CardFosterView.cs 34 KB

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  1. using FairyGUI;
  2. using UI.Card;
  3. using UI.CommonGame;
  4. using UI_ComConsume = UI.Card.UI_ComConsume;
  5. using System.Collections.Generic;
  6. using UnityEngine;
  7. using System.Timers;
  8. using System.Collections;
  9. using System.Linq;
  10. using VEngine;
  11. using ET;
  12. namespace GFGGame
  13. {
  14. public class CardFosterView : BaseView
  15. {
  16. private UI_CardFosterUI _ui;
  17. private UI_ComFosterBottom _comFosterBottom;
  18. private ValueBarController _valueBarController;
  19. private UI_ComCostCurrency _comLvConsumeGold;
  20. private UI_ComCostCurrencyWithHas _comStarCousumeGold;
  21. private CardData _cardData = new CardData();
  22. private int _selectTab = 0;
  23. private GameObject _cardObj;
  24. private GoWrapper _wrapper;
  25. private GObject _consumeSelectItem;//选中的材料item
  26. private int _consumeSelectIndex = 0;//0为减,1为加
  27. private List<int> itemsCount;
  28. private int[] upgradeCardItemsArr = GlobalCfgArray.globalCfg.upgradeCardItemsArr;
  29. //private Timer _timer;
  30. private const float _delay = 300;
  31. private double _selectTimeCount = 0;//长按时间
  32. private int _showLv = 0;
  33. private int _showExp = 0;
  34. private float _cardScale = 0.8f;
  35. private bool showCard = false;
  36. private bool playAni = false;
  37. private Vector2 comCardImgResInitSize;
  38. public override void Dispose()
  39. {
  40. _valueBarController.Dispose();
  41. _valueBarController = null;
  42. UI_ComConsume.ClearProxy();
  43. if (_cardObj != null)
  44. {
  45. GameObject.Destroy(_cardObj);
  46. _cardObj = null;
  47. }
  48. base.Dispose();
  49. }
  50. protected override void OnInit()
  51. {
  52. base.OnInit();
  53. _ui = UI_CardFosterUI.Create();
  54. viewCom = _ui.target;
  55. isfullScreen = true;
  56. _comFosterBottom = _ui.m_ComFosterBottom;
  57. //公共组件:返回,页签,属性列表
  58. _ui.m_ComFosterTop.m_btnback.onClick.Add(OnClickBtnBack);
  59. _comFosterBottom.m_ctrlTab.onChanged.Add(OnChangeCtrlTab);
  60. _comFosterBottom.m_listProperty.itemRenderer = RenderListPropertyItem;
  61. //卡面和故事界面
  62. _comFosterBottom.m_btnStory.onClick.Add(OnClickBtnStroy);
  63. //升级升星按钮
  64. _comFosterBottom.m_btnUpLv.onClick.Add(OnClickBtnUpLv);
  65. _comFosterBottom.m_btnAll.onClick.Add(OnClcikBtnAll);
  66. _comFosterBottom.m_btnUpStar.onClick.Add(OnClickBtnUpStar);
  67. //升级升星消耗材料列表
  68. _comFosterBottom.m_listLvConsume.itemRenderer = RenderListLvConsumeItem;
  69. _comFosterBottom.m_listStarConsume.itemRenderer = RenderListStarConsumeItem;
  70. _comFosterBottom.m_listSkill.itemRenderer = RenderListSkilItem;
  71. //满星级后卡面列表
  72. _comFosterBottom.m_listShowCard.itemRenderer = RenderListShowCardItem;
  73. _comFosterBottom.m_listShowCard.onClickItem.Add(OnClickShowCardListItem);
  74. // _ui.m_loaCard.onClick.Add(OnClickLoaCard);
  75. _ui.m_loaListener1.onClick.Add(OnClickLoaCard);
  76. _ui.m_comImgCard.target.onClick.Add(OnClickLoaCard);
  77. _ui.m_loaListener.onClick.Add(OnClickComCard);
  78. _ui.m_comCard.target.onClick.Add(OnClickComCard);
  79. //_ui.m_btnUpSkill.onClick.Add(OnClickBtnUpSkill);
  80. EventAgent.AddEventListener(ConstMessage.PLAT_CARDFOSTER_T1, () =>
  81. {
  82. _ui.m_t1.Play();
  83. });
  84. EventAgent.AddEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
  85. }
  86. protected override void OnShown()
  87. {
  88. base.OnShown();
  89. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  90. _comStarCousumeGold = UI_ComCostCurrencyWithHas.Proxy(_comFosterBottom.m_comStarCousumeGold);
