295. break;
  296. default:
  297. _comFosterBottom.m_txtName0.text = names.Substring(0, 1);
  298. _comFosterBottom.m_txtName1.text = names.Substring(1, 1);
  299. _comFosterBottom.m_txtName2.text = names.Substring(2, 1);
  300. _comFosterBottom.m_txtName3.text = names.Substring(3, 1);
  301. _comFosterBottom.m_txtName4.text = names.Substring(4);
  302. break;
  303. }
  304. }
  305. private void UpdateCommon()
  306. {
  307. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  308. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  309. _comLvConsumeGold.m_txtNeed.text = "0";
  310. _comLvConsumeGold.m_c1.selectedIndex = 1;
  311. UI_ComCost.ProxyEnd();
  312. }
  313. private async void UpdateCardRes()
  314. {
  315. if (_effectUI1 != null)
  316. {
  317. EffectUIPool.Recycle(_effectUI1);
  318. _effectUI1 = null;
  319. }
  320. string resName = _cardData.resources[_cardData.resIndex];
  321. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  322. float imgInitHight = _ui.target.height - 570;//UI界面上小图时的高度
  323. float imgIniWidth = 0;//UI界面上小图时的宽度
  324. if (_cardData.itemCfg.animationCardStar > 0
  325. && _cardData.star >= _cardData.itemCfg.animationCardStar
  326. && YooAssets.CheckResExist(resPath))
  327. {
  328. await LoadManager.Instance.CheckResExsitedOrDownload(resPath);
  329. _effectUI1 = new EffectUI();
  330. _effectUI1.Reset(_ui.m_comCard.m_comCardHolder.m_holder, resName, resName, 100, EffectUIType.Card);
  331. imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;
  332. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  333. _ui.m_comCard.m_comCardHolder.target.width = CardDataManager.CardResInitWidth;
  334. _ui.m_comCard.m_comCardHolder.target.height = CardDataManager.CardResInitHight;
  335. _ui.m_c1.selectedIndex = 1;
  336. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  337. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  338. }
  339. else
  340. {
  341. _ui.m_c1.selectedIndex = 0;
  342. if (comCardImgResInitSize == Vector2.zero)
  343. {
  344. CardDataManager.CardResInitWidth = 1440;
  345. CardDataManager.CardResInitHight = 1920;
  346. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  347. loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  348. comCardImgResTargetSize = new Vector2((ViewGlobal.GetRealTopOffset() + _ui.target.height) * CardDataManager.CardResInitWidth / CardDataManager.CardResInitHight, (ViewGlobal.GetRealTopOffset() + _ui.target.height));
  349. imgIniWidth = CardDataManager.CardResInitWidth * imgInitHight / CardDataManager.CardResInitHight;
  350. _cardScale = imgIniWidth < _ui.target.width ? _ui.target.width / CardDataManager.CardResInitWidth : imgInitHight / CardDataManager.CardResInitHight;
  351. comCardImgResInitSize = new Vector2(CardDataManager.CardResInitWidth * _cardScale, CardDataManager.CardResInitHight * _cardScale);
  352. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  353. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  354. }
  355. }
  356. }
  357. private void RenderListPropertyItem(int index, GObject obj)
  358. {
  359. UI_ListScoreItem listItem = UI_ListScoreItem.Proxy(obj);
  360. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  361. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  362. UI_ListScoreItem.ProxyEnd();
  363. }
  364. /***********************************************************升级***************************************************/
  365. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0, bool effLight = false)
  366. {
  367. _showLv = isPreview == true ? lv : _cardData.lv;
  368. _showExp = isPreview == true ? exp : _cardData.exp;
  369. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv);
  370. if (cardLvCfg == null)
  371. {
  372. ET.Log.Error("词牌" + _cardData.id + " 没有 " + _showLv + " 级等级配置");
  373. return;
  374. }
  375. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  376. _comFosterBottom.m_barLv.value = _showExp;
  377. if (effLight)
  378. {
  379. EffectUIPool.Recycle(_effectUI6);
  380. _effectUI6 = EffectUIPool.CreateEffectUI(_comFosterBottom.m_holderbarLv, "ui_Activity", "SX_JinDuTiao");
  381. }
  382. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  383. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  384. _comFosterBottom.m_txtCurLv.text = _showLv.ToString();
  385. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  386. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  387. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  388. if (isPreview == true)
  389. {
  390. return;
  391. }
  392. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  393. }
