UI_TZFEGameCheckUI.cs 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128
  1. /** This is an automatically generated class by FairyGUI. Please do not modify it. **/
  2. using FairyGUI;
  3. namespace UI.MiniGame
  4. {
  5. public partial class UI_TZFEGameCheckUI
  6. {
  7. public GComponent target;
  8. public GLoader m_backBtn;
  9. public GLoader m_bg;
  10. public GTextField m_gameTitle1;
  11. public GLoader m_game1;
  12. public GLoader m_newGame1;
  13. public GLoader m_needIcon1;
  14. public GTextField m_needNum1;
  15. public GTextField m_gameTitle2;
  16. public GLoader m_game2;
  17. public GLoader m_newGame2;
  18. public GLoader m_gameLock2;
  19. public GLoader m_needIcon2;
  20. public GTextField m_needNum2;
  21. public GTextField m_gameTitle3;
  22. public GLoader m_game3;
  23. public GLoader m_newGame3;
  24. public GLoader m_gameLock3;
  25. public GLoader m_needIcon3;
  26. public GTextField m_needNum3;
  27. public GLoader m_tipsOne;
  28. public const string URL = "ui://wgkh30qjnjon2n";
  29. public const string PACKAGE_NAME = "MiniGame";
  30. public const string RES_NAME = "TZFEGameCheckUI";
  31. private static UI_TZFEGameCheckUI _proxy;
  32. public static UI_TZFEGameCheckUI Create(GObject gObject = null)
  33. {
  34. var ui = new UI_TZFEGameCheckUI();
  35. if(gObject == null)
  36. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  37. else
  38. ui.target = (GComponent)gObject;
  39. ui.Init(ui.target);
  40. return ui;
  41. }
  42. public static UI_TZFEGameCheckUI Proxy(GObject gObject = null)
  43. {
  44. if(_proxy == null)
  45. {
  46. _proxy = new UI_TZFEGameCheckUI();
  47. }
  48. var ui = _proxy;
  49. if(gObject == null)
  50. ui.target = (GComponent)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
  51. else
  52. ui.target = (GComponent)gObject;
  53. ui.Init(ui.target);
  54. return ui;
  55. }
  56. public static void ProxyEnd()
  57. {
  58. if (_proxy != null)
  59. {
  60. _proxy.Dispose();
  61. }
  62. }
  63. public static void ClearProxy()
  64. {
  65. ProxyEnd();
  66. _proxy = null;
  67. }
  68. private void Init(GComponent comp)
  69. {
  70. m_backBtn = (GLoader)comp.GetChild("backBtn");
  71. m_bg = (GLoader)comp.GetChild("bg");
  72. m_gameTitle1 = (GTextField)comp.GetChild("gameTitle1");
  73. m_game1 = (GLoader)comp.GetChild("game1");
  74. m_newGame1 = (GLoader)comp.GetChild("newGame1");
  75. m_needIcon1 = (GLoader)comp.GetChild("needIcon1");
  76. m_needNum1 = (GTextField)comp.GetChild("needNum1");
  77. m_gameTitle2 = (GTextField)comp.GetChild("gameTitle2");
  78. m_game2 = (GLoader)comp.GetChild("game2");
  79. m_newGame2 = (GLoader)comp.GetChild("newGame2");
  80. m_gameLock2 = (GLoader)comp.GetChild("gameLock2");
  81. m_needIcon2 = (GLoader)comp.GetChild("needIcon2");
  82. m_needNum2 = (GTextField)comp.GetChild("needNum2");
  83. m_gameTitle3 = (GTextField)comp.GetChild("gameTitle3");
  84. m_game3 = (GLoader)comp.GetChild("game3");
  85. m_newGame3 = (GLoader)comp.GetChild("newGame3");
  86. m_gameLock3 = (GLoader)comp.GetChild("gameLock3");
  87. m_needIcon3 = (GLoader)comp.GetChild("needIcon3");
  88. m_needNum3 = (GTextField)comp.GetChild("needNum3");
  89. m_tipsOne = (GLoader)comp.GetChild("tipsOne");
  90. }
  91. public void Dispose(bool disposeTarget = false)
  92. {
  93. m_backBtn = null;
  94. m_bg = null;
  95. m_gameTitle1 = null;
  96. m_game1 = null;
  97. m_newGame1 = null;
  98. m_needIcon1 = null;
  99. m_needNum1 = null;
  100. m_gameTitle2 = null;
  101. m_game2 = null;
  102. m_newGame2 = null;
  103. m_gameLock2 = null;
  104. m_needIcon2 = null;
  105. m_needNum2 = null;
  106. m_gameTitle3 = null;
  107. m_game3 = null;
  108. m_newGame3 = null;
  109. m_gameLock3 = null;
  110. m_needIcon3 = null;
  111. m_needNum3 = null;
  112. m_tipsOne = null;
  113. if(disposeTarget && target != null)
  114. {
  115. target.RemoveFromParent();
  116. target.Dispose();
  117. }
  118. target = null;
  119. }
  120. }
  121. }