  91. _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("hc_bj_1");
  92. _cardData = CardDataManager.GetCardDataById((this.viewData as CardData).id);
  93. playAni = false;
  94. comCardImgResInitSize = Vector2.zero;
  95. _cardScale = _ui.target.height * 0.8f / _ui.target.initHeight;
  96. showCard = false;
  97. Input.multiTouchEnabled = false;
  98. this.ClearItemsCountList();
  99. this.UpdateCommon();
  100. this.UpdateNormal();
  101. this.UpdateCardRes();
  102. this.UpdateUpLvView();
  103. this.UpdateUpStarView();
  104. this.UpdateUpSkillView();
  105. _comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
  106. EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  107. }
  108. private void ClearItemsCountList()
  109. {
  110. if (itemsCount == null)
  111. {
  112. itemsCount = new List<int>();
  113. }
  114. itemsCount.Clear();
  115. for (int i = 0; i < upgradeCardItemsArr.Length; i++)
  116. {
  117. itemsCount.Add(0);
  118. }
  119. }
  120. private void UpdateNormal()
  121. {
  122. _comFosterBottom.m_txtName.text = _cardData.itemCfg.name;
  123. _comFosterBottom.m_btnStory.visible = CardDataManager.GetStoryCfgsById(_cardData.id).Count > 0 ? true : false;
  124. _comFosterBottom.m_btnUpLv.grayed = true;
  125. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;
  126. _comFosterBottom.m_loaRarity.url = ResPathUtil.GetCommonGameResPath("kp_sx_da_" + _cardData.itemCfg.rarity);
  127. _valueBarController = new ValueBarController(_ui.m_ComFosterTop.m_comValueBar, 5);
  128. _valueBarController.OnShown();
  129. }
  130. private void UpdateCommon()
  131. {
  132. _comFosterBottom.m_listProperty.numItems = _cardData.scores.Count;
  133. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  134. _comLvConsumeGold.m_txtNeed.text = "0";
  135. UI_ComCostCurrency.ProxyEnd();
  136. }
  137. private void UpdateCardRes()
  138. {
  139. if (_cardObj != null)
  140. {
  141. GameObject.Destroy(_cardObj);
  142. _cardObj = null;
  143. }
  144. string resPath = ResPathUtil.GetCardAnimationPath(_cardData.resources[_cardData.resIndex]);
  145. if (Versions.Contains(resPath))
  146. {
  147. _cardObj = DressUpUtil.CreateAnimationObj(resPath);
  148. SceneController.AddObjectToView(_cardObj, _wrapper, _ui.m_comCard.m_comCardHolder.m_holder, resPath, out _cardObj, out _wrapper);
  149. }
  150. if (_cardObj != null)
  151. {
  152. _ui.m_loaListener.visible = true;
  153. _ui.m_loaListener1.visible = false;
  154. _ui.m_comCard.target.visible = true;
  155. _ui.m_loaCard.visible = false;
  156. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, false);
  157. _ui.m_comCard.target.SetScale(_cardScale, _cardScale);
  158. }
  159. else
  160. {
  161. _ui.m_comCard.target.visible = false;
  162. _ui.m_loaCard.visible = false;
  163. _ui.m_loaListener.visible = false;
  164. _ui.m_loaListener1.visible = true;
  165. if (comCardImgResInitSize == Vector2.zero)
  166. {
  167. _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.url = ResPathUtil.GetCardPath(_cardData.resources[_cardData.resIndex]);
  168. GLoader loaCard = _ui.m_comImgCard.m_ComCardImgRes.m_loaCard;
  169. float scale = _ui.target.height * 0.8f / loaCard.initHeight;
  170. comCardImgResInitSize = new Vector2(loaCard.initWidth * scale, loaCard.initHeight * scale);
  171. // comCardImgResInitSize = new Vector2(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * 0.8f, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * 0.8f);
  172. // _ui.m_comImgCard.target.size = new Vector2(_ui.target.width, _ui.target.height * 0.8f);
  173. _ui.m_comImgCard.target.scrollPane.SetPercX(0.5f, false);
