| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270 | 
using System;using System.Collections.Generic;using ET;using FairyGUI;using UI.DailyWelfare;using UnityEngine;namespace GFGGame{    public class DailyWelfareView : BaseWindow    {        private UI_DailyWelfareUI _ui;        private ValueBarController _valueBarController;        private int _signCount;        private int _month;        private int _day;        public override void Dispose()        {            base.Dispose();            if (_valueBarController != null)            {                _valueBarController.Dispose();                _valueBarController = null;            }            if (_ui != null)            {                _ui.Dispose();                _ui = null;            }        }        protected override void OnInit()        {            base.OnInit();            packageName = UI_DailyWelfareUI.PACKAGE_NAME;            _ui = UI_DailyWelfareUI.Create();            this.viewCom = _ui.target;            isfullScreen = true;            _valueBarController = new ValueBarController(_ui.m_comValueBar);            _ui.m_btnback.onClick.Add(OnBtnBackClick);            _ui.m_list.itemRenderer = ListItemRender;        }        protected override void AddEventListener()        {            base.AddEventListener();            EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView);        }        protected override void OnShown()        {            base.OnShown();            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("mrqd_bjbj");            _valueBarController.OnShown();            if (TimeHelper.ClientNow() < TimeUtil.GetCurDayTime(GlobalCfgArray.globalCfg.refreshTime))            {                if (DateTime.Now.Day == 1)                {                    if (DateTime.Now.Month == 1)                    {                        _month = 12;                    }                    else                    {                        _month = DateTime.Now.Month - 1;                    }                    List<DailySignBonusCfg> cfgs = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month);                    _day = cfgs[cfgs.Count - 1].day;                }                else                {                    _day = DateTime.Now.Day - 1;                }            }            else            {                _month = DateTime.Now.Month;                _day = DateTime.Now.Day;            }            // _ui.m_list.ScrollToView(0);            UpdateView();        }        protected override void OnHide()        {            _valueBarController.OnHide();            base.OnHide();        }        protected override void RemoveEventListener()        {            base.RemoveEventListener();            EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, UpdateView);        }        private void OnBtnBackClick()        {            ViewManager.GoBackFrom(typeof(DailyWelfareView).FullName);        }        private void UpdateView()        {            UpdateSgignView();            UpdateSupplyView();        }        private void UpdateSgignView()        {            _signCount = MathHelper.CountOnes(GameGlobal.myNumericComponent.GetAsInt(NumericType.SignDay));            _ui.m_txtSignCount.text = _signCount.ToString();// DailyWelfareManager.Instance.DailySignDatas.Count.ToString();            List<DailySignBonusCfg> signBonusCfgs = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month);            _ui.m_proSign.target.max = signBonusCfgs.Count;            _ui.m_proSign.target.value = _signCount;            List<DailySignCfg> signCfgs = DailySignCfgArray.Instance.GetCfgsBymonth(_month);            for (int i = 0; i < signCfgs.Count; i++)            {                GComponent comProBonus = _ui.m_proSign.target.GetChild("comProBonus" + i).asCom;                comProBonus.x = ((float)signCfgs[i].day / (float)signBonusCfgs.Count) * _ui.m_proSign.target.width;                UI_ComProBonus item = UI_ComProBonus.Proxy(comProBonus);                item.m_loaIcon.url = ResPathUtil.GetIconPath(ItemCfgArray.Instance.GetCfg(signCfgs[i].bonusArr[0][0]));                item.m_txtCount.text = signCfgs[i].bonusArr[0][1].ToString();                item.m_txtDay.text = signCfgs[i].day.ToString();                if (item.target.data == null)                {                    item.target.onClick.Add(OnBtnGetProBonus);                }                item.target.data = signCfgs[i];                UI_ComProBonus.ProxyEnd();            }            _ui.m_list.numItems = signBonusCfgs.Count;        }        private async void OnBtnGetProBonus(EventContext context)        {            GObject obj = context.sender as GObject;            DailySignCfg signCfg = obj.data as DailySignCfg;            if (_signCount < signCfg.day || MathHelper.