  394. private void RenderListLvConsumeItem(int index, GObject obj)
  395. {
  396. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  397. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _cardData.lv);
  398. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  399. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  400. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  401. listItem.m_txtUseCount.text = "0";
  402. listItem.target.data = index;
  403. _listEffectHolder.Add(listItem.m_holderTouch);
  404. if (listItem.m_btnMinus.data == null)
  405. {
  406. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  407. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  408. }
  409. if (listItem.m_loaBg.data == null)
  410. {
  411. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  412. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  413. // LongPressGesture longPressGesture = new LongPressGesture(listItem.m_loaBg);
  414. // longPressGesture.once = true;
  415. // LongPressGesture.TRIGGER = 1f;
  416. // longPressGesture.onAction.Add(OnClickItemLvConsumsEnd);
  417. // // longPressGesture.onEnd.Add(OnLongEnd);
  418. // _listLongPress.Add(longPressGesture);
  419. }
  420. listItem.m_btnMinus.data = 0;
  421. listItem.m_loaBg.data = 1;
  422. UI_ComConsume.ProxyEnd();
  423. }
  424. private void OnClickItemConsumsBegin(EventContext context)
  425. {
  426. // GObject obj, int type
  427. GObject sender = context.sender as GObject;
  428. int type = (int)sender.data;
  429. GObject obj = sender.parent;
  430. // UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  431. int index = (int)obj.data;// (int)listItem.target.data;
  432. int itemId = upgradeCardItemsArr[index];
  433. _consumeSelectItem = obj;
  434. _consumeSelectIndex = type;
  435. if (type == 1)
  436. {
  437. if (IsUpLvLimit(itemId)) return;
  438. if (ItemDataManager.GetItemNum(itemId) == 0)
  439. {
  440. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  441. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  442. }
  443. }
  444. OnTimedEvent(null);
  445. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  446. EffectUIPool.Recycle(_effectUI5);
  447. _effectUI5 = EffectUIPool.CreateEffectUI(_listEffectHolder[index], "ui_Activity", "SX_DianJi");
  448. }
  449. private void OnTimedEvent(object param)
  450. {
  451. _selectTimeCount += _delay;
  452. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  453. {
  454. if (_consumeSelectIndex == 0)
  455. {
  456. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  457. bool pointIsOnComponent = CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point());
  458. UI_ComConsume.ProxyEnd();
  459. if (!pointIsOnComponent)
  460. {
  461. Timers.inst.Remove(OnTimedEvent);
  462. return;
  463. }
  464. this.OnClickBtnMinus(_consumeSelectItem);
  465. }
  466. else
  467. {
  468. int index = (int)_consumeSelectItem.data;
  469. int itemId = upgradeCardItemsArr[index];
  470. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()) || IsUpLvLimit(itemId))
  471. {
  472. Timers.inst.Remove(OnTimedEvent);
  473. return;
  474. }
  475. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  476. }
  477. }
  478. }
  479. private void OnClickItemLvConsumsEnd()
  480. {
  481. Timers.inst.Remove(OnTimedEvent);
  482. _selectTimeCount = 0;
  483. if (_consumeSelectIndex == 0)
  484. {
  485. this.OnClickBtnMinus(_consumeSelectItem);
  486. }
  487. else
  488. {
  489. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  490. }
  491. }
  492. //返回值为此材料是否可继续消耗此材料继续升级
  493. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  494. {
  495. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  496. int index = (int)obj.data;
  497. int itemId = upgradeCardItemsArr[index];
  498. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  499. {
  500. Timers.inst.Remove(OnTimedEvent);
  501. return false;
  502. }
  503. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  504. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, _showLv).needExp;
  505. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  506. {
  507. Timers.inst.Remove(OnTimedEvent);
  508. if (showTips == true)
  509. {
  510. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  511. }
  512. return false;
  513. }
  514. if (IsUpLvLimit(itemId, false)) return false;
  515. itemsCount[index] = itemsCount[index] + 1;
  516. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  517. UI_ComConsume.ProxyEnd();
  518. this.UpdatePreView();
  519. return true;
  520. }