  174. _ui.m_comImgCard.m_ComCardImgRes.target.size = comCardImgResInitSize;
  175. }
  176. //SetSize(_ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initWidth * _cardScale, _ui.m_comImgCard.m_ComCardImgRes.m_loaCard.initHeight * _cardScale);
  177. }
  178. }
  179. private void RenderListPropertyItem(int index, GObject obj)
  180. {
  181. UI_ListPropertyItem listItem = UI_ListPropertyItem.Proxy(obj);
  182. listItem.m_txtProperty.text = _cardData.scores[index + 1].ToString();
  183. listItem.m_loaIcon.url = ResPathUtil.GetCommonGameResPath("kp_sx_" + (index + 1));
  184. UI_ListPropertyItem.ProxyEnd();
  185. }
  186. /***********************************************************升级***************************************************/
  187. private void UpdateUpLvView(bool isPreview = false, int lv = 0, int exp = 0)
  188. {
  189. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  190. _showLv = isPreview == true ? lv : _cardData.lv;
  191. _showExp = isPreview == true ? exp : _cardData.exp;
  192. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  193. _comFosterBottom.m_barLv.max = cardLvCfg.needExp;
  194. _comFosterBottom.m_barLv.value = _showExp;
  195. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  196. _comFosterBottom.m_txtMaxLv.text = maxLv.ToString();
  197. _comFosterBottom.m_txtCurLv.text = StringUtil.GetColorText(_showLv.ToString(), _showLv < maxLv ? "#D27869" : "#7D6956");
  198. _comFosterBottom.m_txtMaxExp.text = cardLvCfg.needExp.ToString();
  199. _comFosterBottom.m_txtCurExp.text = _showExp.ToString();
  200. // = "0";
  201. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  202. _comFosterBottom.m_btnUpLv.grayed = _comLvConsumeGold.m_txtNeed.text == "0" ? true : false;
  203. UI_ComCostCurrency.ProxyEnd();
  204. _comFosterBottom.m_btnUpLv.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpLv.grayed;
  205. _comFosterBottom.m_ctrlFullLv.selectedIndex = CardDataManager.isFullLv(_cardData.id, _cardData.lv, false) ? 1 : 0;
  206. if (isPreview == true)
  207. {
  208. return;
  209. }
  210. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  211. }
  212. private void RenderListLvConsumeItem(int index, GObject obj)
  213. {
  214. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  215. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_cardData.lv, _cardData.itemCfg.rarity);
  216. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[index]);
  217. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  218. listItem.m_txtNum.text = ItemDataManager.GetItemNum(itemCfg.id).ToString();
  219. listItem.m_txtUseCount.text = "0";
  220. listItem.target.data = index;
  221. if (listItem.m_btnMinus.data == null)
  222. {
  223. listItem.m_btnMinus.onTouchBegin.Add(OnClickItemConsumsBegin);
  224. listItem.m_btnMinus.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  225. }
  226. if (listItem.m_loaBg.data == null)
  227. {
  228. listItem.m_loaBg.onTouchBegin.Add(OnClickItemConsumsBegin);
  229. listItem.m_loaBg.onTouchEnd.Add(OnClickItemLvConsumsEnd);
  230. }
  231. listItem.m_btnMinus.data = 0;
  232. listItem.m_loaBg.data = 1;
  233. UI_ComConsume.ProxyEnd();
  234. }
  235. private void OnClickItemConsumsBegin(EventContext context)
  236. {
  237. // GObject obj, int type
  238. GObject sender = context.sender as GObject;
  239. int type = (int)sender.data;
  240. GObject obj = sender.parent;
  241. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  242. int index = (int)listItem.target.data;
  243. int itemId = upgradeCardItemsArr[index];
  244. _consumeSelectItem = obj;
  245. _consumeSelectIndex = type;
  246. if (type == 1)
  247. {
  248. if (ItemDataManager.GetItemNum(itemId) == 0)
