| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132 | using FairyGUI;using System.Text;using System.Text.RegularExpressions;using UI.Main;namespace GFGGame{    public class GMPanelView : BaseWindow    {        private UI_GMPanelUI _ui;        public override void Dispose()        {            if(_ui != null)            {                _ui.Dispose();            }            _ui = null;            base.Dispose();        }        protected override void OnInit()        {            base.OnInit();            _ui = UI_GMPanelUI.Create();            this.viewCom = _ui.target;            this.viewCom.Center();            this.modal = true;            _ui.m_btnGetAllDressUpItem.onClick.Add(OnClickBtnGetAllDressUpItem);            _ui.m_btnGetAllCardItem.onClick.Add(OnClickBtnGetAllCardItem);            _ui.m_btnAddItem.onClick.Add(OnClickBtnAddItem);            _ui.m_btnGM.onClick.Add(OnClickBtnGM);        }        protected override void OnShown()        {            base.OnShown();        }        protected override void OnHide()        {            base.OnHide();        }        private void OnClickBtnGetAllDressUpItem()        {            GMController.GetAllDressUpItem();        }        private void OnClickBtnGetAllCardItem()        {            GMController.GetAllCardItem();        }        private void OnClickBtnAddItem(EventContext context)        {            string content = _ui.m_inputItem.text;            string[] infos = Regex.Split(content, " ");            if(infos.Length < 2)            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);                return;            }                        int itemId = int.Parse(infos[0]);            int itemNum = int.Parse(infos[1]);            if(itemId > 0 && itemNum > 0)            {                ItemDataManager.Add(itemId, itemNum);                string message = "已获得物品" + itemId + "*" + itemNum;                PromptController.Instance.ShowFloatTextPrompt(message, MessageType.SUCCESS);            }            else            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);            }        }        private void OnClickBtnGM(EventContext context)        {            string content = _ui.m_inputGM.text;            string[] infos = Regex.Split(content, " ");            if (infos.Length < 2)            {                PromptController.Instance.ShowFloatTextPrompt("请按照指定格式输入物品信息", MessageType.ERR);                return;            }            switch (infos[0]) {                case "log":                    if (infos[1] == "1")//开启日志按钮                    {                        LogController.Instance.SetBtnLogVisable(true);                    }                    else if (infos[1] == "0")//关闭日志按钮                    {                        LogController.Instance.SetBtnLogVisable(false);                    }                    else                    {                        PromptController.Instance.ShowFloatTextPrompt(string.Format("log指令没有{0}这个状态",infos[1]));                    }                    break;                case "cjstime":                    if (infos[1].Length != 10)                    {                        PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");                        return;                    }                    LuckyBoxDataManager.Instance.startTime = int .Parse(infos[1]);                    PromptController.Instance.ShowFloatTextPrompt("设置成功");                    break;                case "cjetime":                    if (infos[1].Length != 10)                    {                        PromptController.Instance.ShowFloatTextPrompt("请输入以秒为单位的正确的时间戳");                        return;                    }                    LuckyBoxDataManager.Instance.endTime = int.Parse(infos[1]);                    PromptController.Instance.ShowFloatTextPrompt("设置成功");                    break;                default:                    PromptController.Instance.ShowFloatTextPrompt(string.Format("没有{0}这个指令", infos[0]));                    break;            }        }    }}
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