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- using UI.CommonGame;
- using FairyGUI;
- namespace GFGGame
- {
- public class ValueBarController
- {
- private UI_ComponentValueBar _valueBar;
- public ValueBarController(GComponent valueBar, int ctrlSelected = 0)
- {
- _valueBar = UI_ComponentValueBar.Create(valueBar);
- _valueBar.m_c1.selectedIndex = ctrlSelected;
- // _valueBar.target.x = 370;
- _valueBar.m_btnGold.onClick.Add(() =>
- {
- ItemUtil.AddGold();
- });
- _valueBar.m_btnPower.onClick.Add(() =>
- {
- ItemUtil.AddPower();
- });
- _valueBar.m_btnDiamondPurple.onClick.Add(() =>
- {
- ItemUtil.AddDiamondPurple();
- });
- _valueBar.m_btnDiamondRed.onClick.Add(() =>
- {
- ItemUtil.AddDiamondRed();
- });
- _valueBar.m_btnCJLuoXing.onClick.Add(() =>
- {
- ViewManager.Show(ViewName.LUCKY_BOX_VIEW);
- });
- _valueBar.m_btnCJHuoDong.onClick.Add(() =>
- {
- ViewManager.Show(ViewName.LUCKY_BOX_VIEW);
- });
- _valueBar.m_btnCJ.onClick.Add(() =>
- {
- int luckyBoxId = LuckyBoxBonusDataCache.currentBoxId;
- LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(luckyBoxId);
- CurrencyRatioCfg currencyRatioCfg = ItemUtil.GetCurrencyRatioCfgById(luckyBoxCfg.costID);
- ItemUtil.ExchangeItemById(luckyBoxCfg.costID, currencyRatioCfg != null ? currencyRatioCfg.num : 20, true);
- });
- }
- public void Dispose()
- {
- if (_valueBar != null)
- {
- _valueBar.Dispose();
- }
- _valueBar = null;
- }
- public void OnShown()
- {
- UpdateGold();
- UpdatePower();
- UpdateDiamondPurple();
- UpdateDiamondRed();
- UpdateCJExchange();
- UpdateCJ(LuckyBoxBonusDataCache.currentBoxId);
- EventAgent.AddEventListener(ConstMessage.ROLE_GOLD_CHANGED, UpdateGold);
- EventAgent.AddEventListener(ConstMessage.ROLE_POWER_CHANGED, UpdatePower);
- EventAgent.AddEventListener(ConstMessage.ROLE_DIAMOND_PURPLE_CHANGED, UpdateDiamondPurple);
- EventAgent.AddEventListener(ConstMessage.ROLE_DIAMOND_RED_CHANGED, UpdateDiamondRed);
- EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItem);
- }
- public void Controller(int ctrlSelected)
- {
- _valueBar.m_c1.selectedIndex = ctrlSelected;
- }
- public void OnHide()
- {
- EventAgent.RemoveEventListener(ConstMessage.ROLE_GOLD_CHANGED, UpdateGold);
- EventAgent.RemoveEventListener(ConstMessage.ROLE_POWER_CHANGED, UpdatePower);
- EventAgent.RemoveEventListener(ConstMessage.ROLE_DIAMOND_PURPLE_CHANGED, UpdateDiamondPurple);
- EventAgent.RemoveEventListener(ConstMessage.ROLE_DIAMOND_RED_CHANGED, UpdateDiamondRed);
- EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItem);
- }
- private void UpdateItem()
- {
- UpdateCJExchange();
- UpdateCJ(LuckyBoxBonusDataCache.currentBoxId);
- }
- private void UpdateGold()
- {
- _valueBar.m_btnGold.text = "" + RoleDataManager.gold;
- EventAgent.DispatchEvent(ConstMessage.MONEY_CHANGE, RoleDataManager.gold);
- }
- private void UpdatePower()
- {
- _valueBar.m_btnPower.text = "" + RoleDataManager.power;
- EventAgent.DispatchEvent(ConstMessage.MONEY_CHANGE, RoleDataManager.power);
- }
- private void UpdateDiamondPurple()
- {
- _valueBar.m_btnDiamondPurple.text = "" + RoleDataManager.diaP;
- EventAgent.DispatchEvent(ConstMessage.MONEY_CHANGE, RoleDataManager.diaP);
- }
- private void UpdateDiamondRed()
- {
- _valueBar.m_btnDiamondRed.text = "" + RoleDataManager.diaR;
- EventAgent.DispatchEvent(ConstMessage.MONEY_CHANGE, RoleDataManager.diaR);
- }
- //ÕªÐÇ£¨³é½±£©¶Ò»»
- private void UpdateCJExchange()
- {
- int luckyBoxId1 = LuckyBoxDataManager.BOX_ID_2;
- LuckyBoxCfg luckyBoxCfg1 = LuckyBoxCfgArray.Instance.GetCfg(luckyBoxId1);
- _valueBar.m_btnCJLuoXing.text = "" + ItemDataManager.GetItemNum(luckyBoxCfg1.drop);
- _valueBar.m_btnCJLuoXing.icon = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg1.drop).res);
- int luckyBoxId2 = LuckyBoxDataManager.BOX_ID_1;
- LuckyBoxCfg luckyBoxCfg2 = LuckyBoxCfgArray.Instance.GetCfg(luckyBoxId2);
- _valueBar.m_btnCJHuoDong.text = "" + ItemDataManager.GetItemNum(luckyBoxCfg2.drop);
- _valueBar.m_btnCJHuoDong.icon = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg2.drop).res);
- }
- public void UpdateCJ(int id)
- {
- LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(id);
- if (luckyBoxCfg == null) return;
- _valueBar.m_btnCJ.text = "" + ItemDataManager.GetItemNum(luckyBoxCfg.costID);
- _valueBar.m_btnCJ.icon = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
- }
- }
- }
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