  249. {
  250. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  251. }
  252. }
  253. //_timer.Start();
  254. Timers.inst.Add(0.3f, 0, OnTimedEvent);
  255. }
  256. private void OnTimedEvent(object param)
  257. {
  258. _selectTimeCount += _delay;
  259. if (_selectTimeCount >= 900)//大于900毫秒才算长按
  260. {
  261. if (_consumeSelectIndex == 0)
  262. {
  263. UI_ComConsume listItem = UI_ComConsume.Proxy(_consumeSelectItem);
  264. if (!CommonUtil.Instance.CheckPointIsOnComponent(listItem.m_btnMinus, CommonUtil.Instance.GetMouseV2Point()))
  265. {
  266. Timers.inst.Remove(OnTimedEvent);
  267. return;
  268. }
  269. this.OnClickBtnMinus(_consumeSelectItem);
  270. }
  271. else
  272. {
  273. if (!CommonUtil.Instance.CheckPointIsOnComponent(_consumeSelectItem, CommonUtil.Instance.GetMouseV2Point()))
  274. {
  275. Timers.inst.Remove(OnTimedEvent);
  276. return;
  277. }
  278. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  279. }
  280. }
  281. }
  282. private void OnClickItemLvConsumsEnd()
  283. {
  284. //_timer.Stop();
  285. Timers.inst.Remove(OnTimedEvent);
  286. _selectTimeCount = 0;
  287. if (_consumeSelectIndex == 0)
  288. {
  289. this.OnClickBtnMinus(_consumeSelectItem);
  290. }
  291. else
  292. {
  293. this.OnClickBtnPlusLvConsume(_consumeSelectItem);
  294. }
  295. }
  296. //返回值为此材料是否可继续消耗此材料继续升级
  297. private bool OnClickBtnPlusLvConsume(GObject obj, bool showTips = true)
  298. {
  299. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  300. // ItemCfg itemCfg = (listItem.target.data as ItemCfg);
  301. int index = (int)listItem.target.data;
  302. int itemId = upgradeCardItemsArr[index];
  303. if (itemsCount[index] == ItemDataManager.GetItemNum(itemId))
  304. {
  305. Timers.inst.Remove(OnTimedEvent);
  306. return false;
  307. }
  308. int maxLv = CardRarityCfgArray.Instance.GetCfg(_cardData.itemCfg.rarity).maxCardLvl;
  309. int needExp = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity).needExp;
  310. if (_showLv == maxLv && _comFosterBottom.m_barLv.value >= needExp)
  311. {
  312. Timers.inst.Remove(OnTimedEvent);
  313. if (showTips == true)
  314. {
  315. PromptController.Instance.ShowFloatTextPrompt("已达到最大等级");
  316. }
  317. return false;
  318. }
  319. itemsCount[index] = itemsCount[index] + 1;
  320. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  321. this.UpdatePreView();
  322. return true;
  323. }
  324. private void OnClickBtnMinus(GObject obj)
  325. {
  326. UI_ComConsume listItem = UI_ComConsume.Proxy(obj);
  327. int index = (int)listItem.target.data;
  328. // int itemId = upgradeCardItemsArr[index];
  329. // string count = listItem.m_txtUseCount.text;
  330. if (itemsCount[index] == 0)
  331. {
  332. Timers.inst.Remove(OnTimedEvent);
  333. return;
  334. }
  335. itemsCount[index] = itemsCount[index] - 1;
  336. listItem.m_txtUseCount.text = itemsCount[index].ToString();
  337. this.UpdatePreView();
  338. }
  339. private void UpdatePreView()
  340. {
  341. int count = 0;//消耗金币数量
  342. int hasExp = 0;//消耗材料提升的总经验
  343. for (int i = 0; i < itemsCount.Count; i++)
  344. {
  345. // UI_ComConsume listItem = UI_ComConsume.Proxy(_comFosterBottom.m_listLvConsume.GetChildAt(i));
  346. // if (int.Parse(listItem.m_txtUseCount.text) == 0) { continue; }
  347. if (itemsCount[i] == 0) continue;
  348. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[i]);
  349. count += itemCfg.cardUpLvGoldArr[1] * itemsCount[i];
  350. hasExp += itemCfg.cardUpLvExp * itemsCount[i];
  351. }
  352. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  353. _comLvConsumeGold.m_txtNeed.text = count.ToString();