  521. private void OnClickBtnMinus(GObject obj)
  522. {
  523. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  524. int index = (int)listItem.target.data;
  525. if (index >= itemsCount.Count || itemsCount[index] == 0)
  526. {
  527. Timers.inst.Remove(OnTimedEvent);
  528. return;
  529. }
  530. itemsCount[index] = itemsCount[index] - 1;
  531. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  532. UI_ComConsume.ProxyEnd();
  533. this.UpdatePreView();
  534. }
  535. private void UpdatePreView()
  536. {
  537. int count = 0;//消耗金币数量
  538. int hasExp = 0;//消耗材料提升的总经验
  539. for (int i = 0; i < itemsCount.Count; i++)
  540. {
  541. if (itemsCount[i] == 0) continue;
  542. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  543. count += itemCfg.cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][1] * itemsCount[i];
  544. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  545. }
  546. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  547. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  548. UI_ComCost.ProxyEnd();
  549. _comFosterBottom.m_btnClearAll.visible = hasExp > 0;
  550. int previewLv = 0;
  551. int previewExp = 0;
  552. CardDataManager.GetPreViewLvAndExp(_cardData.id, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  553. this.UpdateUpLvView(true, previewLv, previewExp);
  554. }
  555. private void OnClcikBtnAll()
  556. {
  557. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  558. if (_cardData.lv >= lvLimit)
  559. {
  560. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", CardDataManager.GetNextUpCardNeedRoleLv(_cardData.lv)));
  561. return;
  562. }
  563. ViewManager.Show<CardUpLevelView>(_cardData);
  564. //int cardUpLvGoldsNeed = 0;
  565. //for (int i = 0; i < itemsCount.Count; i++)
  566. //{
  567. // int[] cardUpLvGolds = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1];
  568. // long itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  569. // for (long j = 0; j < itemNum; j++)
  570. // {
  571. // if (ItemDataManager.GetItemNum(cardUpLvGolds[0]) < cardUpLvGoldsNeed + cardUpLvGolds[1] || this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  572. // {
  573. // break;
  574. // }
  575. // cardUpLvGoldsNeed += cardUpLvGolds[1];
  576. // }
  577. //}
  578. }
  579. private void OnClcikBtnClearAll()
  580. {
  581. this.ClearItemsCountList();
  582. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  583. this.UpdatePreView();
  584. }
  585. private void OnClickBtnUpLv()
  586. {
  587. if (_effectUI7 != null)
  588. {
  589. EffectUIPool.Recycle(_effectUI7);
  590. _effectUI7 = null;
  591. }
  592. //按钮点击特效
  593. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  594. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldsArr[_cardData.itemCfg.rarity - 1][0];
  595. _comLvConsumeGold = UI_ComCost.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  596. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  597. UI_ComCost.ProxyEnd();
  598. if (itemMoneyNum == 0)
  599. {
  600. PromptController.Instance.ShowFloatTextPrompt("未选择升级材料");
  601. return;
  602. }
  603. if (!ItemUtil.CheckItemEnough(itemMoneyId, itemMoneyNum))
  604. {
  605. long has = ItemDataManager.GetItemNum(itemMoneyId);
  606. ItemUtil.BuyCurrency(itemMoneyId, itemMoneyNum - has);
  607. return;
  608. }
  609. this.UpLv();
  610. }
  611. private async void UpLv()
  612. {
  613. // itemsCount.Clear();
  614. int allConsume = 0;
  615. for (int i = 0; i < itemsCount.Count; i++)
  616. {
  617. allConsume += itemsCount[i];
  618. }
  619. if (allConsume == 0)
  620. {
  621. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  622. return;
  623. }
  624. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  625. {
  626. int lv = _cardData.lv;
  627. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  628. if (result)
  629. {
  630. if (_showLv - lv >= 1)
  631. {
  632. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  633. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, "lv", lv, _showLv, _cardData.id });
  634. }
  635. ReferInfo();
  636. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  637. }
  638. }
  639. }
  640. private void ReferInfo()
  641. {
  642. this.UpdateCommon();
  643. this.UpdateUpLvView(false, 0, 0, true);
  644. this.ClearItemsCountList();
  645. }
  646. private bool IsUpLvLimit(int itemId, bool showTips = true)
  647. {
  648. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
  649. int lvLimit = RoleLevelCfgArray.Instance.GetCfg(RoleDataManager.lvl).cardLeverLimit;
