LeagueTeaPartyRewardView.cs 7.4 KB

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  1. using ET;
  2. using FairyGUI;
  3. using Hutool;
  4. using System.Collections.Generic;
  5. using UI.League;
  6. using UnityEngine;
  7. namespace GFGGame
  8. {
  9. public class LeagueTeaPartyRewardView : BaseWindow
  10. {
  11. private UI_LeagueTeaPartyRewardUI _ui;
  12. private List<GComponent> componentsPerson = new List<GComponent>();
  13. private List<GComponent> componentsLeague = new List<GComponent>();
  14. public override void Dispose()
  15. {
  16. if (_ui != null)
  17. {
  18. _ui.Dispose();
  19. _ui = null;
  20. }
  21. base.Dispose();
  22. }
  23. protected override void OnInit()
  24. {
  25. base.OnInit();
  26. packageName = UI_LeagueTeaPartyRewardUI.PACKAGE_NAME;
  27. _ui = UI_LeagueTeaPartyRewardUI.Create();
  28. this.viewCom = _ui.target;
  29. this.viewCom.Center();
  30. this.modal = true;
  31. }
  32. protected override void AddEventListener()
  33. {
  34. base.AddEventListener();
  35. }
  36. protected override void OnShown()
  37. {
  38. base.OnShown();
  39. SetPersonScoreList();
  40. SetLeagueScoreList();
  41. }
  42. protected override void OnHide()
  43. {
  44. base.OnHide();
  45. }
  46. protected override void RemoveEventListener()
  47. {
  48. base.RemoveEventListener();
  49. }
  50. private void OnBtnBackClick()
  51. {
  52. ViewManager.GoBackFrom(typeof(LeagueView).FullName);
  53. }
  54. //角色评选奖励
  55. private void SetPersonScoreList()
  56. {
  57. var teapartyRewardRoleCfg = TeapartyRewardRoleCfgArray.Instance.dataArray;
  58. var maxCfg = teapartyRewardRoleCfg[teapartyRewardRoleCfg.Length - 1];
  59. var maxCfgID = maxCfg.id;
  60. var maxScore = maxCfg.targetScore;
  61. var pos = _ui.m_StartIndex.position;
  62. var endX = _ui.m_EndIndex.position.x;
  63. _ui.m_barPerson.max = maxScore;
  64. _ui.m_barPerson.value = LeagueDataManager.Instance.RoleTeapartyInfo.PerScore;
  65. //循环设置UI
  66. foreach (var cfg in teapartyRewardRoleCfg)
  67. {
  68. var cfgScore = cfg.targetScore;
  69. var item = UI_LinessRewardProcessItemBt.Create();
  70. var target = item.target;
  71. componentsPerson.Add(target);
  72. _ui.target.AddChild(target);
  73. //根据 maxScore cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置
  74. var x = pos.x + (endX - pos.x) * cfgScore / maxScore;
  75. target.SetPosition(x, pos.y, pos.z);
  76. item.m_Score.text = cfgScore.ToString();
  77. var cfgBonusArr = cfg.stageRewardArr;
  78. var itemCfg = ItemCfgArray.Instance.GetCfg(cfgBonusArr[0][0]);
  79. item.m_loaIcon.url = string.IsNullOrEmpty(itemCfg.res) ? "" : ResPathUtil.GetIconPath(itemCfg);
  80. item.m_Num.text = cfgBonusArr[0][1].ToString();
  81. item.m_c1.selectedIndex = cfg.id < maxCfgID ? 1 : 0;
  82. item.target.data = cfgBonusArr;
  83. item.target.onClick.Add(OnClickReward);
  84. }
  85. FreshGetStatus();
  86. }
  87. private void FreshGetStatus()
  88. {
  89. componentsPerson.ForEach(com =>
  90. {
  91. var item = UI_LinessRewardProcessItemBt.Proxy(com);
  92. var cfg = (int[][])item.target.data;
  93. var cfgID = cfg[0][0];
  94. var itemCfg = ItemCfgArray.Instance.GetCfg(cfgID);
  95. var state = LeagueDataManager.Instance.CheckTeaPartyPersonRewardStatu(cfgID);
  96. item.m_c1.selectedIndex = state;
  97. RedDotController.Instance.SetComRedDot(item.target,