  354. UI_ComCostCurrency.ProxyEnd();
  355. int previewLv = 0;
  356. int previewExp = 0;
  357. CardDataManager.GetPreViewLvAndExp(_cardData.itemCfg.rarity, _cardData.lv, _cardData.exp, hasExp, out previewLv, out previewExp);
  358. this.UpdateUpLvView(true, previewLv, previewExp);
  359. }
  360. private void OnClcikBtnAll()
  361. {
  362. for (int i = 0; i < itemsCount.Count; i++)
  363. {
  364. int itemNum = ItemDataManager.GetItemNum(upgradeCardItemsArr[i]);
  365. for (int j = 0; j < itemNum; j++)
  366. {
  367. if (this.OnClickBtnPlusLvConsume(_comFosterBottom.m_listLvConsume.GetChildAt(i), false) == false)
  368. {
  369. break;
  370. }
  371. }
  372. }
  373. }
  374. private void OnClickBtnUpLv()
  375. {
  376. int itemMoneyId = ItemCfgArray.Instance.GetCfg(upgradeCardItemsArr[0]).cardUpLvGoldArr[0];
  377. _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  378. int itemMoneyNum = int.Parse(_comLvConsumeGold.m_txtNeed.text);
  379. UI_ComCostCurrency.ProxyEnd();
  380. if (itemMoneyNum > ItemDataManager.GetItemNum(itemMoneyId))
  381. {
  382. ItemUtil.AddGold(itemMoneyNum - ItemDataManager.GetItemNum(itemMoneyId), UpLv);
  383. }
  384. else
  385. {
  386. this.UpLv();
  387. }
  388. }
  389. private async void UpLv()
  390. {
  391. // itemsCount.Clear();
  392. int allConsume = 0;
  393. for (int i = 0; i < itemsCount.Count; i++)
  394. {
  395. allConsume += itemsCount[i];
  396. }
  397. if (allConsume == 0)
  398. {
  399. PromptController.Instance.ShowFloatTextPrompt("未选中任何材料");
  400. return;
  401. }
  402. if (CardDataManager.isFullLv(_cardData.id, _cardData.lv) == false)
  403. {
  404. int lv = _cardData.lv;
  405. bool result = await CardSProxy.UpgradeCardLvl(_cardData.id, itemsCount);
  406. if (result)
  407. {
  408. if (_showLv - lv >= 1)
  409. {
  410. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  411. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "lv", lv, _showLv }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  412. }
  413. this.UpdateCommon();
  414. this.UpdateUpLvView();
  415. this.ClearItemsCountList();
  416. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  417. }
  418. }
  419. }
  420. /***********************************************************升星***************************************************/
  421. private void UpdateUpStarView()
  422. {
  423. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  424. _comFosterBottom.m_comStar.m_c1.selectedIndex = _cardData.star;
  425. _comFosterBottom.m_comStar.m_c2.selectedIndex = 5;
  426. if (CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  427. {
  428. _comFosterBottom.m_ctrlFullStar.selectedIndex = 1;
  429. _comFosterBottom.m_listShowCard.data = _cardData.resources;
  430. _comFosterBottom.m_listShowCard.numItems = _cardData.resources.Count;
  431. return;
  432. }
  433. else
  434. {
  435. _comFosterBottom.m_ctrlFullStar.selectedIndex = 0;
  436. _comFosterBottom.m_btnUpStar.data = 0;//data 0:可以升级,1:材料不足
  437. // int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  438. // int costNeed = cardStarCfg.costNum;
  439. // _comStarCousumeGold.m_txtHas.text = costHas.ToString();
  440. // _comStarCousumeGold.m_txtNeed.text = costNeed.ToString();
  441. ItemUtil.SetItemNumAndNeedNum(_comStarCousumeGold.target, cardStarCfg.costID, cardStarCfg.costNum);
  442. _comFosterBottom.m_listStarConsume.data = cardStarCfg;
  443. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  444. _comFosterBottom.m_comTips.visible = _cardData.lv < cardStarCfg.needLv ? true : false;
  445. UI_ComTips comTips = UI_ComTips.Proxy(_comFosterBottom.m_comTips);