  650. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  651. lvLimit = Mathf.Min(lvLimit, maxLv);
  652. int needExp = CardLvlCfgArray.Instance.GetCfgByrarityAndcardLvl(_cardData.itemCfg.rarity, lvLimit).needExp;
  653. if (_showLv >= lvLimit && _comFosterBottom.m_barLv.value + itemCfg.cardUpLvExp > needExp)
  654. {
  655. if (!showTips) return true;
  656. if (_showLv < maxLv)
  657. PromptController.Instance.ShowFloatTextPrompt(string.Format("角色等级达到{0}级可继续升级词牌", CardDataManager.GetNextUpCardNeedRoleLv(_showLv)));
  658. return true;
  659. }
  660. return false;
  661. }
  662. /***********************************************************升星***************************************************/
  663. private void UpdateUpStarView()
  664. {
  665. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  666. if (cardStarCfg == null)
  667. {
  668. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  669. return;
  670. }
  671. _isAutoSelect = GameGlobal.myNumericComponent.GetAsInt(NumericType.IsAutoSelect);
  672. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  673. //升星后星数正5才不进入
  674. if (_refDodgeStar || _cardData.star % 6 != 0)
  675. {
  676. UpdateUpStarOfStarAndText();
  677. }
  678. _refDodgeStar = true;
  679. _comFosterBottom.m_btnRule.onClick.Add(RuleController.ShowRuleView);
  680. _comFosterBottom.m_btnRule.data = 300021;
  681. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  682. {
  683. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  684. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  685. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  686. return;
  687. }
  688. else
  689. {
  690. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  691. // List<CardStarCfg> starCfgs = CardStarCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  692. //_comFosterBottom.m_btnUpStar.data = 0;//data 0:材料不足,1:可以升级
  693. ItemUtil.UpdateItemNeedNum(_comFosterBottom.m_comStarCousumeGold, cardStarCfg.costID, cardStarCfg.costNum);
  694. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  695. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  696. _comFosterBottom.m_txtTips.text = _cardData.lv < cardStarCfg.needLv ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  697. _comFosterBottom.m_comStarCousumeGold.visible = _cardData.lv >= cardStarCfg.needLv;
  698. //_comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 0 ? true : false;
  699. // _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  700. }
  701. }
  702. private void UpdateUpStarOfStarAndText()
  703. {
  704. UpdateUpStarOfStar();
  705. UpdateUpStarOfText();
  706. }
  707. private void UpdateUpStarOfStar()
  708. {
  709. int starLevelDodge = _cardData.star / _wordNumber;
  710. for (int i = 0; i < _wordRow; i++)
  711. {
  712. var dodgeStarObj = _comFosterBottom.target.GetChild("dodgeStar" + i);
  713. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(dodgeStarObj);
  714. dodgeStar.m_lightType.selectedIndex = (starLevelDodge > i) ? 1 : 0;
  715. dodgeStarObj.visible = i < _cardData.itemCfg.starDescArr.Length;
  716. UI_ComDodgeStar.ProxyEnd();
  717. }
  718. }
  719. private void UpdateUpStarOfText()
  720. {
  721. int starLevel = _cardData.star / _wordNumber;
  722. _wordRow = _cardData.itemCfg.starDescArr.Length;
  723. if (starLevel >= _wordRow)
  724. starLevel = _wordRow - 1;
  725. int index = starLevel * _wordNumber;
  726. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  727. string starDesc = "";
  728. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  729. {
  730. index++;
  731. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  732. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  733. str += " /";
  734. starDesc += index <= _cardData.star ? StringUtil.GetColorText(str, "#E5892F") : StringUtil.GetColorText(str, "#C8B693");
  735. }
  736. comStarItem.m_txtContent.text = starDesc;
  737. UI_ComStarItem.ProxyEnd();
  738. }
  739. private void RenderListStarConsumeItem(int index, GObject obj)
  740. {
  741. UI_ComItem listItem = UI_ComItem.Proxy(obj);
  742. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  743. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  744. listItem.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);
  745. listItem.m_CountType.selectedIndex = 1;
  746. listItem.m_ButtonType.selectedIndex = 0;
  747. listItem.m_QualityType.selectedIndex = 4;
  748. int needCount = cardStarCfg.materiarsArr[index][1];
  749. long hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  750. if (_isAutoSelect == 1)
  751. {
  752. if (index == 0)
  753. hasCount += ItemDataManager.GetItemNum(6003001);