  98. LeagueDataManager.Instance.CheckTeaPartyPersonRewardCanGet(cfgID), "", -90);
  99. UI_LinessRewardProcessItemBt.ProxyEnd();
  100. });
  101. }
  102. private async void OnClickReward(EventContext context)
  103. {
  104. if (!(context.sender is GObject btnGet)) return;
  105. int[][] stageReward = (int[][])btnGet.data;
  106. int id = stageReward[0][0];
  107. if (!LeagueDataManager.Instance.CheckTeaPartyPersonRewardCanGet(id))
  108. {
  109. GoodsItemTipsController.ShowItemTips(id);
  110. return;
  111. }
  112. var result = await LeagueSproxy.GetPerRatingAward(id);
  113. if (!result) return;
  114. FreshGetStatus();
  115. }
  116. //雅集评选奖励
  117. private void SetLeagueScoreList()
  118. {
  119. var teapartyRewardLeagueCfgs = TeapartyRewardLeagueCfgArray.Instance.GetCfgsByid(LeagueDataManager.Instance.TeaPartyId);
  120. var maxCfg = teapartyRewardLeagueCfgs[teapartyRewardLeagueCfgs.Count - 1];
  121. var maxCfgID = maxCfg.id;
  122. var maxScore = maxCfg.targetScore;
  123. var pos = _ui.m_StartLeagueIndex.position;
  124. var endX = _ui.m_EndLeagueIndex.position.x;
  125. _ui.m_barGroups.max = maxScore;
  126. _ui.m_barGroups.value = LeagueDataManager.Instance.RoleTeapartyInfo.LeagueScore;
  127. //循环设置UI
  128. foreach (var cfg in teapartyRewardLeagueCfgs)
  129. {
  130. var cfgScore = cfg.targetScore;
  131. var item = UI_LinessRewardProcessItemBt.Create();
  132. var target = item.target;
  133. componentsLeague.Add(target);
  134. _ui.target.AddChild(target);
  135. //根据 maxScore cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置
  136. var x = pos.x + (endX - pos.x) * cfgScore / maxScore;
  137. target.SetPosition(x, pos.y, pos.z);
  138. item.m_Score.text = cfgScore.ToString();
  139. var cfgBonusArr = cfg.stageRewardArr;
  140. var itemCfg = ItemCfgArray.Instance.GetCfg(cfgBonusArr[0][0]);
  141. item.m_loaIcon.url = string.IsNullOrEmpty(itemCfg.res) ? "" : ResPathUtil.GetIconPath(itemCfg);
  142. item.m_Num.text = cfgBonusArr[0][1].ToString();
  143. item.m_c1.selectedIndex = cfg.id == maxCfgID ? 1 : 0;
  144. item.target.data = cfgBonusArr;
  145. item.target.onClick.Add(OnClickLeagueReward);
  146. }
  147. FreshGetLeagueStatus();
  148. }
  149. private void FreshGetLeagueStatus()
  150. {
  151. componentsLeague.ForEach(com =>
  152. {
  153. var item = UI_LinessRewardProcessItemBt.Proxy(com);
  154. var cfg = (int[][])item.target.data;
  155. var cfgID = cfg[0][0];
  156. var itemCfg = ItemCfgArray.Instance.GetCfg(cfgID);
  157. var state = LeagueDataManager.Instance.CheckTeaPartyLeagueRewardStatu(cfgID);
  158. item.m_c1.selectedIndex = state;
  159. RedDotController.Instance.SetComRedDot(item.target,
  160. LeagueDataManager.Instance.CheckTeaPartyLeagueRewardCanGet(cfgID), "", -90);
  161. UI_LinessRewardProcessItemBt.ProxyEnd();
  162. });
  163. }
  164. private async void OnClickLeagueReward(EventContext context)
  165. {
  166. if (!(context.sender is GObject btnGet)) return;
  167. int[][] stageReward = (int[][])btnGet.data;
  168. int id = stageReward[0][0];
  169. if (!LeagueDataManager.Instance.CheckTeaPartyLeagueRewardCanGet(id))
  170. {
  171. GoodsItemTipsController.ShowItemTips(id);
  172. return;
  173. }
  174. var result = await LeagueSproxy.GetLeagueRatingAward(id);
  175. if (!result) return;
  176. FreshGetLeagueStatus();
  177. }
  178. }
  179. }