- using System.Collections.Generic;
 
- namespace GFGGame
 
- {
 
-     public class FieldFightDataManager : SingletonBase<FieldFightDataManager>
 
-     {
 
-         public int CurrentCardId = -1;
 
-         public int CurrentScoreType;
 
-         public int currentLevelCfgId;
 
-         public List<int> equipDatas;
 
-     }
 
- }
 
 
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