  754. else
  755. hasCount += ItemDataManager.GetItemNum(6003002);
  756. }
  757. listItem.m_txtDecomCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FFFFFF");// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  758. listItem.m_txtDecomHasCount.text = "/" + needCount.ToString(); //; hasCount.ToString();
  759. if (listItem.target.data == null)
  760. {
  761. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  762. }
  763. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  764. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  765. //if (CardDataManager.GetUpStarEnoughMaterial(_cardData.id) == false) return;
  766. //_comFosterBottom.m_btnUpStar.data = hasCount >= needCount && ItemDataManager.GetItemNum(cardStarCfg.costID) >= cardStarCfg.costNum ? 1 : 0;
  767. if (hasCount < needCount)
  768. {
  769. //材料不足显示加号
  770. listItem.m_ButtonType.selectedIndex = 2;
  771. }
  772. }
  773. private void RenderListShowCardItem(int index, GObject obj)
  774. {
  775. GButton listItem = obj as GButton;
  776. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  777. // string res = (listItem.parent.data as List<string>)[index];
  778. if (index == _cardData.resIndex)
  779. {
  780. _comFosterBottom.m_listShowCard.selectedIndex = index;
  781. }
  782. loaStarCard.url = ResPathUtil.GetCardIconPath(_cardData.resources[index]);
  783. listItem.data = index;
  784. }
  785. private async void OnClickShowCardListItem(EventContext context)
  786. {
  787. int resIndex = (int)(context.data as GObject).data;
  788. if (resIndex != _cardData.resIndex)
  789. {
  790. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  791. if (result)
  792. {
  793. this.UpdateCommon();
  794. this.UpdateCardRes();
  795. }
  796. }
  797. }
  798. private void OnClickBtnPlusStarConsum(int index)
  799. {
  800. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  801. //ViewManager.Show<ApproachOfItemView>(new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } });
  802. object[] sourceDatas = new object[] { itemId, new object[] { typeof(CardFosterView).FullName, _cardData } };
  803. GoodsItemTipsController.ShowItemTips(itemId, sourceDatas);
  804. }
  805. private void OnClickBtnUpStar()
  806. {
  807. if (_effectUI7 != null)
  808. {
  809. EffectUIPool.Recycle(_effectUI7);
  810. _effectUI7 = null;
  811. }
  812. //按钮点击特效
  813. _effectUI7 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderTouchFlower, "ui_Activity", "SX_DJ");
  814. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  815. if (_cardData.lv < cardStarCfg.needLv)
  816. {
  817. PromptController.Instance.ShowFloatTextPrompt("词牌等级不足");
  818. return;
  819. }
  820. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  821. {
  822. return;
  823. }
  824. if (!ItemUtil.CheckItemEnough(cardStarCfg.costID, cardStarCfg.costNum))
  825. {
  826. long has = ItemDataManager.GetItemNum(cardStarCfg.costID);
  827. ItemUtil.BuyCurrency(cardStarCfg.costID, cardStarCfg.costID - has);
  828. return;
  829. }
  830. this.UpStar();
  831. }
  832. private async void UpStar()
  833. {
  834. _comFosterBottom.m_btnCheckAuto.selected = _isAutoSelect == 1;
  835. bool result = await CardSProxy.UpgradeCardStar(_cardData.id, _comFosterBottom.m_btnCheckAuto.selected);
  836. if (result)
  837. {
  838. UpdateCommon();
  839. _refDodgeStar = false;
  840. UpdateUpStarView();
  841. UpdateCardRes();
  842. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  843. LogServerHelper.SendPlayParticipationLog((int)PlayParticipationEnum.CI_PAI, 2);
  844. UpdateRedDot();
  845. if (_cardData.star % 6 == 0)
  846. {
  847. int starLevelDodge = _cardData.star / _wordNumber;
  848. int starLevel = _cardData.star / _wordNumber - 1;
  849. UI_ComStarItem comStarItem = UI_ComStarItem.Proxy(_comFosterBottom.target.GetChild("comStarItem"));
  850. string starDesc = "";
  851. for (int j = 0; j < _cardData.itemCfg.starDescArr[starLevel].Length; j++)
  852. {
  853. string str = _cardData.itemCfg.starDescArr[starLevel][j].ToString();
  854. if (j < _cardData.itemCfg.starDescArr[starLevel].Length - 1)
  855. str += " /";
  856. starDesc += str;
  857. }
  858. comStarItem.m_txtContent.text = StringUtil.GetColorText(starDesc, "#E5892F");
  859. UI_ComStarItem.ProxyEnd();
  860. Timers.inst.Add(0.1f, 1, EffectTxetDisappear);
  861. }
  862. else
  863. OpenCardUp("starNormal");
  864. }
  865. }
  866. private void EffectTxetDisappear(object param)
  867. {
  868. if (_effectUI8 != null)
  869. {
  870. EffectUIPool.Recycle(_effectUI8);
  871. _effectUI8 = null;
  872. }