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.SignReward), signCfg.day))            {                GoodsItemTipsController.ShowItemTips(signCfg.bonusArr[0][1]);            }            else            {                bool result = await DailyWelfareSProxy.ReqGetSignReward(signCfg.day);                if (result)                {                    UpdateSgignView();                }            }        }        private void UpdateSupplyView()        {            UpdateReward(_ui.m_comSupply0.target, DailySupplyCfgArray.Instance.dataArray[0].id);            UpdateReward(_ui.m_comSupply1.target, DailySupplyCfgArray.Instance.dataArray[1].id);        }        private void ListItemRender(int index, GObject obj)        {            DailySignBonusCfg bonusCfg = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month)[index];            ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(bonusCfg.bonusArr[0][0]);            bool isGot = MathHelper.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.SignDay), bonusCfg.day);            if (itemCfg == null) return;            UI_ListSignItem item = UI_ListSignItem.Proxy(obj);            item.m_c1.selectedIndex = itemCfg.itemType == ConstItemType.DRESS_UP ? 0 : bonusCfg.type;            item.m_txtDay.text = bonusCfg.day.ToString();            item.m_loaIcon.url = ResPathUtil.GetIconPath(itemCfg);            item.m_txtCount.text = bonusCfg.bonusArr[0][1].ToString();            item.m_imgGot.visible = isGot;// bonusCfg.day <= _day && DailyWelfareManager.Instance.DailySignDatas.IndexOf(bonusCfg.day) >= 0;            item.m_imgNotGet.visible = bonusCfg.day < _day && !isGot;            RedDotController.Instance.SetComRedDot(item.target, bonusCfg.day == _day && !isGot);            if (item.target.data == null)            {                item.target.onClick.Add(OnGetSignBonus);            }            item.target.data = bonusCfg.day;            UI_ListSignItem.ProxyEnd();        }        private async void OnGetSignBonus(EventContext context)        {            GObject obj = context.sender as GObject;            int day = (int)obj.data;            bool result = false;            if (day > _day) return;            if (day < _day)            {                int[] cost = GlobalCfgArray.globalCfg.dailySignConsumeArr[0];                AlertUI.Show(string.Format("是否确定花费{0}{1}补签?", cost[1], ItemCfgArray.Instance.GetCfg(cost[0]).name)).               SetLeftButton(true, "否").                SetRightButton(true, "是", async (object param) =>                {                    result = await DailyWelfareSProxy.ReqReSign(day);                });            }            else            {                result = await DailyWelfareSProxy.ReqSign(day);            }            if (result)            {                _ui.m_list.numItems = DailySignBonusCfgArray.Instance.GetCfgsBymonth(_month).Count;            }        }        private void UpdateReward(GObject obj, int id)        {            DailySupplyCfg supplyCfg = DailySupplyCfgArray.Instance.GetCfg(id);            UI_ComSupply item = UI_ComSupply.Proxy(obj);            long openTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.openTime).ToString("HH:mm:ss"));            long endTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.endTime).ToString("HH:mm:ss"));            item.m_txtTime.text = TimeUtil.FormattingTime6(openTime) + "-" + TimeUtil.FormattingTime6(endTime);            if (item.m_comItem.data == null)            {                item.m_comItem.data = new ItemView(item.m_comItem);            }            ItemData itemData = ItemUtil.createItemData(supplyCfg.bonusArr[0]);            (item.m_comItem.data as ItemView).SetData(itemData);            (item.m_comItem.data as ItemView).ShowTips = false;            ItemUtil.UpdateItemNeedNum(item.m_comCost, GlobalCfgArray.globalCfg.dailySupplyConsumeArr[0]);            item.m_comCost.visible = false;            if (MathHelper.isBitSet(GameGlobal.myNumericComponent.GetAsInt(NumericType.DailySupplyReward), supplyCfg.id))            {                item.m_btnGet.title = "已领取";                item.m_btnGet.enabled = false;                return;            }            long curTime = TimeHelper.ServerNow();            if (curTime < openTime)            {                item.m_btnGet.title = "领取";                item.m_btnGet.enabled = false;            }            else if (curTime > openTime && curTime < endTime)            {                item.m_btnGet.title = "领取";                item.m_btnGet.enabled = true;            }            else            {                item.m_comCost.visible = true;                item.m_btnGet.title = "补领";                item.m_btnGet.enabled = true;            }            if (item.m_btnGet.data == null)            {                item.m_btnGet.onClick.Add(OnBtnGetSupplyClick);            }            item.m_btnGet.data = supplyCfg;            UI_ComSupply.ProxyEnd();        }        private async void OnBtnGetSupplyClick(EventContext context)        {            GObject obj = context.sender as GObject;            DailySupplyCfg supplyCfg = obj.data as DailySupplyCfg;            long openTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.openTime).ToString("HH:mm:ss"));            long endTime = TimeUtil.GetCurDayTime(TimeUtil.GetDateTime(supplyCfg.endTime).ToString("HH:mm:ss"));            bool result = await DailyWelfareSProxy.ReqGetSupplyReward(supplyCfg.id);            if (result)            {                UpdateSupplyView();            }        }    }}
 |