  446. comTips.m_txtTips.text = _comFosterBottom.m_comTips.visible == true ? string.Format("需等级达到{0}级", cardStarCfg.needLv) : "";
  447. _comFosterBottom.m_btnUpStar.grayed = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString()) == 1 ? true : false;
  448. _comFosterBottom.m_btnUpStar.GetChild("ani").asMovieClip.visible = false;// !_comFosterBottom.m_btnUpStar.grayed;
  449. }
  450. }
  451. private void RenderListStarConsumeItem(int index, GObject obj)
  452. {
  453. UI_ComStarConsume listItem = UI_ComStarConsume.Proxy(obj);
  454. CardStarCfg cardStarCfg = listItem.target.parent.data as CardStarCfg;
  455. ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(cardStarCfg.materiarsArr[index][0]);
  456. listItem.m_loaItem.url = ResPathUtil.GetIconPath(itemCfg);
  457. int needCount = cardStarCfg.materiarsArr[index][1];
  458. int hasCount = ItemDataManager.GetItemNum(cardStarCfg.materiarsArr[index][0]);
  459. listItem.m_txtNeedCount.text = needCount.ToString();// StringUtil.GetColorText(needCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); ;
  460. listItem.m_txtHasCount.text = StringUtil.GetColorText(hasCount.ToString(), hasCount < needCount ? "#D27869" : "#FDF3D7"); //; hasCount.ToString();
  461. listItem.m_btnPlus.visible = false;
  462. if (listItem.target.data == null)
  463. {
  464. listItem.target.onClick.Add(() => OnClickBtnPlusStarConsum(index));
  465. }
  466. // listItem.m_btnPlus.data = cardStarCfg.materiarsArr[index][0];
  467. listItem.target.data = cardStarCfg.materiarsArr[index][0];
  468. if (hasCount < needCount)
  469. {
  470. //材料不足显示加号
  471. _comFosterBottom.m_btnUpStar.data = 1;
  472. listItem.m_btnPlus.visible = true;
  473. }
  474. }
  475. private void RenderListShowCardItem(int index, GObject obj)
  476. {
  477. GButton listItem = obj as GButton;
  478. GLoader loaStarCard = UI_ComStarCard.Proxy(listItem.GetChild("ComStarCard")).m_loaStarCard;
  479. // string res = (listItem.parent.data as List<string>)[index];
  480. if (index == _cardData.resIndex)
  481. {
  482. _comFosterBottom.m_listShowCard.selectedIndex = index;
  483. }
  484. loaStarCard.url = ResPathUtil.GetCardSmallPath(_cardData.resources[index]);
  485. listItem.data = index;
  486. }
  487. private async void OnClickShowCardListItem(EventContext context)
  488. {
  489. int resIndex = (int)(context.data as GObject).data;
  490. if (resIndex != _cardData.resIndex)
  491. {
  492. bool result = await CardSProxy.ChangeCardRes(_cardData.id, resIndex);
  493. if (result)
  494. {
  495. this.UpdateCommon();
  496. this.UpdateCardRes();
  497. }
  498. }
  499. }
  500. private void OnClickBtnPlusStarConsum(int index)
  501. {
  502. int itemId = int.Parse(UI_ComStarConsume.Proxy(_comFosterBottom.m_listStarConsume.GetChildAt(index)).target.data.ToString());
  503. ViewManager.Show(ViewName.APPROACH_OF_ITEM_VIEW, new object[] { itemId, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData } });
  504. }
  505. private void OnClickBtnUpStar()
  506. {
  507. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  508. if (_cardData.lv < cardStarCfg.needLv)
  509. {
  510. PromptController.Instance.ShowFloatTextPrompt("等级不足");
  511. return;
  512. }
  513. if (CardDataManager.isFullStar(_cardData.id, _cardData.star) == true)
  514. {
  515. return;
  516. }
  517. int state = int.Parse(_comFosterBottom.m_btnUpStar.data.ToString());
  518. if (state == 1)
  519. {
  520. PromptController.Instance.ShowFloatTextPrompt("材料不足");
  521. return;
  522. }
  523. int costHas = ItemDataManager.GetItemNum(cardStarCfg.costID);
  524. int costNeed = cardStarCfg.costNum;