  873. _ui.m_touchLayer.touchable = true;
  874. //升星字体特效
  875. _effectUI8 = EffectUIPool.CreateEffectUI(_ui.m_ComFosterBottom.m_holderUpStar, "ui_Activity", "SX_Text_01");
  876. _ui.m_ComFosterBottom.m_starItemAlpha.Play();
  877. Timers.inst.Add(0.3f, 1, EffectTaril);
  878. }
  879. private void EffectTaril(object param)
  880. {
  881. if (_effectUI9 != null)
  882. {
  883. EffectUIPool.Recycle(_effectUI9);
  884. _effectUI9 = null;
  885. }
  886. int starLevelDodge = _cardData.star / _wordNumber;
  887. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  888. //升星字体拖尾特效
  889. _effectUI9 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderUpStarMove, "ui_Activity", "SX_Text_Taril_02");
  890. UI_ComDodgeStar.ProxyEnd();
  891. UpdateUpStarOfText();
  892. Timers.inst.Add(1.4f, 1, EffectStar);
  893. }
  894. private void EffectStar(object param)
  895. {
  896. if (_effectUI9 != null)
  897. {
  898. EffectUIPool.Recycle(_effectUI9);
  899. _effectUI9 = null;
  900. }
  901. if (_effectUI10 != null)
  902. {
  903. EffectUIPool.Recycle(_effectUI10);
  904. _effectUI10 = null;
  905. }
  906. int starLevelDodge = _cardData.star / _wordNumber;
  907. UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(_comFosterBottom.target.GetChild("dodgeStar" + (starLevelDodge - 1)));
  908. //星星特效
  909. _effectUI10 = EffectUIPool.CreateEffectUI(dodgeStar.m_holderStarLight, "ui_Activity", "SX_Text_STAR_03");
  910. UI_ComDodgeStar.ProxyEnd();
  911. Timers.inst.Add(0.7f, 1, (obj) =>
  912. {
  913. if (_effectUI10 != null)
  914. {
  915. EffectUIPool.Recycle(_effectUI10);
  916. _effectUI10 = null;
  917. }
  918. UpdateUpStarOfStar();
  919. OpenCardUp("star");
  920. _ui.m_touchLayer.touchable = false;
  921. });
  922. }
  923. private void OpenCardUp(string strType)
  924. {
  925. ViewManager.Show<CardUpView>(new object[] { _cardData.scores, strType, _cardData.star - 1, _cardData.star, _cardData.id, _fromUIType });
  926. }
  927. /***********************************************************升技能***************************************************/
  928. private void UpdateUpSkillView()
  929. {
  930. // RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
  931. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id).Count;
  932. _comFosterBottom.m_ctrlSkillCount.selectedIndex = _comFosterBottom.m_listSkill.numItems;
  933. }
  934. private void RenderListSkillItem(int index, GObject obj)
  935. {
  936. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  937. item.m_c1.selectedIndex = _comFosterBottom.m_c_from.selectedIndex;
  938. if (_comFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  939. {
  940. item.target.mode = ButtonMode.Common;
  941. }
  942. else
  943. {
  944. item.target.mode = ButtonMode.Radio;
  945. }
  946. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id)[index];
  947. int skillLv = SkillDataManager.Instance.GetCardSkillLv(_cardData.id, skillCfg.skillId);
  948. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  949. item.m_loaSkill.url = ResPathUtil.GetCardSkillPath(skillCfg.res);
  950. item.m_txtName.text = skillCfg.name;
  951. item.m_txtLv.text = string.Format("{0}级", skillLv);
  952. PassivitySkillLvlCfg skillLvlCfg = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv, skillCfg.skillId);
  953. // item.m_txtDesc.text = skillLvlCfg.describe;
  954. // item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
  955. if (_ui.m_ComFosterBottom.m_c_from.selectedIndex == (int)Source.DISPLAY)
  956. {
  957. RedDotController.Instance.SetComRedDot(item.target, false);
  958. }
  959. else
  960. {
  961. RedDotController.Instance.SetComRedDot(item.target, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", -26, 30);
  962. }
  963. }
  964. private void OnBtnUpSkill()
  965. {
  966. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  967. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[_comFosterBottom.m_listSkill.selectedIndex].skillId, _comFosterBottom.m_c_from.selectedIndex });
  968. }
  969. private void OnClickListSkillItem(EventContext eventContext)
  970. {
  971. int index = _comFosterBottom.m_listSkill.GetChildIndex(eventContext.data as GObject);
  972. List<PassivitySkillCfg> skillCfgs = PassivitySkillCfgArray.Instance.GetCfgsBycardId(_cardData.id);
  973. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfgs[index].skillId, _comFosterBottom.m_c_from.selectedIndex });
  974. }
  975. private void OnBtnCheckAuto()
  976. {
  977. var success = CardSProxy.SaveIsAutoSelect(_comFosterBottom.m_btnCheckAuto.selected);
