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- using System;
- namespace UniFramework.Window
- {
- [AttributeUsage(AttributeTargets.Class)]
- public class WindowAttribute : Attribute
- {
- /// <summary>
- /// 窗口层级
- /// </summary>
- public int WindowLayer;
- /// <summary>
- /// 全屏窗口标记
- /// </summary>
- public bool FullScreen;
- public WindowAttribute(int windowLayer, bool fullScreen)
- {
- WindowLayer = windowLayer;
- FullScreen = fullScreen;
- }
- }
- }
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