  525. if (costHas < costNeed)
  526. {
  527. ItemUtil.AddGold(costNeed - costHas, UpStar);
  528. }
  529. else
  530. {
  531. this.UpStar();
  532. }
  533. }
  534. private async void UpStar()
  535. {
  536. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  537. bool result = await CardSProxy.UpgradeCardStar(_cardData.id);
  538. if (result)
  539. {
  540. this.UpdateCommon();
  541. this.UpdateUpStarView();
  542. // this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  543. ViewManager.Show(ViewName.CARD_UP_VIEW, new object[] { _cardData.scores, "star", _cardData.star - 1, _cardData.star }, new object[] { ViewName.CARD_FOSTER_VIEW, _cardData });
  544. LogServerHelper.SendNodeLog((int)PlayParticipationEnum.CI_PAI, 2);
  545. }
  546. }
  547. /***********************************************************升技能***************************************************/
  548. private void UpdateUpSkillView()
  549. {
  550. _comFosterBottom.m_listSkill.numItems = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id).Count;
  551. }
  552. private void RenderListSkilItem(int index, GObject obj)
  553. {
  554. UI_ListSkillItem item = UI_ListSkillItem.Proxy(obj);
  555. PassivitySkillCfg skillCfg = PassivitySkillCfgArray.Instance.GetCfgs(_cardData.id)[index];
  556. int skillLv = SkillDataManager.Instance.GetSkillLv(_cardData.id, skillCfg.skillId);
  557. CardData data = CardDataManager.GetCardDataById(InstanceZonesDataManager.currentCardId);
  558. item.m_comSkill.m_loaSkill.url = ResPathUtil.GetCardSmallPath(_cardData.resources[_cardData.resIndex]);
  559. item.m_txtName.text = skillCfg.name;
  560. item.m_txtLv.text = string.Format("{0}级", skillLv);
  561. item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfg(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
  562. if (item.m_btnUp.data == null)
  563. {
  564. item.m_btnUp.onClick.Add(() =>
  565. {
  566. ViewManager.Show<CardSkillView>(new object[] { _cardData.id, skillCfg.skillId });
  567. });
  568. }
  569. }
  570. private void UpSkill()
  571. {
  572. }
  573. private void OnClickLoaCard()
  574. {
  575. if (playAni) return;
  576. playAni = true;
  577. float scale = _ui.target.height / comCardImgResInitSize.y;
  578. if (!showCard)
  579. {
  580. _ui.m_loaListener1.visible = false;
  581. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize * scale, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  582. {
  583. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  584. });
  585. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, ((comCardImgResInitSize * scale).x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  586. {
  587. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  588. });
  589. _ui.m_t0.Play(() =>
  590. {
  591. playAni = false;
  592. });
  593. showCard = true;
  594. }
  595. else
  596. {
  597. // _ui.target.touchable = false;
  598. _ui.m_loaListener1.visible = true;
  599. GTween.To(_ui.m_comImgCard.m_ComCardImgRes.target.size, comCardImgResInitSize, 0.5f).SetTarget(_ui.m_comImgCard.m_ComCardImgRes).OnUpdate((GTweener t) =>
  600. {
  601. _ui.m_comImgCard.m_ComCardImgRes.target.size = t.value.vec2;
  602. });
  603. GTween.To(_ui.m_comImgCard.target.scrollPane.posX, (comCardImgResInitSize.x - _ui.target.width) / 2, 0.5f).SetTarget(_ui.m_comImgCard.target.scrollPane).OnUpdate((GTweener t) =>
  604. {
  605. _ui.m_comImgCard.target.scrollPane.posX = t.value.x;
  606. });
  607. _ui.m_t1.Play(() =>
  608. {
  609. playAni = false;
  610. // _ui.target.touchable = true;
  611. });
  612. showCard = false;
  613. }
  614. }
  615. private void OnClickComCard()