  978. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfgBycardIdAndstarLvl(_cardData.id, _cardData.star);
  979. if (cardStarCfg == null)
  980. {
  981. ET.Log.Error("词牌:" + _cardData.id + " 无" + _cardData.star + "星升星配置");
  982. return;
  983. }
  984. if (_isAutoSelect == 0)
  985. _isAutoSelect = 1;
  986. else
  987. _isAutoSelect = 0;
  988. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  989. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  990. }
  991. private float touchBeginX = 0;
  992. private void onTouchCardBegin(EventContext context)
  993. {
  994. InputEvent inputEvent = (InputEvent)context.data;
  995. touchBeginX = inputEvent.x;
  996. }
  997. private void onTouchCardEnd(EventContext context)
  998. {
  999. InputEvent inputEvent = (InputEvent)context.data;
  1000. float diffValueX = touchBeginX - inputEvent.x;
  1001. if (diffValueX > 20 && showCard == false)
  1002. {
  1003. if (_nowIndex < _cardList.Count - 1)
  1004. {
  1005. OnClickBtnRight();
  1006. RefLeftAndRight();
  1007. }
  1008. }
  1009. else if (diffValueX < -20 && showCard == false)
  1010. {
  1011. if (_nowIndex > 0)
  1012. {
  1013. OnClickBtnLeft();
  1014. RefLeftAndRight();
  1015. }
  1016. }
  1017. else if (diffValueX <= 20 && diffValueX >= -20)
  1018. {
  1019. if (_ui.m_c1.selectedIndex == 1)
  1020. OnClickComCard();
  1021. else
  1022. OnClickLoaCard();
  1023. }
  1024. }
  1025. private void OnClickLoaCard()
  1026. {
  1027. if (playAni) return;
  1028. playAni = true;
  1029. if (!showCard)
  1030. {
  1031. _ui.m_loaListener1.visible = false;
  1032. GTween.To(comCardImgResInitSize, comCardImgResTargetSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1033. {
  1034. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1035. });
  1036. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResTargetSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1037. {
  1038. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1039. });
  1040. _ui.m_t0.Play(() =>
  1041. {
  1042. playAni = false;
  1043. });
  1044. showCard = true;
  1045. }
  1046. else
  1047. {
  1048. _ui.m_loaListener1.visible = true;
  1049. _ui.m_t1.SetHook("scale", () =>
  1050. {
  1051. GTween.To(comCardImgResTargetSize, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  1052. {
  1053. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  1054. });
  1055. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  1056. {
  1057. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  1058. });
  1059. });
  1060. _ui.m_t1.Play(() =>
  1061. {
  1062. playAni = false;
  1063. });
  1064. showCard = false;
  1065. }
  1066. }
  1067. private void OnClickComCard()
  1068. {
  1069. if (playAni) return;
  1070. playAni = true;
  1071. if (showCard)
  1072. {
  1073. _ui.m_loaListener.visible = true;
  1074. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1075. float scale = _ui.m_comCard.target.scaleX;
  1076. _ui.m_t1.SetValue("scale", scale, scale);
  1077. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  1078. _ui.m_t1.Play(() =>
  1079. {
  1080. playAni = false;
  1081. });
  1082. showCard = false;
  1083. }
  1084. else
  1085. {
  1086. _ui.m_loaListener.visible = false;
  1087. float scale = _ui.target.height / CardDataManager.CardResInitHight;
  1088. _ui.m_comCard.target.scrollPane.viewWidth = _ui.target.width / scale;
  1089. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  1090. _ui.m_t0.SetValue("scale", scale, scale);
  1091. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  1092. _ui.m_t0.Play(() =>
  1093. {
  1094. playAni = false;
  1095. });
  1096. showCard = true;
  1097. }
  1098. }
  1099. private void OnClickBtnStroy()
  1100. {
  1101. ViewManager.Show<CardStoryView>(_cardData);
  1102. }
  1103. private void OnChangeCtrlTab()
  1104. {
  1105. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  1106. this.UpdateCommon();
  1107. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  1108. {
  1109. this.ClearItemsCountList();
  1110. this.UpdateUpLvView();
  1111. }
  1112. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  1113. {
  1114. GuideCfg guideCfg = GuideCfgArray.Instance.GetCfg(ConstGuideId.UP_CARD_STAR);
  1115. if (!InstanceZonesDataManager.CheckLevelPass(guideCfg.storyLevelId - 1))//防止升星引导前将材料耗光
  1116. {
  1117. PromptController.Instance.ShowFloatTextPrompt("功能未开启");
  1118. _comFosterBottom.m_ctrlTab.selectedIndex = _comFosterBottom.m_ctrlTab.previsousIndex;
  1119. return;
  1120. }
  1121. this.UpdateUpStarView();
  1122. }
  1123. else
  1124. {
  1125. this.UpdateUpSkillView();
  1126. }
  1127. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  1128. }
  1129. private void UpdateItemChange()
  1130. {
  1131. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  1132. this.UpdateUpStarView();
  1133. this.UpdateUpSkillView();
  1134. }
  1135. private void OnBtnStarRewardClick()
  1136. {
  1137. ViewManager.Show<CardStarRewardView>(_cardStarRewards);
  1138. }
  1139. private void OnClickBtnBack()
  1140. {
  1141. ViewManager.GoBackFrom(typeof(CardFosterView).FullName);
  1142. this._selectTab = 0;
  1143. }
  1144. private void UpdateRedDot()
  1145. {
  1146. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterTop.m_btnStarReward, RedDotDataManager.Instance.GetCardStarReward(_cardData.id));
  1147. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", -74, 60);
  1148. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnUpStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", -74, 60);
  1149. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnLv, RedDotDataManager.Instance.GetCardUpLvRed(_cardData.id), "", 0, 0);
  1150. //RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnStar, RedDotDataManager.Instance.GetCardUpStarRed(_cardData.id), "", 0, 0);
  1151. RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id), "", 0, 0);
  1152. RedDotController.Instance.SetComRedDot(_ui.m_cardSyntheticBtn, RedDotDataManager.Instance.CheckCardCanSynthetic(_cardData.id),"",-10,10);
  1153. }
  1154. protected override void OnHide()
  1155. {
  1156. base.OnHide();
  1157. EffectUIPool.Recycle(_effectUI1);
  1158. _effectUI1 = null;
  1159. EffectUIPool.Recycle(_effectUI5);
  1160. _effectUI5 = null;
  1161. EffectUIPool.Recycle(_effectUI6);
  1162. _effectUI6 = null;
  1163. EffectUIPool.Recycle(_effectUI7);
  1164. _effectUI7 = null;
  1165. EffectUIPool.Recycle(_effectUI8);
  1166. _effectUI8 = null;
  1167. EffectUIPool.Recycle(_effectUI9);
  1168. _effectUI9 = null;
  1169. EffectUIPool.Recycle(_effectUI10);
  1170. _effectUI10 = null;
  1171. Timers.inst.Remove(CheckGuide);
  1172. Timers.inst.Remove(OnTimedEvent);
  1173. UI_ComCostCurrency.ProxyEnd();
  1174. UI_ComCostCurrencyWithHas.ProxyEnd();
  1175. // _comFosterBottom.m_listLvConsume.numItems = 0;
  1176. _valueBarController.OnHide();
  1177. _cardStarRewards.Clear();
  1178. Input.multiTouchEnabled = true;
  1179. }
  1180. protected override void RemoveEventListener()
  1181. {
  1182. base.RemoveEventListener();
  1183. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  1184. // EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  1185. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  1186. EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  1187. EventAgent.RemoveEventListener(ConstMessage.RED_CHANGE, UpdateRedDot);
  1188. EventAgent.RemoveEventListener(ConstMessage.CARD_LEVEL_UP, ReferInfo);
  1189. }
  1190. private void CheckGuide(object param)
  1191. {
  1192. if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0
  1193. || GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_STAR) <= 0)
  1194. {
  1195. UpdateToCheckGuide(null);
  1196. }
  1197. else
  1198. {
  1199. Timers.inst.Remove(CheckGuide);
  1200. }
  1201. _ui.m_loaGuide.visible = false;
  1202. }
  1203. protected override void UpdateToCheckGuide(object param)
  1204. {
  1205. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  1206. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnAll, ConstGuideId.UP_CARD_LV, 4, "");
  1207. //GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "");
  1208. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_LV, 7, "让我们继续新旅程吧~");
  1209. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnStar, ConstGuideId.UP_CARD_STAR, 4, "");
  1210. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "");
  1211. GuideController.TryGuide(_ui.m_ComFosterTop.m_btnback, ConstGuideId.UP_CARD_STAR, 7, "返回主界面");
  1212. }
  1213. protected override void TryCompleteGuide()
  1214. {
  1215. base.TryCompleteGuide();
  1216. GuideController.TryCompleteGuideIndex(ConstGuideId.UP_CARD_LV, 7);
  1217. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 7);
  1218. }
  1219. private void AdaptScreen()
  1220. {
  1221. _ui.m_comImgCard.target.SetXY(_ui.m_comImgCard.target.x, _ui.m_comImgCard.target.y - ViewGlobal.GetRealTopOffset());
  1222. _ui.m_comImgCard.target.SetSize(_ui.m_comImgCard.target.width, ViewGlobal.GetRealTopOffset() + _ui.target.height);
  1223. }
  1224. private void OnClickBtnCardSyntheticView()
  1225. {
  1226. ViewManager.Show<CardSyntheticView>(new object[] { _cardData.id });
  1227. }
  1228. }
  1229. }