  616. {
  617. if (playAni) return;
  618. playAni = true;
  619. if (showCard)
  620. {
  621. _ui.m_loaListener.visible = true;
  622. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  623. float scale = _ui.m_comCard.target.scaleX;
  624. _ui.m_t1.SetValue("scale", scale, scale);
  625. _ui.m_t1.SetValue("normal", _cardScale, _cardScale);
  626. _ui.m_t1.Play(() =>
  627. {
  628. playAni = false;
  629. });
  630. showCard = false;
  631. }
  632. else
  633. {
  634. _ui.m_loaListener.visible = false;
  635. float scale = _ui.target.height / 1920;
  636. _ui.m_comCard.target.scrollPane.viewWidth = 1080 / scale;
  637. _ui.m_comCard.target.scrollPane.SetPercX(0.5f, true);
  638. _ui.m_t0.SetValue("scale", scale, scale);
  639. _ui.m_t0.SetValue("normal", _cardScale, _cardScale);
  640. _ui.m_t0.Play(() =>
  641. {
  642. playAni = false;
  643. });
  644. showCard = true;
  645. }
  646. }
  647. private void OnClickBtnStroy()
  648. {
  649. ViewManager.Show(ViewName.CARD_STORY_VIEW, _cardData);
  650. }
  651. private void OnChangeCtrlTab()
  652. {
  653. // _comLvConsumeGold = UI_ComCostCurrency.Proxy(_comFosterBottom.m_ComLvConsumeGold);
  654. this.UpdateCommon();
  655. if (_comFosterBottom.m_ctrlTab.selectedIndex == 0)
  656. {
  657. this.ClearItemsCountList();
  658. this.UpdateUpLvView();
  659. }
  660. else if (_comFosterBottom.m_ctrlTab.selectedIndex == 1)
  661. {
  662. this.UpdateUpStarView();
  663. }
  664. else
  665. {
  666. this.UpdateUpSkillView();
  667. }
  668. this._selectTab = _comFosterBottom.m_ctrlTab.selectedIndex;
  669. }
  670. private void OnItemChangeListener()
  671. {
  672. if (!CardDataManager.isFullLv(_cardData.id, _cardData.lv, false))
  673. {
  674. CardLvlCfg cardLvCfg = CardLvlCfgArray.Instance.GetCfg(_showLv, _cardData.itemCfg.rarity);
  675. _comFosterBottom.m_listLvConsume.numItems = upgradeCardItemsArr.Length;
  676. }
  677. if (!CardDataManager.isFullStar(_cardData.id, _cardData.star, false))
  678. {
  679. CardStarCfg cardStarCfg = CardStarCfgArray.Instance.GetCfg(_cardData.itemCfg.subType, _cardData.itemCfg.rarity, _cardData.star);
  680. _comFosterBottom.m_listStarConsume.numItems = cardStarCfg.materiarsArr.Length;
  681. }
  682. }
  683. private void UpdateItemChange()
  684. {
  685. _ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
  686. this.UpdateUpStarView();
  687. }
  688. private void OnClickBtnBack()
  689. {
  690. ViewManager.GoBackFrom(ViewName.CARD_FOSTER_VIEW);
  691. this._selectTab = 0;
  692. }
  693. protected override void OnHide()
  694. {
  695. base.OnHide();
  696. EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateUpStarView);
  697. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnItemChangeListener);
  698. EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
  699. Timers.inst.Remove(OnTimedEvent);
  700. UI_ComCostCurrency.ProxyEnd();
  701. UI_ComCostCurrencyWithHas.ProxyEnd();
  702. _comFosterBottom.m_listLvConsume.numItems = 0;
  703. }
  704. protected override void UpdateToCheckGuide(object param)
  705. {
  706. if (!ViewManager.CheckIsTopView(this.viewCom)) return;
  707. GuideController.TryGuide(_ui.m_ComFosterBottom.m_listLvConsume, ConstGuideId.UP_CARD_LV, 4, "长按材料图标,可持续给词牌增加经验", 0, true, 0, 0, 0, true, true);
  708. GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpLv, ConstGuideId.UP_CARD_LV, 5, "点击升级", -1, true, 0, 0, 0, true, true);
  709. // GuideController.TryGuide(_ui.m_ComFosterBottom.m_btnUpStar, ConstGuideId.UP_CARD_STAR, 5, "升满5星后,可解锁词牌的隐藏卡面哦");
  710. GuideController.TryCompleteGuide(ConstGuideId.UP_CARD_LV, 5);
  711. }
  712. }
  713. }